[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-experimental-research-system":3,"mods-more-author-experimental-research-system":29,"mods-more-category-experimental-research-system":83,"mods-similar-experimental-research-system":143},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":27,"kofiUrl":28,"patreonUrl":28},"33b010f3-48ae-4741-a8c1-033ec82b47f0","experimental-research-system","Experimental Research System","Experimental Research System is a complete overhaul of RimWorld’s research progression.","Kovlak_X","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3638351651","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14528288383620470626\u002FED0F2A86D36C7E02BC294A25A5563312E81E6EE8\u002F","kovlakx.experimentalresearch","management",[15,16],"mod","1.6",320,3.5,"2026-01-03T16:37:46.0000000Z","2026-01-04T16:11:49.0000000Z","\u003Cp>Experimental Research System is a complete overhaul of RimWorld’s research progression.\r\u003Cbr>Instead of passive “researching at a table”, technological progress is achieved through hands-on experiments, real materials, and knowledge sources such as books and notes.\r\u003Cbr>\r\u003Cbr>The system is designed to be immersive, flexible, and fully compatible with vanilla and modded research.\r\u003Cbr>\r\u003Cbr>Core Features\r\u003Cbr>Experiment-Based Research\r\u003Cbr>\r\u003Cbr>Research is performed at dedicated experiment benches.\r\u003Cbr>\r\u003Cbr>Multiple bench tiers with different efficiency and safety levels.\r\u003Cbr>\r\u003Cbr>Research progress comes from active experimentation, not abstract work.\r\u003Cbr>\r\u003Cbr>Real Material Consumption\r\u003Cbr>\r\u003Cbr>Experiments consume actual resources and ingredients.\r\u003Cbr>\r\u003Cbr>Supports generic material categories to avoid duplicated or overly strict requirements.\r\u003Cbr>\r\u003Cbr>Each research project defines its own material setup.\r\u003Cbr>\r\u003Cbr>Skill-Based Success\r\u003Cbr>\r\u003Cbr>Success chance and efficiency scale with:\r\u003Cbr>\r\u003Cbr>Researcher skills\r\u003Cbr>\r\u003Cbr>Intelligence-related stats\r\u003Cbr>\r\u003Cbr>Skilled scientists experiment faster and safer.\r\u003Cbr>\r\u003Cbr>Random Experiment Events\r\u003Cbr>\r\u003Cbr>While working at an experiment bench, random events may occur — both positive and negative.\r\u003Cbr>\r\u003Cbr>Positive events\r\u003Cbr>\r\u003Cbr>Breakthrough — useful notes or data are discovered.\r\u003Cbr>\r\u003Cbr>Eureka moment — temporary boost to research speed.\r\u003Cbr>\r\u003Cbr>Bench stabilized — improved safety and efficiency for a while.\r\u003Cbr>\r\u003Cbr>Negative events\r\u003Cbr>\r\u003Cbr>Minor injuries — bruises or small accidents.\r\u003Cbr>\r\u003Cbr>Burns \u002F fire incident — heat-related damage.\r\u003Cbr>\r\u003Cbr>Exhaustion — overwork causes fatigue or negative thoughts.\r\u003Cbr>\r\u003Cbr>Minor illness — sickness caused by unhealthy experiments.\r\u003Cbr>\r\u003Cbr>Chemical spill — damage to the bench and\u002For researcher.\r\u003Cbr>\r\u003Cbr>Experiment failure — materials are lost, no progress gained.\r\u003Cbr>\r\u003Cbr>Knowledge Sources\r\u003Cbr>\r\u003Cbr>Books and notes can unlock or accelerate research.\r\u003Cbr>\r\u003Cbr>Found through experiments or other gameplay sources.\r\u003Cbr>\r\u003Cbr>Acts as an alternative or complementary research path.\r\u003Cbr>\r\u003Cbr>Per-Research Configuration (ResearchProjectDef)\r\u003Cbr>\r\u003Cbr>Each research project can be individually configured:\r\u003Cbr>\r\u003Cbr>Experiment material requirements\r\u003Cbr>\r\u003Cbr>Exact resources or generic categories.\r\u003Cbr>\r\u003Cbr>Science field\r\u003Cbr>\r\u003Cbr>Example: mechanics, physics, biology, chemistry, etc.\r\u003Cbr>\r\u003Cbr>Tech level\r\u003Cbr>\r\u003Cbr>Tribal \u002F Medieval \u002F Industrial \u002F Spacer\r\u003Cbr>\r\u003Cbr>Allows full control over progression pacing.\r\u003Cbr>\r\u003Cbr>Mod Compatibility & Customization\r\u003Cbr>\r\u003Cbr>Full support for vanilla and modded research projects.