[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-dlg-mutations-behind-mutated-limbs-grow-from-the-back-off-the-back-anomaly-redal":3,"mods-more-author-dlg-mutations-behind-mutated-limbs-grow-from-the-back-off-the-back-anomaly-redal":26,"mods-more-category-dlg-mutations-behind-mutated-limbs-grow-from-the-back-off-the-back-anomaly-redal":74,"mods-similar-dlg-mutations-behind-mutated-limbs-grow-from-the-back-off-the-back-anomaly-redal":133},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"18f6c63b-7e4e-401e-b63a-c8e990d761bd","dlg-mutations-behind-mutated-limbs-grow-from-the-back-off-the-back-anomaly-redal","DLG. Mutations behind ][ Mutated limbs grow from the back ][ off the back ][ Anomaly redalgamored","Changes vanilla mutated limbs to be drawn off the back.","Dalgamor","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3637525997","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18292794601405804536\u002F243A41BE7B4B2194C230F5B023F6D13C992D41DE\u002F","dlg.mutation.behind","management",[15,16],"mod","1.6",35251,5,"2026-01-02T16:59:01.0000000Z","2026-04-25T19:13:07.0000000Z","\u003Ch4>Changes vanilla mutated limbs to be drawn off the back.\u003C\u002Fh4>\r\n\r\n\u003Cstrong>Flesh whip \u002F Flesh tentacle\u003C\u002Fstrong>\r\n\r\n\u003Cs>Also they no longer flip inwards when the pawn looks in the north direction.\u003C\u002Fs>\r\n\u003Cstrong> Changed the rotation instead so now it's exactly in the same position as from the south\u003C\u002Fstrong>\r\n\r\n\u003Cs> The layer for \u003Cstrong>north is 54\u003C\u002Fstrong>. and for \u003Cstrong>east\u002Fwest\u003C\u002Fstrong> sides is \u003Cstrong>51.5\u003C\u002Fstrong>. \r\n(For comparison: Body\u002FT-shirt layer is 50, Head layer is 52) \u003C\u002Fs>\r\n\r\n\u003Cstrong>For some reason Tynan updated the whole layer system without telling us. New layers are all 48 except south which is still 0.\u003C\u002Fstrong>\r\n\r\n\u003Cs> They will be drawn on top of all clothes if used with this mod: \r\nhttps:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3236976580\r\nIt puts all clothes on the layer 51. \u003C\u002Fs> \u003Cstrong>No longer works for some reason.\u003C\u002Fstrong> (Tested with tentacle on layer 52)",106,[],[],null,[27,38,50,62],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":13,"tags":35,"downloadCount":36,"rating":18,"publishedAt":37,"updatedAt":37},"50b7ce43-2a73-4208-a046-b94a2f44722e","dlg-anomaly-doesnt-require-electricity-research-redalgamored","DLG. Anomaly doesn't require Electricity ][ research redalgamored","Removes the requirement for 'electricity' research from 'Bioferrite shaping' and 'entity containment' projects.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3636817727","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15010101263911024360\u002FDB0A25B0C2B6CA4BD64CDB665CCDCAAECED3D20C\u002F","dlg.electronomaly",[15,16],248,"2026-01-01T19:26:25.0000000Z",{"id":39,"slug":40,"name":41,"shortDescription":42,"author":8,"workshopUrl":43,"imageKey":10,"thumbnailUrl":44,"packageId":45,"category":13,"tags":46,"downloadCount":47,"rating":48,"publishedAt":49,"updatedAt":49},"58ad7131-36fb-4e52-ac68-05c33c968e02","dirtmole-vanilla-race-rework-xenotype-redalgamored","Dirtmole Vanilla race rework ][ xenotype redalgamored","Overview Dirtmoles are the least complicated xenotype in the game.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3559692283","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12605179079991298522\u002F3AF344A2F35817834933D18D2D57B4EAB5F4ACD1\u002F","dalgamor.dirtmole",[15,16],356,3.9,"2025-08-31T16:54:29.0000000Z",{"id":51,"slug":52,"name":53,"shortDescription":54,"author":8,"workshopUrl":55,"imageKey":10,"thumbnailUrl":56,"packageId":57,"category":13,"tags":58,"downloadCount":59,"rating":60,"publishedAt":61,"updatedAt":61},"d45011c7-079e-4777-8ba4-3f193f9cfc87","highmate-nearsighted-gene-xenotype-redalgamored","Highmate NearSighted gene ][ xenotype redalgamored","This xml patch adds only one gene.