[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-epoe-forked-expanded-prosthetics-and-organ-engineering-forked":3,"mods-more-author-epoe-forked-expanded-prosthetics-and-organ-engineering-forked":35,"mods-more-category-epoe-forked-expanded-prosthetics-and-organ-engineering-forked":36,"mods-similar-epoe-forked-expanded-prosthetics-and-organ-engineering-forked":90},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":23,"rating":24,"publishedAt":25,"updatedAt":26,"description":27,"ratingCount":28,"version":10,"gameVersion":10,"images":29,"videos":32,"kofiUrl":34,"patreonUrl":34},"8ce96135-10cb-402f-a27d-3eddbf43ac68","epoe-forked-expanded-prosthetics-and-organ-engineering-forked","EPOE-Forked: Expanded Prosthetics and Organ Engineering - Forked","Originally inspired by Ykara's EPOE, this mod sought to fix the reduntant, downright byzantine lines of code as well as bring the values of most prosthetics back in fold with the vanilla experience.","Victorique","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1949064302","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F766107814102683651\u002F4798C68C4AE924F4D534E63DD4DB8C2CDAB185AC\u002F","vat.epoeforked","medical",[15,16,17,18,19,20,21,22],"mod","1.0","1.1","1.2","1.5","1.4","1.3","1.6",505145,4.9,"2019-12-27T16:14:07.0000000Z","2025-06-13T20:00:30.0000000Z","\u003Cp>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FoF7vHe2.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>Originally inspired by Ykara's EPOE, this mod sought to fix the reduntant, downright byzantine lines of code as well as bring the values of most prosthetics back in fold with the vanilla experience.\r\u003Cbr>\r\u003Cbr>Today, EPOE Forked prides itself with near-impeccable item balance with intricate relations between cost and balance, as well as being written to seamlessly fit into the base game, ensuring only the best experience for its users.\r\u003Cbr>Regularly updated and constantly evolving, EPOE Forked will scratch that super-soldier itch you've been having, while staying true to the vision of the game's creator.\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FWrKXOtl.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Cstrong>\u003Cem>EPOE Forked features the following:\u003C\u002Fem>\u003C\u002Fstrong>\r\u003Cbr>\u003Cul>\u003Cli>70+ new, well-balanced prosthetics, all true to the vanilla format\u003C\u002Fli>\u003Cli>Additional prosthetic tiers, such as the advanced bionic tier that fills gaps in the base game medical system\u003C\u002Fli>\u003Cli>Specific soldier pawn upgrades, aimed at adding more flavour to combat scenarios\u003C\u002Fli>\u003Cli>Organic and instinct optimising nanobots, specifically designed for those pesky Body Purist pawns\u003C\u002Fli>\u003Cli>Engaging AI Persona Core implant that pushes a pawn to his\u002Fher limits, but beware the potential consequences\u003C\u002Fli>\u003Cli>Frameworks for fixing a pawn's illnesses or defects, such as frailty, dementia or alzheimer's disease\u003C\u002Fli>\u003Cli>Synthetic tissue for erasing those nasty scars that make Bob the most unpopular pawn on the Rim\u003C\u002Fli>\u003Cli>Two new orbital ship traders: Prosthesis and Textile trader (An extra way to access synthread and hyperweave)\u003C\u002Fli>\u003Cli>2 work stations that can link with each other and the fabrication workbench for increased efficiency.\u003C\u002Fli>\u003Cli>Flawlessly implemented systems that ensure perfect compatibility with most mods, and open up opportunity for other mod authors to cooperate in the future\u003C\u002Fli>\u003Cli>Disassembling (recycling) of all the abovementioned items as well as other mods' prosthetics, fulfilling your dreams of keeping the Rim a clean place\u003C\u002Fli>\u003Cli>With \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2574315206\" target=\"_blank\" rel=\"noopener noreferrer\">XML Extension\u003C\u002Fa> active in your mod list, unlocks new mod settings to be used.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fdocs.google.com\u002Fspreadsheets\u002Fd\u002F1xZaHNbrRg_4vl6HeRlmTmvFfIB1cjUtCGhg8wjtXISk\u002Fedit#gid=0\" target=\"_blank\" rel=\"noopener noreferrer\">Prosthesis\u002FBionic mod comparison spreadsheet for RimWorld 1.5\u003C\u002Fa>\r\u003Cbr> Those and many more, all at the click of a single button.