[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-dynamic-diplomacy-continued":3,"mods-more-author-dynamic-diplomacy-continued":32,"mods-more-category-dynamic-diplomacy-continued":83,"mods-similar-dynamic-diplomacy-continued":136},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":23,"rating":24,"publishedAt":25,"updatedAt":26,"description":27,"ratingCount":28,"version":10,"gameVersion":10,"images":29,"videos":30,"kofiUrl":31,"patreonUrl":31},"873d1fad-dcf2-486e-8833-4dca4b9cf60d","dynamic-diplomacy-continued","Dynamic Diplomacy - Continued","Disclaimer: I'm not the original author.","Ionfrigate12345","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3220299022","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2476491741618694936\u002F8BBD4CC78AC90410472545D534A4095FFFA05379\u002F","nilchei.dynamicdiplomacycontinued","management",[15,16,17,18,19,20,21,22],"mod","1.6","1.5","1.4","1.3","1.2","1.1","1.0",144291,4.9,"2024-04-12T16:52:26.0000000Z","2026-01-24T20:20:33.0000000Z","\u003Ch2>Disclaimer: \r\n\r\nI'm not the original author. I just took charge of the update since 1.5. All thanks to NilchEi for this great mod.\r\n\r\nHowever from 1.5 I did add some funny new features, translations and minor fixes. Details will be explained below. \u003C\u002Fh2>\r\n\r\nLanguages available:\r\nEnglish\r\nGerman (Added by original author)\r\n简体中文 (Added by Shavius, minor correction by myself)\r\n繁體中文 (Added by Shavius, minor correction by myself)\r\nFrançais (Added by myself)\r\n\r\n\t\r\nPre 1.4 mod page\r\n\t\r\nhttps:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1875168898\r\n\r\nGithub of this updated mod (source code included)\r\n\r\nhttps:\u002F\u002Fgithub.com\u002FIonfrigate12345\u002FRimworld_DynamicDiplomacyContinued\r\n\r\n==============\r\nImportant new features:\r\n\r\n\r\n- \u003Cstrong>\"Semi battle simulation\"\u003C\u002Fstrong> : \r\n\r\nEnable\u002Fdisable in mod config. \r\n\r\nFor those who prefer more intervention of warfares between NPC factions, instead of classic battle sim allowing only passively watching without having time to join yourself. \r\n\r\nMain features:\r\n\r\n\u003Cstrong>1. The battle wont start unless your pawns reach there.\u003C\u002Fstrong>\r\n\r\n\u003Cstrong>2. If you don't reach the battle site in 2 days, the battle will be resolved automatically without sim.\u003C\u002Fstrong>\r\n\r\nYou can reach them both via vanilla caravan or using shuttles (Vanilla Imperial, SOS2, SRTS etc.) \r\n\r\nThis feature is also more CPU friendly for it wont generate one map for each battle.\r\n\r\n- This feature uses independent auto battle resolving algorithm after 2 days. Basically it considers tech level of all factions, higher tech NPC has also slightly high chance to win. It also identifies some extremely powerful modded factions by giving them extra winning chance, currently only VOID and Sacrileg Hunter (from Caravan Adventure). \u003Cstrong>If you know some other well known modded powerful factions please suggest in the comment together with their reasonable bonus score, so that their auto battle results wont be too different from simulated ones. For reference of scores currently in use: VOID is 500, Sacrileg Hunter is 100.\u003C\u002Fstrong>\r\n\r\n- Now introduced Factional War and Factional War Shelling AI for some of the battle sim. Thanks ShadowRabbit for these funny and wonderful AI. (AI code copied already, Factional War is not required)\r\n\r\n- \u003Cstrong>You can now give all 4 incidents extra triggering chances in mod config, making them happen as frequent as you want, up to once every 6 hours \u003C\u002Fstrong>. If you have battle sim activated, for performance purpose it's recommended to use the new semi battle sim for high conquest frequency setup, so that only those battles you want to join will be simulated.\r\n\r\n\r\n\r\n\u003Ch2>Compatibility\u003C\u002Fh2>\r\n\r\nCompatible with all DLC, including Odyssey. \u003Cstrong>If you have Odyssey, DD events will never happen on space\u002Forbit NPC settlements.\u003C\u002Fstrong>\r\n\r\nFor mods compatibility, DD only adds some random events to make NPC factions interact each other, it doesn't touch player colony map at all. So it should be compatible with most mods, even including RimWar (although unrecommended by original author himself)\r\n\r\nCurrently known minor issues:\r\n\r\n- \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002F?id=2773943594\" target=\"_blank\" rel=\"noopener noreferrer\">Geological Landforms\u003C\u002Fa>: It may generate \"extreme\" maps which seriously interfere NPC pathing. I tried to optimize the spawn locations of both NPC armies, but pathing issues may still happen occasionally. \u003Cstrong>It's recommended to turn off all mountain types in \"Landforms\" tab of mod config, unless you don't use battle sim at all.