[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-empire-landmark-bonuses":3,"mods-more-author-empire-landmark-bonuses":25,"mods-more-category-empire-landmark-bonuses":81,"mods-similar-empire-landmark-bonuses":137},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":19,"description":20,"ratingCount":21,"version":10,"gameVersion":10,"images":22,"videos":23,"kofiUrl":24,"patreonUrl":24},"327ebf76-aa43-42bd-aa00-5e0b7e49456e","empire-landmark-bonuses","Empire: Landmark Bonuses","This mod implements support for the Landmarks system that was introduced with Odyssey to apply unique stat boosts to any settlement that's placed on a landmark.","Rob The Robot Guard","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3713914599","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14591279268485428875\u002F06B89F1CBBC8EF66735BB5AB86D2273B3149C949\u002F","robtherobotguard.empirelandmarkssupport","management",[15,16],"mod","1.6",714,4.7,"2026-04-25T14:43:55.0000000Z","\u003Cp>This mod implements support for the Landmarks system that was introduced with Odyssey to apply unique stat boosts to any settlement that's placed on a landmark.\r\u003Cbr>\r\u003Cbr>This mod supports all the core Odyssey landmarks plus a few additional popular mods as well.\r\u003Cbr>\r\u003Cbr>This mod took quite some time to make since there were a huge amount of patches i needed to write.\r\u003Cbr>No joke this took quite a while. But its done now.\r\u003Cbr>\r\u003Cbr>Additional Mod Support:\r\u003Cbr>- \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1841354677\" target=\"_blank\" rel=\"noopener noreferrer\"> Alpha Biomes: \u003C\u002Fa> adds resource bonuses for Alpha Biomes tile mutators.\r\u003Cbr>- \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3656316229\" target=\"_blank\" rel=\"noopener noreferrer\"> Vanilla Landmarks Expanded: \u003C\u002Fa> adds resource bonuses for all VLE landmarks and tile mutators.\r\u003Cbr>\r\u003Cbr>Save support:\r\u003Cbr>\r\u003Cbr>Mid-save: Yes but bare in mind that any settlements you placed before adding this mod will have their stats slightly change.\r\u003Cbr>\r\u003Cbr>Remove Mid-save: Yes but settlement stats will change after removal\r\u003Cbr>\r\u003Cbr>Feel free to check out some of my other Empire Mods:\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3021292842\" target=\"_blank\" rel=\"noopener noreferrer\"> Empire Extra Buildings \u003C\u002Fa> \r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3713254057\" target=\"_blank\" rel=\"noopener noreferrer\"> Empire Extra Biome Support \u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>This is a table that contains all of the landmark stats:\r\u003Cbr>https:\u002F\u002Fcodeberg.org\u002FRobTheRobotGuard\u002FEmpire-Landmarks-Supports\u002Fsrc\u002Fbranch\u002Fmain\u002Flandmark_resource_modifiers.md\u003C\u002Fp>",19,[],[],null,[26,41,55,68],{"id":27,"slug":28,"name":29,"shortDescription":30,"author":8,"workshopUrl":31,"imageKey":10,"thumbnailUrl":32,"packageId":33,"category":13,"tags":34,"downloadCount":37,"rating":38,"publishedAt":39,"updatedAt":40},"62a6c315-6814-41c7-ac52-7321b1e8f8b2","team-fortress-2-sandvich","Team Fortress 2 Sandvich","1.6 Compatible \"Some people think they can outsmart me. Maybe... maybe. I have yet to meet one that can outsmart bullet.\" -Heavy 2007 New update now with better support thanks to TurtleShroom Don't worry you don't have to become Neo to use this mod. This Mod adds The Team Fortres","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3015927258","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2056508073725084506\u002FEBF015DD3773C1611E807EA63D150838CD5B7D3F\u002F","robtrg.tf2.sandvich",[15,35,36,16],"1.5","1.4",248,3.4,"2023-08-06T14:51:33.0000000Z","2025-06-11T16:52:25.0000000Z",{"id":42,"slug":43,"name":44,"shortDescription":45,"author":8,"workshopUrl":46,"imageKey":10,"thumbnailUrl":47,"packageId":48,"category":49,"tags":50,"downloadCount":51,"rating":52,"publishedAt":53,"updatedAt":54},"7185794b-8818-48a2-be3d-ce2360cc7650","consistent-mech-textures","Consistent Mech Textures","1.6 Ready Overview A simple mod that makes it so that mechanoids will always use the same set of textures no matter if their made by the player or spawned by Randy, they will always use the same base texture. Player made mechs retain their markings if there are textures for that","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3431802353","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9993863899943488523\u002F77D5DC2ECC3EB6CE89038B39C7311F213ACB26F3\u002F","robtrg.consistantmechtextures","combat",[15,16,35],1704,4,"2025-02-21T23:32:57.0000000Z","2025-06-11T16:46:32.0000000Z",{"id":56,"slug":57,"name":58,"shortDescription":59,"author":8,"workshopUrl":60,"imageKey":10,"thumbnailUrl":61,"packageId":62,"category":63,"tags":64,"downloadCount":65,"rating":18,"publishedAt":66,"updatedAt":67},"60e99ac1-086a-4650-a7f7-27d305c921ce","team-fortress-2-sentry-gun","Team Fortress 2 sentry gun","Fully Compatible with 1.