[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-fip-future-tec":3,"mods-more-author-fip-future-tec":26,"mods-more-category-fip-future-tec":78,"mods-similar-fip-future-tec":139},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"678b5c70-bbe2-4793-8806-11f53a1f76ae","fip-future-tec","FIP - Future-Tec","Fallout Immersion Project - Future-Tec \"Vault-Tec planned for every future - especially the bad ones.","Bavarian Barbarian","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3760677126","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15611461486264901371\u002FA9D423CC4836847344E1B25704434708C487D67A\u002F","fip.futuretec","management",[15,16],"mod","1.6",18,4.5,"2026-07-08T20:40:13.0000000Z","2026-07-19T14:19:59.0000000Z","\u003Ch2>Fallout Immersion Project - Future-Tec\u003C\u002Fh2>\r\n\u003Cem>\"Vault-Tec planned for every future - especially the bad ones.\"\u003C\u002Fem>\r\n\r\n\u003Ca href=\"https:\u002F\u002Fko-fi.com\u002Fmisterhouse\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FYUpX4Up.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\n\r\n\u003Cstrong>\u003C\u002Fstrong> This mod is under active development - updates and patches may drop anytime.\r\nYour feedback directly shapes development!\r\n\r\n\u003Ch3>Features\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>\u003Cstrong>Vanilla Quests Expanded - Ancients:\u003C\u002Fstrong> rewrites ancient complexes, discoveries, experiments, and quest language as \u003Cstrong>Vault-Tec blacksites\u003C\u002Fstrong>, FEV research, and sealed pre-war programs.\u003C\u002Fli>\u003Cli>\u003Cstrong>Vanilla Quests Expanded - Cryptoforge:\u003C\u002Fstrong> converts the quest chain and its central facility into a \u003Cstrong>mobile base crawler\u003C\u002Fstrong> and compatible pre-war technology narrative.\u003C\u002Fli>\u003Cli>\u003Cstrong>Vanilla Quests Expanded - Deadlife:\u003C\u002Fstrong> reframes its sites and events as \u003Cstrong>continuity bunkers\u003C\u002Fstrong>, \u003Cstrong>feral-ghoul\u003C\u002Fstrong> outbreaks, and \u003Cstrong>Operation Deadlife\u003C\u002Fstrong>.\u003C\u002Fli>\u003Cli>\u003Cstrong>Vanilla Quests Expanded - Generator:\u003C\u002Fstrong> converts the story to \u003Cstrong>Lee Moldaver\u003C\u002Fstrong>, a restoration reactor, and fusion-core terminology, including the supported character's name and gender presentation.\u003C\u002Fli>\u003Cli>\u003Cstrong>Full quest-language pass:\u003C\u002Fstrong> updates letters, objectives, descriptions, rewards, incidents, site labels, and related terminology for each supported quest module.\u003C\u002Fli>\u003Cli>\u003Cstrong>Mechanics scope:\u003C\u002Fstrong> objectives, maps, encounters, rewards, triggers, and quest logic remain those of the original Vanilla Quests Expanded modules.\u003C\u002Fli>\u003Cli>\u003Cstrong>Visual scope:\u003C\u002Fstrong> Future-Tec currently contains no in-game texture replacements; it is a narrative and localization compatibility module.\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>Requirements\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>No DLC or external mod is a hard requirement.\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>Recommended\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>\u003Cstrong>Vanilla Quests Expanded - Ancients\u003C\u002Fstrong> - Optional Vault-Tec blacksite and FEV conversion.\u003C\u002Fli>\u003Cli>\u003Cstrong>Vanilla Quests Expanded - Cryptoforge\u003C\u002Fstrong> - Optional mobile base-crawler conversion.\u003C\u002Fli>\u003Cli>\u003Cstrong>Vanilla Quests Expanded - Deadlife\u003C\u002Fstrong> - Optional continuity-bunker and feral-ghoul conversion.\u003C\u002Fli>\u003Cli>\u003Cstrong>Vanilla Quests Expanded - Generator\u003C\u002Fstrong> - Optional Lee Moldaver restoration-reactor conversion.