[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-destroyed-city":3,"mods-more-author-destroyed-city":28,"mods-more-category-destroyed-city":66,"mods-similar-destroyed-city":128},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":26,"kofiUrl":27,"patreonUrl":27},"a9ad9c3c-7c61-4f85-a708-5dc0ac3d6e4d","destroyed-city","Destroyed City","Mod that adds more destroyed buildings, adds a custom difficulty that increases the raid population growth rate and lowers their health, adds two new floor blocks \"Road and Sidewalk, and increased ore and plant vegetation.","RK Skuller","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=787532364","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F141130166408204732\u002FE1B2CC8361468E1ED47B3E5E5D9A6CE241E325D1\u002F","workshop.787532364","management",[15,16],"mod","0.15",12883,4.8,"2016-10-26T15:16:04.0000000Z","2016-12-04T04:23:48.0000000Z","\u003Cp>Mod that adds more destroyed buildings, adds a custom difficulty that increases the raid population growth rate and lowers their health, adds two new floor blocks \"Road and Sidewalk, and increased ore and plant vegetation.\r\u003Cbr>\r\u003Cbr>Update 1.31\r\u003Cbr>-added a few new items to map gen \r\u003Cbr>-added a toilet \r\u003Cbr>-improved road texture edge smooths in with terrain\r\u003Cbr>-modified map gen a bit, less buildings in mountains\r\u003Cbr>\r\u003Cbr>Update 1.3\r\u003Cbr>-Added towns to map gen \r\u003Cbr>-added a new textured road\r\u003Cbr>-released a less cluttered mod called Destroyed towns and a more cluttered mod called Destroyed City 2 Extreme\r\u003Cbr>\r\u003Cbr>Update 1.27\r\u003Cbr>-Reduced the centipede spawn rate even more \"I hope !!!\" \r\u003Cbr>\r\u003Cbr>Update 1.26\r\u003Cbr>-added more goodies to find\r\u003Cbr>-modified some of the textures a little to blend in better\r\u003Cbr>-tweaked scattered ruins a bit\r\u003Cbr>\r\u003Cbr>Update 1.26\r\u003Cbr>-reduced spawn of large centipedes by ALOT \"about 1 for every 10 before\", other mechs were weakened by half\r\u003Cbr>- cut the spawn of more distructive hostile by half, be warned weaker ones become more numerous so expect hordes.\r\u003Cbr>-changed the shelf found in ruins to a more \"realistic\" game looking texture\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>Update 1.25\r\u003Cbr>-removed roads from map generation\r\u003Cbr>-lowered building spawns\r\u003Cbr>-Added first custom generated objects with textures to the Map Gen \r\u003Cbr>       *added 2x2 trash mound\r\u003Cbr>       *added shelves to some buildings\r\u003Cbr>       *added rusty cars \r\u003Cbr>       *(hidden Seasonal) object to map Gen, its kinda rare \r\u003Cbr>       *objects can be deconstructed\u002Fscrapped for resources, time required to deconstruct can vary by the type of                                                             object\r\u003Cbr>-Added a Seasonal easter egg to the map Gen.\r\u003Cbr>-more customized buildings and objects to come..... \r\u003Cbr>\r\u003Cbr>Update 1.23:\r\u003Cbr>-urban horde difficulty was lowered a little\r\u003Cbr>-mechanoid combat power was lowered by - 30%\r\u003Cbr>-roads are now rare 1 to 2 per map\r\u003Cbr>-minor change to threat generation\r\u003Cbr>\r\u003Cbr>Update 1.21:\r\u003Cbr>-Minor bug update to map generation \r\u003Cbr>\r\u003Cbr>Update 1.20: \r\u003Cbr>-Added roads to the map generation\r\u003Cbr>-Added new ruins to the map generation\r\u003Cbr>-Reduced generation of  walls\r\u003Cbr>-Increased vegetation spawn on each biome by x2 \r\u003Cbr>-Increase ore chunk spawn by 20-30%\r\u003Cbr>-Added two new floor placement blocks\r\u003Cbr>           *Roads which have 0 beauty rating and are cheap to build\r\u003Cbr>           *Sidewalks similar to stats as Roads and is little darker than cement\r\u003Cbr>-Reduced overall clutter to the map\r\u003Cbr>-Save game friendly you will have access to the new floors, but must restart to see the new map generation\r\u003Cbr>- This mod may conflict with other map generation mods\r\u003Cbr>-if you have another mod that changes resource spawn place it before this mod  \r\u003Cbr>- this mod will work with my x3 ore drop mod\r\u003Cbr>-more objects planned including but not limited to: (ruined Cars, railroad tracks w\u002Fcars, pipelines, lakes, lootable trash, crates, scorched earth, and more......) \r\u003Cbr>\r\u003Cbr>Update 1.11 : \r\u003Cbr>-Shrunk the centipedes, (not the kids.)