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3009271505","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2056506805853406371\u002F28EC00D4FEF284B80903C11E2A03DE6CED2D4D7E\u002F","robtrg.tf2.sentry","weapons",[15,16,35,36],1318,"2023-07-24T18:26:12.0000000Z","2025-06-11T16:42:48.0000000Z",{"id":69,"slug":70,"name":71,"shortDescription":72,"author":8,"workshopUrl":73,"imageKey":10,"thumbnailUrl":74,"packageId":75,"category":13,"tags":76,"downloadCount":77,"rating":78,"publishedAt":79,"updatedAt":80},"d798b981-742d-4112-b2b4-7e762bd3eeec","empire-progressive-buildings","Empire Progressive Buildings","This mod now supports 13 other languages Adds new settlement buildings to Empire Refactored.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3768510883","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9808709896958826991\u002FF7C18987A2A04E238A285BADE99BFE2FA547E87D\u002F","robtrg.empireprogressivebuildings",[15,16],515,5,"2026-07-20T16:30:12.0000000Z","2026-08-30T11:23:15.0000000Z",[82,100,112,124],{"id":83,"slug":84,"name":85,"shortDescription":86,"author":87,"workshopUrl":88,"imageKey":10,"thumbnailUrl":89,"packageId":90,"category":13,"tags":91,"downloadCount":96,"rating":97,"publishedAt":98,"updatedAt":99},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,16,35,36,92,93,94,95],"1.3","1.2","1.1","1.0",2607665,4.9,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",{"id":101,"slug":102,"name":103,"shortDescription":104,"author":87,"workshopUrl":105,"imageKey":10,"thumbnailUrl":106,"packageId":107,"category":13,"tags":108,"downloadCount":109,"rating":97,"publishedAt":110,"updatedAt":111},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,16,35,36],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":113,"slug":114,"name":115,"shortDescription":116,"author":87,"workshopUrl":117,"imageKey":10,"thumbnailUrl":118,"packageId":119,"category":13,"tags":120,"downloadCount":121,"rating":97,"publishedAt":122,"updatedAt":123},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[15,16,35,36],1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z",{"id":125,"slug":126,"name":127,"shortDescription":128,"author":129,"workshopUrl":130,"imageKey":10,"thumbnailUrl":131,"packageId":132,"category":13,"tags":133,"downloadCount":134,"rating":97,"publishedAt":135,"updatedAt":136},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,94,93,35,36,92],2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",[138,151,153,166],{"id":139,"slug":140,"name":141,"shortDescription":142,"author":143,"workshopUrl":144,"imageKey":10,"thumbnailUrl":145,"packageId":146,"category":13,"tags":147,"downloadCount":148,"rating":78,"publishedAt":149,"updatedAt":150},"7e30d916-26de-4df5-b488-bc6016b94967","smarter-construction","Smarter Construction","Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.","Hultis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2202185773","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1485579161693749136\u002FDAC8E9DDF6F2DBE278495305E1327BAE842FD14D\u002F","dhultgren.smarterconstruction",[15,94,93,35,36,92,16],1457892,"2020-08-19T08:37:24.0000000Z","2026-08-07T19:16:09.0000000Z",{"id":83,"slug":84,"name":85,"shortDescription":86,"author":87,"workshopUrl":88,"imageKey":10,"thumbnailUrl":89,"packageId":90,"category":13,"tags":152,"downloadCount":96,"rating":97,"publishedAt":98,"updatedAt":99},[15,16,35,36,92,93,94,95],{"id":154,"slug":155,"name":156,"shortDescription":157,"author":87,"workshopUrl":158,"imageKey":10,"thumbnailUrl":159,"packageId":160,"category":161,"tags":162,"downloadCount":163,"rating":97,"publishedAt":164,"updatedAt":165},"b28301a1-e063-42f6-9f7f-b4b225fca2d0","vanilla-furniture-expanded-security","Vanilla Furniture Expanded - Security","Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1845154007","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17355445000920293454\u002F4CB4C27BE165F84BEA399A9B3E209F31F4A3F793\u002F","vanillaexpanded.vfesecurity","furniture",[15,16,35,36],1645752,"2019-08-25T16:04:07.0000000Z","2026-06-20T11:36:00.0000000Z",{"id":167,"slug":168,"name":169,"shortDescription":170,"author":171,"workshopUrl":172,"imageKey":10,"thumbnailUrl":173,"packageId":174,"category":13,"tags":175,"downloadCount":177,"rating":97,"publishedAt":178,"updatedAt":179},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,16,35,36,92,93,94,95,176],"0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z"]