\r\u003Cbr>\r\u003Cbr>All values (costs, science fields, tech levels) can be adjusted for:\r\u003Cbr>\r\u003Cbr>Vanilla research\r\u003Cbr>\r\u003Cbr>Any mod-added research\r\u003Cbr>\r\u003Cbr>No hardcoded research lists — everything works through standard ResearchProjectDef.\r\u003Cbr>\r\u003Cbr>Faction Tech Level Control (Gear Restrictions)\r\u003Cbr>\r\u003Cbr>The mod allows editing the tech level of each faction, affecting:\r\u003Cbr>\r\u003Cbr>Weapons they can use\r\u003Cbr>\r\u003Cbr>Apparel they can wear\r\u003Cbr>\r\u003Cbr>Use cases:\r\u003Cbr>\r\u003Cbr>Tribal vs high-tech scenarios\r\u003Cbr>\r\u003Cbr>World progression setups\r\u003Cbr>\r\u003Cbr>Strongly themed playthroughs\r\u003Cbr>\r\u003Cbr>Important:\r\u003Cbr>This does not affect faction buildings or structures — only gear (weapons and apparel) is restricted.\r\u003Cbr>\r\u003Cbr>Debug & Testing Tools\r\u003Cbr>\r\u003Cbr>Debug options to instantly start or simulate experiments.\r\u003Cbr>\r\u003Cbr>Useful for balancing, testing, and mod development\u003C\u002Fp>",24,[24,25,26],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18330998108844908412\u002FCE4ACE816E8D0EA41ADE2591955629BD3E5B9A38\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10030350574193483456\u002F051EE3489495AAF69D00BE47E9B79DF7CBD86381\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12836458168100052403\u002F18E36BCA18A4DC19817F0C9A35B04A9B5592C024\u002F",[],null,[30,43,57,70],{"id":31,"slug":32,"name":33,"shortDescription":34,"author":8,"workshopUrl":35,"imageKey":10,"thumbnailUrl":36,"packageId":37,"category":13,"tags":38,"downloadCount":39,"rating":40,"publishedAt":41,"updatedAt":42},"345d2713-2239-4932-9dca-12f1973ba8f9","historical-backstories","Historical Backstories","Historical Backstories adds 500 new, lore‑friendly backstories (250 childhood + 250 adulthood) focused on ancient, classical and medieval eras.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3611930252","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11652025042760381874\u002FEECFBADFD5CA09C57F57C087546F6EBBEBEB765F\u002F","workshop.3611930252",[],305,2.6,"2025-11-25T00:18:36.0000000Z","2025-11-26T15:24:19.0000000Z",{"id":44,"slug":45,"name":46,"shortDescription":47,"author":8,"workshopUrl":48,"imageKey":10,"thumbnailUrl":49,"packageId":50,"category":13,"tags":51,"downloadCount":53,"rating":54,"publishedAt":55,"updatedAt":56},"8eec8a66-66aa-4b58-9833-74b1c4b84a3b","modern-age-backstories-moda","Modern Age Backstories (MODA)","EN: Adds almost 400 new balanced backstories themed around the Modern Age (19th-21st century).","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3613037594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12208121660797510433\u002FF299B321F608D071AA4A5391D311C1509C778D79\u002F","kovlakx.modabackstories",[15,16,52],"1.5",371,2.5,"2025-11-27T01:16:20.0000000Z","2025-12-08T16:26:04.0000000Z",{"id":58,"slug":59,"name":60,"shortDescription":61,"author":8,"workshopUrl":62,"imageKey":10,"thumbnailUrl":63,"packageId":64,"category":13,"tags":65,"downloadCount":66,"rating":67,"publishedAt":68,"updatedAt":69},"fe85fd1b-324d-46d1-a24d-1f14feb27f4f","planting-costs-product","Planting Costs Product","Pawns consume harvested products from their own inventory when sowing.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3609191991","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10917760585001077469\u002FADBC9E744BE44CB898E404339B67B42BDE6DD29C\u002F","workshop.3609191991",[],119,4.2,"2025-11-20T17:40:26.0000000Z","2026-07-31T12:52:40.0000000Z",{"id":71,"slug":72,"name":73,"shortDescription":74,"author":8,"workshopUrl":75,"imageKey":10,"thumbnailUrl":76,"packageId":77,"category":13,"tags":78,"downloadCount":79,"rating":80,"publishedAt":81,"updatedAt":82},"f4a5db8b-5977-4682-8d98-100aebd30097","balanced-nutrition","Balanced Nutrition","🥩 Balanced Nutrition 🥗 Eating in RimWorld has always been simple: food is food.