\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>Development Notes\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>Each quest integration is conditional and can be used independently; Future-Tec does not require the full Vanilla Quests Expanded collection.\u003C\u002Fli>\u003Cli>The module does not add replacement quest logic. It changes the fiction, terminology, and the defined Generator character presentation around the source quests.\u003C\u002Fli>\u003Cli>Quests already generated in a save can retain cached text; newly generated quests receive the full conversion.\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fgithub.com\u002FBavarianBarbarian21\u002FFallout-Immersion-Project\" target=\"_blank\" rel=\"noopener noreferrer\">Source code and development repository\u003C\u002Fa>\u003C\u002Fli>\u003Cli>This mod is part of the Fallout Immersion Project (FIP) - a modular overhaul inspired by Fallout's lore. FIP is not affiliated with the Fallout Collaboration Project (FCP), but is designed to complement it. \u003Ca href=\"https:\u002F\u002Fdiscordapp.com\u002Fchannels\u002F644497305650593793\u002F1414315188483657869\" target=\"_blank\" rel=\"noopener noreferrer\">FIP channel in the FCP Discord\u003C\u002Fa>\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>Fallout Immersion Project Modules\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3592202124\" target=\"_blank\" rel=\"noopener noreferrer\">FIP - Donaustahl (Vanilla Expanded cleanup and Fallout terminology)\u003C\u002Fa>\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3665532846\" target=\"_blank\" rel=\"noopener noreferrer\">FIP - H&H Tools (regional factions, cultures, names, and scenarios)\u003C\u002Fa>\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3592202704\" target=\"_blank\" rel=\"noopener noreferrer\">FIP - Arktos (biomes, landmarks, fire ants, and ecosystem conversion)\u003C\u002Fa>\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3592202407\" target=\"_blank\" rel=\"noopener noreferrer\">FIP - West Tek (FEV, xenotypes, mutations, and mutant creatures)\u003C\u002Fa>\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3563825876\" target=\"_blank\" rel=\"noopener noreferrer\">FIP - RobCo (robots, Mechanitor progression, bosses, and quests)\u003C\u002Fa>\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3760675636\" target=\"_blank\" rel=\"noopener noreferrer\">FIP - Greenway (Ideology, mutant policy, Treefather, and Treeminders)\u003C\u002Fa>\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3687522435\" target=\"_blank\" rel=\"noopener noreferrer\">FIP - Whitespring (Royalty Empire and Enclave conversion)\u003C\u002Fa>\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3698412697\" target=\"_blank\" rel=\"noopener noreferrer\">FIP - Hubris (cryptid psycasts and Mothman visuals)\u003C\u002Fa>\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3688034883\" target=\"_blank\" rel=\"noopener noreferrer\">FIP - Repconn (Odyssey Hellion gravships and aerospace)\u003C\u002Fa>\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3700612546\" target=\"_blank\" rel=\"noopener noreferrer\">FIP - Poseidon (oil, propane, power, and industry rethemes)\u003C\u002Fa>\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3700613098\" target=\"_blank\" rel=\"noopener noreferrer\">FIP - Lucky 38 (hospitality, food, casino, and vertibird rethemes)\u003C\u002Fa>\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3760676309\" target=\"_blank\" rel=\"noopener noreferrer\">FIP - Sunset (VFE Settlers, Tribals, and Medieval 2 conversion)\u003C\u002Fa>\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3760683002\" target=\"_blank\" rel=\"noopener noreferrer\">FIP - Corvega (Chryslus and Corvega vehicle branding)\u003C\u002Fa>\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>Credits\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>All placeholder textures and sprites created by \u003Cstrong>MisterHouse\u003C\u002Fstrong>.