[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-ebsg-expanded-social-genes":3,"mods-more-author-ebsg-expanded-social-genes":28,"mods-more-category-ebsg-expanded-social-genes":79,"mods-similar-ebsg-expanded-social-genes":137},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":19,"rating":20,"publishedAt":21,"updatedAt":22,"description":23,"ratingCount":24,"version":10,"gameVersion":10,"images":25,"videos":26,"kofiUrl":27,"patreonUrl":27},"ad694336-5b93-452d-be7d-c99302c9b30b","ebsg-expanded-social-genes","EBSG - Expanded Social Genes","Expanded Biotech Style Genes(EBSG) is the step beyond More Biotech Style Genes.","Alite","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3020795248","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2381927486308674149\u002FD14C97C61A5A31715CAECB577DEE54CE8C68810E\u002F","ebsg.social","management",[15,16,17,18],"mod","1.6","1.5","1.4",8233,4.6,"2023-08-15T20:28:57.0000000Z","2025-11-19T20:20:34.0000000Z","\u003Cp>Expanded Biotech Style Genes(EBSG) is the step beyond \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2985153870\" target=\"_blank\" rel=\"noopener noreferrer\">More Biotech Style Genes\u003C\u002Fa>. Where that series sought to expand ranges that already exist, this series seeks to add ranges that should exist. You get gene ranges that alter sleep fall rate, but why not a range for changing the rate it recovers? If you can have fire resistance genes, why not have genes to resist other types of damage like frostbite and acid?\r\u003Cbr>\r\u003Cbr>This mod adds 40 genes that impact how well a pawn communicates and negotiates with others. 36 of these genes come in 3 groups, Convincing(impacts negotiation ability and conversion power), Suave(impacts social impact and trade price), and Terrifying(impacts arrest chance and suppression). There are also 2 genes that impact romancing chance, Crass, which makes it significantly more difficult to romance non-crass pawns, and Enchanting, which makes it a lot easier for the pawn to seduce non-enchanting pawns.\r\u003Cbr>\r\u003Cbr>The genes that provide benefits multiply their related bonuses by 25% more per level(250% multiplier at hyper), while the negative genes multiply by 15% less per level(10% at hyper).\r\u003Cbr>\r\u003Cbr>If you do not have ideology, then those parts should be ignored, and the genes will only contain the non-ideology portions. If you do have Ideology, then you get a Preacher gene, which multipliers the ideoligion spread chance by 3, and an Unpreachy gene that multiplies the chance by 0.1. I don't plan on adding more variance to that because usually you either want a lot of religion conversion, or you want to stop the constant fights.\r\u003Cbr>\r\u003Cbr>Due to how trade prices are implemented, high levels of suave can begin lowering both buy and sell prices when at higher levels. The prices will remain equal, but if you're hoping to gain colony wealth, it could be an issue.\r\u003Cbr>\r\u003Cbr>Included in \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3020821838\" target=\"_blank\" rel=\"noopener noreferrer\">Expanded Biotech Style Genes - All in One\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fdiscord.gg\u002FfYP8qkcNDh\" target=\"_blank\" rel=\"noopener noreferrer\">Discord link\u003C\u002Fa> for those who want an easier way to ask questions, make requests, or just chat. I'll also be posting new releases there.\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fid\u002Falite\u002Fmyworkshopfiles\u002F?appid=294100\" target=\"_blank\" rel=\"noopener noreferrer\">Easy link to all of my Rimworld mods\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fgithub.com\u002FKonradHeinser\u002FExpandedSocialGenes\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FkTkpTOE.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fko-fi.com\u002Falite56114\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FUtx6OIH.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\u003C\u002Fp>",41,[],[],null,[29,42,54,66],{"id":30,"slug":31,"name":32,"shortDescription":33,"author":8,"workshopUrl":34,"imageKey":10,"thumbnailUrl":35,"packageId":36,"category":13,"tags":37,"downloadCount":38,"rating":39,"publishedAt":40,"updatedAt":41},"1209b17c-d190-47be-bd76-f312fcc0ee14","superhero-genes-villains-and-stereotypes","Superhero Genes - Villains and Stereotypes","Villains and Stereotypes gives an enemy faction that uses the genes provided by Superhero Genes, and some xenotypes and gene randomizers that make it easier to quickly make a super.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3088653906","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18431597260015269005\u002FB0B6D59CD76936D8593BB0C8C28D5F560CDAE9D9\u002F","superherogenes.villains",[15,16,17,18],11902,4.9,"2023-11-19T13:29:27.0000000Z","2026-04-29T23:47:21.0000000Z",{"id":43,"slug":44,"name":45,"shortDescription":46,"author":8,"workshopUrl":47,"imageKey":10,"thumbnailUrl":48,"packageId":49,"category":13,"tags":50,"downloadCount":51,"rating":20,"publishedAt":52,"updatedAt":53},"86112ff8-4971-4bc4-a1de-fde99da0571e","always-fertile","Always Fertile","This mod was made by the request of someone who wanted to stick up the biggest middle finger possible to biology.