[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-eternal-biological-immortality":3,"mods-more-author-eternal-biological-immortality":26,"mods-more-category-eternal-biological-immortality":63,"mods-similar-eternal-biological-immortality":121},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"2f4385e0-e781-4cce-a996-c922d58dae1d","eternal-biological-immortality","Eternal — Biological Immortality","Eternal — Biological Immortality Death is never permanent, but it is never free.","Shard","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3681613276","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16742581839121665174\u002FB73E974D668B1E2D2D473C17DEF1F29DE9AB0ACE\u002F","shard.eternal","management",[15,16],"mod","1.6",230,2.7,"2026-03-09T01:45:31.0000000Z","2026-07-14T00:03:17.0000000Z","\u003Ch2>Eternal — Biological Immortality\u003C\u002Fh2>\r\n\r\n\u003Cem>Death is never permanent, but it is never free.\u003C\u002Fem>\r\n\r\nEternal gives your pawns true biological immortality. When an Eternal pawn dies, their corpse is preserved indefinitely. Click the resurrection gizmo to begin healing — missing limbs regrow through four biological phases, injuries heal in parallel, and the pawn returns to life once fully restored. All healing costs nutrition, creating a food debt your colony must repay.\r\n\r\n\u003Chr>\r\n\r\n\u003Ch2>Features\u003C\u002Fh2>\r\n\r\n\u003Ch4>Elixir of Eternity\u003C\u002Fh4>\r\nA craftable serum that grants immortality to any living pawn. Requires Ultra-tier research with three prerequisites and expert crafting skill. Can also appear as a \u003Cstrong>rare quest reward\u003C\u002Fstrong> for wealthy colonies. A confirmation dialog shows your current Eternal count before use.\r\n\r\n\u003Ch4>4-Phase Body Part Regrowth\u003C\u002Fh4>\r\nMissing limbs and organs regenerate through: Initial Formation, Tissue Development, Nerve Integration, and Functional Completion. Each phase is visible and trackable on the health tab.\r\n\r\n\u003Ch4>Population Cap\u003C\u002Fh4>\r\nSet a limit on how many Eternals your colony can sustain. Both living Eternals and corpses being healed count toward the cap. Configurable in mod settings.\r\n\r\n\u003Ch4>Configurable Buffs\u003C\u002Fh4>\r\nToggle and fine-tune the consciousness multiplier and mood bonus for Eternal pawns through the Effects settings tab. Changes apply instantly in-game — no reload needed.\r\n\r\n\u003Ch4>Nutrition Debt\u003C\u002Fh4>\r\nEvery point of healing accumulates food debt (default ratio 250:1). After resurrection, Eternals eat more until the debt is cleared. Lose an arm? Minor cost. Lose everything? Your colony pantry will feel it.\r\n\r\n\u003Ch4>Corpse Preservation\u003C\u002Fh4>\r\nEternal corpses never rot. No rush to resurrect.\r\n\r\n\u003Ch4>Map Protection\u003C\u002Fh4>\r\nTemporary maps (quest sites, encounters) won't close while an Eternal corpse is present. If the map must close, corpses are teleported to your home map automatically.\r\n\r\n\u003Ch4>Caravan Support\u003C\u002Fh4>\r\nEternals who die in caravans can be resurrected while traveling. Work priorities, policies, and schedules are restored on resurrection.\r\n\r\n\u003Ch4>Living Healing\u003C\u002Fh4>\r\nLiving Eternals passively heal injuries and even permanent scars over time.\r\n\r\n\u003Ch4>Fully Configurable\u003C\u002Fh4>\r\nHealing rates, nutrition costs, buff values, population limits, and individual hediff behavior can all be adjusted in mod settings.\r\n\r\n\u003Chr>\r\n\r\n\u003Ch2>How It Works\u003C\u002Fh2>\r\n\r\n\u003Col>\u003Cli>Craft the \u003Cstrong>Elixir of Eternity\u003C\u002Fstrong> at a Fabrication bench (requires \"Eternal Elixir Synthesis\" research) — or find one as a rare quest reward\u003C\u002Fli>\u003Cli>Use the Elixir on a living pawn to grant the Eternal trait\u003C\u002Fli>\u003Cli>When an Eternal dies, their corpse is preserved and a \u003Cstrong>Resurrect Eternal\u003C\u002Fstrong> gizmo appears\u003C\u002Fli>\u003Cli>Click the gizmo to begin healing — the resurrection cost is shown upfront\u003C\u002Fli>\u003Cli>Critical parts regrow in strict order (Neck → Head → Skull → Brain) to prevent death loops\u003C\u002Fli>\u003Cli>All