[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-fire-extinguisher":3,"mods-more-author-fire-extinguisher":29,"mods-more-category-fire-extinguisher":80,"mods-similar-fire-extinguisher":137},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":26,"kofiUrl":28,"patreonUrl":28},"068637a3-fe9c-4f81-8af6-41ef22065fab","fire-extinguisher","Fire Extinguisher","Overview Adds a useful pawn firefighting tool.","Pelador","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1589401542","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F959733696297656570\u002FB48FC16C8C9A414C4384AD19568D74B018281D95\u002F","workshop.1589401542","management",[15,16],"mod","1.0",19639,4.9,"2018-12-12T23:04:13.0000000Z","2019-11-15T22:39:25.0000000Z","\u003Ch2>Overview\u003C\u002Fh2>\r\n\r\nAdds a useful pawn firefighting tool.\r\n\r\n\u003Ch2>Details\u003C\u002Fh2>\r\n\r\nRequires Fire Extinguisher (FE) research (own tab). Made at Machining table with a recipe of: 50 steel and 2 Components.\r\n\r\nThe FE has a mod option to use foam that will degrade over time and also has some cleaning properties acting as an active detergent to remove filth. (Note the foam will still be identified for cleaning itself if in an applicable cleaning zone).\r\n\r\nIncludes a dedicated shelf (found in Misc tab on the architect menu) for use. Requires 10 stuff of either metal or stone and will only allow the FE to be stored in this location.\r\n\r\n(Please see brief demo\u002Ftutorial video above.)\r\n\r\n\u003Ch2>Mod Notes\u003C\u002Fh2>\r\n\r\nSince the mechanics of the fire extinguisher is a \"gun\" it cannot be used by pacifist pawns, though funnily enough this can be used by pyromaniacs. \r\n\r\nClassified as a manufactured item.\r\n\r\nWorks with existing saves and should be mod friendly. To remove the mod you will have to remove all occurences of the item.\r\n\r\nWhen changing the values in the mod options you will need to restart Rimworld in order for the changes to take effect.\r\n\r\n\u003Ch2>Fire Foam Belt\u003C\u002Fh2>\r\n\r\nA fire foam belt is included with the mod that will trigger if the wearer or the belt itself is set on fire. Similarly it can be manually triggered if in close proximity to a fire. (Available to be made at the Machining table after fire foam research).\r\n\r\n\u003Ch2>Expansion\u003C\u002Fh2>\r\n\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1653848897\" target=\"_blank\" rel=\"noopener noreferrer\">Fire Warden\u003C\u002Fa> - AI behaviour for tackling fires with the extinguisher.\r\n\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1724632338\" target=\"_blank\" rel=\"noopener noreferrer\">Simple Sidearms Temporary Fix\u003C\u002Fa> - Ensures that the FE is not selected during combat.\r\n\r\n\u003Ch2>Credits\u003C\u002Fh2>\r\n\r\n1) Similar idea to previous authors of similar mods in earlier game versions.\r\n2) Razzoriel: Heads up regarding removal of camera shake effect.\r\n3) SheiFoxy and Rainbeau Flambe: Reverse engineered a mod of theirs to understand mod options method.\r\n\r\n\u003Ch2>Ideas\u002FConsiderations\u003C\u002Fh2>\r\n\r\n\u003Cs>1) Remove the ground shake effect from the process.\u003C\u002Fs>\r\n\r\n\u003Cs>2) Player configurable options for the fire extinguisher mechanics.\u003C\u002Fs>\r\n\r\n\u003Cs>3) AI fire fighting behaviour using \"tools\" with custom work\u002Fjob tasks.\u003C\u002Fs>\r\n\r\n\u003Cs>4) Alternative tech level versions.