\u003C\u002Fstrong>\r\n\r\n- Rim Languages: It's a new mod with exact behaviors unknown to me. My suggestion is to using exclusively race-based language. When DD creates new factions (rebel, division, etc.), I'm not sure what will happen under faction-based language setting for these new factions without languages.\r\n\r\n\r\n\u003Ch2>Credits\u003C\u002Fh2>\r\n\r\n\u003Cstrong>NilchEi\u003C\u002Fstrong> as original mod author before 1.4\r\n\r\n\u003Cstrong>ShadowRabbit\u003C\u002Fstrong> as author of Factional War. I used some of the AI in this mod for battle sim.\r\n\r\n\u003Cstrong>Dingo Ananas & aRandomKiwi\u003C\u002Fstrong>  as authors of MercenaryForMe. For I'm not good at GUI designing so I picked melee attack png of MFM as new battle simulation site icon\r\n\r\n\u003Cstrong>Shavius\u003C\u002Fstrong> for Chinese translation. \r\nhttps:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2124595827&tscn=1716387723\r\n注意：本模组已内置该汉化包，该链接是为了鸣谢原作者并注明中文汉化出处，无需额外订阅。\r\n\r\nLastly Tynan Sylvester and Ludeon as Rimworld game maker. \r\n\r\n=======================\r\nIf you want more player intervention of NPC diplomacy, this mod now collaborates with my own mod \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3222768517\" target=\"_blank\" rel=\"noopener noreferrer\">Diplomatic Marriage & Permanent Alliance \u003C\u002Fa>, which furthermore collaborate with \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1775170117\" target=\"_blank\" rel=\"noopener noreferrer\">Rimcities \u003C\u002Fa> and \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2444190820\" target=\"_blank\" rel=\"noopener noreferrer\">A Petition for Provisions\u003C\u002Fa>, with all these mods in addition of DD, you can now pick a faction to permanently ally with by marriage, then help their expansion for a purpose of your own, instead of just watching NPC fight themselves for fun. Besides I implemented a special version of military alliance making the player involved in the great war as well, more precisely, player + permanent ally VS the rest of the world.",773,[],[],null,[33,46,58,71],{"id":34,"slug":35,"name":36,"shortDescription":37,"author":8,"workshopUrl":38,"imageKey":10,"thumbnailUrl":39,"packageId":40,"category":13,"tags":41,"downloadCount":42,"rating":43,"publishedAt":44,"updatedAt":45},"5b6330e8-3899-40a7-91da-074d7cc1c4b6","compressed-raid-continued","Compressed Raid Continued","Disclaimer: I'm not the author.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3475786927","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12043686619237313993\u002F57B2AB72EB5AA67E5FD4956E3F86A17FAD024A27\u002F","vk.compressedraid.latestcontinued",[15,16,17,18,19,20],36962,4.8,"2025-05-04T14:01:05.0000000Z","2026-01-18T19:51:45.0000000Z",{"id":47,"slug":48,"name":49,"shortDescription":50,"author":8,"workshopUrl":51,"imageKey":10,"thumbnailUrl":52,"packageId":53,"category":13,"tags":54,"downloadCount":55,"rating":43,"publishedAt":56,"updatedAt":57},"86742a29-6e21-43c8-8b32-66c696e225c8","sos2-show-hair-compatibility-patch","SOS2 - Show Hair Compatibility Patch","This patch make Show Hair With Hats or Hide All Hats (Show Hair) always show helmet when a pawn is walking in the vacuum area of SOS2 space map.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3274280971","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2450602299176443244\u002F52EDDE1509FE4F8C4A6F1B5AC47D938C6D99011F\u002F","ionfrigate12345.sos2showhairpatch",[15,17],2703,"2024-06-24T04:09:33.0000000Z","2024-06-24T15:18:24.0000000Z",{"id":59,"slug":60,"name":61,"shortDescription":62,"author":8,"workshopUrl":63,"imageKey":10,"thumbnailUrl":64,"packageId":65,"category":13,"tags":66,"downloadCount":67,"rating":68,"publishedAt":69,"updatedAt":70},"800ee9a8-eaf7-4c7b-b00e-bd0f1e3631b5","realistic-apparel-heat-insulation","Realistic Apparel Heat Insulation","**THIS MOD IS MIT LICENSED** Warning: 1.