[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-disable-raid-needs":3,"mods-more-author-disable-raid-needs":29,"mods-more-category-disable-raid-needs":83,"mods-similar-disable-raid-needs":139},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":18,"rating":19,"publishedAt":20,"updatedAt":21,"description":22,"ratingCount":23,"version":10,"gameVersion":10,"images":24,"videos":27,"kofiUrl":28,"patreonUrl":28},"1453a461-7543-4470-9b5d-9e2fea3e7534","disable-raid-needs","Disable Raid Needs","What Here's a quality of life mod that automatically disables the decay of needs (food, sleep, recreation) for all pawns during raids.","konstantynopolitaneczka","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3568265578","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10101120976126609396\u002F1AD5B0F82F5E1514D79C21296129C1338B2CEDF6\u002F","konstantynopolitaneczka.disableraidneeds","management",[15,16,17],"mod","1.6","1.5",4770,4.6,"2025-09-14T18:13:43.0000000Z","2026-03-14T06:28:37.0000000Z","\u003Ch2>What\u003C\u002Fh2>\r\nHere's a quality of life mod that automatically disables the decay of needs (food, sleep, recreation) for all pawns during raids. When enemies are present on the map, your pawns needs will be frozen at their current levels. Needs are resumed on raid end. \r\nIt works for both raiding other settlements and while being raided by a faction.\r\n\r\n\u003Ch2>Why\u003C\u002Fh2>\r\nI wanted to address a common \u003Cem>(or maybe it's just mine)\u003C\u002Fem> frustration in colonies - managing pawns' needs during raids. \r\n\r\nIt's no secret that once in a while you're getting blasted by a raid that \"decided to wait before attacking\", it's total bs from gameplay balance perspective that just causes more confusion. And then when it happens, you ask yourself - should I draft all my pawns now or wait until they start attacking? In hindsight both decisions are grim, because either your pawns end up starving while waiting for the raid to begin, or the enemies reach your killbox before your last pawn is even in position.\r\n\r\nAdditionally, in very large colonies where wealth is measured in millions, raids are often split into multiple groups. These groups can attack at different times, and if you add a fancy killbox to the mix, a \"single\" raid can end up lasting for days. Imagine it during a mechanoid raid - it's an easy colony killer unless you have free pawns to rotate mid combat.\r\n\r\n\u003Ch3>Realism and Immersion\u003C\u002Fh3>\r\nIn real-life survival scenarios, adrenaline and urgency often override basic needs like hunger or sleep. By freezing needs during combat, it makes colonists behave as if they're prioritizing survival.\r\n\r\n\u003Ch3>Not a hediff\u003C\u002Fh3>\r\nThis mod works fully automatically, you don't have to apply anything yourself. \r\nIt's very simple too - it checks for raids with hostile pawns. During the raid the needs for all relevant pawns are stored and freezed, but still allow them to increase (for example from eating). Then it returns to normal when there's no hostile pawns on map, enemies are fleeing or they're downed, so basically when the raid is over.\r\n\r\n\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FBBmT4wY.gif\" alt=\"\" loading=\"lazy\">\r\nSay goodbye to pawns going into sleep or malnutrition during raids\r\n\r\n\u003Chr>\r\n\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=836308268\" target=\"_blank\" rel=\"noopener noreferrer\">Dubs bad hygiene\u003C\u002Fa> is supported. You need to have it active in mod list to see it in mod options\r\n\r\nCan be safely added\u002Fremoved from saves\r\n\r\n\u003Cstrong>CE Compatible\u003C\u002Fstrong>\r\n\r\n\u003Ca href=\"https:\u002F\u002Fko-fi.com\u002Fvhsn_\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FCbn9SN1.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\n\r\n\r\n\u003Ch2>Mod is finished and comments are disabled to prevent further spam.\u003C\u002Fh2>",91,[25,26],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17939710714320282487\u002F5A8AC6A0492D178D48EF05DA2FBC61C258080E29\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17627722818748776900\u002F94FC163F2BA122A803700C2FBB311F960DACD7B6\u002F",[],null,[30,45,58,71],{"id":31,"slug":32,"name":33,"shortDescription":34,"author":8,"workshopUrl":35,"imageKey":10,"thumbnailUrl":36,"packageId":37,"category":13,"tags":38,"downloadCount":41,"rating":42,"publishedAt":43,"updatedAt":44},"eedbe2d6-a750-48aa-85b8-d7808b664da6","never-eat-without-a-table","Never eat without a table","If you ever wondered why vanilla debuff is w e a k, then I present to you -500 debuff after eating without a table.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2106409138","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1019448689706480439\u002F7681A2AB4D12DFC0E2CC1B86D74F8ACAF895205F\u002F","rademenes16.nevereatwithoutatable",[15,39,40],"1.1","1.2",581,4.4,"2020-05-23T15:53:44.0000000Z","2020-08-11T10:02:48.0000000Z",{"id":46,"slug":47,"name":48,"shortDescription":49,"author":8,"workshopUrl":50,"imageKey":10,"thumbnailUrl":51,"packageId":52,"category":13,"tags":53,"downloadCount":54,"rating":55,"publishedAt":56,"updatedAt":57},"6c929b3c-efc9-403b-a547-028de16e66b7","pregnancy-pack","Pregnancy Pack","A comprehensive pregnancy mod pack that adds multiple things related to pregnancy and more.