\u003C\u002Fli>\u003Cli>Professional artwork created by \u003Cstrong>Okagrim\u003C\u002Fstrong> and \u003Cstrong>Farxmai\u003C\u002Fstrong>.\u003C\u002Fli>\u003Cli>Special thanks to all \u003Cstrong>Ko-fi supporters\u003C\u002Fstrong> who fund commissioned artwork.\u003C\u002Fli>\u003Cli>Special thanks to \u003Cstrong>Alvalor\u003C\u002Fstrong> for coding support and playtesting.\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>Support the Project\u003C\u002Fh3>\r\n\u003Ca href=\"https:\u002F\u002Fko-fi.com\u002Fmisterhouse\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FAWiZMCs.jpeg\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>",11,[],[],null,[27,40,52,65],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":13,"tags":35,"downloadCount":36,"rating":37,"publishedAt":38,"updatedAt":39},"a2efb225-d576-4c8e-9ec1-9143138961ea","fip-sunset","FIP - Sunset","Fallout Immersion Project - Sunset \"Old worlds fade.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3760676309","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16524423619281804060\u002F7C51712FFE4E73D92FFE0CA96545C4675F1F47CA\u002F","fip.sunset",[15,16],20,4.6,"2026-07-08T20:38:58.0000000Z","2026-07-19T14:22:10.0000000Z",{"id":41,"slug":42,"name":43,"shortDescription":44,"author":8,"workshopUrl":45,"imageKey":10,"thumbnailUrl":46,"packageId":47,"category":13,"tags":48,"downloadCount":17,"rating":49,"publishedAt":50,"updatedAt":51},"134d9d76-d293-483c-abab-6a7f3c0e16d8","fip-corvega","FIP - Corvega","Fallout Immersion Project - Corvega \"See the wasteland from behind a genuine pre-war steering wheel.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3760683002","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11320852899685005623\u002F0714BD3B629E4790854B44A3B22F1156E6B0D56F\u002F","fip.corvega",[15,16],4.2,"2026-07-08T20:48:29.0000000Z","2026-07-19T14:20:18.0000000Z",{"id":53,"slug":54,"name":55,"shortDescription":56,"author":8,"workshopUrl":57,"imageKey":10,"thumbnailUrl":58,"packageId":59,"category":13,"tags":60,"downloadCount":61,"rating":62,"publishedAt":63,"updatedAt":64},"af717555-dfe5-4e9d-b847-68c9bfd72532","fip-robco","FIP - RobCo","Fallout Immersion Project - RobCo \"Automation for a brighter tomorrow - even if there's no one left to see it.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3563825876","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15674432721680006019\u002F5829870A365F38D329805BF961594948B6E48DE6\u002F","fip.robco",[15,16],21572,4.8,"2025-09-07T10:54:48.0000000Z","2026-07-21T21:44:44.0000000Z",{"id":66,"slug":67,"name":68,"shortDescription":69,"author":8,"workshopUrl":70,"imageKey":10,"thumbnailUrl":71,"packageId":72,"category":13,"tags":73,"downloadCount":74,"rating":75,"publishedAt":76,"updatedAt":77},"243d0814-0ba4-458c-b853-bb07dbf281b9","fip-poseidon","FIP - Poseidon","Fallout Immersion Project - Poseidon \"Power the future, then sell it back.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3700612546","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17563437433995517523\u002FFBB4F2A274F1A1F1F422CCDA6DDB9ACB59645705\u002F","fip.poseidon",[15,16],13,5,"2026-04-05T19:07:53.0000000Z","2026-07-19T14:19:40.0000000Z",[79,100,113,126],{"id":80,"slug":81,"name":82,"shortDescription":83,"author":84,"workshopUrl":85,"imageKey":10,"thumbnailUrl":86,"packageId":87,"category":13,"tags":88,"downloadCount":96,"rating":97,"publishedAt":98,"updatedAt":99},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,16,89,90,91,92,93,94,95],"1.5","1.4","1.3","1.2","1.1","1.0","0.19",1846480,4.9,