\r\u003Cbr> The list is ever-expanding, as the mod is actively being worked on and new ideas are being developed.\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FHsSqcBG.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Cstrong>\u003Cem>There are additional modules to further customise the mod, courtesy of Tarojun:\u003C\u002Fem>\u003C\u002Fstrong>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2008970276\" target=\"_blank\" rel=\"noopener noreferrer\"> Royalty DLC Expansion \u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2008993275\" target=\"_blank\" rel=\"noopener noreferrer\"> Remove workbench module\u003C\u002Fa>**\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2024880102\" target=\"_blank\" rel=\"noopener noreferrer\"> Direct Crafting ONLY module \u003C\u002Fa>**\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2024879910\" target=\"_blank\" rel=\"noopener noreferrer\"> Normal Crafting + Direct Crafting module \u003C\u002Fa>**\r\u003Cbr>\r\u003Cbr>** If you have  \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2574315206\" target=\"_blank\" rel=\"noopener noreferrer\">XML Extension\u003C\u002Fa> mod, you do not need these in your mod list, as the new options provided will have them as an inbuilt setting to toggle.\r\u003Cbr>XML Extensions menu are accessed in Options, in a button directly below your normal Mod Settings button, named \"More Mod Settings\".\r\u003Cbr>\r\u003Cbr>\u003Cstrong>\u003Cem>Textures\u003C\u002Fem>\u003C\u002Fstrong>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2563023736\" target=\"_blank\" rel=\"noopener noreferrer\">Scorpio's Fixes 'n Texture Pack\u003C\u002Fa> by Scorpio, containing textures for the workbenches.\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2616058883\" target=\"_blank\" rel=\"noopener noreferrer\">EPOE retexture \u003C\u002Fa> by jeonggihun, for workbench, MA-AI Chip and unfinished prosthesis textures.\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FXg9GOiZ.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Cstrong>\u003Cem>Tarojun - Lead programmer\u003C\u002Fem>\u003C\u002Fstrong>\r\u003Cbr>\u003Cstrong>\u003Cem>Aurani - Github and Rimworld Discord PR manager, tester\u003C\u002Fem>\u003C\u002Fstrong>\r\u003Cbr>\u003Cstrong>\u003Cem>Victorique - Brand manager, design and balance lead\u003C\u002Fem>\u003C\u002Fstrong>\r\u003Cbr>\r\u003Cbr>\u003Cstrong>\u003Cem>Contributors and special mentions go to:\u003C\u002Fem>\u003C\u002Fstrong>\r\u003Cbr>\r\u003Cbr>dninemfive - Author of the EPOE Replacement Expansion and this mod's first supporter\r\u003Cbr>Leafzxg - Chinese translation contributor\r\u003Cbr>Erdnussbrot - German translation contributor\r\u003Cbr>Imranfish - Author of \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2574315206\" target=\"_blank\" rel=\"noopener noreferrer\">XML Extensions\u003C\u002Fa>, which has allowed us additional tools to create mod settings.\r\u003Cbr>Midworld Expanded Team - This team of mods kindly provided a more up to date texture for all the prosthetic items. You may check out their one of their projects \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2471436881\" target=\"_blank\" rel=\"noopener noreferrer\">here on this link!\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FKmDXzxk.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Cu>Unable to equip gloves\u002Fboots when having both bionic arms\u002Flegs\u003C\u002Fu>\r\u003Cbr>This is a vanilla issue in how it classes added body parts. How it works is anything below the attached part is classified as removed. When it comes to equipping apparels, such as the gloves as an example, when you have both bionic arms, the game no longer consider the colonist having hands, resulting in it not able to equip them. Of course, by the logic stand point, they do have hands.\r\u003Cbr>Use this mod: \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2739055353\" target=\"_blank\" rel=\"noopener noreferrer\">Prosthetic No Missing Body Parts\u003C\u002Fa>. This will solve your problem.