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3542243921","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9846090793905770315\u002FB912238C797FFD150223778029F18DD443124E22\u002F","konstantynopolitaneczka.pregnancypack",[15,16],3940,4.2,"2025-08-04T21:10:44.0000000Z","2025-10-09T10:20:28.0000000Z",{"id":59,"slug":60,"name":61,"shortDescription":62,"author":8,"workshopUrl":63,"imageKey":10,"thumbnailUrl":64,"packageId":65,"category":13,"tags":66,"downloadCount":67,"rating":68,"publishedAt":69,"updatedAt":70},"61160c6f-e359-4b94-af73-cf570989edd3","move-the-patient","Move the Patient","Allows moving pawns between beds, adds priority to the medical beds and to designate beds for operations.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3574898541","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9410708606677212016\u002F767234AA6CB49634586B7C0DEDEC4752413939B2\u002F","konstantynopolitaneczka.movethepatient",[15,16],35206,5,"2025-09-26T04:43:06.0000000Z","2026-05-17T00:13:28.0000000Z",{"id":72,"slug":73,"name":74,"shortDescription":75,"author":8,"workshopUrl":76,"imageKey":10,"thumbnailUrl":77,"packageId":78,"category":13,"tags":79,"downloadCount":80,"rating":19,"publishedAt":81,"updatedAt":82},"4cba5a6e-e3a8-4d95-9563-57eecdd93975","butchering-humans-is-good","Butchering humans is good","Did you always wondered why pawns suffer from negative thoughts after butchering a human?","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2143869284","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1295297235777737413\u002FBDFDCBC9D75CC6F19CC146C750F3252A4FBBFAE0\u002F","rademenes16.butcheringhumansisgood",[15,39,40],1023,"2020-06-27T09:03:54.0000000Z","2020-08-11T10:01:40.0000000Z",[84,101,114,127],{"id":85,"slug":86,"name":87,"shortDescription":88,"author":89,"workshopUrl":90,"imageKey":10,"thumbnailUrl":91,"packageId":92,"category":13,"tags":93,"downloadCount":97,"rating":98,"publishedAt":99,"updatedAt":100},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,17,94,95,40,39,96],"1.4","1.3","1.0",1593096,4.9,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":102,"slug":103,"name":104,"shortDescription":105,"author":106,"workshopUrl":107,"imageKey":10,"thumbnailUrl":108,"packageId":109,"category":13,"tags":110,"downloadCount":111,"rating":68,"publishedAt":112,"updatedAt":113},"7e30d916-26de-4df5-b488-bc6016b94967","smarter-construction","Smarter Construction","Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.","Hultis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2202185773","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1485579161693749136\u002FDAC8E9DDF6F2DBE278495305E1327BAE842FD14D\u002F","dhultgren.smarterconstruction",[15,39,40,17,94,95,16],1457892,"2020-08-19T08:37:24.0000000Z","2026-08-07T19:16:09.0000000Z",{"id":115,"slug":116,"name":117,"shortDescription":118,"author":119,"workshopUrl":120,"imageKey":10,"thumbnailUrl":121,"packageId":122,"category":13,"tags":123,"downloadCount":124,"rating":98,"publishedAt":125,"updatedAt":126},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,16,17,94],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":128,"slug":129,"name":130,"shortDescription":131,"author":119,"workshopUrl":132,"imageKey":10,"thumbnailUrl":133,"packageId":134,"category":13,"tags":135,"downloadCount":136,"rating":98,"publishedAt":137,"updatedAt":138},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[15,16,17,94],1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z",[140,153,166,179],{"id":141,"slug":142,"name":143,"shortDescription":144,"author":145,"workshopUrl":146,"imageKey":10,"thumbnailUrl":147,"packageId":148,"category":13,"tags":149,"downloadCount":150,"rating":68,"publishedAt":151,"updatedAt":152},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,39,40,17,94,95],1818868,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":154,"slug":155,"name":156,"shortDescription":157,"author":158,"workshopUrl":159,"imageKey":10,"thumbnailUrl":160,"packageId":161,"category":13,"tags":162,"downloadCount":163,"rating":98,"publishedAt":164,"updatedAt":165},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,16,17,94],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",{"id":167,"slug":168,"name":169,"shortDescription":170,"author":171,"workshopUrl":172,"imageKey":10,"thumbnailUrl":173,"packageId":174,"category":13,"tags":175,"downloadCount":176,"rating":98,"publishedAt":177,"updatedAt":178},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,96,39,40,17,94,95,16],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":180,"slug":181,"name":182,"shortDescription":183,"author":184,"workshopUrl":185,"imageKey":10,"thumbnailUrl":186,"packageId":187,"category":188,"tags":189,"downloadCount":190,"rating":98,"publishedAt":191,"updatedAt":192},"073e4430-8fab-49ec-83e9-3b618e49af18","simple-sidearms","Simple sidearms","With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.","PeteTimesSix","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=927155256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F834701066133518030\u002F96C2222A5314548B51736EB7396FD7FC613FEA60\u002F","petetimessix.simplesidearms","weapons",[15,16,17,94,95,40,39,96],1610700,"2017-05-16T20:02:32.0000000Z","2025-08-13T07:07:16.0000000Z"]