[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-eggs-across-the-rim":3,"mods-more-author-eggs-across-the-rim":25,"mods-more-category-eggs-across-the-rim":75,"mods-similar-eggs-across-the-rim":134},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":19,"description":20,"ratingCount":21,"version":10,"gameVersion":10,"images":22,"videos":23,"kofiUrl":24,"patreonUrl":24},"2242b615-aa11-40c6-9abe-4017a42ae0df","eggs-across-the-rim","Eggs Across the Rim","Eggs Across the Rim puts fertilized and unfertilized eggs on normal traders - no new factions, buildings, or incubators.","CYKLONIX","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3766813094","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9421924136488164194\u002FDE68521D4BAD6058652A55AD60B050B963D05A44\u002F","workshop.3766813094","management",[15,16],"mod","1.6",77,1.2,"2026-07-18T03:20:20.0000000Z","\u003Cp>Eggs Across the Rim puts fertilized and unfertilized eggs on normal traders - no new factions, buildings, or incubators. Auto-detects vanilla, DLC, and modded egg-laying animals, then injects a weighted egg selection into existing trader stock.\u003C\u002Fp>\r\n\u003Cp>Requires Harmony. Load after Harmony and after animal mods so their eggs are detected.\u003C\u002Fp>\r\n\u003Cp>WHAT IT DOES\u003Cbr>- Scans all loaded ThingDefs at startup for fertilized eggs (hatcher comps) and unfertilized eggs\u003Cbr>- Classifies eggs into Farm \u002F Exotic \u002F Dangerous (predators and manhunter-capable hatchers)\u003Cbr>- Injects eggs into existing trader stock via Harmony (does not replace vanilla stock)\u003Cbr>- Optional Eggs main-tab browser (off by default): totals, category counts, eggs-by-mod\u003Cbr>- Full Mod Settings with 7 tabs, dual reset buttons, and live detection stats\u003C\u002Fp>\r\n\u003Cp>EGG DETECTION\u003Cbr>- Fertilized: any ThingDef with CompProperties_Hatcher\u003Cbr>- Unfertilized: EggsUnfertilized category, plus label\u002FdefName heuristics for modded eggs\u003Cbr>- Pairs fertilized and unfertilized counterparts by normalized label when possible\u003Cbr>- Groups eggs by contributing mod (Vanilla\u002FCore, DLC, Alpha Animals, etc.)\u003Cbr>- Startup log: total eggs and Farm \u002F Exotic \u002F Dangerous counts\u003C\u002Fp>\r\n\u003Cp>CATEGORIES\u003Cbr>- Farm - common livestock and safe livestock-style animals\u003Cbr>- Exotic - unusual or premium species (rarer on bulk traders)\u003Cbr>- Dangerous - predators \u002F manhunter-capable hatchers (OFF by default)\u003Cbr>- Per-category enable toggles and selection-weight multipliers\u003Cbr>- Dangerous eggs can be gated per trader type (bulk, settlement, caravan, exotic, orbital)\u003C\u002Fp>\r\n\u003Cp>TRADERS\u003Cbr>- Works with existing trader kinds - no custom egg merchant faction\u003Cbr>- Per-type enable + stock multiplier:\u003Cbr>  Bulk Goods, Exotic\u002FLuxury\u002FPirates, Orbital, Settlement, Visiting Caravans, Unknown\u003Cbr>- Unknown traders off by default (safer for odd modded trader defs)\u003Cbr>- Global stock multiplier and eggs-per-visit range\u003Cbr>- Optional on-screen message or dev-log line when eggs are injected\u003C\u002Fp>\r\n\u003Cp>FERTILIZATION\u003Cbr>- Allow unfertilized eggs in stock (on\u002Foff)\u003Cbr>- Fertilized ratio slider (chance a fertilized slot stays fertilized vs swaps to unfertilized counterpart)\u003Cbr>- Debug: force all fertilized\u003C\u002Fp>\r\n\u003Cp>ECONOMY\u003Cbr>- Eggs per trader visit (base range before multipliers)\u003Cbr>- Global stock multiplier\u003Cbr>- Price multiplier - scales MarketValue of detected eggs for trader buy\u002Fsell and colony trade (1.0 = vanilla)\u003Cbr>- Quick presets: Light \u002F Default \u002F Heavy \u002F Absurd\u003C\u002Fp>\r\n\u003Cp>MOD AND EGG FILTERS\u003Cbr>- Enable\u002Fdisable eggs from each contributing mod (Enable All \u002F Disable All)\u003Cbr>- Filters tab: per-egg blacklist (BL) and whitelist (WL)\u003Cbr>  - Search by label, defName, or mod name\u003Cbr>  - Category chips: All \u002F Farm \u002F Exotic \u002F Dangerous\u003Cbr>  - Clear blacklist \u002F