\r\u003Cbr>\r\u003Cbr>\u003Cu>I can't add bionic hands\u002Ffoot to my bionic arms\u002Flegs\u003C\u002Fu>\r\u003Cbr>Lore-wise, the bionic leg\u002Farm includes its own hand\u002Ffoot section. You don't add what something already has.\r\u003Cbr>\r\u003Cbr>\u003Cu>How many rib implants can I install into a colonist?\u003C\u002Fu>\r\u003Cbr>You can use one of each type of rib implant together at the same time. This means you are not limited to only being allowed a total of only one single rib implant contrary to popular belief.\r\u003Cbr>\r\u003Cbr>\u003Ch2>Translations:\u003C\u002Fh2>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2021158028\" target=\"_blank\" rel=\"noopener noreferrer\">Chinese Forked Translation\u003C\u002Fa>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2026231230\" target=\"_blank\" rel=\"noopener noreferrer\">Chinese Forked Royalty DLC Translation\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>\u003Ch2> ATTENTION: \u003C\u002Fh2>\r\u003Cbr>\r\u003Cbr>This mod is \u003Cem>not\u003C\u002Fem> compatible with Rah's Bionics and Surgery Expansion or with original EPOE. \r\u003Cbr>If you're wondering if you can add this mod mid-game or remove it from your current colony, fret not, as it can be done without any issues. You're encouraged to keep a backup save in all situations, but we can all but guarantee it won't affect your save.\r\u003Cbr>\r\u003Cbr>Combat Extended have an integrated patch in their mod, therefore this mod is CE Compatible. \r\u003Cbr>We have also added support for the \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1665403571\" target=\"_blank\" rel=\"noopener noreferrer\"> Elite Bionics Framework\u003C\u002Fa>!\r\u003Cbr>\r\u003Cbr>With the use of \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2574315206\" target=\"_blank\" rel=\"noopener noreferrer\">XML Extension\u003C\u002Fa> mod by Imranfish, brand new settings options is unlocked! Make sure to check out this mod!\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2739055353\" target=\"_blank\" rel=\"noopener noreferrer\">Prosthetic No Missing Body Parts\u003C\u002Fa> is a must have mod if you want your colonists to wear gloves and boots like normal when they have both bionic arms or legs.\r\u003Cbr>\r\u003Cbr>If you have Research Reinvented: Stepping Stones - It changes surgery requirements, thus seemingly create the illusion of a bug that prevents installing parts. Go to mod options and disable. Alternatively, get the Penoxycyline research.\r\u003Cbr>\r\u003Cbr>\u003Cstrong>\u003Cem>Don't forget to rate and favourite the mod if you like it!\u003C\u002Fem>\u003C\u002Fstrong>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002Fp7Fv1Z6.gif\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>",3235,[30,31],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F766107814099887846\u002F4798C68C4AE924F4D534E63DD4DB8C2CDAB185AC\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2039606262050629843\u002FDAA7723E8433E49591F08F68712882C5A5B63C37\u002F",[33],"9jM-AFc1qQ0",null,[],[37,50,63,77],{"id":38,"slug":39,"name":40,"shortDescription":41,"author":42,"workshopUrl":43,"imageKey":10,"thumbnailUrl":44,"packageId":45,"category":13,"tags":46,"downloadCount":47,"rating":24,"publishedAt":48,"updatedAt":49},"f0bebd67-69fb-43e5-b0f8-6185247afdd3","medical-training","Medical Training","Updated for 1.6 Should also work for earlier versions. Adds a new workstation: Dissect human corpses (any state) to train medicine skill. Corpses will be destroyed in the process. The workbench is now movable\u002Fminifiable. Balancing Issue As much as I agree the balancing of this mo","Expert Map-Starer L. E.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1214615921","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F867369938045470006\u002FC73169F973879F25DF309E1AA7C93009303203B8\u002F","itchyflea.medicaltraining",[15,16,17,18,19,20,21,22],155870,"2017-11-28T13:02:48.0000000Z","2025-07-14T01:49:14.0000000Z",{"id":51,"slug":52,"name":53,"shortDescription":54,"author":55,"workshopUrl":56,"imageKey":10,"thumbnailUrl":57,"packageId":58,"category":13,"tags":59,"downloadCount":60,"rating":24,"publishedAt":61,"updatedAt":62},"7576ccaf-3bbe-4e80-8999-953cdef3acc2","bionic-icons","Bionic