[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-dhmmechaweaponchanger-continued":3,"mods-more-author-dhmmechaweaponchanger-continued":26,"mods-more-category-dhmmechaweaponchanger-continued":74,"mods-similar-dhmmechaweaponchanger-continued":133},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":18,"rating":19,"publishedAt":20,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"afeaee95-9809-4381-8aa0-38d24bae0e67","dhmmechaweaponchanger-continued","[DHM]MechaWeaponChanger - Continued","Continued from the original mod by DRILLED_HEAD, since it no longer appears to be maintained.","Ser Gary Goonin","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3782118688","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16427056701480465335\u002F65580DC4BB8300F494173100FD4D5E48BAE99964\u002F","workshop.3782118688","management",[15,16,17],"mod","1.6","1.5",48,5,"2026-08-12T10:46:00.0000000Z","\u003Cp>Continued from the original mod by DRILLED_HEAD, since it no longer appears to be maintained.\r\u003Cbr>\r\u003Cbr>메카노이드에게 무기를 장착하거나 교체할 수 있는 무기 변경기 건물을 추가합니다.\r\u003Cbr>무기가 없거나 원하는 무기를 장착하고자 할 때 유용합니다. 무기를 건물에 넣은 뒤 설정을 시작하세요.\r\u003Cbr>\r\u003Cbr>Adds a mechanoid weapon changer building that allows assigning or replacing weapons for mechanoids.\r\u003Cbr>Useful when no weapon is equipped or a specific loadout is desired. Insert a weapon into the building to begin the assignment process.\r\u003Cbr>\r\u003Cbr>This Continued build carries some additional fixes for the original mod. All credit goes to DRILLED_HEAD, I just implemented a few fixes I thought were nice.\r\u003Cbr>- Hostile mechanoids destroy their gear on death again (vanilla), instead of dropping lootable weapons. Your own mechanitor-bonded mechs still drop their gear as a recoverable item, so a fallen mech's custom weapon can be reassigned via the changer. (1.5 and 1.6)\r\u003Cbr>- Swapping a mech off its factory-standard weapon now returns that weapon to the changer's storage instead of destroying it. (1.5 and 1.6)\r\u003Cbr>- Weapons stored in the changer survive a gravship launch\u002Flanding instead of vanishing. (1.6 only, requires Odyssey)\r\u003Cbr>- Mech weapons no longer get deleted when ejected from the storage.\r\u003Cbr>\r\u003Cbr>I claim no credit for this, as this was neither my original idea nor code. Everything belongs to DRILLED_HEAD and his original mod here: https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3487306694\r\u003Cbr>Claude Code was used to diagnose issues such as weapons being lost on gravship launches, mech weapons not being stored properly, and hostile mech weapons dropping. I have fully tested and confirmed this is stable and working.\u003C\u002Fp>",2,[],[],null,[27,40,52,63],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":35,"tags":36,"downloadCount":37,"rating":38,"publishedAt":39,"updatedAt":39},"c61150d6-5ec0-4276-a136-44d18056f04e","mech-mining-work-fix","Mech Mining Work Fix","A mech already cleared for mining work is cleared for all mining work - vanilla deep drills included, and modded drills and quarries without needing a patch per mod.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3787688758","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16850551368511577092\u002FC213F82E941F9A77457A2E5B89E500016900BCFE\u002F","workshop.3787688758","combat",[15,16],112,4,"2026-08-21T22:36:32.0000000Z",{"id":41,"slug":42,"name":43,"shortDescription":44,"author":8,"workshopUrl":45,"imageKey":10,"thumbnailUrl":46,"packageId":47,"category":13,"tags":48,"downloadCount":49,"rating":19,"publishedAt":50,"updatedAt":51},"ebb47aaf-e96a-4d22-9820-23da48f018a3","ghoul-tweaks","Ghoul Tweaks","Personal tuning patches for Anomaly ghouls, configurable in Options > Mod Settings > Ghoul Tweaks.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3789634669","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12779661891965686806\u002FA745DEFB3F09A50990E9A895E1AFB246E4E0ED23\u002F","workshop.3789634669",[15,16],26,"2026-08-25T01:24:30.0000000Z","2026-08-26T19:07:27.0000000Z",{"id":53,"slug":54,"name":55,"shortDescription":56,"author":8,"workshopUrl":57,"imageKey":10,"thumbnailUrl":58,"packageId":59,"category":13,"tags":60,"downloadCount":61,"rating":19,"publishedAt":62,"updatedAt":62},"b9ad40fa-c870-41e5-a03a-abd3cf7f05d1","custom-infestations-continued","Custom Infestations (Continued)","An unofficial 1.6 update of Custom Infestations by whitespacekilla. The original seems to not be maintained anymore, so this will serve as a continuation. If the original is ever updated, this one will be retired and taken down. Original: - MIT licensed. Steam: What this mod does","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3791793725","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13694086240238916269\u002F2F574E1A7BE8D09648B7D158D8B031CFD7F63C34\u002F","workshop.3791793725",[15,16],14,"2026-08-28T23:22:17.0000000Z",{"id":64,"slug":65,"name":66,"shortDescription":67,"author":8,"workshopUrl":68,"imageKey":10,"thumbnailUrl":69,"packageId":70,"category":35,"tags":71,"downloadCount":72,"rating":19,"publishedAt":73,"updatedAt":73},"2dee935d-b080-41e1-9e70-07e1872d592c","draft-anything-mech-skill-fix","Draft Anything - Mech Skill Fix","While playing around with Fantasy Biotech, I encountered a weird bug where my constructoids would start to botch constructions and take longer than normal.