[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-extra-security":3,"mods-more-author-extra-security":26,"mods-more-category-extra-security":79,"mods-similar-extra-security":137},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"1fe892b4-df0a-4820-be17-387166b26691","extra-security","Extra Security","This mod adds 3 new floor traps, as well as a new short-ranged turret to the available security buildings.","The Great Glumbini","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2086426386","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1009313988386121526\u002F9142FD60FBA86915A8A0EAA41620268393A27218\u002F","boe.extrasecurity","management",[15,16],"mod","1.1",1989,4.9,"2020-05-06T01:20:45.0000000Z","2020-05-12T06:54:47.0000000Z","\u003Cp>This mod adds 3 new floor traps, as well as a new short-ranged turret to the available security buildings. These new countermeasures allow players to defend their homes in a variety of ways, using materials that aren't typically used by floor traps. Information on these new traps can be found below.\r\u003Cbr>\t\r\u003Cbr>\t\r\u003Cbr>\t\r\u003Cbr>\tGlue Trap:\tA puddle of smeared insect jelly. The substance is extremely sticky, making passage difficult. While it is waterproof and will remain sticky for a long time, the substance is also flammable.\r\u003Cbr>\t\r\u003Cbr>\tCosts 10 Insect Jelly per tile, no research required.\r\u003Cbr>\t\r\u003Cbr>\tSlows anyone walking through it with a path cost of 250 which is just over 3x the slow applied from a barricade(80). Can be built next to each other and dragged during blueprinting. Cannot be uninstalled.\r\u003Cbr>\t\r\u003Cbr>\t\r\u003Cbr>\t\r\u003Cbr>\tChemfuel Trap:\tA tripwire hooked up to an igniting device and installed over a puddle of flammable chemfuel. When triggered, it creates a roaring fire and ignites adjacent chemfuel traps to create long walls of fire. Can be built next to each other. Cannot be uninstalled.\r\u003Cbr>\t\r\u003Cbr>\tCosts 15 Chemfuel, 5 Wood and 15 Fabric\u002FLeathery material per tile, no research required. Can be built next to each other and dragged during blueprinting.\r\u003Cbr>\t\r\u003Cbr>\tSpawns and ignites a puddle of chemfuel when triggered, also igniting whoever triggered the trap.\r\u003Cbr>\t\r\u003Cbr>\t\r\u003Cbr>\t\r\u003Cbr>\tGrenade Bouquet:\tA tripwire hooked up to a bundle of frag grenades and a flashbang. When triggered, the grenades will depin and scatter on the ground as the flashbang detonates and stuns those nearby. Highly effective and equally destructive.\r\u003Cbr>\t\r\u003Cbr>\tCosts 1 set of Frag Grenades, 5 Wood and 20 Fabric\u002FLeathery material, requires Machining research. Cannot be built next to each other.\r\u003Cbr>\t\r\u003Cbr>\tStuns targets and spawns 5 mini-grenades when triggered, the grenades do half the damage of regular grenades with a smaller multiplier against buildings. Note: will only spawn 3 grenades in tight passages, for best results, built in a 3 tile wide passage and put sandbags on each side. Grenades will spawn on top of sandbags\u002Fbarricades but not on top of walls.\r\u003Cbr>\t\r\u003Cbr>\t\r\u003Cbr>\t\r\u003Cbr>\tTesla Stunner:\t\tA portable tesla coil based stunning device. Requires maintenance after prolonged use and may cause an electrical explosion when damaged. When a target enters its range, it will direct an arc of electricity to continuously stun them until disabled. Should be roofed to prevent short circuits from the rain.\r\u003Cbr>\t\r\u003Cbr>\tCosts 30 Steel, 3 Components and 30 Metallic material. Requires 30 Steel for coil maintenance after prolonged used. Requires Microelectronics research. Requires 200W power. Can short circuit from rain.