[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-dombies-trait-balance-changes":3,"mods-more-author-dombies-trait-balance-changes":28,"mods-more-category-dombies-trait-balance-changes":79,"mods-similar-dombies-trait-balance-changes":137},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":19,"rating":20,"publishedAt":21,"updatedAt":22,"description":23,"ratingCount":24,"version":10,"gameVersion":10,"images":25,"videos":26,"kofiUrl":27,"patreonUrl":27},"591f8fb9-a0f9-4c7d-95ad-42737470e99b","dombies-trait-balance-changes","Dombie's Trait Balance Changes","Mod Options These are my changes to the traits of Rimworld.","Dombie The Zombie","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3450871780","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12586871996951742822\u002FC2E44231D9061211DC9D6668E0C80634BF1BE686\u002F","dombiethezombie.traitchanges.traits","management",[15,16,17,18],"mod","1.6","1.5","1.4",782,4.7,"2025-03-23T22:38:22.0000000Z","2025-11-16T04:34:09.0000000Z","\u003Ch2>Mod Options\u003C\u002Fh2>\r\nhttps:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?edit=true&id=3602983493\r\n\r\n\r\n\r\nThese are my changes to the traits of Rimworld. Most of these changes are to remove frustrating aspects while also nerfing overtuned traits. These are my changes:\r\n\r\nNimble now has -25% Aiming Delay in addition to their dodge chance increase.\r\n\r\nBody Purist + Teetotaler:\r\n-25% Recreation Fall Rate offset\r\nIn addition to the trait's normal effects.\r\n\r\nWimps won't have Murderous or Sadistic Rage Breaks.\r\n\r\nFast Learner: +50% Learning Speed ---> +25% Learning Speed\r\n\r\nSlow Learner: -75% Learning Speed ---> -25% Learning Speed\r\n\r\nTough: 50% Reduced damage ---> 25% Reduced damage and pain + 50% Wound Healing Speed and 15% Immunity gain speed\r\n\r\nPyromaniacs no longer have random fire sprees and can put out fires. They will only have fire sprees instead of other breaks.\r\n\r\nTrigger-Happy: -5 Accuracy --->  -15 Accuracy\r\n\r\nCareful Shooter: +5 Accuracy ---> +15 Accuracy\r\n\r\nGourmand: No more random eating sprees and no increased hunger rate. They will only have eating sprees as mental breaks.\r\n\r\nLazy pawns need 15% less sleep.\r\n\r\nSlothful pawns need 30% less sleep.\r\n\r\nSlowpoke: -0.2 -> -0.4 Movement Speed\r\n\r\nFast Walker: +0.2 -> +0.4 Movement Speed\r\n\r\nJogger: +0.4 -> +0.8 Movement Speed\r\n\r\nSickly: Removed random disease chance. -10% Immunity gain speed.\r\n\r\nAbrasive: Added +50% Arrest Chance offset\r\n\r\n\r\n\r\nThese are my changes and explanation for said changes:\r\n-Nimble has been buffed. Outside of melee pawns or meat shields, this trait lacked the versatility of other traits. Now, it provides a big boost to aiming time to match the trait's agile description; Aiming time is reduced by 25% in addition to Nimble's normal effects.\r\n\r\n-Body Purist now need less recreation. Otherwise, this is still a bad trait.\r\n\r\n-Teetotaler is given the same bonuses as Body Purists.\r\n\r\n-Wimps are now more cowardly, albiet to a positive degree for a change. They now won't mentally bring themselves to murder other colonists. But let's be honest, this trait needed a small buff.\r\n\r\n-Fast Learner now only gives 25% increased learning rate.\r\n\r\n-Slow Learners only have 25% reduced learning rate.\r\n\r\n-Tough now only receive 25% less damage. Pain has been reduced by 25%. Lastly, Tough pawns are more likely to survive infections and will heal 50% faster. This change was made to have a more versatile pawn that wasn't either a meat shield or god-like compared to their opponents.\r\n\r\n-Pyromaniacs are now sick and tired of being turned into human meat pies. They will not go on random fire sprees. They will now put out fires, assuming they don't have this work disabled by the pyromaniac backstory. They will still go on fire sprees when unhappy. At least they won't go murdering your animals!\r\n\r\n-Trigger-Happy pawns now have 15 reduced accuracy.