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3783529565","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9315740760261748848\u002F257430331B090A8A2A602E570FA8FB9986E13A52\u002F","workshop.3783529565",[15,16],20,"2026-08-14T23:06:11.0000000Z",[75,91,104,116],{"id":76,"slug":77,"name":78,"shortDescription":79,"author":80,"workshopUrl":81,"imageKey":10,"thumbnailUrl":82,"packageId":83,"category":13,"tags":84,"downloadCount":87,"rating":88,"publishedAt":89,"updatedAt":90},"2ffbb671-aedc-4e35-9084-1367dcc48d99","interaction-bubbles","Interaction Bubbles","Wouldn't it be great if you could read character interactions?","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1516158345","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1835794279689724818\u002F9E12B4DF24F247D74B368CE56D90528C2B70D3A6\u002F","jaxe.bubbles",[15,17,85,86,16],"1.4","1.3",1796489,4.9,"2018-09-18T11:34:38.0000000Z","2025-08-25T17:27:36.0000000Z",{"id":92,"slug":93,"name":94,"shortDescription":95,"author":96,"workshopUrl":97,"imageKey":10,"thumbnailUrl":98,"packageId":99,"category":13,"tags":100,"downloadCount":101,"rating":88,"publishedAt":102,"updatedAt":103},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,17,85,16],1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z",{"id":105,"slug":106,"name":107,"shortDescription":108,"author":96,"workshopUrl":109,"imageKey":10,"thumbnailUrl":110,"packageId":111,"category":13,"tags":112,"downloadCount":113,"rating":88,"publishedAt":114,"updatedAt":115},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,16,17,85],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":117,"slug":118,"name":119,"shortDescription":120,"author":121,"workshopUrl":122,"imageKey":10,"thumbnailUrl":123,"packageId":124,"category":13,"tags":125,"downloadCount":130,"rating":88,"publishedAt":131,"updatedAt":132},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,16,17,85,86,126,127,128,129],"1.2","1.1","1.0","0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",[134,147,161,174],{"id":135,"slug":136,"name":137,"shortDescription":138,"author":139,"workshopUrl":140,"imageKey":10,"thumbnailUrl":141,"packageId":142,"category":13,"tags":143,"downloadCount":144,"rating":88,"publishedAt":145,"updatedAt":146},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,128,127,126,17,85,86,16],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":148,"slug":149,"name":150,"shortDescription":151,"author":152,"workshopUrl":153,"imageKey":10,"thumbnailUrl":154,"packageId":155,"category":156,"tags":157,"downloadCount":158,"rating":88,"publishedAt":159,"updatedAt":160},"920d696f-fcd3-4dcc-b966-ee886a801a09","pick-up-and-haul","Pick Up And Haul","\"Greatest hauling mod ever\" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.","Mehni","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1279012058","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F918040525572026861\u002F92546A57E3C95CDB29C8414FF0320E9898E09A6B\u002F","mehni.pickupandhaul","storage",[15,128,127,126,17,85,86,16],2425885,"2018-01-23T14:31:01.0000000Z","2025-08-28T14:39:33.0000000Z",{"id":162,"slug":163,"name":164,"shortDescription":165,"author":96,"workshopUrl":166,"imageKey":10,"thumbnailUrl":167,"packageId":168,"category":169,"tags":170,"downloadCount":171,"rating":88,"publishedAt":172,"updatedAt":173},"6c03f8b5-8636-4c62-bedd-4dccc85df10c","vanilla-furniture-expanded","Vanilla Furniture Expanded","Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718190143","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13287180411094647923\u002F1427004DCFECE8A99B2DD4F0ED55A1E2960ECFA5\u002F","vanillaexpanded.vfecore","furniture",[15,17,85,16],1792444,"2019-04-20T14:25:15.0000000Z","2025-07-24T21:51:08.0000000Z",{"id":175,"slug":176,"name":177,"shortDescription":178,"author":96,"workshopUrl":179,"imageKey":10,"thumbnailUrl":180,"packageId":181,"category":169,"tags":182,"downloadCount":183,"rating":88,"publishedAt":184,"updatedAt":185},"6440285d-08ba-4767-81ff-dbb3e796f628","vanilla-furniture-expanded-production","Vanilla Furniture Expanded - Production","1.1.0 (24\u002F02\u002F2020): We are now 1.1 compatible. 1.0.2 (05\u002F10\u002F2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04\u002F10\u002F2019): Fixed the bills not being worked. 1.0.0 (04\u002F10\u002F2019): Release This module is a part of Vanilla Fur","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1880253632","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13641350758078043794\u002FD1D88F9BE584D54AF0680B418135DE55D60B08DA\u002F","vanillaexpanded.vfeproduction",[15,17,85,16],1595475,"2019-10-04T15:36:52.0000000Z","2025-06-30T11:07:32.0000000Z"]