[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-exotics-fine-weaponry":3,"mods-more-author-exotics-fine-weaponry":32,"mods-more-category-exotics-fine-weaponry":72,"mods-similar-exotics-fine-weaponry":124},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":23,"rating":24,"publishedAt":25,"updatedAt":26,"description":27,"ratingCount":28,"version":10,"gameVersion":10,"images":29,"videos":30,"kofiUrl":31,"patreonUrl":31},"04752737-07f4-49a5-99bf-7df9f1556ce8","exotics-fine-weaponry","Exotic's Fine Weaponry","Version 3.6 --- 17th of July, 2025: Updated to RimWorld v1.6. -Crossbows and Plasmathrowers still remain for the moment. I haven't had a chance to do a playthrough with Anomaly to make a decision on their future just yet. They may be reworked to fit better with vanilla forms of t","ExoticButts","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1370245387","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F788607800698235459\u002F50A48CBEC3900079EF49D6BAA94E536537DB4021\u002F","eb.fineweaponry","weapons",[15,16,17,18,19,20,21,22],"mod","1.6","1.5","1.4","1.3","1.2","1.1","1.0",4952,4.8,"2018-04-25T18:57:45.0000000Z","2025-07-15T08:11:53.0000000Z","\u003Cp>Version 3.6\r\u003Cbr>---\r\u003Cbr>\r\u003Cbr>17th of July, 2025: Updated to RimWorld v1.6.\r\u003Cbr>-Crossbows and Plasmathrowers still remain for the moment. I haven't had a chance to do a playthrough with Anomaly to make a decision on their future just yet. They may be reworked to fit better with vanilla forms of the same weapons (Nerve Spiker and Incinerator respectively!).\r\u003Cbr>-No other weapon changes at present!\r\u003Cbr>\r\u003Cbr>---\r\u003Cbr>\r\u003Cbr>This mod adds a collection of new, balanced weaponry to the game, with an art style that fits the feel of RimWorld without being excessively stylised. EFW currently adds a host of 16 equippable weapons of all tech levels (up to Spacer) to your arsenal, from humble throwing rocks to miniguns that fire rockets!\r\u003Cbr>\r\u003Cbr>I've intentionally left their details a mystery. Let your own curiosity guide you!\r\u003Cbr>\r\u003Cbr>As always, enjoy! -ExoticButts\r\u003Cbr>\r\u003Cbr>Credit to Leonapp for bits & pieces of debugging assistance.\r\u003Cbr>Features integration with  Proper Shotguns pre-1.3.\r\u003Cbr>\r\u003Cbr>\u003Cstrong>COMPATIBILITY\u003C\u002Fstrong>\r\u003Cbr>Will be compatible with anything that doesn't alter the vanilla Psychic Shock definition or how toxic\u002Fpsychic sensitivity works. \r\u003Cbr>Not compatible with Combat Extended. If someone wishes to make a patch for it, go for it, but please do let me know so I can link it here. If you need ammo ideas, I can provide them.\r\u003Cbr>Works out of the box with Dual Wield; you will have to manually set weapons to be onehanded or twohanded. \u003Cstrong>I may look at making this automatic in future.\u003C\u002Fstrong>\u003C\u002Fp>",59,[],[],null,[33,47,60],{"id":34,"slug":35,"name":36,"shortDescription":37,"author":8,"workshopUrl":38,"imageKey":10,"thumbnailUrl":39,"packageId":40,"category":41,"tags":42,"downloadCount":43,"rating":44,"publishedAt":45,"updatedAt":46},"16d1d7ad-d347-4469-8e30-54fcdc181a17","vanilla-xcom-rimlasers","Vanilla XCOM Rimlasers","16th August 2025: Version 1.