\r\u003Cbr>\t\r\u003Cbr>\tA very short-ranged turret which will start shocking the first person that steps inside its range. The turret will continue to target and stun the same target until they or it has been disabled. Deals stun damage which deals no hitpoints damage, but stuns mechanoids and organic beings alike.\u003C\u002Fp>",40,[],[],null,[27,40,54,66],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":35,"tags":36,"downloadCount":37,"rating":18,"publishedAt":38,"updatedAt":39},"4ef68e72-b51e-4876-832c-37c1752544d1","specialist-weapons","Specialist Weapons","V1.1 Specialist Weapons Can be safely added and removed from saved games. For best result, use dev mode or other means to remove the weapons from your saved game before removing the mod. This mod adds 6 new specialized weapons, of varying ethics and uses, to the late game arsenal","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2074577294","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1003683854820003995\u002FD04FE7C9F249C4234253C642BBADD71FAF18F73C\u002F","boe.specialweapons","weapons",[15,16],2608,"2020-04-26T07:45:04.0000000Z","2020-05-16T03:20:00.0000000Z",{"id":41,"slug":42,"name":43,"shortDescription":44,"author":8,"workshopUrl":45,"imageKey":10,"thumbnailUrl":46,"packageId":47,"category":48,"tags":49,"downloadCount":50,"rating":51,"publishedAt":52,"updatedAt":53},"3c6a48ef-2edf-42ca-98e5-f69c23184919","mortar-combat","Mortar Combat","This mod adds 2 new mortar structures and 2 new mortar weapons that are craftable and usable by the player once they've researched Mortars.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2098019729","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1009314906366124705\u002F04CF9AFE7BFFC9280C033B2DF29627B1C81884A9\u002F","boe.mortarcombat","combat",[15,16],2927,5,"2020-05-16T04:09:45.0000000Z","2020-05-17T04:51:30.0000000Z",{"id":55,"slug":56,"name":57,"shortDescription":58,"author":8,"workshopUrl":59,"imageKey":10,"thumbnailUrl":60,"packageId":61,"category":13,"tags":62,"downloadCount":63,"rating":18,"publishedAt":64,"updatedAt":65},"6f519883-32aa-4faf-a8de-02010ed05f22","buckle-up","Buckle Up","***NO LONG REQUIRES ROYALTY!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2092556238","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1009314364536950431\u002F399863FA741E6203362A53F83416D490E9289A5D\u002F","boe.buckleup",[15,16],2274,"2020-05-11T03:34:53.0000000Z","2020-05-17T06:12:25.0000000Z",{"id":67,"slug":68,"name":69,"shortDescription":70,"author":8,"workshopUrl":71,"imageKey":10,"thumbnailUrl":72,"packageId":73,"category":13,"tags":74,"downloadCount":75,"rating":76,"publishedAt":77,"updatedAt":78},"929dfb4f-fe09-428c-b318-4a740a1d5554","psychocasts","PsychoCasts","V1.1 Requires Royalty. Can be safely added and removed from saved games. For best results, after removing this mod from a game where colonists have learned these abilities, use dev mode to \"Unload Unused Assets\". This mod expands psycast abilities by adding a variety of new psyca","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2067686465","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1003684123142253161\u002F7A0AFA5B16553E307F67A5E7F094C82F70A52800\u002F","boe.psychocasts",[15,16],6222,4.8,"2020-04-20T03:02:18.0000000Z","2020-05-30T01:21:53.0000000Z",[80,99,111,124],{"id":81,"slug":82,"name":83,"shortDescription":84,"author":85,"workshopUrl":86,"imageKey":10,"thumbnailUrl":87,"packageId":88,"category":13,"tags":89,"downloadCount":96,"rating":18,"publishedAt":97,"updatedAt":98},"7a5ec116-971a-46b7-859e-51ff92209fe3","allow-tool","Allow Tool","A set of tools to make your life on the Rim a bit easier.