[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-elite-raid-plus":3,"mods-more-author-elite-raid-plus":31,"mods-more-category-elite-raid-plus":82,"mods-similar-elite-raid-plus":139},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":29,"kofiUrl":30,"patreonUrl":30},"8456aecb-e385-4cce-b0ad-e13ff22abe09","elite-raid-plus","Elite Raid Plus","Elite Raid Plus Fewer raids, but stronger!","白金trigger","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3598139446","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10675622629072309345\u002F20373548DE76A3FB294F1254B2ADD2CD3AB74187\u002F","trigger.eliteraidplus","management",[15,16],"mod","1.6",19550,4.9,"2025-11-02T10:23:01.0000000Z","2026-04-04T09:52:06.0000000Z","\u003Ch2>Elite Raid Plus\u003C\u002Fh2>\r\n\r\n        \u003Cstrong>Fewer raids, but stronger!\u003C\u002Fstrong>\r\n        Struggling with 200-person tribal raids that lag your computer? Try this mod!\r\n        Compress enemy numbers and grant them elite buffs to match difficulty. With a roguelike enhancement system, enhancements and levels provide randomness and fun. Some enhancements also improve enemy quality,\r\n        increasing the chance of capturing high-quality pawns. Each level has fixed values, so there are no overpowered enemies, though enemy strength scales with high compression ratios.\r\n        \r\n        \u003Ch2>A New Architecture Raid Compression Mod - Compresses Raid Points, Not Unit Count\u003C\u002Fh2>\r\n        \u003Cstrong>Compared to the old Elite Raid version, this mod has stronger mod compatibility, more enemy enhancement traits, and some traits can even revive enemies and grant abilities\u003C\u002Fstrong>\r\n        \u003Cstrong>This mod also optimizes enemy trait distribution and enhances enemy work skills and traits at higher levels\u003C\u002Fstrong>\r\n        \u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FrqNauTE.png\" alt=\"\" loading=\"lazy\">\r\n        \u003Ch3>Core Features\u003C\u002Fh3>\r\n        \u003Cul>\u003Cli>\u003Cstrong>Mod Raid Support\u003C\u002Fstrong> - Automatically identifies mod raids with a whitelist mechanism for configuring support for special mod raids, compatible with more mods.\u003C\u002Fli>\u003Cli>\u003Cstrong>Point Compression System\u003C\u002Fstrong> - Upgraded from compressing unit count to compressing raid points, with enhanced compatibility\u003C\u002Fli>\u003Cli>\u003Cstrong>Compression Ratio Adjustment\u003C\u002Fstrong> - Supports adjusting raid compression ratio; higher compression ratio means stronger raids. Features smooth transition mechanism to prevent sudden enemy strength spikes.\u003C\u002Fli>\u003Cli>\u003Cstrong>Strength Multiplier Control\u003C\u002Fstrong> - Supports raid strength adjustment, can amplify or reduce raid strength, and only amplifies supported raids to prevent incompatible raids from exploding in numbers.\u003C\u002Fli>\u003Cli>\u003Cstrong>Diverse Enhancement Traits\u003C\u002Fstrong> - More enemy raid traits: Death Refusal, Rapid Regeneration, Hit Count Shield, Random Ability Grant, Trait Optimization, etc. All can be toggled in mod settings\u003C\u002Fli>\u003C\u002Ful>\r\n        \r\n        \u003Cem>Compared to the old version, because it compresses raid points, it can no longer precisely control the exact number of enemies, but rather controls the raid scale.\u003C\u002Fem>\r\n        \r\n        \u003Ch3>Core Functions\u003C\u002Fh3>\r\n        \u003Cul>\u003Cli>\u003Cstrong>Smart Compression\u003C\u002Fstrong> - Compresses large-scale raids to 33% of original points (adjustable)\u003C\u002Fli>\u003Cli>\u003Cstrong>Auto Enhancement\u003C\u002Fstrong> - Enemy combat power automatically increases to compensate for point reduction (multiplier = 1 \u002F compression ratio)\u003C\u002Fli>\u003Cli>\u003Cstrong>Universal Compatibility\u003C\u002Fstrong> - Supports all vanilla and DLC raid types (human, insect, mechanoid, alien creatures, etc.)