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3547305712","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9359491162565897729\u002F6B45ECC90D09CB588E85AA2F4EB44312FCE7166E\u002F","eb.vanillaxcomrimlasers","management",[15,16],286,5,"2025-08-12T05:51:39.0000000Z","2025-08-16T08:45:36.0000000Z",{"id":48,"slug":49,"name":50,"shortDescription":51,"author":8,"workshopUrl":52,"imageKey":10,"thumbnailUrl":53,"packageId":54,"category":41,"tags":55,"downloadCount":56,"rating":57,"publishedAt":58,"updatedAt":59},"9d2e1d33-014c-40c1-8e30-7969b268ecab","exotics-better-crashed-ship-parts","Exotic's Better Crashed Ship Parts","Version: 2.0 17th of July, 2025: Updated for RimWorld v1.6. Preliminary code added for Odyssey's crashed relays, in case they need adjustment. This mod does two things; -Undoes Tynan's change to psychic ship parts in B18+. Now you can acquire AI cores from them as usual; no more","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1239138840","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F918037462606454943\u002F3E6832E1606B7063D1DA1C6D6C7D359741FDF153\u002F","eb.bettercrashedshipparts",[15,22,21,20,17,18,19,16],8771,4.9,"2017-12-22T09:50:24.0000000Z","2025-07-15T07:44:00.0000000Z",{"id":61,"slug":62,"name":63,"shortDescription":64,"author":8,"workshopUrl":65,"imageKey":10,"thumbnailUrl":66,"packageId":67,"category":41,"tags":68,"downloadCount":69,"rating":44,"publishedAt":70,"updatedAt":71},"256e4af7-16ad-4b79-96dd-bf4457eb8027","exotics-eternal-belts","Exotic's Eternal Belts","Version: 1.9 15th of July, 2025: Updated to RimWorld 1.6. --- Fixes the annoyance that is constant belt degradation for belts you're wearing (but not using!) by removing it entirely. Works out of the box with Advanced Shield Belts. Grab it here > Works with Dampening Belts too. G","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1681939108","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1001394715815401483\u002F5BD574D23B7978AE56D863490478425B1955CA3C\u002F","eb.eternalbelts",[15,22,21,20,17,18,19,16],5791,"2019-03-13T20:07:28.0000000Z","2025-07-15T06:45:59.0000000Z",[73,86,99,112],{"id":74,"slug":75,"name":76,"shortDescription":77,"author":78,"workshopUrl":79,"imageKey":10,"thumbnailUrl":80,"packageId":81,"category":13,"tags":82,"downloadCount":83,"rating":57,"publishedAt":84,"updatedAt":85},"6a8f8225-3fe4-4f92-9528-94b30e17e908","where-is-my-weapon10-14","Where is my weapon?[1.0-1.4]","Human re-equip the weapon that equiped before downed when recovering from downed (or fully healing).","76561198094863275","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1539028008","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F940582177274110992\u002FECAC4D17D6AF27D8110BE6DA9F72ED1DD3A28F85\u002F","tammybee.whereismyweapon",[15,22,21,20,18,19],729256,"2018-10-14T14:42:34.0000000Z","2022-10-09T13:07:56.0000000Z",{"id":87,"slug":88,"name":89,"shortDescription":90,"author":91,"workshopUrl":92,"imageKey":10,"thumbnailUrl":93,"packageId":94,"category":13,"tags":95,"downloadCount":96,"rating":57,"publishedAt":97,"updatedAt":98},"5f4894a2-b782-4efa-80a0-24bdfdcc7257","vanilla-persona-weapons-expanded","Vanilla Persona Weapons Expanded","Check Change notes. Vanilla Persona Weapons Expanded is a mod that makes persona weapons a little bit more spicy - but only visually so. It never felt right that such a unique weapon does not actually look that unique - you can meet dozens of imperial royals, and all their person","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2826922787","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15286190991472390579\u002F0168FA62F03CC2FCAA1F775ED16660913468577F\u002F","vanillaexpanded.vpersonaweaponse",[15,16,17,18],551259,"2022-06-27T17:23:59.0000000Z","2026-03-20T19:22:38.0000000Z",{"id":100,"slug":101,"name":102,"shortDescription":103,"author":104,"workshopUrl":105,"imageKey":10,"thumbnailUrl":106,"packageId":107,"category":13,"tags":108,"downloadCount":109,"rating":57,"publishedAt":110,"updatedAt":111},"073e4430-8fab-49ec-83e9-3b618e49af18","simple-sidearms","Simple