[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-facial-animations-xenotype-compatibility":3,"mods-more-author-facial-animations-xenotype-compatibility":32,"mods-more-category-facial-animations-xenotype-compatibility":89,"mods-similar-facial-animations-xenotype-compatibility":142},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":18,"rating":19,"publishedAt":20,"updatedAt":21,"description":22,"ratingCount":23,"version":10,"gameVersion":10,"images":24,"videos":30,"kofiUrl":31,"patreonUrl":31},"1721d744-4822-48de-a593-cfa76926f443","facial-animations-xenotype-compatibility","Facial Animations Xenotype Compatibility","THIS WILL NO LONGER BE UPDATED As I stopped using the Facial Animations mod myself in 1.","Leaguenet","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2950353635","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2044110982212389828\u002F253E8419674F4423D27A95A825BC89AA99A99408\u002F","hawkwood.facialanimationsxenotypecompatibility","management",[15,16,17],"mod","1.5","1.4",67910,4.9,"2023-03-21T22:29:33.0000000Z","2025-01-22T09:29:16.0000000Z","\u003Cp>\u003Cstrong>THIS WILL NO LONGER BE UPDATED\u003C\u002Fstrong>\r\u003Cbr>\r\u003Cbr>\u003Cstrong>As I stopped using the Facial Animations mod myself in 1.5, I have no interest in updating this anymore. Since there is no assembly anyway, it should be easy to take over for other modders. If anybody else decides to take this up and continue\u002Fexpand its support, they have my blessing.\u003C\u002Fstrong>\r\u003Cbr>\r\u003Cbr>----------------------------------------------------------------------------\r\u003Cbr>\r\u003Cbr>This patch ensures a basic level of compatibility between Facial Animations and certain xenotypes that use custom heads. Until we get true support for Biotech, this makes the custom heads work in a rather hacky way. Xenotypes are limited to one head type per gender, and in most cases there will be no actual animations (which is mostly a good thing, as with Animusen for instance, the mouth is drawn OVER the snout, which looks horrifying). \u003Cstrong>This is not \"true\" support of custom head types, but rather uses the custom head as a \"mask\" over the default animated head (but under the animated eyes and mouth, where it makes sense).\u003C\u002Fstrong> Note that this fix does not, and will not have anything to do with HAR - those are supported natively already; this ONLY deals with xenotypes, not HAR races.\r\u003Cbr>\r\u003Cbr>IMPORTANT: the way this patch works paints the custom head OVER the default one. Depending on the custom head's shape, the default one can still be visible underneath. \r\u003Cbr>\r\u003Cbr>FIX: you can fix it manually by going to Facial Animations pawn editor tab (a button in the main buttons tab on the bottom of the screen, added by Facial Animations mod; can be turned on\u002Foff in that mod's options with \"Enable MainTab\") and selecting \"empty\" or \"blank\" head shape for the pawn in question; they have been added to specifically address this issue, one totally empty and the other providing a bit of backdrop for the heads with transparency around eyes. Unfortunately, this has to be done manually for each pawn in question. \r\u003Cbr>\t\r\u003Cbr>Currently supported mods:\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002Fdiscussion\u002F2950353635\u002F4356745682748371575\u002F\" target=\"_blank\" rel=\"noopener noreferrer\">Separate post as the list got too long\u003C\u002Fa> \r\u003Cbr>\r\u003Cbr>Please note that due to a need to almost totally rewrite the patches, currently not all mods that were in 1.4 are supported. Please be patient, I will work through that list.\r\u003Cbr>\r\u003Cbr>\u003Cstrong>The fix should be loaded AFTER all the affected mods.\u003C\u002Fstrong>\r\u003Cbr>\r\u003Cbr>Incompatibilities: no known \"hard\" incompatibilities\r\u003Cbr>\r\u003Cbr> Facial Animation - Experimentals: unsupported. I am not testing for compatibility with it, and I won't be replying to any reports about interactions with it, as it was introduced specifically for things that \u003Cstrong>might\u003C\u002Fstrong> break stuff. May or may not work well at any given moment; don't report if it doesn't, as I won't be addressing it.\r\u003Cbr>\t\r\u003Cbr>Works well with \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2816938779\" target=\"_blank\" rel=\"noopener noreferrer\">Vanilla Textures Expanded - Facial Animation\u003C\u002Fa> (actually subjectively better than without it)\r\u003Cbr>\r\u003Cbr>Honorary mention to the original mod that gave me the idea for the fix: \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3224761741\" target=\"_blank\" rel=\"noopener noreferrer\">Furskin fluff for  Animation\u003C\u002Fa>; recommended to use that mod alongside mine, as I don't touch Yttakin furskin (I feel this mod has the perfect solution for that one).