\r\u003Cbr>\r\u003Cbr>Update 1.10 :\r\u003Cbr>-Made some changes to the mechanoids to make them a little more fair (lowered their combat power)\r\u003Cbr>-Changed the scale of mechanoid hostiles :)... (centipede is 5X bigger)\r\u003Cbr>-added more relic structures, im working on getting rid of walls\r\u003Cbr>- made some adjustments to ruin amounts, if you start in a mountainous region buildings are closer together than in                 a barrens region\r\u003Cbr>\r\u003Cbr>Update 1.01 : \r\u003Cbr>                       *Adds higher structure count by almost double\r\u003Cbr>                       *Stopped buildings from spawning into or clipping mountains\r\u003Cbr>                       * compatible with EDB Carefully Prepare mod\r\u003Cbr>                       * Save friendly, however to see changes you must start over :(                           \r\u003Cbr>\r\u003Cbr>-this mod may conflict with other map generator mods\u003C\u002Fp>",101,[24,25],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F96096186980640590\u002F8A9DFB6D81C91FD7C581F6B5B73FA063758C1B5E\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F96096186980667046\u002FEF3E4B6583167098522D9318BC56AEC814884DA8\u002F",[],null,[29,41,53],{"id":30,"slug":31,"name":32,"shortDescription":33,"author":8,"workshopUrl":34,"imageKey":10,"thumbnailUrl":35,"packageId":36,"category":13,"tags":37,"downloadCount":38,"rating":39,"publishedAt":40,"updatedAt":40},"ea890534-f31a-4de9-b2f2-93717d4d84b2","destroyed-city-classic","Destroyed City: Classic","Mod that adds more ruined structures, new difficulty level that is an in between of normal to hard, and made the robots a little more fair.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=796761189","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F141129838649363035\u002FCAAB34D9A3EF47E98D646DA84EC51E485E0CD44E\u002F","workshop.796761189",[15,16],2988,4.6,"2016-11-10T04:11:05.0000000Z",{"id":42,"slug":43,"name":44,"shortDescription":45,"author":8,"workshopUrl":46,"imageKey":10,"thumbnailUrl":47,"packageId":48,"category":13,"tags":49,"downloadCount":50,"rating":18,"publishedAt":51,"updatedAt":52},"3adb701c-9af7-4792-b236-94c400f2b994","destroyed-towns","Destroyed Towns","Destroyed Towns is less cluttered than (Destroyed City & Destroyed City Extreme).","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=805754503","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F96095169015641638\u002F4563A42022A5F9E3D255606901DA94C9569356E3\u002F","workshop.805754503",[15,16],8683,"2016-11-25T04:09:38.0000000Z","2016-12-04T04:27:27.0000000Z",{"id":54,"slug":55,"name":56,"shortDescription":57,"author":8,"workshopUrl":58,"imageKey":10,"thumbnailUrl":59,"packageId":60,"category":61,"tags":62,"downloadCount":63,"rating":64,"publishedAt":65,"updatedAt":65},"21805d67-ce68-42ea-8b19-c9bc2c7db4ef","trigger-fingers-with-larger-clips-for-guns","Trigger Fingers with Larger Clips for Guns","Increases burst fire for all multi-shot weapons (30 to 120) with various tweaks for balance.