[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-electromagic-weaponry-railgun":3,"mods-more-author-electromagic-weaponry-railgun":25,"mods-more-category-electromagic-weaponry-railgun":62,"mods-similar-electromagic-weaponry-railgun":121},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":19,"description":20,"ratingCount":21,"version":10,"gameVersion":10,"images":22,"videos":23,"kofiUrl":24,"patreonUrl":24},"8c023bbd-c9d1-4162-8729-e405fb9cdffb","electromagic-weaponry-railgun","Electromagic Weaponry - Railgun","Electromagic Weaponry!","Barry, Aged 63","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3264874233","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2496763277411106351\u002F5203BF2EEEBE30912011266549114653A554ED99\u002F","negitive.electromagicweaponry.railgun","weapons",[15,16],"mod","1.5",389,5,"2024-06-10T04:14:16.0000000Z","\u003Ch2> Electromagic Weaponry! \u003C\u002Fh2>\r\nThe set of all weapon mods I plan to create, based around the theme of electromagnetism (Or Electromagic if you will). This series of mods hopes to focus around sci-fi railguns and their possible iterations including stationary security buildings and handheld weapons!\r\n\r\n\u003Ch3> Railgun \u003C\u002Fh3>\r\nThe bread and butter of sci-fi magnet based weapons, the railgun. This wonderful piece of equipment accelerates a projectile to hypersonic velocities with the power of ELECTROMAGIC! While firing, the high amounts of electricity being utilized cause the weapon to fire a directed and localized EMP, which often disables shieldbelts before the projectile impacts. The EMP is weak enough that mechanoids aren't stunned for very long, but as a result they don't appear to adapt to the pulses. This weapon sports an infinite range, high damage, and excellent armor penetration, but suffers from poor performance when your target closes the distance, and a rather lengthy warm-up time as the capacitors need time to charge before the weapon can launch it's projectile.\r\n\r\nFinally, the weapon can be Overcharged, doing so causes it to create a large voltage difference between the atmosphere and the target, which results in a lightning strike! Additionally, this difference is sustained though ELECTROMAGIC for a minute, during which time the chances of a spontaneous lightning strike are heightened significantly!\r\n\r\nBeware however, overcharging the weapon blows out the capacitors, and as such they need to be replaced before the weapon can be used in this way again.\r\n\r\n\u003Ch3> Capacitors \u003C\u002Fh3>\r\nCapacitors, a wonderful component capable of rapidly storing and discharging electrical energy. These components are mandatory for anyone trying to get their hands on an Electromagical weapon, they can be crafted, but require gold due to it's high electromagical conductivity.\r\n\r\n\u003Ch3> Questions and Answers \u003C\u002Fh3>\r\n\"Is this mod Combat Extended compatible?\" | No, not as of yet. I am investigating the requirements for CE compatibility, but I haven't yet implemented anything.\r\n\r\n\"Where can I download this mod?\" | Here's a link to the Github: \u003Ca href=\"https:\u002F\u002Fgithub.com\u002FNegitive545\u002FElectromagic-Weaponry---Railgun\" target=\"_blank\" rel=\"noopener noreferrer\"> Github \u003C\u002Fa>\r\n\r\n\"Is this mod balanced?\" | 99% chance it isn't. I'm going to be working on it to hopefully make it balanced, but as it currently stands, no it's probably not balanced.\r\n\r\n\u003Ch3>Credit\u003C\u002Fh3>\r\nI didn't act alone in making this mod! HUGE thanks and shoutout to DetVisor for letting me use their artwork! If you like the artwork for the railgun then go and check out their mod Spacer Arsenal, I used their Coil Lance artwork as the base for the railgun, and to be honest theirs is WAY better! Here's a link to their mod, go and support them NOW: \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3247891820\" target=\"_blank\" rel=\"noopener noreferrer\"> Spacer Arsenal \u003C\u002Fa>\r\n\r\nAnother shoutout to the RimWorld discord community, they proved to be an amazing resource in making this mod, and I couldn't have done it without them!