\u003C\u002Fs>\r\n\r\n\u003Cs>5) Potential use of foam as a resource limiter to the use of the extinguisher. (Still deliberating)\u003C\u002Fs>\r\n\r\n\u003Ch2>Github\u003C\u002Fh2>\r\n\r\nhttps:\u002F\u002Fgithub.com\u002FPeladorRW\u002FFireExtinguisher\r\n\r\n\u003Ch2>Pelador's Discord\u003C\u002Fh2>\r\n\r\nhttps:\u002F\u002Fdiscord.gg\u002FCFNP26C\r\n\r\n\r\n(CC BY-NC-SA 4.0)",202,[24,25],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F959733696297661652\u002FB48FC16C8C9A414C4384AD19568D74B018281D95\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F811121990160738557\u002FB3A4DD19BD5F7F436B8F082C32FCABBFEFCE2AED\u002F",[27],"vBzG9vJgiP4",null,[30,43,55,68],{"id":31,"slug":32,"name":33,"shortDescription":34,"author":8,"workshopUrl":35,"imageKey":10,"thumbnailUrl":36,"packageId":37,"category":13,"tags":38,"downloadCount":40,"rating":18,"publishedAt":41,"updatedAt":42},"f8513ee7-7e8f-4d17-8e98-824ae11d3ad9","npc-bonus","NPC Bonus","Overview V1.1 Apply balancing allowance factors to NPC AI. Helps to \"balance the books\" for NPCs if you are using modded elements. Mod Details This mod adjusts the pawn allowance values for NPC Factions. It does this by providing mod options for the player to apply percentage adj","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2000371183","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F793133917201532761\u002F70E178CC337483A272ED23B3AA9596340FB20222\u002F","pelador.npcbonus",[15,39],"1.1",9947,"2020-02-17T17:31:48.0000000Z","2020-02-18T02:14:13.0000000Z",{"id":44,"slug":45,"name":46,"shortDescription":47,"author":8,"workshopUrl":48,"imageKey":10,"thumbnailUrl":49,"packageId":50,"category":13,"tags":51,"downloadCount":52,"rating":18,"publishedAt":53,"updatedAt":54},"7ba75d73-e5cd-4b72-956f-93b7e5db4814","brrr-and-phew","Brrr and Phew","Overview V1.1 Colony AI to help avoid negative effects of hypothermia, heatstroke, toxic buildup and cabin fever. Details The vanilla game reacts to hypothermia and heatstroke only when a colonist reaches the initial injury stage or severe aspect of those conditions. This occurs","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2000287305","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F793133917201143905\u002FB15BAF2EB793E2163B23A36FA5ED9EA1AED8630D\u002F","pelador.brrrandphew",[15,39],30540,"2020-02-17T15:41:22.0000000Z","2020-05-21T20:54:26.0000000Z",{"id":56,"slug":57,"name":58,"shortDescription":59,"author":8,"workshopUrl":60,"imageKey":10,"thumbnailUrl":61,"packageId":62,"category":13,"tags":63,"downloadCount":64,"rating":65,"publishedAt":66,"updatedAt":67},"21c622ed-803a-4a1a-b623-e56d32b62534","drug-policy-fix","Drug Policy Fix","Overview V1.1 Automatically fixes drug policies for new drug additions after the initial start values. Also sorts drug policies into drug name order. Mod details No more fiddling around having to update drug policies when you add new drugs or remove them from your game part way t","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2000335507","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F793133917201369864\u002F9C41B645B33465D100C7E4D3ED3899BE4981AFDD\u002F","pelador.drugpolicyfix",[15,39],44999,4.8,"2020-02-17T16:45:36.0000000Z","2020-02-18T02:11:04.0000000Z",{"id":69,"slug":70,"name":71,"shortDescription":72,"author":8,"workshopUrl":73,"imageKey":10,"thumbnailUrl":74,"packageId":75,"category":13,"tags":76,"downloadCount":77,"rating":18,"publishedAt":78,"updatedAt":79},"5034ce5d-95c8-4b1c-82a0-ffe8fcf85d8e","apothecary","Apothecary","Overview V1.1 A medicinal mod focused on earlier technology epochs prior to the industrial age. (Also more suited to \"fantasy\" based mods). Details Apothecary is a mod designed to provide herbal remedies and other medicinal preparations more suited to the Neolithic and Medieval