\r\u003Cbr>\r\u003Cbr>Feel free to use the code and\u002For the technique used in your own creations.\r\u003Cbr>\r\u003Cbr>\u003Cstrong>IMPORTANT, READ BEFORE REPORTING ANY ERRORS:\u003C\u002Fstrong>\r\u003Cbr>\r\u003Cbr>This works by adjusting layers of body parts in relation to each other. All the supported mods have been tested to work with the barebones setup (all dlc, facial animations, vanilla expanded framework, XML extensions, alpha genes, camera+, respective mod) and work without errors. \u003Cstrong>Other mods\u003C\u002Fstrong> can introduce additional layers \u002F mess with rendering order. There is no way for me to know which ones do, there are probably a lot of them out there. Before reporting anything, make sure that either the error you're trying to report \u003Cstrong>is reproducible on a similar \"barebones\" setup\u003C\u002Fstrong>, or if it is not \u003Cstrong>you've isolated the mod that causes the error\u003C\u002Fstrong>. I will NOT troubleshoot the hundreds of mods in your mod list.\u003C\u002Fp>",607,[25,26,27,28,29],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2044111310186902805\u002FA9E4DAE8A703873D7A9C24ACBB086E1BFB6A44E9\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2044111310186904032\u002FFFD1E98B4BE6FAACCD39E937C09BB005E2D4E2DB\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2044111310186916902\u002F19037DC9283D76BBA05473125E31C2078151BF40\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2044111310191109925\u002F54022111F14B2B4D0C91E75B812D4D720E319333\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2038487679490804704\u002F0A9D010A261442E0E17E7EDF0873A751F4DB3D74\u002F",[],null,[33,47,60,76],{"id":34,"slug":35,"name":36,"shortDescription":37,"author":8,"workshopUrl":38,"imageKey":10,"thumbnailUrl":39,"packageId":40,"category":13,"tags":41,"downloadCount":43,"rating":44,"publishedAt":45,"updatedAt":46},"ea623547-0bdb-4cd9-abbf-5d8165e3d14f","pawns-have-mouths","Pawns Have Mouths","An 1.5 update and reupload of \"Pawns Have Mouths\" mod. 1.5-compatible version is mostly identical to the previous one, but some mouths were resized to better fit on the heads. For those who want a Vanilla Textures Expanded - Facial Animation look for their pawns without a perform","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3458303799","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F29943727288047988\u002FCA09FFFB4BADEEC2237871DFD2B374B787927F04\u002F","hawkwood.pawnshavemouths",[15,42,16],"1.6",1306,4.1,"2025-04-05T08:53:12.0000000Z","2025-07-11T20:51:19.0000000Z",{"id":48,"slug":49,"name":50,"shortDescription":51,"author":8,"workshopUrl":52,"imageKey":10,"thumbnailUrl":53,"packageId":54,"category":13,"tags":55,"downloadCount":56,"rating":57,"publishedAt":58,"updatedAt":59},"22b797ca-e335-40cb-8861-9249f1cee9e3","lasers-are-not-just-blue","Lasers Are Not Just Blue","A small and niche mod that adds laser sword colours (currently red, green, yellow and purple) as ideology styles.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3006472366","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2028359276896553853\u002F295B736D8597E6DDF8FA91A443D59797AF2A68AE\u002F","hawkwood.lasersnotjustblue",[15,16,17],2310,4.5,"2023-07-18T21:24:03.0000000Z","2024-03-17T16:33:37.0000000Z",{"id":61,"slug":62,"name":63,"shortDescription":64,"author":8,"workshopUrl":65,"imageKey":10,"thumbnailUrl":66,"packageId":67,"category":13,"tags":68,"downloadCount":72,"rating":73,"publishedAt":74,"updatedAt":75},"bad17faa-6f42-485a-b9f1-0ff4655e6656","cultural-names-stellic","Cultural names: Stellic","Improves the name generation for Stellic (Imperial) culture: - Female last names are properly feminised on character generation - Overhauled name lists, with roughly 10x more last names It is rather obvious that Stellic culture names (used by the Empire faction in the Royalty DLC","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3161247581","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2510263591509327762\u002F04BC99F7AB79C3C6A42A9B73D4E0D5BDB9CF2070\u002F","hawkwood.culturestellic",[15,69,70,16,17,71,42],"1.1","1.2","1.3",38683,4.8,"2024-02-15T15:15:25.0000000Z","2025-07-13T13:08:51.0000000Z",{"id":77,"slug":78,"name":79,"shortDescription":80,"author":8,"workshopUrl":81,"imageKey":10,"thumbnailUrl":82,"packageId":83,"category":13,"tags":84,"downloadCount":85,"rating":86,"publishedAt":87,"updatedAt":88},"60b35a28-6812-48a3-89d2-05d362299203","floors-are-absolutely-worthless","Floors