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3740654151","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15953879677237178938\u002F73B9FACA471474C9848AA544C85853D6DC1A6D90\u002F","kovlakx.bjuvmod",[15,16,52],100,2.1,"2026-06-07T22:19:24.0000000Z","2026-07-14T20:46:53.0000000Z",[84,102,115,130],{"id":85,"slug":86,"name":87,"shortDescription":88,"author":89,"workshopUrl":90,"imageKey":10,"thumbnailUrl":91,"packageId":92,"category":13,"tags":93,"downloadCount":98,"rating":99,"publishedAt":100,"updatedAt":101},"7e30d916-26de-4df5-b488-bc6016b94967","smarter-construction","Smarter Construction","Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.","Hultis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2202185773","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1485579161693749136\u002FDAC8E9DDF6F2DBE278495305E1327BAE842FD14D\u002F","dhultgren.smarterconstruction",[15,94,95,52,96,97,16],"1.1","1.2","1.4","1.3",1457892,5,"2020-08-19T08:37:24.0000000Z","2026-08-07T19:16:09.0000000Z",{"id":103,"slug":104,"name":105,"shortDescription":106,"author":107,"workshopUrl":108,"imageKey":10,"thumbnailUrl":109,"packageId":110,"category":13,"tags":111,"downloadCount":112,"rating":99,"publishedAt":113,"updatedAt":114},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,94,95,52,96,97],1818868,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":116,"slug":117,"name":118,"shortDescription":119,"author":120,"workshopUrl":121,"imageKey":10,"thumbnailUrl":122,"packageId":123,"category":13,"tags":124,"downloadCount":126,"rating":127,"publishedAt":128,"updatedAt":129},"54ff6b67-f141-4816-822f-ad10a2fab1b0","hugslib","HugsLib","This is a library that provides shared functionality for other mods.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=818773962","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F103978299280169442\u002FA67F10574269C336608796DAF2A6ECF3B96B0F59\u002F","unlimitedhugs.hugslib",[15,125,94,95,52,96,97,16],"1.0",3393497,4.9,"2016-12-15T17:06:09.0000000Z","2025-07-13T19:18:38.0000000Z",{"id":131,"slug":132,"name":133,"shortDescription":134,"author":135,"workshopUrl":136,"imageKey":10,"thumbnailUrl":137,"packageId":138,"category":13,"tags":139,"downloadCount":140,"rating":127,"publishedAt":141,"updatedAt":142},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,16,52,96,97,95,94,125],1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",[144,157,170,182],{"id":145,"slug":146,"name":147,"shortDescription":148,"author":149,"workshopUrl":150,"imageKey":10,"thumbnailUrl":151,"packageId":152,"category":13,"tags":153,"downloadCount":154,"rating":127,"publishedAt":155,"updatedAt":156},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,125,94,95,52,96,97,16],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":158,"slug":159,"name":160,"shortDescription":161,"author":162,"workshopUrl":163,"imageKey":10,"thumbnailUrl":164,"packageId":165,"category":13,"tags":166,"downloadCount":167,"rating":127,"publishedAt":168,"updatedAt":169},"04c71f35-b945-42d2-840e-e6ae71bb8662","vanilla-hair-expanded","Vanilla Hair Expanded","1.2.0 (17\u002F05\u002F2020): Fixed label length issue. 1.1.1 (29\u002F02\u002F2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1888705256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11002257720121012749\u002F2BB54816F8F2C5E0087A767036530BD23ADC4F13\u002F","vanillaexpanded.vhe",[15,52,96,16],1278977,"2019-10-13T17:31:36.0000000Z","2025-06-29T16:44:27.0000000Z",{"id":171,"slug":172,"name":173,"shortDescription":174,"author":162,"workshopUrl":175,"imageKey":10,"thumbnailUrl":176,"packageId":177,"category":13,"tags":178,"downloadCount":179,"rating":127,"publishedAt":180,"updatedAt":181},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[15,16,52,96],1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z",{"id":183,"slug":184,"name":185,"shortDescription":186,"author":120,"workshopUrl":187,"imageKey":10,"thumbnailUrl":188,"packageId":189,"category":13,"tags":190,"downloadCount":191,"rating":127,"publishedAt":192,"updatedAt":193},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,125,94,95,52,96,97,16],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z"]