[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-elosths-qualified-work":3,"mods-more-author-elosths-qualified-work":27,"mods-more-category-elosths-qualified-work":79,"mods-similar-elosths-qualified-work":139},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":25,"kofiUrl":26,"patreonUrl":26},"1cf674a5-b0f8-440f-a90a-3d2f672c8905","elosths-qualified-work","Elosth's Qualified Work","A work system extension focused on separating regular work from work best left to skilled specialists.","Elosth","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3772606905","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10823267951159108022\u002FFD26D53BD944271D4D49104B56C39A3283C6824D\u002F","workshop.3772606905","management",[15,16],"mod","1.6",67,0,"2026-07-27T07:59:57.0000000Z","2026-08-08T19:32:30.0000000Z","\u003Cp>A work system extension focused on separating regular work from work best left to skilled specialists.\r\u003Cbr>\r\u003Cbr>Adds per-pawn work restrictions, accessible through a new main tab, \"Qualified Work.\" You can set pawns to perform both qualified and unqualified work (vanilla behavior, no restrictions), only unqualified work, or only qualified work. The new tab mimics the vanilla Work tab. You can mass-change restrictions by clicking a work type title while holding Shift.\r\u003Cbr>\r\u003Cbr>Optional dependency. \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3772606781\" target=\"_blank\" rel=\"noopener noreferrer\">Universal Work Tab\u003C\u002Fa>. With it, mechanoids and Automatons from Asimov are supported; otherwise, only humanlike pawns are affected.\r\u003Cbr>\r\u003Cbr>\u003Ch3>What is qualified work?\u003C\u002Fh3>\r\u003Cbr>  \u003Cstrong>Bills.\u003C\u002Fstrong> Any bill that produces quality items is considered qualified work. Any surgery that has a death chance higher than 1% or a low surgery success factor is considered qualified work.\r\u003Cbr>\r\u003Cbr>  \u003Cstrong>Construction.\u003C\u002Fstrong> Any stuffable building whose building material costs more than $5 per unit of volume (jade and above) or has a market value higher than $150 (a battery, for example) or can have quality is considered qualified work. If you want me to expose those hardcoded thresholds as mod options, just ask.\r\u003Cbr>\r\u003Cbr>  \u003Cstrong>Tending.\u003C\u002Fstrong> Non-emergent tending is considered qualified work. Self-tending is unaffected. I wanted this because hospitality pawns with blood rot quite often die because of rookie doctors. This can be disabled in the Mod Options.\r\u003Cbr>\r\u003Cbr>  \u003Cstrong>Cooking.\u003C\u002Fstrong> Any bill that produces anything that can be accidentally poisoned by a cook is considered qualified work. This can be disabled in the Mod Options.\r\u003Cbr>\r\u003Cbr>\u003Ch3>Performance\u003C\u002Fh3>\r\u003Cbr>Almost everything that can be cached is cached, which means the performance impact is minimal. It's not free, but I believe it's unlikely to be a problem. The impact scales with the number of pawns and bills in your colony.\r\u003Cbr>\r\u003Cbr>\u003Ch3>Compatibility notes\u003C\u002Fh3>\r\u003Cbr>\r\u003Cbr>It should work with non-vanilla work types as well as with mods that reorganize work types ( Complex Jobs). Let me know if it causes any issues with those, as I didn't test it thoroughly.\r\u003Cbr>\r\u003Cbr>\u003Ch3>Q\u002FA\u003C\u002Fh3>\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Can it be added\u002Fremoved mid-game?\u003C\u002Fstrong>\r\u003Cbr>Adding: yes. Removing: less likely. I've coded it cleanly, so it shouldn't cause problems. Draft your pawns before removing it.\u003C\u002Fp>",1,[24],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11425329325755821630\u002F6D23C7E37537F3672770094A0261512FF2CAD188\u002F",[],null,[28,41,54,66],{"id":29,"slug":30,"name":31,"shortDescription":32,"author":8,"workshopUrl":33,"imageKey":10,"thumbnailUrl":34,"packageId":35,"category":13,"tags":36,"downloadCount":37,"rating":38,"publishedAt":39,"updatedAt":40},"722100c7-8af6-4154-bb7b-45cdb5c6e7a0","elosths-pawn-presets","Elosth's Pawn Presets","This mod adds pawn presets, letting you apply selected features to pawns.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3719680719","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16570780103102276736\u002F4958AEFCEB784C3244F618471858FD14FACE67D9\u002F","elosth.pawnpresets",[15,16],756,5,"2026-05-04T06:10:43.0000000Z","2026-07-02T10:56:25.0000000Z",{"id":42,"slug":43,"name":44,"shortDescription":45,"author":8,"workshopUrl":46,"imageKey":10,"thumbnailUrl":47,"packageId":48,"category":13,"tags":49,"downloadCount":50,"rating":51,"publishedAt":52,"updatedAt":53},"0f7a9abe-b080-4391-9cd3-a153ab338ce9","gene-leech-symbiont","Gene Leech Symbiont","This mod adds a separate xenogenetic progression that doesn't interfere with the vanilla one.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3778535757","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17803308215729928296\u002F6C80BE07012F2C411B50CFF43DFBB58096D1C9A7\u002F","workshop.3778535757",[15,16],61,4,"2026-08-06T09:47:05.0000000Z","2026-08-15T10:31:52.0000000Z",{"id":55,"slug":56,"name":57,"shortDescription":58,"author":8,"workshopUrl":59,"imageKey":10,"thumbnailUrl":60,"packageId":61,"category":13,"tags":62,"downloadCount":63,"rating":38,"publishedAt":64,"updatedAt":65},"ac8571e6-ba31-409d-be75-5a34c469f7bc","elosths-macromanagement","Elosth's Macromanagement","A collection of features that reduce micromanagement.