\u003C\u002Fli>\u003Cli>\u003Cstrong>XML Configuration\u003C\u002Fstrong> - Mod authors can extend support for custom raid types via XML\u003C\u002Fli>\u003C\u002Ful>\r\n        \u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FMHAXFlD.png\" alt=\"\" loading=\"lazy\">\r\n        \u003Ch3>Supported Raid Types\u003C\u002Fh3>\r\n        \u003Cul>\u003Cli>Human Raids (normal raids, friendly aid, sappers, sieges, drop pods, etc.)\u003C\u002Fli>\u003Cli>Insect Raids (infestations, polluted infestations)\u003C\u002Fli>\u003Cli>Animal Raids (animal ambushes, manhunter packs)\u003C\u002Fli>\u003Cli>Mechanoid Raids (mech clusters - Royalty DLC)\u003C\u002Fli>\u003Cli>Anomaly Raids (fleshbeasts, entity swarms, shamblers - Anomaly DLC)\u003C\u002Fli>\u003C\u002Ful>\r\n        \u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FoeBSa5e.png\" alt=\"\" loading=\"lazy\">\r\n        \u003Ch3>Enhancement System\u003C\u002Fh3>\r\n        The mod provides elite enemies with rich enhancement traits, offering a roguelike experience. All can be toggled in mod settings:\r\n        \u003Cul>\u003Cli>\u003Cstrong>Death Refusal\u003C\u002Fstrong> - Grants enemies death refusal ability\u003C\u002Fli>\u003Cli>\u003Cstrong>Rapid Regeneration\u003C\u002Fstrong> - Similar to anomaly corpse's rapid health regeneration mechanism, but with energy limitations.\u003C\u002Fli>\u003Cli>\u003Cstrong>Hit Count Shield\u003C\u002Fstrong> - Can block a certain number of attacks, regardless of damage amount\u003C\u002Fli>\u003Cli>\u003Cstrong>Ability Grant\u003C\u002Fstrong> - Randomly grants special abilities. AI will use these abilities.\u003C\u002Fli>\u003Cli>15+ more traits...\u003C\u002Fli>\u003C\u002Ful>\r\n        \r\n        \u003Ch3>Improve Enemy Quality - Capture High-Quality Pawns Even With Compressed Enemy Numbers\u003C\u002Fh3>\r\n        \u003Cul>\u003Cli>\u003Cstrong>Trait Optimization\u003C\u002Fstrong> - Automatically replaces one negative trait with a neutral or positive trait. Higher levels provide better effects. Effects persist even after elite enhancements are removed.\u003C\u002Fli>\u003Cli>\u003Cstrong>Work Skill Enhancement\u003C\u002Fstrong> - Randomly selects work skills and adds passion and experience. Higher levels provide better effects. Effects persist even after elite enhancements are removed.\u003C\u002Fli>\u003Cli>\u003Cstrong>Gear Refinement\u003C\u002Fstrong> - Enhances weapons and armor. Higher levels provide more quality upgrades. 20% chance of not adding bionics coding.\u003C\u002Fli>\u003Cli>\u003Cstrong>Bionics Enhancement\u003C\u002Fstrong> - Adds bionics. Higher levels provide more bionics. 20% chance of not removing bionics. Bionics tech level won't exceed faction tech level +1. Price is less than level × 400.\u003C\u002Fli>\u003Cli>\u003Cstrong>Random Ability Grant\u003C\u002Fstrong> - Randomly grants an ability. Random abilities include Anomaly Medicine and 9 other abilities. 20% chance to retain after elite enhancement removal. AI will use these abilities, with specialized AI behaviors for certain abilities.\u003C\u002Fli>\u003Cli>\u003Cstrong>Death Refusal\u003C\u002Fstrong> - Adds death refusal. Death refusal is retained by default. If players can capture enemies before death, they can utilize this trait.\u003C\u002Fli>\u003Cli>\u003Cstrong>Rapid Regeneration\u003C\u002Fstrong> - Like death refusal, can be retained.\u003C\u002Fli>\u003Cli>\u003Cstrong>Psychic Immunity\u003C\u002Fstrong> - Higher levels have higher chance of gaining psychic immunity. Activates at level 5 with 10% chance, up to 80% chance at level 10. Psychic immunity is removed when elite enhancements are removed.\u003C\u002Fli>\u003C\u002Ful>\r\n\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002Fa23geAV.png\" alt=\"\" loading=\"lazy\">\r\n        \u003Cstrong>Although enemies have bleed rate reduction, this is to offset increased bleeding from wound merging mechanics. Players can still capture high-level enemies through bleeding. Of course, if enemies don't have psychic immunity, you can also use the psychic shock lance.