other parts regrow in parallel once their parent parts exist\u003C\u002Fli>\u003Cli>Once fully healed, the pawn resurrects with all work assignments intact\u003C\u002Fli>\u003Cli>The accumulated food debt must be repaid through increased eating\u003C\u002Fli>\u003C\u002Fol>\r\n\r\n\u003Chr>\r\n\r\n\u003Ch2>Compatibility\u003C\u002Fh2>\r\n\r\nEternal includes dedicated patches for:\r\n\r\n\u003Cul>\u003Cli>\u003Cstrong>Odyssey DLC\u003C\u002Fstrong> — Eternals left behind during ship departure safely crash-land\u003C\u002Fli>\u003Cli>\u003Cstrong>Vanilla Genetics Expanded\u003C\u002Fstrong> — Gene-related hediffs interact correctly with healing\u003C\u002Fli>\u003Cli>\u003Cstrong>Save Our Ship 2\u003C\u002Fstrong> — Ship launch compatibility\u003C\u002Fli>\u003Cli>\u003Cstrong>RimImmortal\u003C\u002Fstrong> — Both immortality systems can coexist without conflicts\u003C\u002Fli>\u003C\u002Ful>\r\n\r\nSafe to add to existing saves.\r\n\r\n\u003Chr>\r\n\r\n\u003Ch2>Requirements\u003C\u002Fh2>\r\n\r\n\u003Cul>\u003Cli>RimWorld 1.6\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077\" target=\"_blank\" rel=\"noopener noreferrer\">Harmony\u003C\u002Fa> (must load before Eternal)\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Chr>\r\n\r\n\u003Ch2>Known Limitations\u003C\u002Fh2>\r\n\r\n\u003Cul>\u003Cli>Without the Elixir, the Eternal trait must be assigned manually (dev tools or scenarios)\u003C\u002Fli>\u003Cli>Resurrection requires the corpse to exist (no recovery from total destruction)\u003C\u002Fli>\u003Cli>Heavy food debt can strain colony resources significantly\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Chr>\r\n\r\n\u003Cstrong>If you're enjoying Eternal, please rate, favorite, and give it a thumbs up — it helps other players find it!\u003C\u002Fstrong>\r\n\r\n\u003Chr>\r\n\r\n\u003Ch2>Bug Reports & Contributions\u003C\u002Fh2>\r\n\r\nBug reports and feature requests: \u003Ca href=\"https:\u002F\u002Fgithub.com\u002F0Shard\u002FRimworld-Eternals-Mod\u002Fissues\" target=\"_blank\" rel=\"noopener noreferrer\">GitHub Issues\u003C\u002Fa>\r\nSource code: \u003Ca href=\"https:\u002F\u002Fgithub.com\u002F0Shard\u002FRimworld-Eternals-Mod\" target=\"_blank\" rel=\"noopener noreferrer\">GitHub Repository\u003C\u002Fa>\r\n\r\n\u003Cem>This mod is not associated with, endorsed by, or related to Marvel's \"Eternals\" franchise. The name refers solely to the in-game immortality mechanic.\u003C\u002Fem>",11,[],[],null,[27,40,52],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":13,"tags":35,"downloadCount":37,"rating":38,"publishedAt":39,"updatedAt":39},"e8f5b49c-c45f-47a3-a4c3-bea4722f4340","disable-plant-resting","Disable Plant Resting","Does what it says on the tin.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2834004843","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1852685140582632369\u002F9203045A093BB339608199DE7E10AB17E5646131\u002F","shard.noplantrest",[15,36],"1.3",1885,4.9,"2022-07-11T23:37:51.0000000Z",{"id":41,"slug":42,"name":43,"shortDescription":44,"author":8,"workshopUrl":45,"imageKey":10,"thumbnailUrl":46,"packageId":47,"category":13,"tags":48,"downloadCount":49,"rating":50,"publishedAt":51,"updatedAt":51},"e0ef6a33-3fe8-4907-8173-ab8c8aa9bcc9","psycast-sensitivity-based-ranges","Psycast Sensitivity-based Ranges","Not compatible with Vanilla Psycasts Extended.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2835398827","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1901099090030054151\u002F1D90AFCDF593E7FF84431C100CD1E7D5162E6E70\u002F","shard.psycastrange",[15,36],305,5,"2022-07-15T04:52:19.0000000Z",{"id":53,"slug":54,"name":55,"shortDescription":56,"author":8,"workshopUrl":57,"imageKey":10,"thumbnailUrl":58,"packageId":59,"category":13,"tags":60,"downloadCount":61,"rating":50,"publishedAt":62,"updatedAt":62},"80857dcf-bd6d-428b-9086-d32ccc4829e4","teleport-vision-patch","Teleport Vision Patch","Small patch so that if one of your controlled pawns ends up teleporting into a location without vision, it reveals the area around them.