[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-fallout-races-the-robots-pack-11":3,"mods-more-author-fallout-races-the-robots-pack-11":26,"mods-more-category-fallout-races-the-robots-pack-11":77,"mods-similar-fallout-races-the-robots-pack-11":133},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"cd47061c-3fac-413c-8b5f-78ba21e882f3","fallout-races-the-robots-pack-11","Fallout Races: The Robots Pack 1.1","IMPORTANT: I uploaded this instead of updating the other one due to that one requiring Extended Verb Framework.","RamRod","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2105771457","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1028455728527546645\u002F8F2E2738B5440EABACB6818D201B51C7A2484CC7\u002F","fcp.robotraces1.1","management",[15,16],"mod","1.1",9453,4.9,"2020-05-23T02:03:08.0000000Z","2020-06-06T04:37:06.0000000Z","\u003Cp>IMPORTANT:\r\u003Cbr>I uploaded this instead of updating the other one due to that one requiring Extended Verb Framework. I got tired of waiting on it and came with a new way, just using simple weapons. The Assaulton face laser is disabled due to issues until I find a fix. \r\u003Cbr>\r\u003Cbr>Join our Discord for upcoming mods, features, and ways to help out!\r\u003Cbr>https:\u002F\u002Fdiscord.gg\u002FbDj7F8P\r\u003Cbr>\r\u003Cbr>I need help on another project. We are exploring ways of implementing player made cities. This would be a great way to incorporate quests and other  complex things. But I need people to draw cool looking (doesn't have to be functional) cities or vaults or total recreations of the cities from the Fallout universe. If you guys could send me the saves of those cities we can add them in game.\r\u003Cbr>\r\u003Cbr>Change Log:\r\u003Cbr>I redid all the weapons to be more balanced with my upcoming mods. I removed assaultron face laser. I added descriptions to robot bodies and parts. Enjoy.\r\u003Cbr>\r\u003Cbr>This is a WIP mod I have several other robots to add before I am done. We keep balancing as we see fit to make each robot have a solid purpose. The hope is to make each robot desirable and balanced in some way.\r\u003Cbr>\r\u003Cbr>This is a fallout inspired mod for the various playable robots. Now that I have the framework I will be able to pump out updates whenever I finish the textures finishes.\r\u003Cbr>\r\u003Cbr>All robots do not need food, sleep, or joy.\r\u003Cbr>\r\u003Cbr>The Scrapbot is a cheap weak hauler bot.\r\u003Cbr>\r\u003Cbr>The Protectetron is a very slow moving worker capable of most jobs.\r\u003Cbr>\r\u003Cbr>The Mr. Handy units are good at cleaning and can do most works at a slightly slower speed to offset the fact that they work 24\u002F7.\r\u003Cbr>\r\u003Cbr>The Nurse Handy units are great nurses and medics. They tending skills and surgery skills allow them to tend 150% better than normal. They are faster than normal Handies.\r\u003Cbr>\r\u003Cbr>The Mister Gutsy unit is a great fighter mounted with a Plasma Rifle.\r\u003Cbr>\r\u003Cbr>The Securitron is an amazing fighter mounted with a Gatling Laser for far armored enemies and a 9mm machine gun for close range fleshy targets.\r\u003Cbr>\r\u003Cbr>The Assaultron is a nimble assassin capable of devistating colonies.\r\u003Cbr>\r\u003Cbr>The Sentrybot is a tank.\r\u003Cbr>\r\u003Cbr>Scrapbot Robot costs\r\u003Cbr>25 Plasteel\r\u003Cbr>25 Steel\r\u003Cbr>4 Components\r\u003Cbr>\r\u003Cbr>Protectetron\r\u003Cbr>90 Plasteel\r\u003Cbr>50 Steel\r\u003Cbr>8 Components\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>Handy and Nurse Robot costs\r\u003Cbr>Cost:\r\u003Cbr>125 Plasteel\r\u003Cbr>75 Steel\r\u003Cbr>12 Components\r\u003Cbr>4 Advanced Components\r\u003Cbr>\r\u003Cbr>Gutsy Robot costs\r\u003Cbr>Cost:\r\u003Cbr>150 Plasteel\r\u003Cbr>75 Steel\r\u003Cbr>12 Components\r\u003Cbr>6 Advanced Components\r\u003Cbr>\r\u003Cbr>Securitron Cost\r\u003Cbr>175 Plasteel\r\u003Cbr>75 Steel\r\u003Cbr>16 Components\r\u003Cbr>4 Advanced Components\r\u003Cbr>\r\u003Cbr>Assaultron\r\u003Cbr>175 Plasteel\r\u003Cbr>75 Steel\r\u003Cbr>16 Components\r\u003Cbr>4 Advanced Components\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>Sentry\r\u003Cbr>200 Plasteel\r\u003Cbr>100 Steel\r\u003Cbr>16 Components\r\u003Cbr>8 Advanced Components\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>Features:\r\u003Cbr>8 Full Playable Races\r\u003Cbr>Replacement Parts\r\u003Cbr>Built in Flamethrower\r\u003Cbr>Built in Plasma Rifle\r\u003Cbr>Built in Gatling Laser\r\u003Cbr>Built in 10mm machine gun\r\u003Cbr>Built in weak lasers\r\u003Cbr>Mounted Missle Launcher\r\u003Cbr>Mounted Minigun\r\u003Cbr>The hidden West direction was added\r\u003Cbr>\r\u003Cbr>This mod requires\r\u003Cbr>Jecs Tools\r\u003Cbr>Humanoid Alien Races 2.0\r\u003Cbr>Verb Expansion Framework.