[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-fences-and-floors-new-version-in-description":3,"mods-more-author-fences-and-floors-new-version-in-description":26,"mods-more-category-fences-and-floors-new-version-in-description":42,"mods-similar-fences-and-floors-new-version-in-description":100},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"e45c0ce6-d8d4-490d-be04-8a9754fdcfdd","fences-and-floors-new-version-in-description","Fences And Floors (new version in description)","*Link to new version* Thanks Mlie!","Captain","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1547692203","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F956345958137990260\u002F47916A78D09DB535C1251E5BC61BEF82744FB82F\u002F","workshop.1547692203","management",[15,16],"mod","1.0",70489,4.9,"2018-10-25T17:01:38.0000000Z","2018-10-29T03:11:07.0000000Z","\u003Cp>*Link to new version*\r\u003Cbr>https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2012420113\r\u003Cbr>\r\u003Cbr>Thanks Mlie!\r\u003Cbr>\r\u003Cbr>************READ THIS TOP PORTION************\r\u003Cbr>\r\u003Cbr>*UPDATE 2* Please stop commenting about sensor panels being broken. Yes I know they don't work. I've tried to make that clear. I will NOT be updating this mod. I am not a modder, I simply re-uploaded this mod for others to use, and changed the version number, because I wanted to use it as well. \r\u003Cbr>\r\u003Cbr>If someone would like to take over this mod, just comment below and I will take my copy down. Please just give credit to the original author. Pravus.\r\u003Cbr>\r\u003Cbr>*Update 1* The Sensor tiles DO NOT actually increase walking speed. I'd like to fix this one day but at the moment it's beyond my capabilities. Only use them if you REALLY like the asthetic, because they are fairly expensive to craft.\r\u003Cbr>\r\u003Cbr>-----\r\u003Cbr>This mod has been reuploaded with a correct version number. That's it.\r\u003Cbr>\r\u003Cbr>I only added it so that you can run the mod without that pesky outdated mod error.\r\u003Cbr>\r\u003Cbr>The original mod was created by Pravus an incredibly talented mod author.\r\u003Cbr>\r\u003Cbr>If he messages me or posts a comment below asking for this to be taken down.. or if he posts an update to the original mod.. I will remove this happily.\r\u003Cbr>\r\u003Cbr>Link to the original mod: https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=784370602&searchtext=fence\r\u003Cbr>\r\u003Cbr>Safe to install mid game\r\u003Cbr>\r\u003Cbr>************END OF TOP PORTION************\r\u003Cbr>\r\u003Cbr>------------------------------------------------\r\u003Cbr>\r\u003Cbr>***Updated to v1.21! Balance pass initiated in response to community feedback!***\r\u003Cbr>\r\u003Cbr>This mod adds 4 new styles of flooring and 4 fences (3 perimeter fences and a smaller defensive barrier). Fences are gathered into their own menu category and research requirements have been applied where appropriate. Plywood paneling and the simple wood fence are available from the beginning and are relatively simple to construct. Upon completing the Machining research requirement access to chainlink fencing, high security fencing, the security barrier, steel grate flooring, and metal panel flooring is made available. The last addition, sensor panel flooring, becomes constructable upon completing a new research project: \"Reactive Flooring.\"\r\u003Cbr>\r\u003Cbr>Some additions exhibit special qualities. Steel grating has an inherent bonus to cleanliness due to most dust and detritus falling cleanly through the grate. Wood and chainlink fences can be fired through while providing a small amount of cover. The security barrier can be walked over (though with some difficulty), much like vanilla sandbags, but still provide good cover from incoming fire. Lastly, sensor panels include advanced electronics, sensors, and networking components within their design. They are expensive and difficult to construct but react to the presence of pedestrians moving overhead by optimizing their surface to the users stride resulting in a net increase in walking speed!