whitelist \u002F both\u003Cbr>- Blacklist always blocks that egg\u003Cbr>- Whitelist empty = all allowed (other filters still apply); non-empty = only listed eggs\u003Cbr>- Debug: ignore all filters (bypasses mod list, blacklist, and whitelist)\u003C\u002Fp>\r\n\u003Cp>OPTIONAL MAIN TAB (Eggs button - off by default)\u003Cbr>- Enable in Mod Settings -> General -> Show Eggs main-tab button\u003Cbr>- Total eggs detected and mod count\u003Cbr>- Farm \u002F Exotic \u002F Dangerous counts\u003Cbr>- Scrollable list of eggs by mod pack\u003Cbr>- Valid without a map (open from main menu \u002F world)\u003C\u002Fp>\r\n\u003Cp>MOD SETTINGS (7 tabs)\u003Cbr>- General - master enable, logging, optional Eggs tab visibility, live detection stats\u003Cbr>- Traders - per-type enable + multipliers\u003Cbr>- Categories - Farm\u002FExotic\u002FDangerous, weights, dangerous gates, fertilization\u003Cbr>- Mods - per-mod enable list\u003Cbr>- Filters - per-egg blacklist \u002F whitelist\u003Cbr>- Economy - count range, stock\u002Fprice multipliers, quick presets\u003Cbr>- Debug - ignore filters, force fertilized, unlimited stock, spawn \u002F re-scan \u002F print tools\u003C\u002Fp>\r\n\u003Cp>RESET\u003Cbr>- Reset to Defaults - restores gameplay settings; keeps mod enable list\u003Cbr>- Reset Everything incl. Filters - re-enables all detected mods; clears blacklist and whitelist\u003C\u002Fp>\r\n\u003Cp>USE CASES\u003Cbr>- Buy rare animal eggs without waiting years for the right trader animal\u003Cbr>- Stock farm eggs from bulk traders for food and ranching\u003Cbr>- Optional high-risk dangerous eggs from exotic or orbital traders\u003Cbr>- Works well with large animal-mod lists (auto-detect)\u003C\u002Fp>\r\n\u003Cp>No new traders. No new buildings. Just better egg trading across the Rim.\u003C\u002Fp>",12,[],[],null,[26,38,49,62],{"id":27,"slug":28,"name":29,"shortDescription":30,"author":8,"workshopUrl":31,"imageKey":10,"thumbnailUrl":32,"packageId":33,"category":13,"tags":34,"downloadCount":35,"rating":36,"publishedAt":37,"updatedAt":37},"492c049a-aced-4a56-a48a-1d635a3821fc","gravcore-power-cell-tweaker","Gravcore Power Cell Tweaker","Customize Odyssey gravcore power cells for balanced or extreme gravship power.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3773892395","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12400870119560582906\u002F15F7CAFEB235257653319684CD9515D94C83508B\u002F","workshop.3773892395",[15,16],33,2.5,"2026-07-29T13:59:14.0000000Z",{"id":39,"slug":40,"name":41,"shortDescription":42,"author":8,"workshopUrl":43,"imageKey":10,"thumbnailUrl":44,"packageId":45,"category":13,"tags":46,"downloadCount":47,"rating":18,"publishedAt":48,"updatedAt":48},"72fc36e0-64fa-4b33-846f-2d102f3c2734","bottomless-brew","Bottomless Brew","Bottomless Brew adds a magical Bottomless Brew Keg — a 1x1 Production building that endlessly generates alcohol with no ingredients, power, or refueling.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3765431743","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9389979667837016127\u002F46074EAB50ED3D2E52E3193552075C6E9F946CA8\u002F","workshop.3765431743",[15,16],30,"2026-07-15T19:26:14.0000000Z",{"id":50,"slug":51,"name":52,"shortDescription":53,"author":8,"workshopUrl":54,"imageKey":10,"thumbnailUrl":55,"packageId":56,"category":13,"tags":57,"downloadCount":58,"rating":59,"publishedAt":60,"updatedAt":61},"0ac192c7-a0a6-4bac-8cb1-005c85760b39","mouse-cursor-light","Mouse-Cursor Light","The mouse cursor emits a soft real-time light on the map, so you can clearly see where you’re pointing at night or in dark ruins.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3778424426","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13405923650985834879\u002F27464074860A0E87A399A51C43D964BFE39496B1\u002F","cyklonix.mousecursorlight",[15,16],265,3.9,"2026-08-06T03:05:48.0000000Z","2026-08-19T16:04:51.0000000Z",{"id":63,"slug":64,"name":65,"shortDescription":66,"author":8,"workshopUrl":67,"imageKey":10,"thumbnailUrl":68,"packageId":69,"category":13,"tags":70,"downloadCount":71,"rating":72,"publishedAt":73,"updatedAt":74},"a9fe32b2-fdbb-4917-ad08-e8f03a6592f8","deaths-door","Death's Door","Build a powered doorway that ruins both walking pawns and any pawn or animal being carried through it.