Are (Absolutely) Worthless","- Works with most modded floors (feel free to report if any aren't affected) - Safe to add to a save - Safe to remove from a save - Affects all floors except for smoothed stone (due to the way it is handled by the game engine it simply cannot be patched by regular means) A very s","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2960126462","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10134437293271720853\u002F6A6B9DCA3329328A214856452D6CCCE911F300D9\u002F","hawkwood.floorsarealmostworthless",[15,16,17,42],286118,5,"2023-04-09T18:22:30.0000000Z","2025-07-15T13:03:07.0000000Z",[90,103,117,129],{"id":91,"slug":92,"name":93,"shortDescription":94,"author":95,"workshopUrl":96,"imageKey":10,"thumbnailUrl":97,"packageId":98,"category":13,"tags":99,"downloadCount":100,"rating":19,"publishedAt":101,"updatedAt":102},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,42,16,17],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":104,"slug":105,"name":106,"shortDescription":107,"author":108,"workshopUrl":109,"imageKey":10,"thumbnailUrl":110,"packageId":111,"category":13,"tags":112,"downloadCount":114,"rating":19,"publishedAt":115,"updatedAt":116},"54ff6b67-f141-4816-822f-ad10a2fab1b0","hugslib","HugsLib","This is a library that provides shared functionality for other mods.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=818773962","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F103978299280169442\u002FA67F10574269C336608796DAF2A6ECF3B96B0F59\u002F","unlimitedhugs.hugslib",[15,113,69,70,16,17,71,42],"1.0",3393497,"2016-12-15T17:06:09.0000000Z","2025-07-13T19:18:38.0000000Z",{"id":118,"slug":119,"name":120,"shortDescription":121,"author":108,"workshopUrl":122,"imageKey":10,"thumbnailUrl":123,"packageId":124,"category":13,"tags":125,"downloadCount":126,"rating":19,"publishedAt":127,"updatedAt":128},"7a5ec116-971a-46b7-859e-51ff92209fe3","allow-tool","Allow Tool","A set of tools to make your life on the Rim a bit easier.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761421485","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F776246865735755178\u002FCCCD0C73837BCCF95C0568802416AA79875EA281\u002F","unlimitedhugs.allowtool",[15,42,16,17,71,70,69,113],2108609,"2016-09-10T19:25:34.0000000Z","2025-07-13T19:18:59.0000000Z",{"id":130,"slug":131,"name":132,"shortDescription":133,"author":134,"workshopUrl":135,"imageKey":10,"thumbnailUrl":136,"packageId":137,"category":13,"tags":138,"downloadCount":139,"rating":19,"publishedAt":140,"updatedAt":141},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,69,70,16,17,71],2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",[143,155,157,171],{"id":144,"slug":145,"name":146,"shortDescription":147,"author":95,"workshopUrl":148,"imageKey":10,"thumbnailUrl":149,"packageId":150,"category":13,"tags":151,"downloadCount":152,"rating":19,"publishedAt":153,"updatedAt":154},"04c71f35-b945-42d2-840e-e6ae71bb8662","vanilla-hair-expanded","Vanilla Hair Expanded","1.2.0 (17\u002F05\u002F2020): Fixed label length issue. 1.1.1 (29\u002F02\u002F2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1888705256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11002257720121012749\u002F2BB54816F8F2C5E0087A767036530BD23ADC4F13\u002F","vanillaexpanded.vhe",[15,16,17,42],1278977,"2019-10-13T17:31:36.0000000Z","2025-06-29T16:44:27.0000000Z",{"id":130,"slug":131,"name":132,"shortDescription":133,"author":134,"workshopUrl":135,"imageKey":10,"thumbnailUrl":136,"packageId":137,"category":13,"tags":156,"downloadCount":139,"rating":19,"publishedAt":140,"updatedAt":141},[15,69,70,16,17,71],{"id":158,"slug":159,"name":160,"shortDescription":161,"author":162,"workshopUrl":163,"imageKey":10,"thumbnailUrl":164,"packageId":165,"category":13,"tags":166,"downloadCount":168,"rating":19,"publishedAt":169,"updatedAt":170},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,42,16,17,71,70,69,113,167],"0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",{"id":172,"slug":173,"name":174,"shortDescription":175,"author":95,"workshopUrl":176,"imageKey":10,"thumbnailUrl":177,"packageId":178,"category":13,"tags":179,"downloadCount":180,"rating":19,"publishedAt":181,"updatedAt":182},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,42,16,17],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z"]