\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>Plans:\r\u003Cbr>Create combat inhibitor which causes Frenzy if damaged.\r\u003Cbr>Make a more expensive version of the mod that makes it more difficult to craft robots.\r\u003Cbr>Create an HD version with 512x512 textures for those that use Camera Plus.\r\u003Cbr>Overhaul their armor and implant system so that they can be unique.\r\u003Cbr>Replicate the Fallout Automatron DLC modifications.\r\u003Cbr>Many many weapons.\r\u003Cbr>Inject factions with robots.\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>I would like to thank:\r\u003Cbr>Zylle, for teaching me everything I know about Rimworld modding.\r\u003Cbr>WinnieTheJinping for helping me out with a lot of the code.\r\u003Cbr>AshbornK9 for his plasma texture.\r\u003Cbr>Arisher for making the majority of the textures and helping me with ideas and balancing.\r\u003Cbr>Ogliss for creating the Assaultron Face-laser AI and giving me the laser code from the vanilla weapons extended.\r\u003Cbr>Taranchuk for fixing some laser C# for me.\r\u003Cbr>AUTOMATIC for helping with the C# and allowing me to use some snippets of his stuff.\r\u003Cbr>Any and all balancing advice would be appreciated.\r\u003Cbr>ideas and suggestions would also be welcome!\u003C\u002Fp>",122,[],[],null,[27,40,53,65],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":13,"tags":35,"downloadCount":37,"rating":18,"publishedAt":38,"updatedAt":39},"c4392c16-984b-42f0-97ec-6aebad1e3635","z-levels-beta","Z-Levels Beta","Important Announcement!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2127428910","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1190587043301422633\u002F74DF5910BF165C77DA6F847BF9B153F7BDDC49FD\u002F","zlevels1.1",[15,16,36],"1.2",127514,"2020-06-11T22:20:31.0000000Z","2020-12-27T20:08:25.0000000Z",{"id":41,"slug":42,"name":43,"shortDescription":44,"author":8,"workshopUrl":45,"imageKey":10,"thumbnailUrl":46,"packageId":47,"category":13,"tags":48,"downloadCount":50,"rating":18,"publishedAt":51,"updatedAt":52},"032750ad-78e9-454a-b0e5-e805d6a32e31","fallout-races-playable-ghoul-compatible-with-11-looking-for-beta-testers-for-fut","Fallout Races: Playable Ghoul Compatible with 1.1! Looking for Beta Testers for future mods.","This is a fallout inspired mod, Playable Ghouls.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1908250492","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773984425226607334\u002F84D1210AE3BEFE0FEE087D119B1AEE734F60D774\u002F","falloutraces.ghouls",[15,49,16],"1.0",13486,"2019-11-07T23:49:36.0000000Z","2020-05-21T00:54:14.0000000Z",{"id":54,"slug":55,"name":56,"shortDescription":57,"author":8,"workshopUrl":58,"imageKey":10,"thumbnailUrl":59,"packageId":60,"category":13,"tags":61,"downloadCount":62,"rating":18,"publishedAt":63,"updatedAt":64},"ad107405-10e7-4925-a45c-4d39bfbc47b8","fallout-races-the-robots-pack-brokenoutdated","Fallout Races: The Robots Pack BROKEN\u002FOutdated","Important Note! Right click the Securitrons weapon to switch! Another note! The Assaultron needs the Assaultron helmet and it can NOT be independently fired it has some AI Update! Removed Robot Meat lol This is a WIP mod I have several other robots to add before I am done. We kee","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1907125167","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773985236209640062\u002F8F2E2738B5440EABACB6818D201B51C7A2484CC7\u002F","workshop.1907125167",[15,49],13254,"2019-11-06T00:02:19.0000000Z","2019-11-23T04:15:08.0000000Z",{"id":66,"slug":67,"name":68,"shortDescription":69,"author":8,"workshopUrl":70,"imageKey":10,"thumbnailUrl":71,"packageId":72,"category":13,"tags":73,"downloadCount":74,"rating":18,"publishedAt":75,"updatedAt":76},"68a5db44-1861-4222-bbb6-8cc0a1951bce","fallout-stimpak","Fallout Stimpak","This is a mod that adds in simple stimpaks with HD textures and no C#.