[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-faction-ideology-diversity":3,"mods-more-author-faction-ideology-diversity":29,"mods-more-category-faction-ideology-diversity":80,"mods-similar-faction-ideology-diversity":136},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":27,"kofiUrl":28,"patreonUrl":28},"1a5524db-a2d5-4baa-8601-64d8ac36da17","faction-ideology-diversity","Faction Ideology Diversity","Faction Ideology Diversity About Faction Cultural Diversity lets members of the same faction follow different ideologies while preserving that faction's primary ideology.","yyyyy","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3771976749","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15379089561548230885\u002F0AF210DB1486EC0A54420FD9467BE8835284B0DE\u002F","yyyyy.factionculturaldiversity","management",[15,16],"mod","1.6",300,4,"2026-07-26T09:50:55.0000000Z","2026-07-26T13:50:39.0000000Z","\u003Ch2>Faction Ideology Diversity\u003C\u002Fh2>\r\n\r\n\u003Ch3>About\u003C\u002Fh3>\r\nFaction Cultural Diversity lets members of the same faction follow different ideologies while preserving that faction's primary ideology. It adds cultural variety to raiders, traders, visitors, children, returning pawns, and faction changes without creating new factions or replacing existing faction identities.\r\n\r\nThe mod does not generate random ideologies. It selects from complete ideologies that already exist in the current world, plus any saved ideology presets you explicitly import through the settings.\r\n\r\n\u003Ch3>Cultural Diversity\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>Each faction receives a configurable diversity chance based on its primary ideology's structure, cultures, memes, and optional precept scoring.\u003C\u002Fli>\u003Cli>Raiders, caravans, and visitor groups can contain pawns with different ideologies while remaining members of the same faction.\u003C\u002Fli>\u003Cli>Children have a separate chance setting; babies and animals are not affected.\u003C\u002Fli>\u003Cli>Quest-, scenario-, or pawn-kind-fixed ideologies are preserved.\u003C\u002Fli>\u003Cli>Returning pawns normally keep their existing ideology.\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>World Ideologies & Extra Ideologies\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>Normal candidates come from complete, valid ideologies already present in the current world.\u003C\u002Fli>\u003Cli>The player ideology is excluded from other factions by default, but this can be changed in the settings.\u003C\u002Fli>\u003Cli>Create and save an ideology preset with RimWorld's normal ideology editor, then import it from the mod's Extra Ideologies page.\u003C\u002Fli>\u003Cli>Imported ideologies can be enabled, disabled, removed, and assigned individual selection weights.\u003C\u002Fli>\u003Cli>Nothing is generated or imported automatically.\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>Similarity, World Influence & Cultural Spread\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>Cultural similarity can make related ideologies more likely to appear together.\u003C\u002Fli>\u003Cli>World influence reflects how widely an ideology is represented by factions and settlements.\u003C\u002Fli>\u003Cli>When a faction encounters a non-primary ideology, that ideology can become more likely to appear again in the future.\u003C\u002Fli>\u003Cli>Cultural contact fades over time and can be adjusted or disabled.\u003C\u002Fli>\u003Cli>These systems change the relative choice between candidates; they do not increase the faction's overall diversity chance.\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>Faction Changes, Diplomacy & Social Effects\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>Choose whether pawns changing factions keep their ideology, reroll for the new faction, or reroll only when the old ideology is invalid.\u003C\u002Fli>\u003Cli>Pawns joining the player faction keep their ideology by default.\u003C\u002Fli>\u003Cli>Optional cultural diplomacy is disabled by default and uses strict caps to prevent large or rapid goodwill swings.\u003C\u002Fli>\u003Cli>Optional social effects are disabled by default and add small, short-lived memories for cultural resonance or friction.\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>Settings & Information\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>Search, filter, and edit diversity scores for structures, cultures, memes, and precepts.