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3382197627","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F44569518276664139\u002F00EAB2B87DCC66A4119D6A9BFCEB85C5429FAB9A\u002F","ionfrigate12345.realisticapparelheatinsulation",[15,16,17],271,5,"2024-12-10T21:17:31.0000000Z","2026-08-05T16:32:45.0000000Z",{"id":72,"slug":73,"name":74,"shortDescription":75,"author":8,"workshopUrl":76,"imageKey":10,"thumbnailUrl":77,"packageId":78,"category":13,"tags":79,"downloadCount":80,"rating":24,"publishedAt":81,"updatedAt":82},"d372b147-ee0d-4b06-b58c-c66809440fc4","srfactional-war-continued-abandoned","[SR]Factional War Continued [Abandoned]","This continued version is abandoned, please use the fork version.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3220197628","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2476491741618188109\u002F66A9151276F9928D1295888B93A654E670FF5C4C\u002F","sr.modrimworld.factionalwarcontinued",[15,20,17,18,19],183727,"2024-04-12T15:06:22.0000000Z","2024-07-10T15:33:15.0000000Z",[84,97,110,123],{"id":85,"slug":86,"name":87,"shortDescription":88,"author":89,"workshopUrl":90,"imageKey":10,"thumbnailUrl":91,"packageId":92,"category":13,"tags":93,"downloadCount":94,"rating":24,"publishedAt":95,"updatedAt":96},"7a5ec116-971a-46b7-859e-51ff92209fe3","allow-tool","Allow Tool","A set of tools to make your life on the Rim a bit easier.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761421485","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F776246865735755178\u002FCCCD0C73837BCCF95C0568802416AA79875EA281\u002F","unlimitedhugs.allowtool",[15,16,17,18,19,20,21,22],2108609,"2016-09-10T19:25:34.0000000Z","2025-07-13T19:18:59.0000000Z",{"id":98,"slug":99,"name":100,"shortDescription":101,"author":102,"workshopUrl":103,"imageKey":10,"thumbnailUrl":104,"packageId":105,"category":13,"tags":106,"downloadCount":107,"rating":24,"publishedAt":108,"updatedAt":109},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,16,17,18,19,20,21,22],2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",{"id":111,"slug":112,"name":113,"shortDescription":114,"author":115,"workshopUrl":116,"imageKey":10,"thumbnailUrl":117,"packageId":118,"category":13,"tags":119,"downloadCount":120,"rating":24,"publishedAt":121,"updatedAt":122},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,17,18,19,20,21,22],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":124,"slug":125,"name":126,"shortDescription":127,"author":128,"workshopUrl":129,"imageKey":10,"thumbnailUrl":130,"packageId":131,"category":13,"tags":132,"downloadCount":133,"rating":24,"publishedAt":134,"updatedAt":135},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,21,20,17,18,19],2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",[137,149,162,175],{"id":138,"slug":139,"name":140,"shortDescription":141,"author":102,"workshopUrl":142,"imageKey":10,"thumbnailUrl":143,"packageId":144,"category":13,"tags":145,"downloadCount":146,"rating":24,"publishedAt":147,"updatedAt":148},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[15,16,17,18],1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z",{"id":150,"slug":151,"name":152,"shortDescription":153,"author":154,"workshopUrl":155,"imageKey":10,"thumbnailUrl":156,"packageId":157,"category":13,"tags":158,"downloadCount":159,"rating":68,"publishedAt":160,"updatedAt":161},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,21,20,17,18,19],1818868,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":163,"slug":164,"name":165,"shortDescription":166,"author":167,"workshopUrl":168,"imageKey":10,"thumbnailUrl":169,"packageId":170,"category":13,"tags":171,"downloadCount":172,"rating":24,"publishedAt":173,"updatedAt":174},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,22,21,20,17,18,19],1343473,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",{"id":176,"slug":177,"name":178,"shortDescription":179,"author":102,"workshopUrl":180,"imageKey":10,"thumbnailUrl":181,"packageId":182,"category":183,"tags":184,"downloadCount":185,"rating":24,"publishedAt":186,"updatedAt":187},"6440285d-08ba-4767-81ff-dbb3e796f628","vanilla-furniture-expanded-production","Vanilla Furniture Expanded - Production","1.1.0 (24\u002F02\u002F2020): We are now 1.1 compatible. 1.0.2 (05\u002F10\u002F2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04\u002F10\u002F2019): Fixed the bills not being worked. 1.0.0 (04\u002F10\u002F2019): Release This module is a part of Vanilla Fur","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1880253632","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13641350758078043794\u002FD1D88F9BE584D54AF0680B418135DE55D60B08DA\u002F","vanillaexpanded.vfeproduction","furniture",[15,17,18,16],1595475,"2019-10-04T15:36:52.0000000Z","2025-06-30T11:07:32.0000000Z"]