\r\u003Cbr>\r\u003Cbr>New in v1.21: Material and work investments have been rebalanced to better fit in with vanilla RimWorld assets across the board! Fences and gates have also had their HP totals rebalanced to better mesh with core structure HP totals and to ensure proper situational usefulness!\u003C\u002Fp>",427,[],[],null,[27],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":13,"tags":35,"downloadCount":38,"rating":39,"publishedAt":40,"updatedAt":41},"ebe36102-53bd-4c87-a584-0cefb20d2219","the-geneticists-vault","The Geneticist's Vault","*Read the bottom* There were supposed to be over a dozen of you.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2910880774","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F5106550631982176423\u002F995C77B99B7EF5FE58BC696B0C70CB5999502F7C\u002F","workshop.2910880774",[36,37],"scenario","1.4",675,4.2,"2023-01-01T19:46:14.0000000Z","2023-01-01T20:01:09.0000000Z",[43,61,74,87],{"id":44,"slug":45,"name":46,"shortDescription":47,"author":48,"workshopUrl":49,"imageKey":10,"thumbnailUrl":50,"packageId":51,"category":13,"tags":52,"downloadCount":58,"rating":18,"publishedAt":59,"updatedAt":60},"7a5ec116-971a-46b7-859e-51ff92209fe3","allow-tool","Allow Tool","A set of tools to make your life on the Rim a bit easier.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761421485","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F776246865735755178\u002FCCCD0C73837BCCF95C0568802416AA79875EA281\u002F","unlimitedhugs.allowtool",[15,53,54,37,55,56,57,16],"1.6","1.5","1.3","1.2","1.1",2108609,"2016-09-10T19:25:34.0000000Z","2025-07-13T19:18:59.0000000Z",{"id":62,"slug":63,"name":64,"shortDescription":65,"author":66,"workshopUrl":67,"imageKey":10,"thumbnailUrl":68,"packageId":69,"category":13,"tags":70,"downloadCount":71,"rating":18,"publishedAt":72,"updatedAt":73},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,53,54,37,55,56,57],2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":75,"slug":76,"name":77,"shortDescription":78,"author":79,"workshopUrl":80,"imageKey":10,"thumbnailUrl":81,"packageId":82,"category":13,"tags":83,"downloadCount":84,"rating":18,"publishedAt":85,"updatedAt":86},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,53,54,37],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":88,"slug":89,"name":90,"shortDescription":91,"author":92,"workshopUrl":93,"imageKey":10,"thumbnailUrl":94,"packageId":95,"category":13,"tags":96,"downloadCount":97,"rating":18,"publishedAt":98,"updatedAt":99},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,53,54,37,55,56,57,16],1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",[101,113,127,140],{"id":102,"slug":103,"name":104,"shortDescription":105,"author":92,"workshopUrl":106,"imageKey":10,"thumbnailUrl":107,"packageId":108,"category":13,"tags":109,"downloadCount":110,"rating":18,"publishedAt":111,"updatedAt":112},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[15,53,54,37,55,56],3977224,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z",{"id":114,"slug":115,"name":116,"shortDescription":117,"author":118,"workshopUrl":119,"imageKey":10,"thumbnailUrl":120,"packageId":121,"category":13,"tags":122,"downloadCount":124,"rating":18,"publishedAt":125,"updatedAt":126},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,53,54,37,55,56,57,16,123],"0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",{"id":128,"slug":129,"name":130,"shortDescription":131,"author":132,"workshopUrl":133,"imageKey":10,"thumbnailUrl":134,"packageId":135,"category":13,"tags":136,"downloadCount":137,"rating":18,"publishedAt":138,"updatedAt":139},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,53,54,37,55,56,57,16],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":141,"slug":142,"name":143,"shortDescription":144,"author":79,"workshopUrl":145,"imageKey":10,"thumbnailUrl":146,"packageId":147,"category":148,"tags":149,"downloadCount":150,"rating":18,"publishedAt":151,"updatedAt":152},"95e7e3b0-194d-4873-b103-6fa115a485d2","vanilla-weapons-expanded","Vanilla Weapons Expanded","We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814383360","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17353996871478459735\u002FE1DFA17461BBC0461192DD8D81EB8F4C4FFB75FF\u002F","vanillaexpanded.vwe","weapons",[15,53,54,37],1701398,"2019-07-25T00:28:32.0000000Z","2026-05-06T19:43:44.0000000Z"]