\u003C\u002Fli>\u003Cli>Configure group behavior, faction-change rules, candidate sources, similarity, world influence, and cultural spread.\u003C\u002Fli>\u003Cli>Inspect the current world's faction culture distribution.\u003C\u002Fli>\u003Cli>Hover ideology information to view the calculated diversity chance and scoring details.\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>Mod Compatibility\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>Safe to add to an existing save. Existing pawns are not batch-converted automatically.\u003C\u002Fli>\u003Cli>Soft compatibility with MixedHearth.\u003C\u002Fli>\u003Cli>Built-in default scoring support for Alpha Memes.\u003C\u002Fli>\u003Cli>Built-in default scoring support for Vanilla Ideology Expanded - Memes and Structures.\u003C\u002Fli>\u003Cli>Built-in default scoring support for Humanoid Alien Races.\u003C\u002Fli>\u003Cli>These integrations activate only when the corresponding mod is loaded and add no hard dependency.\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>Requirements\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>RimWorld 1.6\u003C\u002Fli>\u003Cli>Ideology DLC\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077\" target=\"_blank\" rel=\"noopener noreferrer\">Harmony\u003C\u002Fa>\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>FAQ\u003C\u002Fh3>\r\n\u003Cstrong>Q: Does this mod create random ideologies?\u003C\u002Fstrong>\r\nA: No. It uses complete ideologies that already exist in the world or saved presets that you deliberately import.\r\n\r\n\u003Cstrong>Q: Does it change a faction's primary ideology?\u003C\u002Fstrong>\r\nA: No. The primary ideology remains unchanged; only individual pawns may follow another valid ideology.\r\n\r\n\u003Cstrong>Q: Will it move pawns to another faction?\u003C\u002Fstrong>\r\nA: No. Ideology selection never changes faction membership.\r\n\r\n\u003Cstrong>Q: Will my existing pawns suddenly change ideology?\u003C\u002Fstrong>\r\nA: No. Existing saves are supported, but the mod does not automatically batch-convert existing pawns.\r\n\r\n\u003Cstrong>Q: Why did a pawn keep its original ideology?\u003C\u002Fstrong>\r\nA: The ideology may have been explicitly fixed by a quest, scenario, pawn kind, or returning-pawn rule, or there may have been no valid alternative candidate.\r\n\r\n\u003Cstrong>Q: Can I disable the advanced systems?\u003C\u002Fstrong>\r\nA: Yes. World candidates, similarity, world influence, cultural spread, diplomacy, and social effects can be configured independently. Diplomacy and social effects are disabled by default.\r\n\r\n\u003Ch3>Links\u003C\u002Fh3>\r\n\u003Ca href=\"https:\u002F\u002Fgithub.com\u002F269435403\u002FFactionCulturalDiversity\" target=\"_blank\" rel=\"noopener noreferrer\">GitHub\u003C\u002Fa> - Source code, bug reports, and feature requests",21,[24,25,26],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14513593006329879530\u002FEF49481938C4621DFFE224ED3E8ADCBEBC71AC52\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9602048036606481455\u002F628E613BE78862F0BD79107DDAFDDDAA7A7087C7\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14484525399035818110\u002F0116489B0640534DFF0EB3E568BE2D42A4FFDF1E\u002F",[],null,[30,41,53,67],{"id":31,"slug":32,"name":33,"shortDescription":10,"author":8,"workshopUrl":34,"imageKey":10,"thumbnailUrl":28,"packageId":35,"category":13,"tags":36,"downloadCount":38,"rating":28,"publishedAt":39,"updatedAt":40},"42b9fd71-475b-43b8-bed9-6138a3898214","life-lessons-for-everything","Life Lessons for Everything","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3308946626","yyyyy.lifelessonseverythingpatch",[15,37],"1.5",1794,"2024-08-14T12:43:24.0000000Z","2024-08-19T12:00:06.0000000Z",{"id":42,"slug":43,"name":44,"shortDescription":45,"author":8,"workshopUrl":46,"imageKey":10,"thumbnailUrl":47,"packageId":48,"category":13,"tags":49,"downloadCount":50,"rating":51,"publishedAt":52,"updatedAt":52},"0cbb500d-e820-4aa2-b941-c3f969c4c665","pleasestop","Please,stop!!","What is this？ When a hostile human raid, ambush, or caravan demand occurs, the game pauses and asks whether you want to pay silver to make them leave.