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2836292753","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1901099258527361559\u002F21D9FC76EA692D095CA93A868F29BF8F54CA6212\u002F","shard.teleportvisionpatch",[15,36],248,"2022-07-17T02:58:07.0000000Z",[64,79,94,108],{"id":65,"slug":66,"name":67,"shortDescription":68,"author":69,"workshopUrl":70,"imageKey":10,"thumbnailUrl":71,"packageId":72,"category":13,"tags":73,"downloadCount":76,"rating":38,"publishedAt":77,"updatedAt":78},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[15,16,74,75],"1.5","1.4",1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z",{"id":80,"slug":81,"name":82,"shortDescription":83,"author":84,"workshopUrl":85,"imageKey":10,"thumbnailUrl":86,"packageId":87,"category":13,"tags":88,"downloadCount":91,"rating":38,"publishedAt":92,"updatedAt":93},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,89,90,74,75,36],"1.1","1.2",2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",{"id":95,"slug":96,"name":97,"shortDescription":98,"author":99,"workshopUrl":100,"imageKey":10,"thumbnailUrl":101,"packageId":102,"category":13,"tags":103,"downloadCount":105,"rating":38,"publishedAt":106,"updatedAt":107},"54ff6b67-f141-4816-822f-ad10a2fab1b0","hugslib","HugsLib","This is a library that provides shared functionality for other mods.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=818773962","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F103978299280169442\u002FA67F10574269C336608796DAF2A6ECF3B96B0F59\u002F","unlimitedhugs.hugslib",[15,104,89,90,74,75,36,16],"1.0",3393497,"2016-12-15T17:06:09.0000000Z","2025-07-13T19:18:38.0000000Z",{"id":109,"slug":110,"name":111,"shortDescription":112,"author":113,"workshopUrl":114,"imageKey":10,"thumbnailUrl":115,"packageId":116,"category":13,"tags":117,"downloadCount":118,"rating":38,"publishedAt":119,"updatedAt":120},"2ffbb671-aedc-4e35-9084-1367dcc48d99","interaction-bubbles","Interaction Bubbles","Wouldn't it be great if you could read character interactions?","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1516158345","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1835794279689724818\u002F9E12B4DF24F247D74B368CE56D90528C2B70D3A6\u002F","jaxe.bubbles",[15,74,75,36,16],1796489,"2018-09-18T11:34:38.0000000Z","2025-08-25T17:27:36.0000000Z",[122,134,147,149],{"id":123,"slug":124,"name":125,"shortDescription":126,"author":99,"workshopUrl":127,"imageKey":10,"thumbnailUrl":128,"packageId":129,"category":13,"tags":130,"downloadCount":131,"rating":38,"publishedAt":132,"updatedAt":133},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,104,89,90,74,75,36,16],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":135,"slug":136,"name":137,"shortDescription":138,"author":139,"workshopUrl":140,"imageKey":10,"thumbnailUrl":141,"packageId":142,"category":13,"tags":143,"downloadCount":144,"rating":38,"publishedAt":145,"updatedAt":146},"1a9584d7-34a3-4c7a-89a8-8c4743a4c3c5","jecstools-deprecated","JecsTools [Deprecated]","***This mod is no longer being updated.","Ryoma","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=932008009","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941708627441551739\u002F7869E0281E5AF57B25CC7EBFFF46D64739E8F89A\u002F","jecrell.jecstools",[15,104,89,90,74,75,36],1257043,"2017-05-24T16:20:45.0000000Z","2024-04-08T22:37:53.0000000Z",{"id":95,"slug":96,"name":97,"shortDescription":98,"author":99,"workshopUrl":100,"imageKey":10,"thumbnailUrl":101,"packageId":102,"category":13,"tags":148,"downloadCount":105,"rating":38,"publishedAt":106,"updatedAt":107},[15,104,89,90,74,75,36,16],{"id":150,"slug":151,"name":152,"shortDescription":153,"author":154,"workshopUrl":155,"imageKey":10,"thumbnailUrl":156,"packageId":157,"category":13,"tags":158,"downloadCount":159,"rating":50,"publishedAt":160,"updatedAt":161},"7e30d916-26de-4df5-b488-bc6016b94967","smarter-construction","Smarter Construction","Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.","Hultis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2202185773","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1485579161693749136\u002FDAC8E9DDF6F2DBE278495305E1327BAE842FD14D\u002F","dhultgren.smarterconstruction",[15,89,90,74,75,36,16],1457892,"2020-08-19T08:37:24.0000000Z","2026-08-07T19:16:09.0000000Z"]