[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-fire-at-will-gizmo-retexture":3,"mods-more-author-fire-at-will-gizmo-retexture":29,"mods-more-category-fire-at-will-gizmo-retexture":30,"mods-similar-fire-at-will-gizmo-retexture":90},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":27,"kofiUrl":28,"patreonUrl":28},"6cd61dd7-9cd7-4384-be70-5db930f8dcd9","fire-at-will-gizmo-retexture","Fire At Will Gizmo - Retexture","Overview This mod replaces the \"Fire at Will\" gizmo icon with a generic, neutral look for tech-agnostic immersion.","76561198396685745","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3768231720","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9957700990360826721\u002F81520E4BD412CE8DC09FDB9F9956E599F35D4F3B\u002F","zohryu.fireatwillretexture","management",[15,16],"mod","1.6",47,5,"2026-07-20T04:46:17.0000000Z","2026-07-21T00:06:22.0000000Z","\u003Ch2>Overview\u003C\u002Fh2>\r\nThis mod replaces the \"Fire at Will\" gizmo icon with a generic, neutral look for tech-agnostic immersion.\r\n\r\n\u003Ch3>Why this exists\u003C\u002Fh3>\r\nI was frustrated by the very ungainly look of a sub-machine gun icon during my Medieval-locked runs, so I made a simple retexture to keep things visually coherent across any era.\r\n\r\n\u003Ch3>Note\u003C\u002Fh3>\r\nThere is a tiny assembly included so the texture would actually load; it seems like the original \"Fire at Will\" gizmo icon is hardcoded into vanilla?\r\n\r\n\u003Chr>\r\n\u003Cstrong>What's inside the assembly:\u003C\u002Fstrong>\r\n\r\n\u003Ccode>\r\nnamespace FireAtWillIconMod;\r\n\r\n\r\npublic static class FireAtWillIconPatch\r\n{\r\nstatic FireAtWillIconPatch()\r\n{\r\nTexture2D newTexture = ContentFinder.Get(\"UI\u002FCommands\u002FNewFireAtWill\");\r\nif (newTexture != null)\r\n{\r\nFieldInfo field = typeof(TexCommand).GetField(\"FireAtWill\", BindingFlags.Public | BindingFlags.Static);\r\nfield?.SetValue(null, newTexture);\r\n}\r\n}\r\n}\r\n\u003C\u002Fcode>\r\n\r\n\u003Ch3>Credits\u003C\u002Fh3>\r\nIdea and code by \u003Cstrong>zohryu\u003C\u002Fstrong>. \r\nIcons created by \u003Cstrong>Morton\u003C\u002Fstrong>.\r\n\r\nEnjoying the mod? \r\nLeaving a 👍 \u003Cstrong>Like\u003C\u002Fstrong> and ⭐ \u003Cstrong>Favorite\u003C\u002Fstrong> is appreciated!\r\n\r\nPrefer a more dynamic icon that switches between textures appropriate to your tech level? \r\nTry this out instead : \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3770020686\" target=\"_blank\" rel=\"noopener noreferrer\">Fire At Will Gizmo - Evolving Retexture\u003C\u002Fa>",11,[24,25,26],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13684021989669743611\u002F81520E4BD412CE8DC09FDB9F9956E599F35D4F3B\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12415175985380309153\u002FDDAB32DC78BF8D7977BE8052D70A15F2FC649EE3\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14141799064330483535\u002FD4C972B81B40222FAB54A183505AA9EE79D5C8C3\u002F",[],null,[],[31,51,64,77],{"id":32,"slug":33,"name":34,"shortDescription":35,"author":36,"workshopUrl":37,"imageKey":10,"thumbnailUrl":38,"packageId":39,"category":13,"tags":40,"downloadCount":47,"rating":48,"publishedAt":49,"updatedAt":50},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,41,42,43,44,45,46],"1.0","1.1","1.2","1.5","1.4","1.3",1343473,4.9,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",{"id":52,"slug":53,"name":54,"shortDescription":55,"author":56,"workshopUrl":57,"imageKey":10,"thumbnailUrl":58,"packageId":59,"category":13,"tags":60,"downloadCount":61,"rating":48,"publishedAt":62,"updatedAt":63},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,16,44,45,46,43,42,41],1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",{"id":65,"slug":66,"name":67,"shortDescription":68,"author":69,"workshopUrl":70,"imageKey":10,"thumbnailUrl":71,"packageId":72,"category":13,"tags":73,"downloadCount":74,"rating":48,"publishedAt":75,"updatedAt":76},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,16,44,45],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":78,"slug":79,"name":80,"shortDescription":81,"author":82,"workshopUrl":83,"imageKey":10,"thumbnailUrl":84,"packageId":85,"category":13,"tags":86,"downloadCount":87,"rating":48,"publishedAt":88,"updatedAt":89},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[15,16,44,45,46,43],3977224,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z",[91,104,117,130],{"id":92,"slug":93,"name":94,"shortDescription":95,"author":69,"workshopUrl":96,"imageKey":10,"thumbnailUrl":97,"packageId":98,"category":99,"tags":100,"downloadCount":101,"rating":48,"publishedAt":102,"updatedAt":103},"6440285d-08ba-4767-81ff-dbb3e796f628","vanilla-furniture-expanded-production","Vanilla Furniture Expanded - Production","1.1.0 (24\u002F02\u002F2020): We are now 1.1 compatible. 1.0.2 (05\u002F10\u002F2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04\u002F10\u002F2019): Fixed the bills not being worked. 1.0.0 (04\u002F10\u002F2019): Release This module is a part of Vanilla Fur","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1880253632","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13641350758078043794\u002FD1D88F9BE584D54AF0680B418135DE55D60B08DA\u002F","vanillaexpanded.vfeproduction","furniture",[15,44,45,16],1595475,"2019-10-04T15:36:52.0000000Z","2025-06-30T11:07:32.0000000Z",{"id":105,"slug":106,"name":107,"shortDescription":108,"author":109,"workshopUrl":110,"imageKey":10,"thumbnailUrl":111,"packageId":112,"category":13,"tags":113,"downloadCount":114,"rating":48,"publishedAt":115,"updatedAt":116},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,44,45,46,43,42,41],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":118,"slug":119,"name":120,"shortDescription":121,"author":122,"workshopUrl":123,"imageKey":10,"thumbnailUrl":124,"packageId":125,"category":13,"tags":126,"downloadCount":127,"rating":48,"publishedAt":128,"updatedAt":129},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,16,44,45],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",{"id":131,"slug":132,"name":133,"shortDescription":134,"author":135,"workshopUrl":136,"imageKey":10,"thumbnailUrl":137,"packageId":138,"category":13,"tags":139,"downloadCount":141,"rating":48,"publishedAt":142,"updatedAt":143},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,16,44,45,46,43,42,41,140],"0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z"]