\u003C\u002Fstrong>\r\n\r\n\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F6VfRjO5.png\" alt=\"\" loading=\"lazy\">\r\n\r\n        \u003Ch3>Mod Settings\u003C\u002Fh3>\r\n        \u003Cul>\u003Cli>\u003Cstrong>Compression Ratio\u003C\u002Fstrong> - Adjust raid point compression level (range: 1%-100%, default: 33%)\u003C\u002Fli>\u003Cli>\u003Cstrong>Minimum Raid Points\u003C\u002Fstrong> - Only raids exceeding this value will be compressed (default: 500)\u003C\u002Fli>\u003Cli>\u003Cstrong>Raid Multiplier\u003C\u002Fstrong> - Optional raid strength multiplier adjustment. This multiplier multiplies with storyteller's raid scale.\u003C\u002Fli>\u003Cli>\u003Cstrong>Display Equivalent Raid Scale\u003C\u002Fstrong> - Shows equivalent raid scale and compressed enemy count.\u003C\u002Fli>\u003Cli>\u003Cstrong>Enhancement Toggle\u003C\u002Fstrong> - Can toggle whether enemies can have these special enhancements. If you find certain traits overpowered.\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>CE Compatibility\u003C\u002Fh3>\r\n\r\nIn CE environment, armor will be adjusted accordingly, and suppression resistance will be provided based on level.",251,[24,25,26,27,28],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17874877370711001527\u002F20373548DE76A3FB294F1254B2ADD2CD3AB74187\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12851859775145111194\u002FCCF2B9425A15028F053A2C71C8F1897E9CD586E4\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13007167500556957431\u002F5892B84441FA07DE8886299FC96A8F716C650E82\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12834737608466013372\u002F334ACDC004C25F2291795AC385B38186E3CB50DA\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9292350826916889585\u002F20FE030CE185063EB147FD68895DAD748DD3D32F\u002F",[],null,[32,45,57,69],{"id":33,"slug":34,"name":35,"shortDescription":36,"author":8,"workshopUrl":37,"imageKey":10,"thumbnailUrl":38,"packageId":39,"category":13,"tags":40,"downloadCount":41,"rating":42,"publishedAt":43,"updatedAt":44},"fe5ffe58-53df-4a30-8545-166319916bdc","universal-blueprints-dms-pack","Universal Blueprints DMS Pack","Universal Blueprints The Dead Man's Switch Pack 12 new blueprints for The Dead Man's Switch-related structures and one Odyssey spaceship blueprint have been added.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3591185302","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10247264616127708184\u002FA254810C6FA5F2D0C88C53F1CBB542E342727B42\u002F","trigger.universalblueprints.dms",[15,16],10380,5,"2025-10-21T19:19:51.0000000Z","2026-03-14T01:01:42.0000000Z",{"id":46,"slug":47,"name":48,"shortDescription":49,"author":8,"workshopUrl":50,"imageKey":10,"thumbnailUrl":51,"packageId":52,"category":13,"tags":53,"downloadCount":54,"rating":18,"publishedAt":55,"updatedAt":56},"371fdd01-e26b-4d7b-93cc-038c8b452804","universal-blueprints","Universal Blueprints","Universal Blueprints - The Ultimate Base Building Tool I.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3540066516","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9731312317408185972\u002F8DD53F87A5B2F67A378CD245FD37631B236B0725\u002F","trigger.universalblueprints",[15,16],92664,"2025-08-02T05:18:50.0000000Z","2026-07-01T02:41:09.0000000Z",{"id":58,"slug":59,"name":60,"shortDescription":61,"author":8,"workshopUrl":62,"imageKey":10,"thumbnailUrl":63,"packageId":64,"category":13,"tags":65,"downloadCount":66,"rating":67,"publishedAt":68,"updatedAt":68},"9fca183c-1d54-4c92-9744-b10fe7f7ea77","ub十字的基地分享","[UB]十字的基地分享","这里包含了5张基地地图，是使用全部导出模式导出的地图。每个基地都至少使用了40多个建筑mod，必须全部安装才能完整放下。 全部导出模式，包含了角色和存储区等数据，必须使用上帝模式放置，才能看到全部内容， 本来希望做成一个大型包的，结果模组数量实在太多了，我分享出来，如果你们有耐心一个个加上模组，应该可以体验一下。 所有蓝图都在‘基地蓝图’分类下.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3601368319","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17622648777538038895\u002FB1B1ECD8303C3A2194A9C457CD18D627220DC9B0\u002F","trigger.universalblueprints.shizidejidi",[15,16],1095,4.8,"2025-11-07T17:28:10.0000000Z",{"id":70,"slug":71,"name":72,"shortDescription":73,"author":8,"workshopUrl":74,"imageKey":10,"thumbnailUrl":75,"packageId":76,"category":77,"tags":78,"downloadCount":79,"rating":42,"publishedAt":80,"updatedAt":81},"25da9ad2-fb8f-4f10-8da8-4de157f2cafb","dms-mech-auto-equip","DMS: Mech Auto-Equip","The Dead Man's Switch: DMS — Mech Auto-Equip Overview To make The Dead Man’s Switch more enjoyable, this patch focuses on balance and QoL while preserving the original style.