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3603483971","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12371223027971628752\u002F9216FB96FE15B73EF13FB2A44B8D46E34E3A7FE8\u002F","dalgamor.highmateblindasf",[15,16],63,2.5,"2025-11-10T20:20:55.0000000Z",{"id":63,"slug":64,"name":65,"shortDescription":66,"author":8,"workshopUrl":67,"imageKey":10,"thumbnailUrl":68,"packageId":69,"category":13,"tags":70,"downloadCount":71,"rating":72,"publishedAt":73,"updatedAt":73},"15c9057c-1a3f-4576-8c49-a51b012243de","highmate-no-purple-skin-color-xenotype-redalgamored","Highmate No Purple skin color ][ xenotype redalgamored","This patch removes only one color from the Highmate xenotype.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3603484456","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14144578534420619597\u002F81394BE4F28083B12DCCB1C7E1D2F66DED5BA97B\u002F","dalgamor.highmatenotpurple",[15,16],59,0,"2025-11-10T20:22:03.0000000Z",[75,91,108,121],{"id":76,"slug":77,"name":78,"shortDescription":79,"author":80,"workshopUrl":81,"imageKey":10,"thumbnailUrl":82,"packageId":83,"category":13,"tags":84,"downloadCount":87,"rating":88,"publishedAt":89,"updatedAt":90},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,16,85,86],"1.5","1.4",1432419,4.9,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":92,"slug":93,"name":94,"shortDescription":95,"author":96,"workshopUrl":97,"imageKey":10,"thumbnailUrl":98,"packageId":99,"category":13,"tags":100,"downloadCount":105,"rating":88,"publishedAt":106,"updatedAt":107},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,101,102,103,85,86,104,16],"1.0","1.1","1.2","1.3",1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":109,"slug":110,"name":111,"shortDescription":112,"author":113,"workshopUrl":114,"imageKey":10,"thumbnailUrl":115,"packageId":116,"category":13,"tags":117,"downloadCount":118,"rating":88,"publishedAt":119,"updatedAt":120},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,101,102,103,85,86,104,16],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":122,"slug":123,"name":124,"shortDescription":125,"author":80,"workshopUrl":126,"imageKey":10,"thumbnailUrl":127,"packageId":128,"category":13,"tags":129,"downloadCount":130,"rating":88,"publishedAt":131,"updatedAt":132},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,16,85,86],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",[134,146,148,161],{"id":135,"slug":136,"name":137,"shortDescription":138,"author":113,"workshopUrl":139,"imageKey":10,"thumbnailUrl":140,"packageId":141,"category":13,"tags":142,"downloadCount":143,"rating":88,"publishedAt":144,"updatedAt":145},"7a5ec116-971a-46b7-859e-51ff92209fe3","allow-tool","Allow Tool","A set of tools to make your life on the Rim a bit easier.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761421485","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F776246865735755178\u002FCCCD0C73837BCCF95C0568802416AA79875EA281\u002F","unlimitedhugs.allowtool",[15,16,85,86,104,103,102,101],2108609,"2016-09-10T19:25:34.0000000Z","2025-07-13T19:18:59.0000000Z",{"id":109,"slug":110,"name":111,"shortDescription":112,"author":113,"workshopUrl":114,"imageKey":10,"thumbnailUrl":115,"packageId":116,"category":13,"tags":147,"downloadCount":118,"rating":88,"publishedAt":119,"updatedAt":120},[15,101,102,103,85,86,104,16],{"id":149,"slug":150,"name":151,"shortDescription":152,"author":153,"workshopUrl":154,"imageKey":10,"thumbnailUrl":155,"packageId":156,"category":13,"tags":157,"downloadCount":158,"rating":88,"publishedAt":159,"updatedAt":160},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,16,85,86],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",{"id":162,"slug":163,"name":164,"shortDescription":165,"author":166,"workshopUrl":167,"imageKey":10,"thumbnailUrl":168,"packageId":169,"category":170,"tags":171,"downloadCount":172,"rating":88,"publishedAt":173,"updatedAt":174},"b6f031cc-ffd6-4337-8425-77a4e4fd9444","runandgun","RunAndGun","Your colonists can never be a true Rambo if they cannot gun while they are running.","roolo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1204108550","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F856110024765324541\u002F7741DA9AB4ABDEF951930520906610ACAB3D1974\u002F","roolo.runandgun","weapons",[15,101,102,103,85,86,104],1269347,"2017-11-18T09:45:57.0000000Z","2024-05-27T07:43:54.0000000Z"]