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",{"id":101,"slug":102,"name":103,"shortDescription":104,"author":105,"workshopUrl":106,"imageKey":10,"thumbnailUrl":107,"packageId":108,"category":13,"tags":109,"downloadCount":110,"rating":97,"publishedAt":111,"updatedAt":112},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,89,90,16],1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z",{"id":114,"slug":115,"name":116,"shortDescription":117,"author":118,"workshopUrl":119,"imageKey":10,"thumbnailUrl":120,"packageId":121,"category":13,"tags":122,"downloadCount":123,"rating":97,"publishedAt":124,"updatedAt":125},"3851dbe1-c8c0-4e99-abc6-cc5fc0c1dbd3","hospitality","Hospitality","No longer maintained Note that this mod is no longer maintained by Orion.","Orion","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=753498552","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17554395187834558866\u002F343827474849523088116325825B09C312CE24D3\u002F","orion.hospitality",[15,94,93,92,89,90,91,16],1667700,"2016-08-28T09:00:32.0000000Z","2025-07-29T17:17:09.0000000Z",{"id":127,"slug":128,"name":129,"shortDescription":130,"author":131,"workshopUrl":132,"imageKey":10,"thumbnailUrl":133,"packageId":134,"category":13,"tags":135,"downloadCount":136,"rating":75,"publishedAt":137,"updatedAt":138},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,93,92,89,90,91],1818868,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",[140,152,165,178],{"id":141,"slug":142,"name":143,"shortDescription":144,"author":105,"workshopUrl":145,"imageKey":10,"thumbnailUrl":146,"packageId":147,"category":13,"tags":148,"downloadCount":149,"rating":97,"publishedAt":150,"updatedAt":151},"04c71f35-b945-42d2-840e-e6ae71bb8662","vanilla-hair-expanded","Vanilla Hair Expanded","1.2.0 (17\u002F05\u002F2020): Fixed label length issue. 1.1.1 (29\u002F02\u002F2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1888705256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11002257720121012749\u002F2BB54816F8F2C5E0087A767036530BD23ADC4F13\u002F","vanillaexpanded.vhe",[15,89,90,16],1278977,"2019-10-13T17:31:36.0000000Z","2025-06-29T16:44:27.0000000Z",{"id":153,"slug":154,"name":155,"shortDescription":156,"author":157,"workshopUrl":158,"imageKey":10,"thumbnailUrl":159,"packageId":160,"category":13,"tags":161,"downloadCount":162,"rating":97,"publishedAt":163,"updatedAt":164},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[15,16,89,90,91,92,93],2752096,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z",{"id":166,"slug":167,"name":168,"shortDescription":169,"author":105,"workshopUrl":170,"imageKey":10,"thumbnailUrl":171,"packageId":172,"category":173,"tags":174,"downloadCount":175,"rating":97,"publishedAt":176,"updatedAt":177},"6440285d-08ba-4767-81ff-dbb3e796f628","vanilla-furniture-expanded-production","Vanilla Furniture Expanded - Production","1.1.0 (24\u002F02\u002F2020): We are now 1.1 compatible. 1.0.2 (05\u002F10\u002F2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04\u002F10\u002F2019): Fixed the bills not being worked. 1.0.0 (04\u002F10\u002F2019): Release This module is a part of Vanilla Fur","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1880253632","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13641350758078043794\u002FD1D88F9BE584D54AF0680B418135DE55D60B08DA\u002F","vanillaexpanded.vfeproduction","furniture",[15,89,90,16],1595475,"2019-10-04T15:36:52.0000000Z","2025-06-30T11:07:32.0000000Z",{"id":179,"slug":180,"name":181,"shortDescription":182,"author":183,"workshopUrl":184,"imageKey":10,"thumbnailUrl":185,"packageId":186,"category":13,"tags":187,"downloadCount":188,"rating":97,"publishedAt":189,"updatedAt":190},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,89,90,91,92,93,94],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z"]