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3737251173","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14843549313201243959\u002FBDB129A13BD7B56E8233226C7EECE0B37A3883B9\u002F","elosth.macromanagement",[15,16],1043,"2026-06-02T04:53:01.0000000Z","2026-08-08T10:27:03.0000000Z",{"id":67,"slug":68,"name":69,"shortDescription":70,"author":8,"workshopUrl":71,"imageKey":10,"thumbnailUrl":72,"packageId":73,"category":74,"tags":75,"downloadCount":76,"rating":18,"publishedAt":77,"updatedAt":78},"44322c43-06fc-4daa-8382-6e2b23496d7a","elosths-stockpiles","Elosth's Stockpiles","Opinionated stockpile creation options.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3772607000","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14164657090225016575\u002FC7690FF74CB6F81AF9193D40574C796C0D13FEA1\u002F","workshop.3772607000","storage",[15,16],32,"2026-07-27T08:16:55.0000000Z","2026-08-23T04:52:55.0000000Z",[80,100,113,126],{"id":81,"slug":82,"name":83,"shortDescription":84,"author":85,"workshopUrl":86,"imageKey":10,"thumbnailUrl":87,"packageId":88,"category":13,"tags":89,"downloadCount":96,"rating":97,"publishedAt":98,"updatedAt":99},"54ff6b67-f141-4816-822f-ad10a2fab1b0","hugslib","HugsLib","This is a library that provides shared functionality for other mods.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=818773962","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F103978299280169442\u002FA67F10574269C336608796DAF2A6ECF3B96B0F59\u002F","unlimitedhugs.hugslib",[15,90,91,92,93,94,95,16],"1.0","1.1","1.2","1.5","1.4","1.3",3393497,4.9,"2016-12-15T17:06:09.0000000Z","2025-07-13T19:18:38.0000000Z",{"id":101,"slug":102,"name":103,"shortDescription":104,"author":105,"workshopUrl":106,"imageKey":10,"thumbnailUrl":107,"packageId":108,"category":13,"tags":109,"downloadCount":110,"rating":97,"publishedAt":111,"updatedAt":112},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,90,91,92,93,94,95],1343473,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",{"id":114,"slug":115,"name":116,"shortDescription":117,"author":118,"workshopUrl":119,"imageKey":10,"thumbnailUrl":120,"packageId":121,"category":13,"tags":122,"downloadCount":123,"rating":38,"publishedAt":124,"updatedAt":125},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,91,92,93,94,95],1818868,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":127,"slug":128,"name":129,"shortDescription":130,"author":131,"workshopUrl":132,"imageKey":10,"thumbnailUrl":133,"packageId":134,"category":13,"tags":135,"downloadCount":136,"rating":97,"publishedAt":137,"updatedAt":138},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,16,93,94,95,92,91],2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",[140,154,166,180],{"id":141,"slug":142,"name":143,"shortDescription":144,"author":145,"workshopUrl":146,"imageKey":10,"thumbnailUrl":147,"packageId":148,"category":149,"tags":150,"downloadCount":151,"rating":97,"publishedAt":152,"updatedAt":153},"8d090d59-2cfe-47c1-b614-5142934c7f92","vanilla-furniture-expanded-art","Vanilla Furniture Expanded - Art","1.2 (29\u002F08\u002F2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14\u002F08\u002F2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1968134023","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14421122138136305136\u002FA44DCA1D04BD8436E00FA7B0A67850DDC506F37F\u002F","vanillaexpanded.vfeart","furniture",[15,16,93,94],1420960,"2020-01-13T14:23:34.0000000Z","2026-03-20T19:21:13.0000000Z",{"id":155,"slug":156,"name":157,"shortDescription":158,"author":145,"workshopUrl":159,"imageKey":10,"thumbnailUrl":160,"packageId":161,"category":149,"tags":162,"downloadCount":163,"rating":97,"publishedAt":164,"updatedAt":165},"6440285d-08ba-4767-81ff-dbb3e796f628","vanilla-furniture-expanded-production","Vanilla Furniture Expanded - Production","1.1.0 (24\u002F02\u002F2020): We are now 1.1 compatible. 1.0.2 (05\u002F10\u002F2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04\u002F10\u002F2019): Fixed the bills not being worked. 1.0.0 (04\u002F10\u002F2019): Release This module is a part of Vanilla Fur","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1880253632","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13641350758078043794\u002FD1D88F9BE584D54AF0680B418135DE55D60B08DA\u002F","vanillaexpanded.vfeproduction",[15,93,94,16],1595475,"2019-10-04T15:36:52.0000000Z","2025-06-30T11:07:32.0000000Z",{"id":167,"slug":168,"name":169,"shortDescription":170,"author":171,"workshopUrl":172,"imageKey":10,"thumbnailUrl":173,"packageId":174,"category":175,"tags":176,"downloadCount":177,"rating":97,"publishedAt":178,"updatedAt":179},"073e4430-8fab-49ec-83e9-3b618e49af18","simple-sidearms","Simple sidearms","With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.","PeteTimesSix","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=927155256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F834701066133518030\u002F96C2222A5314548B51736EB7396FD7FC613FEA60\u002F","petetimessix.simplesidearms","weapons",[15,16,93,94,95,92,91,90],1610700,"2017-05-16T20:02:32.0000000Z","2025-08-13T07:07:16.0000000Z",{"id":181,"slug":182,"name":183,"shortDescription":184,"author":185,"workshopUrl":186,"imageKey":10,"thumbnailUrl":187,"packageId":188,"category":13,"tags":189,"downloadCount":190,"rating":97,"publishedAt":191,"updatedAt":192},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,93,94,95,92,91,90],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z"]