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3604474540","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15168034454468588161\u002F69C9EC572004142892CC67E853D6B53D9999653E\u002F","trigger.dms.mechweapons.autoequip","combat",[15,16],19987,"2025-11-12T17:24:26.0000000Z","2026-03-23T12:34:14.0000000Z",[83,101,114,127],{"id":84,"slug":85,"name":86,"shortDescription":87,"author":88,"workshopUrl":89,"imageKey":10,"thumbnailUrl":90,"packageId":91,"category":13,"tags":92,"downloadCount":98,"rating":18,"publishedAt":99,"updatedAt":100},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,16,93,94,95,96,97],"1.5","1.4","1.3","1.2","1.1",2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":102,"slug":103,"name":104,"shortDescription":105,"author":106,"workshopUrl":107,"imageKey":10,"thumbnailUrl":108,"packageId":109,"category":13,"tags":110,"downloadCount":111,"rating":18,"publishedAt":112,"updatedAt":113},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,93,94,16],1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z",{"id":115,"slug":116,"name":117,"shortDescription":118,"author":119,"workshopUrl":120,"imageKey":10,"thumbnailUrl":121,"packageId":122,"category":13,"tags":123,"downloadCount":124,"rating":42,"publishedAt":125,"updatedAt":126},"7e30d916-26de-4df5-b488-bc6016b94967","smarter-construction","Smarter Construction","Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.","Hultis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2202185773","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1485579161693749136\u002FDAC8E9DDF6F2DBE278495305E1327BAE842FD14D\u002F","dhultgren.smarterconstruction",[15,97,96,93,94,95,16],1457892,"2020-08-19T08:37:24.0000000Z","2026-08-07T19:16:09.0000000Z",{"id":128,"slug":129,"name":130,"shortDescription":131,"author":106,"workshopUrl":132,"imageKey":10,"thumbnailUrl":133,"packageId":134,"category":13,"tags":135,"downloadCount":136,"rating":18,"publishedAt":137,"updatedAt":138},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,16,93,94],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",[140,155,168,170],{"id":141,"slug":142,"name":143,"shortDescription":144,"author":145,"workshopUrl":146,"imageKey":10,"thumbnailUrl":147,"packageId":148,"category":149,"tags":150,"downloadCount":152,"rating":18,"publishedAt":153,"updatedAt":154},"073e4430-8fab-49ec-83e9-3b618e49af18","simple-sidearms","Simple sidearms","With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.","PeteTimesSix","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=927155256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F834701066133518030\u002F96C2222A5314548B51736EB7396FD7FC613FEA60\u002F","petetimessix.simplesidearms","weapons",[15,16,93,94,95,96,97,151],"1.0",1610700,"2017-05-16T20:02:32.0000000Z","2025-08-13T07:07:16.0000000Z",{"id":156,"slug":157,"name":158,"shortDescription":159,"author":160,"workshopUrl":161,"imageKey":10,"thumbnailUrl":162,"packageId":163,"category":13,"tags":164,"downloadCount":165,"rating":18,"publishedAt":166,"updatedAt":167},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,151,97,96,93,94,95],1343473,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",{"id":102,"slug":103,"name":104,"shortDescription":105,"author":106,"workshopUrl":107,"imageKey":10,"thumbnailUrl":108,"packageId":109,"category":13,"tags":169,"downloadCount":111,"rating":18,"publishedAt":112,"updatedAt":113},[15,93,94,16],{"id":171,"slug":172,"name":173,"shortDescription":174,"author":175,"workshopUrl":176,"imageKey":10,"thumbnailUrl":177,"packageId":178,"category":13,"tags":179,"downloadCount":181,"rating":18,"publishedAt":182,"updatedAt":183},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,16,93,94,95,96,97,151,180],"0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z"]