[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-fire-flamework":3,"mods-more-author-fire-flamework":26,"mods-more-category-fire-flamework":80,"mods-similar-fire-flamework":137},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"8b0f33f5-14b8-4969-9bd8-ccad9ea36a85","fire-flamework","Fire Flamework","Fire Flamework: This mod is a framework, so this itself doesn't add any contents.","Eclair","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3658906809","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17515516913946423769\u002FEF6261672FBD28149C2B3774AA8ACF66863B9761\u002F","eclair155.fireflamework","management",[15,16],"mod","1.6",151,5,"2026-02-02T19:43:06.0000000Z","2026-04-15T15:47:46.0000000Z","\u003Ch2>Fire Flamework:\u003C\u002Fh2>\r\n\r\nThis mod is a framework, so this itself doesn't add any contents.\r\nIt adds various codes that will help making custom fire effects and behaviors to Rimworld.\r\n\r\nIn general, this mod just organize all custom fires to make those live together. So you have to create most features of  your fire by yourself in C#.\r\n\r\nAlso, it's the first time making framework for me. If you have any suggestions or questions, feel free to ask me.\r\n\r\n\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FzEIUDKL.png\" alt=\"\" loading=\"lazy\">\r\n\r\n\u003Ch3>Without this framework:\u003C\u002Fh3>\r\n\r\nCurrently, there are few mods which have custom fires from what I see.\r\nProbably my mod called \"Oni Xenotype\" and \"Vanilla Gravship Expanded - Chapter 1\" are the ones.\r\n\r\nIf you installed some mods which add custom fires, there will be weird interactions.\r\n\r\nEspecially, Pawn has two types of fire or so. In addition, making custom fire will require tons of effort to work like the Rimworld fire.\r\nFor example, the \"Astrofire\" in VGE requires some fixes compared to the Rimworld fire. (Pawn tries to use a workstation which is on astrofire, Pawn won't extinguish by auto-attack, and so on...)\r\n\r\nThis mod exists for such a cases, so feel free to use if you wanna make custom fires.\r\n\r\n\u003Ch3>Details of the content:\u003C\u002Fh3>\r\n\r\nIt adds a class called \"FireFrame\", this class is intended to be parented by modder's original fires in C#.\r\nAlso, the modExtention called \"FireFlamework.FireDefExtension\" should be added to the ThingDef of the fires in XML.\r\n\r\nFor more detailed information, please see Fire Flamework and Custom Fires mods in GitHub.\r\nCustom Fires is the example mod.\r\n\r\n\u003Ca href=\"https:\u002F\u002Fgithub.com\u002Fclair155\u002FFireFlamework.git\" target=\"_blank\" rel=\"noopener noreferrer\">Fire Flamework\u003C\u002Fa>\r\n\u003Ca href=\"https:\u002F\u002Fgithub.com\u002Fclair155\u002FCustomFires.git\" target=\"_blank\" rel=\"noopener noreferrer\">Custom Fires\u003C\u002Fa>\r\n\r\n\u003Ch4>Quick Notes:\u003C\u002Fh4>\r\n\r\n1. As for Extinguishable custom fires\r\n\r\nIf you wanna make your fire put out normally like Rimworld Fire, CanBePutOutNormally field in FireDefExtension should be true. If false, your fire can't be put out by Pawn.\r\n\r\nIf you want your fire vulnerable to specific things (like Rain, Light, Toxic, Bullet, whatever), you have to make the code in your fire class by yourself in C#.\r\n\r\n2. As for Graphics\r\n\r\nGenerally, the must graphics are 1. Fire itself (3 graphics) and 2. Fire glow, 3. Fire micro sparks, 4. Fire smoke, 5. Fire colonistbar icon, 6. Fire spark projectile. You can use original Rimworld flecks or motes for these though.\r\n\r\n3. As for FireDefExtension\r\n\r\nYou have to fill all the fields in this extension. Otherwise, it may cause some errors.\r\nFireAdjective field is used in various messages in game. Messages are contained in Languages folder in the Mod.