\r\n\r\nThis mod and it's contents, with the exception of the artwork used for the railgun, are distributed under Creative Commons Attribution 4.0 International, which allows anyone to use or modify this mod as long as it's contributors are credited.\r\n\r\nAll rights and credit for the artwork utilized for the railgun belongs to DetVisor and any requests to utilize it should go through them and not me.\r\n\r\nRimWorld is owned and created by Ludeon Studios.",6,[],[],null,[26,40,51],{"id":27,"slug":28,"name":29,"shortDescription":30,"author":8,"workshopUrl":31,"imageKey":10,"thumbnailUrl":32,"packageId":33,"category":34,"tags":35,"downloadCount":36,"rating":37,"publishedAt":38,"updatedAt":39},"f4999ec6-cded-462d-b482-a0ca0faad6f0","psychic-coils-vre-androids-add-on","Psychic Coils - VRE Androids Add-On","Psychic Coils! Adds a new subroutine to the Vanilla Races Expanded Androids! This subroutine gives your androids Psychic Sensitivity and allows them to gain and use Psycasts! Unsure if the mod is 1.6 compatible, unfortunately my computer has stopped working, so I cannot test it,","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3271992592","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2491134695824988603\u002F12668717F5639498D232BF6D868F3AEA3B2FE56F\u002F","vanillaracesexpandedaddon.psychiccoils","management",[15,16],10383,4.9,"2024-06-21T05:26:29.0000000Z","2024-07-26T09:59:41.0000000Z",{"id":41,"slug":42,"name":43,"shortDescription":44,"author":8,"workshopUrl":45,"imageKey":10,"thumbnailUrl":46,"packageId":47,"category":34,"tags":48,"downloadCount":49,"rating":37,"publishedAt":50,"updatedAt":50},"ae604cd4-19e0-4176-99f1-bd4f055848c4","vanilla-android-genes-unofficially-expanded","Vanilla Android Genes Unofficially Expanded","VAGUE (Vanilla Android Genes Unofficially Expanded) This mod adds more subroutines to the Vanilla Races Expanded androids!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3282779636","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2547430415551791030\u002F6A9FEE9989BC7455419D2ACF0B13F895B7F89FED\u002F","vanillaandroidsunofficialexpansion.genes",[15,16],6180,"2024-07-05T23:02:47.0000000Z",{"id":52,"slug":53,"name":54,"shortDescription":55,"author":8,"workshopUrl":56,"imageKey":10,"thumbnailUrl":57,"packageId":58,"category":34,"tags":59,"downloadCount":60,"rating":18,"publishedAt":61,"updatedAt":61},"dd8fdd61-d444-40e6-b055-920cab73e872","vague-archite","VAGUE - Archite","VAGUE - Archite! Adds 8 new subroutines to the Vanilla Races Expanded - Android mod! Unsure if the mod is 1.6 compatible, unfortunately my computer has stopped working, so I cannot test it, or update the mod. Other modders have my full permission to make and upload 1.6 patches or","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3284719326","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2547430415567251080\u002FB954B4C6ECAD0D87AB9BE6D4952BE88CCA18B7FD\u002F","vague.archite",[15,16],3457,"2024-07-08T10:51:48.0000000Z",[63,78,92,108],{"id":64,"slug":65,"name":66,"shortDescription":67,"author":68,"workshopUrl":69,"imageKey":10,"thumbnailUrl":70,"packageId":71,"category":13,"tags":72,"downloadCount":75,"rating":37,"publishedAt":76,"updatedAt":77},"0e09cad3-52bb-4507-bde9-724ab02484c4","combat-extended-guns-old","Combat Extended Guns (Old)","This mod is also available on Github.","N7Huntsman","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1582570547","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17670732793784688495\u002F9B095B8CEC5010D7EBB9CDF1360E164E8E3EC447\u002F","ceteam.combatextendedguns",[15,16,73,74],"1.4","1.3",419120,"2018-12-04T22:29:30.0000000Z","2025-05-31T08:18:38.0000000Z",{"id":79,"slug":80,"name":81,"shortDescription":82,"author":83,"workshopUrl":84,"imageKey":10,"thumbnailUrl":85,"packageId":86,"category":13,"tags":87,"downloadCount":89,"rating":37,"publishedAt":90,"updatedAt":91},"e1226e71-0bde-4af8-aa5a-df2d899fdfea","vans-retexture-melee-weapons","Van's