\r\n\r\n-Careful-Shooter pawns now have 15 increased accuracy.\r\n\r\n-Gourmands, like pyromaniacs, are sick and tired of being turned into human meat pies. They now don't go on random eating sprees and will not eat 50% more food than the rest of your colonists. When sad, they will still go straight to your food storage rather than other mental breaks.\r\n\r\n-Lazy pawns now sleep 15% better than other pawns. At least stay up longer to do more work.\r\n\r\n-Slothful pawns now sleep 30% better than other pawns. At least stay up longer to do more work.\r\n\r\n-Sickly pawns do not need to be bedridden for 30% of your play-through. You do need better doctors, however.\r\n\r\n-Abrasive trait is just bad. I didn't have many ideas for this trait. I guess being a piece of work makes arrests easier?\r\n\r\n\r\n\r\nMy other mods:\r\n\r\nDombie's Gene Balance Changes\r\nhttps:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3450858354\r\n\r\nStrong Melee Damage Gene Nerf\r\nhttps:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3452324590\r\n\r\n\r\n\r\n\u003Cstrong>Stat Caps\u003C\u002Fstrong>\r\nhttps:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3646340884",18,[],[],null,[29,42,54,66],{"id":30,"slug":31,"name":32,"shortDescription":33,"author":8,"workshopUrl":34,"imageKey":10,"thumbnailUrl":35,"packageId":36,"category":37,"tags":38,"downloadCount":39,"rating":40,"publishedAt":41,"updatedAt":41},"330a488a-aa70-45d9-af53-46d969b308c8","combat-skills-matter-more-with-mod-options","Combat Skills Matter More (With Mod Options)","All values are default settings.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3603134607","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17622309337789127248\u002F1344E35434AD0175F88F8B91CBBEAF72FE5DE58F\u002F","dombiethezombie.patches.combatskillsmattermore","combat",[15,16,17,18],278,4.5,"2025-11-10T06:11:24.0000000Z",{"id":43,"slug":44,"name":45,"shortDescription":46,"author":8,"workshopUrl":47,"imageKey":10,"thumbnailUrl":48,"packageId":49,"category":13,"tags":50,"downloadCount":51,"rating":52,"publishedAt":53,"updatedAt":53},"588409fb-3976-4a89-b8f0-566fff9cc514","melee-damage-genes-modifier","Melee Damage Genes Modifier","This is a mod that allows you to change both the Strong and Weak Melee Damage genes' damage modifier.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3603011676","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10885326404297249520\u002FCB1444829987B68ADC72195A09585F1B98E40343\u002F","dombiethezombie.patches.meleedamagegenesmodifier",[15,16,17,18],74,5,"2025-11-10T00:11:20.0000000Z",{"id":55,"slug":56,"name":57,"shortDescription":58,"author":8,"workshopUrl":59,"imageKey":10,"thumbnailUrl":60,"packageId":61,"category":13,"tags":62,"downloadCount":63,"rating":52,"publishedAt":64,"updatedAt":65},"b61d6c7f-fae0-40d8-ac72-ea6ecfc3ab6a","dombies-stat-caps-with-mod-options","Dombie's Stat Caps (With Mod Options)","A patch mod whose purpose is to reel in overpowered stats\u002Fabilities.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3646340884","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10989098143143285754\u002F19F4A8EAC0F21DDA735B329CE2971F2FAE377A32\u002F","dombiethezombie.statcaps.stats",[15,16],184,"2026-01-14T13:30:35.0000000Z","2026-02-01T06:35:48.0000000Z",{"id":67,"slug":68,"name":69,"shortDescription":70,"author":8,"workshopUrl":71,"imageKey":10,"thumbnailUrl":72,"packageId":73,"category":37,"tags":74,"downloadCount":75,"rating":76,"publishedAt":77,"updatedAt":78},"944421e7-d834-4603-ba58-35e6be0b4861","combat-skills-matter-more","Combat Skills Matter More","Mod Options! This is a simple patch to give melee\u002Fshooting skill more weight in Rimworld. Things this mod does: 1. The post-process curve for melee dodge chance has been reworked. A level 0 melee pawn will start with 15% dodge chance instead of 0%, making them feel less like