\r\n\r\n\u003Ch3>ToDo:\u003C\u002Fh3>\r\n\r\nI will make my mod, \"Oni Xenotype\" use this framework as dependency later.\r\n\r\n\u003Ch3>Incompatibilities:\u003C\u002Fh3>\r\n\r\nNone currently.\r\n\r\n\u003Ch3>Problems:\u003C\u002Fh3>\r\n\r\nNone currently.\r\n\r\n\u003Ch3>Misc:\u003C\u002Fh3>\r\n\r\nRimworld is owned by Ludeon studio.\r\n\r\n\u003Ch3>This mod:\u003C\u002Fh3>\r\nThis mod is made by just me. (XML, C#, Art)\r\n\r\nI recently see some modders who are willing to make their original fires, so I made this.\r\n\r\nMy goal is to create high-quality mods that stay true to the vanilla textures and systems without overcomplicating things. If you enjoy my work and want to support me, please consider donating.\r\n\u003Ca href=\"https:\u002F\u002Fbuymeacoffee.com\u002Fgrandfathei\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FbbsRMKk.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>",11,[],[],null,[27,42,55,68],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":13,"tags":35,"downloadCount":38,"rating":39,"publishedAt":40,"updatedAt":41},"5f0308ac-be2e-422b-914f-57de1951a252","gestatable-apocriton-balanced-ver","Gestatable Apocriton ~Balanced ver.~","Well-balanced gestatable apocriton is now coming in rimworld.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3402472284","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F60334653434794571\u002F350C3B765E0DBD7206C370F5F75FD1D7BCA9EBC1\u002F","eclair155.balancedapocriton",[15,16,36,37],"1.5","1.4",1562,4.7,"2025-01-07T08:22:47.0000000Z","2025-08-21T03:00:18.0000000Z",{"id":43,"slug":44,"name":45,"shortDescription":46,"author":8,"workshopUrl":47,"imageKey":10,"thumbnailUrl":48,"packageId":49,"category":13,"tags":50,"downloadCount":51,"rating":52,"publishedAt":53,"updatedAt":54},"cc586713-61aa-44d7-9746-62cfa387f50b","nerf-dead-life-dust","Nerf Dead Life Dust","Nerf OP dead life dust!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3356754917","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2451739529083175198\u002F965A8AA6B69C048C7FEEBF22B6F8BEBE1D89AC60\u002F","eclair155.nerfdeadlife",[15,36],93,3.3,"2024-10-29T15:25:33.0000000Z","2024-10-30T21:50:25.0000000Z",{"id":56,"slug":57,"name":58,"shortDescription":59,"author":8,"workshopUrl":60,"imageKey":10,"thumbnailUrl":61,"packageId":62,"category":13,"tags":63,"downloadCount":64,"rating":65,"publishedAt":66,"updatedAt":67},"02204c5a-d1e7-454c-918f-211118440e4a","oni-xenotype","Oni Xenotype","This mod adds a oni xenotype and its own faction.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3311134271","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2372921462447853865\u002F2A2AE7537C9A90A64EFFC36A2CD1191286E8436A\u002F","eclair155.onixeno",[15,16,36],13318,4.8,"2024-08-17T20:02:00.0000000Z","2026-01-21T02:43:20.0000000Z",{"id":69,"slug":70,"name":71,"shortDescription":72,"author":8,"workshopUrl":73,"imageKey":10,"thumbnailUrl":74,"packageId":75,"category":13,"tags":76,"downloadCount":77,"rating":18,"publishedAt":78,"updatedAt":79},"02f66245-0bee-46d4-a0f2-6956dd89876d","goblin-xenotype-ideology-patch","Goblin Xenotype - Ideology Patch","Here's \"Goblin Xenotype\" mod patch for Ideology.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3147397977","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2283955714011621503\u002F742DB3C6E82A3BC87A35BCE87A45F39454DDEC66\u002F","eclair155.goblinideo",[15,37],338,"2024-01-26T05:10:15.0000000Z","2024-01-26T19:37:04.0000000Z",[81,99,112,125],{"id":82,"slug":83,"name":84,"shortDescription":85,"author":86,"workshopUrl":87,"imageKey":10,"thumbnailUrl":88,"packageId":89,"category":13,"tags":90,"downloadCount":95,"rating":96,"publishedAt":97,"updatedAt":98},"54ff6b67-f141-4816-822f-ad10a2fab1b0","hugslib","HugsLib","This is a library that provides shared functionality for other mods.