[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-fisto-fully-integrated-security-technotronic-officer-mod":3,"mods-more-author-fisto-fully-integrated-security-technotronic-officer-mod":28,"mods-more-category-fisto-fully-integrated-security-technotronic-officer-mod":42,"mods-similar-fisto-fully-integrated-security-technotronic-officer-mod":100},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":26,"kofiUrl":27,"patreonUrl":27},"f93f9106-3857-45b9-a741-2cc0c0b2fd68","fisto-fully-integrated-security-technotronic-officer-mod","Fisto - Fully Integrated Security Technotronic Officer Mod","The Fully Integrated Security Technotronic Officer Mod or Fisto for short, Adds a special Protectron to the game which you may recognize from Fallout NV.","Mistor Love","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1882413457","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F767226011095090860\u002F9597A070B278F3BD409FF683A2C2B65E0FE5AC67\u002F","workshop.1882413457","management",[15,16],"mod","1.0",4633,4.8,"2019-10-06T14:46:58.0000000Z","2019-10-07T22:27:06.0000000Z","\u003Cp>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F0zHYEcW.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>The Fully Integrated Security Technotronic Officer Mod or Fisto for short, Adds a special Protectron to the game which you may recognize from Fallout NV. This Protectron is found by a random event which then you can train your very own Protectron. The Protectron as seen in the name can protect your colony and is proficient in hand to hand combat as long as you keep the Protectron fed with plant matter e.g Grass or hay. The Protectron being a robot does not require sleep and will keep an eye on your colony all day and night.\r\u003Cbr>\r\u003Cbr>ᴼʰ ᵃⁿᵈ ᶦᵗ ᵃˡˢᵒ ʰᵃˢ ᵗʰᵃᵗ ˢᵉᶜᵒⁿᵈᵃʳʸ ᶠᵘⁿᶜᵗᶦᵒⁿ ᵗʰᵃᵗ ʷᵉ ᵈᵒⁿ'ᵗ ᵗᵃˡᵏ ᵃᵇᵒᵘᵗ, ˡᵉᵗˢ ᵏᵉᵉᵖ ᶦᵗ ᶠᵃᵐᶦˡʸ ᶠʳᶦᵉⁿᵈˡʸ ᵖˡˢ\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FZ9KCsyX.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>Q: My Protectron lost one of its limbs, what do I do?\r\u003Cbr>A: As of this update, you can replace most of your robots destroyed limbs with new and enhanced ones using a dog said!\r\u003Cbr>\r\u003Cbr>Q: Is this save game compatible?\r\u003Cbr>A: Yes, it is indeed save game compatible.\r\u003Cbr>\r\u003Cbr>Q: Can I suggest a feature?\r\u003Cbr>A: This mod was made as a learner mod for me for C# and is more or less a meme mod. I might add a feature you ask for but odds are I wont get round to it. this isn't because I don't want to this is because for the most part I don't know how too.\r\u003Cbr>\r\u003Cbr>Q: Why am I not getting the event?\r\u003Cbr>A: The random event is rare, about double as rare as thrumbo passing. If you are getting Impatient you can always force the event in Dev Mode.\r\u003Cbr>\r\u003Cbr>ᵠ ᴴᵒʷ ᵈᵒ ᴵ ᵘˢᵉ ᵗʰᵉ ˢᵉᶜᵒⁿᵈᵃʳʸ ᶠᵉᵃᵗᵘʳᵉ\r\u003Cbr>ᴬ ᴿᶦᵍʰᵗ ᶜˡᶦᶜᵏ ʷᶦᵗʰ ᵃ ᶜᵒˡᵒⁿᶦˢᵗ ᵒⁿ ᵃ ᶠᶦˢᵗᵒ ᵖʳᵒᵗᵉᶜᵗʳᵒⁿ.\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FM2jzLlN.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>- Bodies are edible\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FT7B9Eo0.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>Mistor Love - Coding, Textures, Sounds.\r\u003Cbr>\r\u003Cbr>I also would like to thank Smash Phil, KongMD, Pelador and finally Compilatron for all helping me out with coding this mod. This is my first C# mod and would not have been possible without all these awesome people. If you want to support these people please check out their mods on the Steam Workshop!