sidearms","With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.","PeteTimesSix","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=927155256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F834701066133518030\u002F96C2222A5314548B51736EB7396FD7FC613FEA60\u002F","petetimessix.simplesidearms",[15,16,17,18,19,20,21,22],1610700,"2017-05-16T20:02:32.0000000Z","2025-08-13T07:07:16.0000000Z",{"id":113,"slug":114,"name":115,"shortDescription":116,"author":91,"workshopUrl":117,"imageKey":10,"thumbnailUrl":118,"packageId":119,"category":13,"tags":120,"downloadCount":121,"rating":57,"publishedAt":122,"updatedAt":123},"42dbaf30-d410-4325-9ef8-c33ebf01a546","vanilla-weapons-expanded-tribal","Vanilla Weapons Expanded - Tribal","This mod is CE compatible.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2454918552","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18061828004554528716\u002FC757B5075E5293743BB83E1F92A31D8535273A0B\u002F","vanillaexpanded.vwetb",[15,17,18,16],897644,"2021-04-12T11:24:24.0000000Z","2025-07-02T18:14:20.0000000Z",[125,138,150,163],{"id":126,"slug":127,"name":128,"shortDescription":129,"author":91,"workshopUrl":130,"imageKey":10,"thumbnailUrl":131,"packageId":132,"category":133,"tags":134,"downloadCount":135,"rating":57,"publishedAt":136,"updatedAt":137},"a79293eb-776d-403f-83bf-d3a4a4bb2350","vanilla-furniture-expanded-spacer-module","Vanilla Furniture Expanded - Spacer Module","Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2028381079","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18124616375212800877\u002F759A7C4C40E96D9A0548CFB819A377884F20D1EE\u002F","vanillaexpanded.vfespacer","furniture",[15,17,18,16],1305316,"2020-03-20T12:32:59.0000000Z","2025-12-18T13:00:50.0000000Z",{"id":139,"slug":140,"name":141,"shortDescription":142,"author":91,"workshopUrl":143,"imageKey":10,"thumbnailUrl":144,"packageId":145,"category":133,"tags":146,"downloadCount":147,"rating":57,"publishedAt":148,"updatedAt":149},"6440285d-08ba-4767-81ff-dbb3e796f628","vanilla-furniture-expanded-production","Vanilla Furniture Expanded - Production","1.1.0 (24\u002F02\u002F2020): We are now 1.1 compatible. 1.0.2 (05\u002F10\u002F2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04\u002F10\u002F2019): Fixed the bills not being worked. 1.0.0 (04\u002F10\u002F2019): Release This module is a part of Vanilla Fur","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1880253632","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13641350758078043794\u002FD1D88F9BE584D54AF0680B418135DE55D60B08DA\u002F","vanillaexpanded.vfeproduction",[15,17,18,16],1595475,"2019-10-04T15:36:52.0000000Z","2025-06-30T11:07:32.0000000Z",{"id":151,"slug":152,"name":153,"shortDescription":154,"author":155,"workshopUrl":156,"imageKey":10,"thumbnailUrl":157,"packageId":158,"category":41,"tags":159,"downloadCount":160,"rating":57,"publishedAt":161,"updatedAt":162},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,16,17,18,19,20,21,22],1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",{"id":164,"slug":165,"name":166,"shortDescription":167,"author":168,"workshopUrl":169,"imageKey":10,"thumbnailUrl":170,"packageId":171,"category":41,"tags":172,"downloadCount":173,"rating":57,"publishedAt":174,"updatedAt":175},"3851dbe1-c8c0-4e99-abc6-cc5fc0c1dbd3","hospitality","Hospitality","No longer maintained Note that this mod is no longer maintained by Orion.","Orion","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=753498552","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17554395187834558866\u002F343827474849523088116325825B09C312CE24D3\u002F","orion.hospitality",[15,22,21,20,17,18,19,16],1667700,"2016-08-28T09:00:32.0000000Z","2025-07-29T17:17:09.0000000Z"]