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2108399216","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1028455893325120046\u002F2B20A241D1A88ECD41DEAF5668548AEF12C59F33\u002F","fcp.stimpak",[15,16],6000,"2020-05-25T08:29:35.0000000Z","2020-05-26T11:35:04.0000000Z",[78,94,108,120],{"id":79,"slug":80,"name":81,"shortDescription":82,"author":83,"workshopUrl":84,"imageKey":10,"thumbnailUrl":85,"packageId":86,"category":13,"tags":87,"downloadCount":91,"rating":18,"publishedAt":92,"updatedAt":93},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,88,89,90],"1.6","1.5","1.4",1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":95,"slug":96,"name":97,"shortDescription":98,"author":99,"workshopUrl":100,"imageKey":10,"thumbnailUrl":101,"packageId":102,"category":13,"tags":103,"downloadCount":105,"rating":18,"publishedAt":106,"updatedAt":107},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[15,88,89,90,104,36,16],"1.3",2752096,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z",{"id":109,"slug":110,"name":111,"shortDescription":112,"author":83,"workshopUrl":113,"imageKey":10,"thumbnailUrl":114,"packageId":115,"category":13,"tags":116,"downloadCount":117,"rating":18,"publishedAt":118,"updatedAt":119},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,88,89,90,104,36,16,49],2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",{"id":121,"slug":122,"name":123,"shortDescription":124,"author":125,"workshopUrl":126,"imageKey":10,"thumbnailUrl":127,"packageId":128,"category":13,"tags":129,"downloadCount":130,"rating":18,"publishedAt":131,"updatedAt":132},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,16,36,89,90,104],2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",[134,147,159,173],{"id":135,"slug":136,"name":137,"shortDescription":138,"author":139,"workshopUrl":140,"imageKey":10,"thumbnailUrl":141,"packageId":142,"category":13,"tags":143,"downloadCount":144,"rating":18,"publishedAt":145,"updatedAt":146},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,49,16,36,89,90,104,88],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":148,"slug":149,"name":150,"shortDescription":151,"author":83,"workshopUrl":152,"imageKey":10,"thumbnailUrl":153,"packageId":154,"category":13,"tags":155,"downloadCount":156,"rating":18,"publishedAt":157,"updatedAt":158},"04c71f35-b945-42d2-840e-e6ae71bb8662","vanilla-hair-expanded","Vanilla Hair Expanded","1.2.0 (17\u002F05\u002F2020): Fixed label length issue. 1.1.1 (29\u002F02\u002F2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1888705256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11002257720121012749\u002F2BB54816F8F2C5E0087A767036530BD23ADC4F13\u002F","vanillaexpanded.vhe",[15,89,90,88],1278977,"2019-10-13T17:31:36.0000000Z","2025-06-29T16:44:27.0000000Z",{"id":160,"slug":161,"name":162,"shortDescription":163,"author":164,"workshopUrl":165,"imageKey":10,"thumbnailUrl":166,"packageId":167,"category":168,"tags":169,"downloadCount":170,"rating":18,"publishedAt":171,"updatedAt":172},"b6f031cc-ffd6-4337-8425-77a4e4fd9444","runandgun","RunAndGun","Your colonists can never be a true Rambo if they cannot gun while they are running.","roolo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1204108550","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F856110024765324541\u002F7741DA9AB4ABDEF951930520906610ACAB3D1974\u002F","roolo.runandgun","weapons",[15,49,16,36,89,90,104],1269347,"2017-11-18T09:45:57.0000000Z","2024-05-27T07:43:54.0000000Z",{"id":174,"slug":175,"name":176,"shortDescription":177,"author":178,"workshopUrl":179,"imageKey":10,"thumbnailUrl":180,"packageId":181,"category":13,"tags":182,"downloadCount":183,"rating":18,"publishedAt":184,"updatedAt":185},"2ffbb671-aedc-4e35-9084-1367dcc48d99","interaction-bubbles","Interaction Bubbles","Wouldn't it be great if you could read character interactions?","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1516158345","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1835794279689724818\u002F9E12B4DF24F247D74B368CE56D90528C2B70D3A6\u002F","jaxe.bubbles",[15,89,90,104,88],1796489,"2018-09-18T11:34:38.0000000Z","2025-08-25T17:27:36.0000000Z"]