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=793016372","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F187291158641957728\u002F6DE0D2AE40E1C1D41599DE09C46DFAD64AFCE077\u002F","workshop.793016372","weapons",[15,16],171,3.8,"2016-11-04T03:23:21.0000000Z",[67,88,101,114],{"id":68,"slug":69,"name":70,"shortDescription":71,"author":72,"workshopUrl":73,"imageKey":10,"thumbnailUrl":74,"packageId":75,"category":13,"tags":76,"downloadCount":84,"rating":85,"publishedAt":86,"updatedAt":87},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,77,78,79,80,81,82,83],"1.6","1.5","1.4","1.3","1.2","1.1","1.0",1671998,4.9,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",{"id":89,"slug":90,"name":91,"shortDescription":92,"author":93,"workshopUrl":94,"imageKey":10,"thumbnailUrl":95,"packageId":96,"category":13,"tags":97,"downloadCount":98,"rating":85,"publishedAt":99,"updatedAt":100},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,77,78,79,80,81,82,83],2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",{"id":102,"slug":103,"name":104,"shortDescription":105,"author":106,"workshopUrl":107,"imageKey":10,"thumbnailUrl":108,"packageId":109,"category":13,"tags":110,"downloadCount":111,"rating":85,"publishedAt":112,"updatedAt":113},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,77,78,79,80,81,82,83],1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",{"id":115,"slug":116,"name":117,"shortDescription":118,"author":119,"workshopUrl":120,"imageKey":10,"thumbnailUrl":121,"packageId":122,"category":13,"tags":123,"downloadCount":125,"rating":85,"publishedAt":126,"updatedAt":127},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,77,78,79,80,81,82,83,124],"0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",[129,131,144,158],{"id":102,"slug":103,"name":104,"shortDescription":105,"author":106,"workshopUrl":107,"imageKey":10,"thumbnailUrl":108,"packageId":109,"category":13,"tags":130,"downloadCount":111,"rating":85,"publishedAt":112,"updatedAt":113},[15,77,78,79,80,81,82,83],{"id":132,"slug":133,"name":134,"shortDescription":135,"author":136,"workshopUrl":137,"imageKey":10,"thumbnailUrl":138,"packageId":139,"category":61,"tags":140,"downloadCount":141,"rating":85,"publishedAt":142,"updatedAt":143},"073e4430-8fab-49ec-83e9-3b618e49af18","simple-sidearms","Simple sidearms","With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.","PeteTimesSix","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=927155256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F834701066133518030\u002F96C2222A5314548B51736EB7396FD7FC613FEA60\u002F","petetimessix.simplesidearms",[15,77,78,79,80,81,82,83],1610700,"2017-05-16T20:02:32.0000000Z","2025-08-13T07:07:16.0000000Z",{"id":145,"slug":146,"name":147,"shortDescription":148,"author":149,"workshopUrl":150,"imageKey":10,"thumbnailUrl":151,"packageId":152,"category":13,"tags":153,"downloadCount":154,"rating":155,"publishedAt":156,"updatedAt":157},"7e30d916-26de-4df5-b488-bc6016b94967","smarter-construction","Smarter Construction","Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.","Hultis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2202185773","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1485579161693749136\u002FDAC8E9DDF6F2DBE278495305E1327BAE842FD14D\u002F","dhultgren.smarterconstruction",[15,82,81,78,79,80,77],1457892,5,"2020-08-19T08:37:24.0000000Z","2026-08-07T19:16:09.0000000Z",{"id":159,"slug":160,"name":161,"shortDescription":162,"author":93,"workshopUrl":163,"imageKey":10,"thumbnailUrl":164,"packageId":165,"category":166,"tags":167,"downloadCount":168,"rating":85,"publishedAt":169,"updatedAt":170},"a79293eb-776d-403f-83bf-d3a4a4bb2350","vanilla-furniture-expanded-spacer-module","Vanilla Furniture Expanded - Spacer Module","Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2028381079","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18124616375212800877\u002F759A7C4C40E96D9A0548CFB819A377884F20D1EE\u002F","vanillaexpanded.vfespacer","furniture",[15,78,79,77],1305316,"2020-03-20T12:32:59.0000000Z","2025-12-18T13:00:50.0000000Z"]