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761421485","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F776246865735755178\u002FCCCD0C73837BCCF95C0568802416AA79875EA281\u002F","unlimitedhugs.allowtool",[15,90,91,92,93,94,16,95],"1.6","1.5","1.4","1.3","1.2","1.0",2108609,"2016-09-10T19:25:34.0000000Z","2025-07-13T19:18:59.0000000Z",{"id":100,"slug":101,"name":102,"shortDescription":103,"author":85,"workshopUrl":104,"imageKey":10,"thumbnailUrl":105,"packageId":106,"category":13,"tags":107,"downloadCount":108,"rating":18,"publishedAt":109,"updatedAt":110},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,95,16,94,91,92,93,90],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":112,"slug":113,"name":114,"shortDescription":115,"author":116,"workshopUrl":117,"imageKey":10,"thumbnailUrl":118,"packageId":119,"category":13,"tags":120,"downloadCount":121,"rating":51,"publishedAt":122,"updatedAt":123},"7e30d916-26de-4df5-b488-bc6016b94967","smarter-construction","Smarter Construction","Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.","Hultis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2202185773","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1485579161693749136\u002FDAC8E9DDF6F2DBE278495305E1327BAE842FD14D\u002F","dhultgren.smarterconstruction",[15,16,94,91,92,93,90],1457892,"2020-08-19T08:37:24.0000000Z","2026-08-07T19:16:09.0000000Z",{"id":125,"slug":126,"name":127,"shortDescription":128,"author":129,"workshopUrl":130,"imageKey":10,"thumbnailUrl":131,"packageId":132,"category":13,"tags":133,"downloadCount":134,"rating":51,"publishedAt":135,"updatedAt":136},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,16,94,91,92,93],1818868,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",[138,152,165,178],{"id":139,"slug":140,"name":141,"shortDescription":142,"author":143,"workshopUrl":144,"imageKey":10,"thumbnailUrl":145,"packageId":146,"category":147,"tags":148,"downloadCount":149,"rating":18,"publishedAt":150,"updatedAt":151},"8d090d59-2cfe-47c1-b614-5142934c7f92","vanilla-furniture-expanded-art","Vanilla Furniture Expanded - Art","1.2 (29\u002F08\u002F2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14\u002F08\u002F2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1968134023","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14421122138136305136\u002FA44DCA1D04BD8436E00FA7B0A67850DDC506F37F\u002F","vanillaexpanded.vfeart","furniture",[15,90,91,92],1420960,"2020-01-13T14:23:34.0000000Z","2026-03-20T19:21:13.0000000Z",{"id":153,"slug":154,"name":155,"shortDescription":156,"author":157,"workshopUrl":158,"imageKey":10,"thumbnailUrl":159,"packageId":160,"category":13,"tags":161,"downloadCount":162,"rating":76,"publishedAt":163,"updatedAt":164},"8b9d7b31-17f0-4dba-8ebc-e73a519916b8","blueprints","Blueprints","Blueprints allow the quick construction of repetitive rooms\u002Fareas.","Fluffy","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=708455313","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2462978325706971699\u002F39BE7E52E85C79FF74B391839CEE2E1C8FBBE5E3\u002F","fluffy.blueprints",[15,95,16,94,91,92,93],1269908,"2016-06-22T11:54:55.0000000Z","2024-03-15T19:16:19.0000000Z",{"id":166,"slug":167,"name":168,"shortDescription":169,"author":170,"workshopUrl":171,"imageKey":10,"thumbnailUrl":172,"packageId":173,"category":13,"tags":174,"downloadCount":175,"rating":18,"publishedAt":176,"updatedAt":177},"3851dbe1-c8c0-4e99-abc6-cc5fc0c1dbd3","hospitality","Hospitality","No longer maintained Note that this mod is no longer maintained by Orion.","Orion","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=753498552","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17554395187834558866\u002F343827474849523088116325825B09C312CE24D3\u002F","orion.hospitality",[15,95,16,94,91,92,93,90],1667700,"2016-08-28T09:00:32.0000000Z","2025-07-29T17:17:09.0000000Z",{"id":179,"slug":180,"name":181,"shortDescription":182,"author":183,"workshopUrl":184,"imageKey":10,"thumbnailUrl":185,"packageId":186,"category":13,"tags":187,"downloadCount":188,"rating":18,"publishedAt":189,"updatedAt":190},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,90,91,92],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z"]