\r\u003Cbr>\r\u003Cbr>Up to date version: https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2405720949\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002Fp7Fv1Z6.gif\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>",112,[24,25],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F767226289302567174\u002F9597A070B278F3BD409FF683A2C2B65E0FE5AC67\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F767226289302564875\u002F54FCC1FF1221CF0D74E477681133AC54222ED075\u002F",[],null,[29],{"id":30,"slug":31,"name":32,"shortDescription":33,"author":8,"workshopUrl":34,"imageKey":10,"thumbnailUrl":35,"packageId":36,"category":13,"tags":37,"downloadCount":38,"rating":39,"publishedAt":40,"updatedAt":41},"d5eb2709-d7ae-485d-9725-8707b00d93b3","npdtiers-the-nutrient-paste-expansion-mod","NPDTiers - The Nutrient Paste Expansion Mod","NPDTiers is a base mod that adds the framework for creating your own Nutrient Paste Dispenser (NPD).","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1864411034","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F768350266080899394\u002F44388948BB5E8C3D4BE8F2E343C500C706BDAC26\u002F","workshop.1864411034",[15,16],6149,4.9,"2019-09-15T20:50:12.0000000Z","2019-10-26T15:13:22.0000000Z",[43,59,75,88],{"id":44,"slug":45,"name":46,"shortDescription":47,"author":48,"workshopUrl":49,"imageKey":10,"thumbnailUrl":50,"packageId":51,"category":13,"tags":52,"downloadCount":56,"rating":39,"publishedAt":57,"updatedAt":58},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,53,54,55],"1.6","1.5","1.4",1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":60,"slug":61,"name":62,"shortDescription":63,"author":64,"workshopUrl":65,"imageKey":10,"thumbnailUrl":66,"packageId":67,"category":13,"tags":68,"downloadCount":72,"rating":39,"publishedAt":73,"updatedAt":74},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,16,69,70,54,55,71],"1.1","1.2","1.3",1343473,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",{"id":76,"slug":77,"name":78,"shortDescription":79,"author":80,"workshopUrl":81,"imageKey":10,"thumbnailUrl":82,"packageId":83,"category":13,"tags":84,"downloadCount":85,"rating":39,"publishedAt":86,"updatedAt":87},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,53,54,55],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",{"id":89,"slug":90,"name":91,"shortDescription":92,"author":48,"workshopUrl":93,"imageKey":10,"thumbnailUrl":94,"packageId":95,"category":13,"tags":96,"downloadCount":97,"rating":39,"publishedAt":98,"updatedAt":99},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,53,54,55],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",[101,114,127,140],{"id":102,"slug":103,"name":104,"shortDescription":105,"author":106,"workshopUrl":107,"imageKey":10,"thumbnailUrl":108,"packageId":109,"category":13,"tags":110,"downloadCount":111,"rating":39,"publishedAt":112,"updatedAt":113},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,53,54,55,71,70,69,16],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":115,"slug":116,"name":117,"shortDescription":118,"author":48,"workshopUrl":119,"imageKey":10,"thumbnailUrl":120,"packageId":121,"category":122,"tags":123,"downloadCount":124,"rating":39,"publishedAt":125,"updatedAt":126},"6b6e4a66-064e-43a4-9a87-5fb648940c07","vanilla-furniture-expanded-farming","Vanilla Furniture Expanded - Farming","1.2.0 (21\u002F02\u002F2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08\u002F04\u002F2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1957158779","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17637650144346324574\u002FA8B3963B0711E08581EE7274BFECB036A6AE7BE6\u002F","vanillaexpanded.vfefarming","furniture",[15,53,54,55],1552827,"2020-01-02T15:05:45.0000000Z","2025-11-13T15:42:01.0000000Z",{"id":128,"slug":129,"name":130,"shortDescription":131,"author":132,"workshopUrl":133,"imageKey":10,"thumbnailUrl":134,"packageId":135,"category":13,"tags":136,"downloadCount":137,"rating":39,"publishedAt":138,"updatedAt":139},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[15,53,54,55,71,70],3977224,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z",{"id":76,"slug":77,"name":78,"shortDescription":79,"author":80,"workshopUrl":81,"imageKey":10,"thumbnailUrl":82,"packageId":83,"category":13,"tags":141,"downloadCount":85,"rating":39,"publishedAt":86,"updatedAt":87},[15,53,54,55]]