icons","ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside.","AUTOMATIC","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1677616980","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F992387515497429366\u002F424C35D80825FCB9D8A90B0FD4A51E986E8551D2\u002F","automatic.bionicicons",[15,16,17,18,19,20,21,22],1041992,"2019-03-09T12:43:24.0000000Z","2025-06-16T11:19:25.0000000Z",{"id":64,"slug":65,"name":66,"shortDescription":67,"author":68,"workshopUrl":69,"imageKey":10,"thumbnailUrl":70,"packageId":71,"category":13,"tags":72,"downloadCount":73,"rating":74,"publishedAt":75,"updatedAt":76},"2e8e4b43-36d3-4e98-a753-2437c736a066","prosthetic-no-missing-body-parts-continued","Prosthetic No Missing Body Parts (Continued)","Update of iamrespawns mod - Replaced the destructive Harmony prefix with a postfix instead to increase compatibility - Added settings for hand and feet-bionics - Verified working in CE - Added support for Android tiers\u002FAndroid Tiers Reforged.","Mlie","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2739055353","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16970599776714054312\u002F055F43FE601E21D40D48DE2053348C424C65C4DA\u002F","mlie.prostheticnomissingbodyparts",[15,17,18,21,20,19,22],216497,5,"2022-02-01T12:34:13.0000000Z","2026-02-28T20:43:02.0000000Z",{"id":78,"slug":79,"name":80,"shortDescription":81,"author":82,"workshopUrl":83,"imageKey":10,"thumbnailUrl":84,"packageId":85,"category":13,"tags":86,"downloadCount":87,"rating":24,"publishedAt":88,"updatedAt":89},"bb839732-e553-4cee-b9b2-536e1dfe9299","expanded-prosthetics-and-organ-engineering","Expanded Prosthetics and Organ Engineering","Expanded Prosthetics and Organ Engineering - Creating bionic super soldiers since 2015!","Ykara","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=725956940","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1476571328991695116\u002F107280343B6761625AD885786CF272265179100A\u002F","ykara.epoe",[15,16,17,18,21],1164869,"2016-07-16T23:39:52.0000000Z","2021-12-29T22:47:33.0000000Z",[91,105,119,132],{"id":92,"slug":93,"name":94,"shortDescription":95,"author":96,"workshopUrl":97,"imageKey":10,"thumbnailUrl":98,"packageId":99,"category":100,"tags":101,"downloadCount":102,"rating":24,"publishedAt":103,"updatedAt":104},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse","management",[15,19,20,22],1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z",{"id":106,"slug":107,"name":108,"shortDescription":109,"author":110,"workshopUrl":111,"imageKey":10,"thumbnailUrl":112,"packageId":113,"category":100,"tags":114,"downloadCount":115,"rating":116,"publishedAt":117,"updatedAt":118},"8b9d7b31-17f0-4dba-8ebc-e73a519916b8","blueprints","Blueprints","Blueprints allow the quick construction of repetitive rooms\u002Fareas.","Fluffy","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=708455313","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2462978325706971699\u002F39BE7E52E85C79FF74B391839CEE2E1C8FBBE5E3\u002F","fluffy.blueprints",[15,16,17,18,19,20,21],1269908,4.8,"2016-06-22T11:54:55.0000000Z","2024-03-15T19:16:19.0000000Z",{"id":120,"slug":121,"name":122,"shortDescription":123,"author":124,"workshopUrl":125,"imageKey":10,"thumbnailUrl":126,"packageId":127,"category":100,"tags":128,"downloadCount":129,"rating":24,"publishedAt":130,"updatedAt":131},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,22,19,20],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",{"id":133,"slug":134,"name":135,"shortDescription":136,"author":96,"workshopUrl":137,"imageKey":10,"thumbnailUrl":138,"packageId":139,"category":140,"tags":141,"downloadCount":142,"rating":24,"publishedAt":143,"updatedAt":144},"88054928-1acf-41e6-b668-f8a6a5cb514d","vanilla-furniture-expanded-medical-module","Vanilla Furniture Expanded - Medical Module","1.1.1 (21\u002F02\u002F2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20\u002F02\u002F2020): This mod is now 1.1 compatible. 1.0.0a (05\u002F05\u002F2019): Fixed several bugs. 1.0.0 (20\u002F04\u002F2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718191613","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10736821376436063776\u002FFF6C2C3C7194B6DDAF433E3561E0C1E33D08CDFB\u002F","vanillaexpanded.vfemedical","furniture",[15,22,19,20],1580027,"2019-04-20T14:26:01.0000000Z","2025-07-09T19:45:51.0000000Z"]