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=818773962","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F103978299280169442\u002FA67F10574269C336608796DAF2A6ECF3B96B0F59\u002F","unlimitedhugs.hugslib",[15,91,92,93,36,37,94,16],"1.0","1.1","1.2","1.3",3393497,4.9,"2016-12-15T17:06:09.0000000Z","2025-07-13T19:18:38.0000000Z",{"id":100,"slug":101,"name":102,"shortDescription":103,"author":104,"workshopUrl":105,"imageKey":10,"thumbnailUrl":106,"packageId":107,"category":13,"tags":108,"downloadCount":109,"rating":18,"publishedAt":110,"updatedAt":111},"7e30d916-26de-4df5-b488-bc6016b94967","smarter-construction","Smarter Construction","Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.","Hultis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2202185773","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1485579161693749136\u002FDAC8E9DDF6F2DBE278495305E1327BAE842FD14D\u002F","dhultgren.smarterconstruction",[15,92,93,36,37,94,16],1457892,"2020-08-19T08:37:24.0000000Z","2026-08-07T19:16:09.0000000Z",{"id":113,"slug":114,"name":115,"shortDescription":116,"author":117,"workshopUrl":118,"imageKey":10,"thumbnailUrl":119,"packageId":120,"category":13,"tags":121,"downloadCount":122,"rating":96,"publishedAt":123,"updatedAt":124},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[15,16,36,37],1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z",{"id":126,"slug":127,"name":128,"shortDescription":129,"author":117,"workshopUrl":130,"imageKey":10,"thumbnailUrl":131,"packageId":132,"category":13,"tags":133,"downloadCount":134,"rating":96,"publishedAt":135,"updatedAt":136},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,16,36,37,94,93,92,91],2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",[138,150,164,177],{"id":139,"slug":140,"name":141,"shortDescription":142,"author":86,"workshopUrl":143,"imageKey":10,"thumbnailUrl":144,"packageId":145,"category":13,"tags":146,"downloadCount":147,"rating":96,"publishedAt":148,"updatedAt":149},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,91,92,93,36,37,94,16],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":151,"slug":152,"name":153,"shortDescription":154,"author":155,"workshopUrl":156,"imageKey":10,"thumbnailUrl":157,"packageId":158,"category":159,"tags":160,"downloadCount":161,"rating":96,"publishedAt":162,"updatedAt":163},"073e4430-8fab-49ec-83e9-3b618e49af18","simple-sidearms","Simple sidearms","With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.","PeteTimesSix","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=927155256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F834701066133518030\u002F96C2222A5314548B51736EB7396FD7FC613FEA60\u002F","petetimessix.simplesidearms","weapons",[15,16,36,37,94,93,92,91],1610700,"2017-05-16T20:02:32.0000000Z","2025-08-13T07:07:16.0000000Z",{"id":165,"slug":166,"name":167,"shortDescription":168,"author":169,"workshopUrl":170,"imageKey":10,"thumbnailUrl":171,"packageId":172,"category":13,"tags":173,"downloadCount":174,"rating":65,"publishedAt":175,"updatedAt":176},"8b9d7b31-17f0-4dba-8ebc-e73a519916b8","blueprints","Blueprints","Blueprints allow the quick construction of repetitive rooms\u002Fareas.","Fluffy","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=708455313","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2462978325706971699\u002F39BE7E52E85C79FF74B391839CEE2E1C8FBBE5E3\u002F","fluffy.blueprints",[15,91,92,93,36,37,94],1269908,"2016-06-22T11:54:55.0000000Z","2024-03-15T19:16:19.0000000Z",{"id":178,"slug":179,"name":180,"shortDescription":181,"author":117,"workshopUrl":182,"imageKey":10,"thumbnailUrl":183,"packageId":184,"category":13,"tags":185,"downloadCount":186,"rating":96,"publishedAt":187,"updatedAt":188},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,16,36,37],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z"]