e","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2000244851","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F793133917200934430\u002F2F2C62D6DCF6339BD732FBB7EB7203F3C09C64A6\u002F","pelador.apothecary",[15,39],27078,"2020-02-17T14:42:53.0000000Z","2020-07-10T03:21:50.0000000Z",[81,99,111,124],{"id":82,"slug":83,"name":84,"shortDescription":85,"author":86,"workshopUrl":87,"imageKey":10,"thumbnailUrl":88,"packageId":89,"category":13,"tags":90,"downloadCount":96,"rating":18,"publishedAt":97,"updatedAt":98},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,16,39,91,92,93,94,95],"1.2","1.5","1.4","1.3","1.6",1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":100,"slug":101,"name":102,"shortDescription":103,"author":86,"workshopUrl":104,"imageKey":10,"thumbnailUrl":105,"packageId":106,"category":13,"tags":107,"downloadCount":108,"rating":18,"publishedAt":109,"updatedAt":110},"54ff6b67-f141-4816-822f-ad10a2fab1b0","hugslib","HugsLib","This is a library that provides shared functionality for other mods.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=818773962","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F103978299280169442\u002FA67F10574269C336608796DAF2A6ECF3B96B0F59\u002F","unlimitedhugs.hugslib",[15,16,39,91,92,93,94,95],3393497,"2016-12-15T17:06:09.0000000Z","2025-07-13T19:18:38.0000000Z",{"id":112,"slug":113,"name":114,"shortDescription":115,"author":116,"workshopUrl":117,"imageKey":10,"thumbnailUrl":118,"packageId":119,"category":13,"tags":120,"downloadCount":121,"rating":18,"publishedAt":122,"updatedAt":123},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,16,39,91,92,93,94],1343473,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",{"id":125,"slug":126,"name":127,"shortDescription":128,"author":129,"workshopUrl":130,"imageKey":10,"thumbnailUrl":131,"packageId":132,"category":13,"tags":133,"downloadCount":134,"rating":18,"publishedAt":135,"updatedAt":136},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,95,92,93],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",[138,140,154,166],{"id":82,"slug":83,"name":84,"shortDescription":85,"author":86,"workshopUrl":87,"imageKey":10,"thumbnailUrl":88,"packageId":89,"category":13,"tags":139,"downloadCount":96,"rating":18,"publishedAt":97,"updatedAt":98},[15,16,39,91,92,93,94,95],{"id":141,"slug":142,"name":143,"shortDescription":144,"author":145,"workshopUrl":146,"imageKey":10,"thumbnailUrl":147,"packageId":148,"category":149,"tags":150,"downloadCount":151,"rating":18,"publishedAt":152,"updatedAt":153},"bc26335c-5dea-4de4-ade6-b0601f714570","vanilla-furniture-expanded-power","Vanilla Furniture Expanded - Power","This module is a part of Vanilla Furniture Expanded which can be downloaded below.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2062943477","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11459606292291997888\u002FC6200F0F64B00FDB723BA87EC54218C0F99ACE46\u002F","vanillaexpanded.vfepower","furniture",[15,95,92,93],1461199,"2020-04-16T11:00:30.0000000Z","2026-01-11T22:30:21.0000000Z",{"id":155,"slug":156,"name":157,"shortDescription":158,"author":145,"workshopUrl":159,"imageKey":10,"thumbnailUrl":160,"packageId":161,"category":149,"tags":162,"downloadCount":163,"rating":18,"publishedAt":164,"updatedAt":165},"a79293eb-776d-403f-83bf-d3a4a4bb2350","vanilla-furniture-expanded-spacer-module","Vanilla Furniture Expanded - Spacer Module","Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2028381079","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18124616375212800877\u002F759A7C4C40E96D9A0548CFB819A377884F20D1EE\u002F","vanillaexpanded.vfespacer",[15,92,93,95],1305316,"2020-03-20T12:32:59.0000000Z","2025-12-18T13:00:50.0000000Z",{"id":167,"slug":168,"name":169,"shortDescription":170,"author":145,"workshopUrl":171,"imageKey":10,"thumbnailUrl":172,"packageId":173,"category":13,"tags":174,"downloadCount":175,"rating":18,"publishedAt":176,"updatedAt":177},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,95,92,93],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z"]