punc","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3450754289","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F38949527840781143\u002FD4653F35E7E197E676DDF295E7537506C0BF0544\u002F","dombiethezombie.patches.uig",[15,16,17,18],2248,4.8,"2025-03-23T19:30:14.0000000Z","2025-06-16T15:47:17.0000000Z",[80,98,111,124],{"id":81,"slug":82,"name":83,"shortDescription":84,"author":85,"workshopUrl":86,"imageKey":10,"thumbnailUrl":87,"packageId":88,"category":13,"tags":89,"downloadCount":94,"rating":95,"publishedAt":96,"updatedAt":97},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,16,17,18,90,91,92,93],"1.3","1.2","1.1","1.0",1591711,4.9,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",{"id":99,"slug":100,"name":101,"shortDescription":102,"author":103,"workshopUrl":104,"imageKey":10,"thumbnailUrl":105,"packageId":106,"category":13,"tags":107,"downloadCount":108,"rating":52,"publishedAt":109,"updatedAt":110},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,92,91,17,18,90],1818868,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":112,"slug":113,"name":114,"shortDescription":115,"author":116,"workshopUrl":117,"imageKey":10,"thumbnailUrl":118,"packageId":119,"category":13,"tags":120,"downloadCount":121,"rating":95,"publishedAt":122,"updatedAt":123},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,93,92,91,17,18,90,16],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":125,"slug":126,"name":127,"shortDescription":128,"author":129,"workshopUrl":130,"imageKey":10,"thumbnailUrl":131,"packageId":132,"category":13,"tags":133,"downloadCount":134,"rating":95,"publishedAt":135,"updatedAt":136},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,16,17,18],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",[138,151,165,179],{"id":139,"slug":140,"name":141,"shortDescription":142,"author":143,"workshopUrl":144,"imageKey":10,"thumbnailUrl":145,"packageId":146,"category":13,"tags":147,"downloadCount":148,"rating":52,"publishedAt":149,"updatedAt":150},"7e30d916-26de-4df5-b488-bc6016b94967","smarter-construction","Smarter Construction","Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.","Hultis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2202185773","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1485579161693749136\u002FDAC8E9DDF6F2DBE278495305E1327BAE842FD14D\u002F","dhultgren.smarterconstruction",[15,92,91,17,18,90,16],1457892,"2020-08-19T08:37:24.0000000Z","2026-08-07T19:16:09.0000000Z",{"id":152,"slug":153,"name":154,"shortDescription":155,"author":156,"workshopUrl":157,"imageKey":10,"thumbnailUrl":158,"packageId":159,"category":13,"tags":160,"downloadCount":162,"rating":95,"publishedAt":163,"updatedAt":164},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,16,17,18,90,91,92,93,161],"0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",{"id":166,"slug":167,"name":168,"shortDescription":169,"author":170,"workshopUrl":171,"imageKey":10,"thumbnailUrl":172,"packageId":173,"category":174,"tags":175,"downloadCount":176,"rating":95,"publishedAt":177,"updatedAt":178},"b28301a1-e063-42f6-9f7f-b4b225fca2d0","vanilla-furniture-expanded-security","Vanilla Furniture Expanded - Security","Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1845154007","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17355445000920293454\u002F4CB4C27BE165F84BEA399A9B3E209F31F4A3F793\u002F","vanillaexpanded.vfesecurity","furniture",[15,16,17,18],1645752,"2019-08-25T16:04:07.0000000Z","2026-06-20T11:36:00.0000000Z",{"id":180,"slug":181,"name":182,"shortDescription":183,"author":170,"workshopUrl":184,"imageKey":10,"thumbnailUrl":185,"packageId":186,"category":174,"tags":187,"downloadCount":188,"rating":95,"publishedAt":189,"updatedAt":190},"a79293eb-776d-403f-83bf-d3a4a4bb2350","vanilla-furniture-expanded-spacer-module","Vanilla Furniture Expanded - Spacer Module","Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2028381079","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18124616375212800877\u002F759A7C4C40E96D9A0548CFB819A377884F20D1EE\u002F","vanillaexpanded.vfespacer",[15,17,18,16],1305316,"2020-03-20T12:32:59.0000000Z","2025-12-18T13:00:50.0000000Z"]