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2982757714","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2056501732708585486\u002F3C5171E4E99F1300B74B8156245DB5067614D224\u002F","alwaysfertile.mod",[15,16,17,18],20625,"2023-05-30T15:55:26.0000000Z","2025-06-14T14:38:21.0000000Z",{"id":55,"slug":56,"name":57,"shortDescription":7,"author":8,"workshopUrl":58,"imageKey":10,"thumbnailUrl":59,"packageId":60,"category":13,"tags":61,"downloadCount":62,"rating":63,"publishedAt":64,"updatedAt":65},"f629d419-e0ba-4815-bf7e-0f41831182ab","ebsg-productivity-genes","EBSG - Productivity Genes","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3019623882","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2381927486308689049\u002F0B94DB9D364AF09E4E841E68F297027617A68EA7\u002F","ebsg.productivity",[15,16,17,18],9432,4.7,"2023-08-13T15:30:02.0000000Z","2025-07-20T19:40:59.0000000Z",{"id":67,"slug":68,"name":69,"shortDescription":70,"author":8,"workshopUrl":71,"imageKey":10,"thumbnailUrl":72,"packageId":73,"category":13,"tags":74,"downloadCount":75,"rating":76,"publishedAt":77,"updatedAt":78},"c57f4f3c-3f91-4c3a-82a6-1d4cda8acbdd","expanded-archite-genes","Expanded Archite Genes","Due to a vanilla bug, this should be loaded after any mods that add darvision genes.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3039936922","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2112807509667122037\u002F3335369386FDF316A8BA5DE646D30ADD5AE555F7\u002F","ebsg.archite",[15,16,17,18],32449,4.8,"2023-09-23T13:47:00.0000000Z","2026-01-01T21:27:38.0000000Z",[80,97,110,123],{"id":81,"slug":82,"name":83,"shortDescription":84,"author":85,"workshopUrl":86,"imageKey":10,"thumbnailUrl":87,"packageId":88,"category":13,"tags":89,"downloadCount":94,"rating":39,"publishedAt":95,"updatedAt":96},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,16,17,18,90,91,92,93],"1.3","1.2","1.1","1.0",2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",{"id":98,"slug":99,"name":100,"shortDescription":101,"author":102,"workshopUrl":103,"imageKey":10,"thumbnailUrl":104,"packageId":105,"category":13,"tags":106,"downloadCount":107,"rating":39,"publishedAt":108,"updatedAt":109},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,16,17,18,90,91,92,93],1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",{"id":111,"slug":112,"name":113,"shortDescription":114,"author":115,"workshopUrl":116,"imageKey":10,"thumbnailUrl":117,"packageId":118,"category":13,"tags":119,"downloadCount":120,"rating":39,"publishedAt":121,"updatedAt":122},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,17,18,90,91,92,93],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":124,"slug":125,"name":126,"shortDescription":127,"author":128,"workshopUrl":129,"imageKey":10,"thumbnailUrl":130,"packageId":131,"category":13,"tags":132,"downloadCount":133,"rating":134,"publishedAt":135,"updatedAt":136},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,92,91,17,18,90],1818868,5,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",[138,151,164,178],{"id":139,"slug":140,"name":141,"shortDescription":142,"author":143,"workshopUrl":144,"imageKey":10,"thumbnailUrl":145,"packageId":146,"category":13,"tags":147,"downloadCount":148,"rating":39,"publishedAt":149,"updatedAt":150},"3851dbe1-c8c0-4e99-abc6-cc5fc0c1dbd3","hospitality","Hospitality","No longer maintained Note that this mod is no longer maintained by Orion.","Orion","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=753498552","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17554395187834558866\u002F343827474849523088116325825B09C312CE24D3\u002F","orion.hospitality",[15,93,92,91,17,18,90,16],1667700,"2016-08-28T09:00:32.0000000Z","2025-07-29T17:17:09.0000000Z",{"id":152,"slug":153,"name":154,"shortDescription":155,"author":156,"workshopUrl":157,"imageKey":10,"thumbnailUrl":158,"packageId":159,"category":13,"tags":160,"downloadCount":161,"rating":39,"publishedAt":162,"updatedAt":163},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[15,16,17,18,90,91,92],2752096,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z",{"id":165,"slug":166,"name":167,"shortDescription":168,"author":169,"workshopUrl":170,"imageKey":10,"thumbnailUrl":171,"packageId":172,"category":13,"tags":173,"downloadCount":175,"rating":39,"publishedAt":176,"updatedAt":177},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,16,17,18,90,91,92,93,174],"0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",{"id":179,"slug":180,"name":181,"shortDescription":182,"author":183,"workshopUrl":184,"imageKey":10,"thumbnailUrl":185,"packageId":186,"category":13,"tags":187,"downloadCount":188,"rating":39,"publishedAt":189,"updatedAt":190},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,93,92,91,17,18,90,16],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z"]