Retexture : Melee Weapons","You are using camera+ ?","Sir Van","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2922441211","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2475365841707245952\u002F83E718F93073E45C6C99C324D701A65302B22642\u002F","sirvan.mwretextured",[15,16,73,88],"1.6",202470,"2023-01-23T13:29:07.0000000Z","2024-04-11T22:03:43.0000000Z",{"id":93,"slug":94,"name":95,"shortDescription":96,"author":97,"workshopUrl":98,"imageKey":10,"thumbnailUrl":99,"packageId":100,"category":13,"tags":101,"downloadCount":105,"rating":37,"publishedAt":106,"updatedAt":107},"9a4b9bb5-a2a1-4dae-9de2-34516ea3ae2b","weaponstats","WeaponStats","About this mod Adds a new \"Weapons\" tab, which lists all ranged, melee, explosive weapons and apparel on the current map.","bodlosh","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=974066449","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1622941938850645202\u002F6F976D385B7CECA3866C888BD420B0CEC764F12B\u002F","bodlosh.weaponstats",[15,102,103,104,16,73,74,88],"1.0","1.1","1.2",442744,"2017-07-12T13:42:54.0000000Z","2025-07-11T15:05:21.0000000Z",{"id":109,"slug":110,"name":111,"shortDescription":112,"author":113,"workshopUrl":114,"imageKey":10,"thumbnailUrl":115,"packageId":116,"category":13,"tags":117,"downloadCount":118,"rating":37,"publishedAt":119,"updatedAt":120},"6afd8d85-583f-4481-84e7-880d10e3e013","vanilla-weapons-expanded-heavy-weapons","Vanilla Weapons Expanded - Heavy Weapons","This mod is CE compatible.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2329126791","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13596805317478980625\u002FE2C17A06D839338520FD0806DB4D9FEBAB0F8BCC\u002F","vanillaexpanded.vwehw",[15,88,16,73],1085633,"2020-12-21T20:19:12.0000000Z","2026-01-18T14:44:37.0000000Z",[122,136,148,161],{"id":123,"slug":124,"name":125,"shortDescription":126,"author":127,"workshopUrl":128,"imageKey":10,"thumbnailUrl":129,"packageId":130,"category":34,"tags":131,"downloadCount":132,"rating":133,"publishedAt":134,"updatedAt":135},"8b9d7b31-17f0-4dba-8ebc-e73a519916b8","blueprints","Blueprints","Blueprints allow the quick construction of repetitive rooms\u002Fareas.","Fluffy","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=708455313","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2462978325706971699\u002F39BE7E52E85C79FF74B391839CEE2E1C8FBBE5E3\u002F","fluffy.blueprints",[15,102,103,104,16,73,74],1269908,4.8,"2016-06-22T11:54:55.0000000Z","2024-03-15T19:16:19.0000000Z",{"id":137,"slug":138,"name":139,"shortDescription":140,"author":113,"workshopUrl":141,"imageKey":10,"thumbnailUrl":142,"packageId":143,"category":34,"tags":144,"downloadCount":145,"rating":37,"publishedAt":146,"updatedAt":147},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,88,16,73],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":149,"slug":150,"name":151,"shortDescription":152,"author":113,"workshopUrl":153,"imageKey":10,"thumbnailUrl":154,"packageId":155,"category":156,"tags":157,"downloadCount":158,"rating":37,"publishedAt":159,"updatedAt":160},"6b6e4a66-064e-43a4-9a87-5fb648940c07","vanilla-furniture-expanded-farming","Vanilla Furniture Expanded - Farming","1.2.0 (21\u002F02\u002F2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08\u002F04\u002F2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1957158779","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17637650144346324574\u002FA8B3963B0711E08581EE7274BFECB036A6AE7BE6\u002F","vanillaexpanded.vfefarming","furniture",[15,88,16,73],1552827,"2020-01-02T15:05:45.0000000Z","2025-11-13T15:42:01.0000000Z",{"id":162,"slug":163,"name":164,"shortDescription":165,"author":113,"workshopUrl":166,"imageKey":10,"thumbnailUrl":167,"packageId":168,"category":34,"tags":169,"downloadCount":170,"rating":37,"publishedAt":171,"updatedAt":172},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,16,73,88],1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z"]