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3771942771","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11574004156976202567\u002F32B49065DB9D22F122526EF7C4B22D9A3A3AD22D\u002F","workshop.3771942771",[15,16],117,1.5,"2026-07-26T08:35:25.0000000Z","2026-08-07T17:40:58.0000000Z",[76,96,109,122],{"id":77,"slug":78,"name":79,"shortDescription":80,"author":81,"workshopUrl":82,"imageKey":10,"thumbnailUrl":83,"packageId":84,"category":13,"tags":85,"downloadCount":92,"rating":93,"publishedAt":94,"updatedAt":95},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,16,86,87,88,89,90,91],"1.5","1.4","1.3","1.2","1.1","1.0",2607665,4.9,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",{"id":97,"slug":98,"name":99,"shortDescription":100,"author":101,"workshopUrl":102,"imageKey":10,"thumbnailUrl":103,"packageId":104,"category":13,"tags":105,"downloadCount":106,"rating":93,"publishedAt":107,"updatedAt":108},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,16,86,87],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",{"id":110,"slug":111,"name":112,"shortDescription":113,"author":114,"workshopUrl":115,"imageKey":10,"thumbnailUrl":116,"packageId":117,"category":13,"tags":118,"downloadCount":119,"rating":93,"publishedAt":120,"updatedAt":121},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,91,90,89,86,87,88,16],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":123,"slug":124,"name":125,"shortDescription":126,"author":101,"workshopUrl":127,"imageKey":10,"thumbnailUrl":128,"packageId":129,"category":13,"tags":130,"downloadCount":131,"rating":93,"publishedAt":132,"updatedAt":133},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,16,86,87],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",[135,148,162,175],{"id":136,"slug":137,"name":138,"shortDescription":139,"author":140,"workshopUrl":141,"imageKey":10,"thumbnailUrl":142,"packageId":143,"category":13,"tags":144,"downloadCount":145,"rating":93,"publishedAt":146,"updatedAt":147},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,91,90,89,86,87,88],1343473,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",{"id":149,"slug":150,"name":151,"shortDescription":152,"author":153,"workshopUrl":154,"imageKey":10,"thumbnailUrl":155,"packageId":156,"category":13,"tags":157,"downloadCount":158,"rating":159,"publishedAt":160,"updatedAt":161},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,90,89,86,87,88],1818868,5,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":163,"slug":164,"name":165,"shortDescription":166,"author":81,"workshopUrl":167,"imageKey":10,"thumbnailUrl":168,"packageId":169,"category":170,"tags":171,"downloadCount":172,"rating":93,"publishedAt":173,"updatedAt":174},"8d090d59-2cfe-47c1-b614-5142934c7f92","vanilla-furniture-expanded-art","Vanilla Furniture Expanded - Art","1.2 (29\u002F08\u002F2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14\u002F08\u002F2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1968134023","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14421122138136305136\u002FA44DCA1D04BD8436E00FA7B0A67850DDC506F37F\u002F","vanillaexpanded.vfeart","furniture",[15,16,86,87],1420960,"2020-01-13T14:23:34.0000000Z","2026-03-20T19:21:13.0000000Z",{"id":176,"slug":177,"name":178,"shortDescription":179,"author":81,"workshopUrl":180,"imageKey":10,"thumbnailUrl":181,"packageId":182,"category":183,"tags":184,"downloadCount":185,"rating":93,"publishedAt":186,"updatedAt":187},"95e7e3b0-194d-4873-b103-6fa115a485d2","vanilla-weapons-expanded","Vanilla Weapons Expanded","We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814383360","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17353996871478459735\u002FE1DFA17461BBC0461192DD8D81EB8F4C4FFB75FF\u002F","vanillaexpanded.vwe","weapons",[15,16,86,87],1701398,"2019-07-25T00:28:32.0000000Z","2026-05-06T19:43:44.0000000Z"]