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3778687829","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13636793493486132213\u002F0D6F1389B978B561CCDFA8ABC4E3FC6D93F68C98\u002F","yyyyy.pleasestop",[15,16],351,3.8,"2026-08-06T15:44:19.0000000Z",{"id":54,"slug":55,"name":56,"shortDescription":10,"author":8,"workshopUrl":57,"imageKey":10,"thumbnailUrl":28,"packageId":58,"category":13,"tags":59,"downloadCount":64,"rating":28,"publishedAt":65,"updatedAt":66},"87e6f3b2-d92d-4f3e-a45b-fcb79f54628a","primitive-tools-简繁汉化","Primitive Tools 简繁汉化","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3306168291","yyyyy.pt",[60,37,61,62,63,16],"1.2","1.4","1.3","translation",152,"2024-08-10T05:11:10.0000000Z","2024-08-10T06:57:39.0000000Z",{"id":68,"slug":69,"name":70,"shortDescription":71,"author":8,"workshopUrl":72,"imageKey":10,"thumbnailUrl":73,"packageId":74,"category":13,"tags":75,"downloadCount":76,"rating":77,"publishedAt":78,"updatedAt":79},"73722e30-3352-45b2-9a09-6349d81495d0","停止更新边缘模拟经营框架商品管理增强","【停止更新！】边缘模拟经营框架商品管理增强","RimSimManagementFramework goods-manager inventory filter.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3766286105","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15923914526811388690\u002F959C1C1AE6B608239261BB5D3F32E35D430C8888\u002F","yyyyy.rsmf.restockfix",[15,16],641,0.7,"2026-07-17T07:21:08.0000000Z","2026-07-19T15:11:37.0000000Z",[81,97,110,123],{"id":82,"slug":83,"name":84,"shortDescription":85,"author":86,"workshopUrl":87,"imageKey":10,"thumbnailUrl":88,"packageId":89,"category":13,"tags":90,"downloadCount":93,"rating":94,"publishedAt":95,"updatedAt":96},"54ff6b67-f141-4816-822f-ad10a2fab1b0","hugslib","HugsLib","This is a library that provides shared functionality for other mods.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=818773962","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F103978299280169442\u002FA67F10574269C336608796DAF2A6ECF3B96B0F59\u002F","unlimitedhugs.hugslib",[15,91,92,60,37,61,62,16],"1.0","1.1",3393497,4.9,"2016-12-15T17:06:09.0000000Z","2025-07-13T19:18:38.0000000Z",{"id":98,"slug":99,"name":100,"shortDescription":101,"author":102,"workshopUrl":103,"imageKey":10,"thumbnailUrl":104,"packageId":105,"category":13,"tags":106,"downloadCount":107,"rating":94,"publishedAt":108,"updatedAt":109},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,37,61,16],1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z",{"id":111,"slug":112,"name":113,"shortDescription":114,"author":115,"workshopUrl":116,"imageKey":10,"thumbnailUrl":117,"packageId":118,"category":13,"tags":119,"downloadCount":120,"rating":94,"publishedAt":121,"updatedAt":122},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,16,37,61,62,60,92,91],1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",{"id":124,"slug":125,"name":126,"shortDescription":127,"author":128,"workshopUrl":129,"imageKey":10,"thumbnailUrl":130,"packageId":131,"category":13,"tags":132,"downloadCount":133,"rating":94,"publishedAt":134,"updatedAt":135},"3851dbe1-c8c0-4e99-abc6-cc5fc0c1dbd3","hospitality","Hospitality","No longer maintained Note that this mod is no longer maintained by Orion.","Orion","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=753498552","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17554395187834558866\u002F343827474849523088116325825B09C312CE24D3\u002F","orion.hospitality",[15,91,92,60,37,61,62,16],1667700,"2016-08-28T09:00:32.0000000Z","2025-07-29T17:17:09.0000000Z",[137,150,152,164],{"id":138,"slug":139,"name":140,"shortDescription":141,"author":142,"workshopUrl":143,"imageKey":10,"thumbnailUrl":144,"packageId":145,"category":13,"tags":146,"downloadCount":147,"rating":94,"publishedAt":148,"updatedAt":149},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,16,37,61],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",{"id":98,"slug":99,"name":100,"shortDescription":101,"author":102,"workshopUrl":103,"imageKey":10,"thumbnailUrl":104,"packageId":105,"category":13,"tags":151,"downloadCount":107,"rating":94,"publishedAt":108,"updatedAt":109},[15,37,61,16],{"id":153,"slug":154,"name":155,"shortDescription":156,"author":102,"workshopUrl":157,"imageKey":10,"thumbnailUrl":158,"packageId":159,"category":13,"tags":160,"downloadCount":161,"rating":94,"publishedAt":162,"updatedAt":163},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,16,37,61],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":124,"slug":125,"name":126,"shortDescription":127,"author":128,"workshopUrl":129,"imageKey":10,"thumbnailUrl":130,"packageId":131,"category":13,"tags":165,"downloadCount":133,"rating":94,"publishedAt":134,"updatedAt":135},[15,91,92,60,37,61,62,16]]