[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-fix-wall-material-hp":3,"mods-more-author-fix-wall-material-hp":28,"mods-more-category-fix-wall-material-hp":83,"mods-similar-fix-wall-material-hp":137},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":10,"packageId":11,"category":12,"tags":13,"downloadCount":19,"rating":20,"publishedAt":21,"updatedAt":22,"description":23,"ratingCount":24,"version":10,"gameVersion":10,"images":25,"videos":26,"kofiUrl":27,"patreonUrl":27},"c6e117d5-e15c-4840-95a3-11717ed0cad0","fix-wall-material-hp","Fix Wall material HP","Tired of automatic weapons in CE chewing through meters of stone in an afternoon?","Logan","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2426603573","","com.lpprogramming.rimworld.wallfixes","management",[14,15,16,17,18],"mod","1.0","1.1","1.2","1.3",114,4.2,"2021-03-16T15:23:47.0000000Z","2021-10-12T21:30:28.0000000Z","\u003Cp>Tired of automatic weapons in CE chewing through meters of stone in an afternoon?  Tired of finishing carving your mountain base by the end of week 1?  Tired of colonists throwing tantrums and chewing through your walls?  This mod is for you.\r\u003Cbr>\r\u003Cbr>It ups the HP for non-biological materials (not wood, leather, cloth) by 10x.  It also makes *every* mined raw stone drop a chunk.  Chunks yield 5 instead of 20 stone blocks, so the average yield per section of mountain mined is the same, but the total work required to mine is about 14x (10x for the mining time, plus 4x the stone block making time, plus the extra hauling time).  It also makes mountain base mining a bit of a logistical challenge: you need to figure out where you're going to put all the chunks while waiting on them to get turned into blocks.  \r\u003Cbr>\r\u003Cbr>Additionally, construction times for non-biological non-metallic things are increased 10x.  Building a stole brick wall takes a lot of time.  Stone doors even more time.  This makes (pla)steel a viable choice for walls, as it builds fast and is hard to destroy.  It's just a bit on the expensive side.  A good middle ground is to toss up an outer wall out of steel, then build stone as a second layer, then take the steel down when you run low on steel.\r\u003Cbr>\r\u003Cbr>All in all, this makes digging a mountain base feel more like the epic undertaking it should be, while rewarding you for the undertaking by making your stone edifices actually able to withstand the insane firepower that is CE.  Don't expect your walls to soak multiple doomsday rockets (in fact, a good rocket salvo can still make a 1x1 hole through your wall often enough), but they don't remove whole sections of walls anymore.\r\u003Cbr>\r\u003Cbr># As of 1.3, mining speed also depends on light levels.  No more mining at full speed in the dark!\u003C\u002Fp>",6,[],[],null,[29,45,57,70],{"id":30,"slug":31,"name":32,"shortDescription":33,"author":8,"workshopUrl":34,"imageKey":10,"thumbnailUrl":35,"packageId":36,"category":37,"tags":38,"downloadCount":41,"rating":42,"publishedAt":43,"updatedAt":44},"4def217f-f334-4d82-8716-8c1aece90965","combat-extended-fixes","Combat Extended Fixes","Version: 1.1.0 Fixes numerous small issues with Combat Extended. So far: Ammunition in firearm magazines no longer contributes to bulk. (upstreamed) Shotgun spread reduced to 1 inch per yard for buckshot and 2 inches per yard for birdshot Grenade range dropped to just farther tha","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1776175645","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F777349433678934760\u002F623F0E0AE388A55FA371C84AE673776930A73B4E\u002F","com.lpprogramming.rimworld.cefixes","combat",[14,39,40],"1.6","1.5",18073,4.6,"2019-06-20T23:49:22.0000000Z","2026-05-24T00:09:42.0000000Z",{"id":46,"slug":47,"name":48,"shortDescription":49,"author":8,"workshopUrl":50,"imageKey":10,"thumbnailUrl":10,"packageId":51,"category":12,"tags":52,"downloadCount":53,"rating":54,"publishedAt":55,"updatedAt":56},"c6be6d61-ddfc-4010-a987-2caafe63a353","no-raid-alert","No Raid Alert","Does what it says on the tin.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2356289785","lperkins2.noraidalert",[14,17,18],343,5,"2021-01-09T20:48:25.0000000Z","2021-10-09T17:09:16.0000000Z",{"id":58,"slug":59,"name":60,"shortDescription":61,"author":8,"workshopUrl":62,"imageKey":10,"thumbnailUrl":63,"packageId":64,"category":12,"tags":65,"downloadCount":67,"rating":54,"publishedAt":68,"updatedAt":69},"4efcac38-2f48-4a96-88ad-def9adf27879","ed-shields","ED-Shields","Version: 1.5.0 Recompiled for 1.5, based on ED-Shields By Jaxxa, published under the MIT license Source code is on github at Note, this is only tested with CE. Bugs for non-CE operation will only be addressed if they come with an easy solution, ideally in the form of a pull reque","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3481693532","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10615744485154545286\u002F736D7D7F2BBE08308D0C5A36263E42BD5963B512\u002F","lperkin2.enhanceddevelopment.shields",[14,39,40,66,18,17,16,15],"1.4",1046,"2025-05-15T01:21:08.0000000Z","2026-03-20T22:18:09.0000000Z",{"id":71,"slug":72,"name":73,"shortDescription":74,"author":8,"workshopUrl":75,"imageKey":10,"thumbnailUrl":76,"packageId":77,"category":12,"tags":78,"downloadCount":79,"rating":80,"publishedAt":81,"updatedAt":82},"a93f49e8-e56e-4f94-a50d-5f3a9962b2d1","better-random-incidents","Better Random Incidents","Replaces the MTB calculation with a new *per-incident* MTB calculation.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2017667012","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F771744127443178134\u002FDA93117D50DD45B971B4B95DD19B346BC76A48A6\u002F","lperkins2.bri",[14,18],1116,4.7,"2020-03-09T01:31:42.0000000Z","2021-12-19T04:52:40.0000000Z",[84,98,111,124],{"id":85,"slug":86,"name":87,"shortDescription":88,"author":89,"workshopUrl":90,"imageKey":10,"thumbnailUrl":91,"packageId":92,"category":12,"tags":93,"downloadCount":94,"rating":95,"publishedAt":96,"updatedAt":97},"3851dbe1-c8c0-4e99-abc6-cc5fc0c1dbd3","hospitality","Hospitality","No longer maintained Note that this mod is no longer maintained by Orion.","Orion","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=753498552","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17554395187834558866\u002F343827474849523088116325825B09C312CE24D3\u002F","orion.hospitality",[14,15,16,17,40,66,18,39],1667700,4.9,"2016-08-28T09:00:32.0000000Z","2025-07-29T17:17:09.0000000Z",{"id":99,"slug":100,"name":101,"shortDescription":102,"author":103,"workshopUrl":104,"imageKey":10,"thumbnailUrl":105,"packageId":106,"category":12,"tags":107,"downloadCount":108,"rating":95,"publishedAt":109,"updatedAt":110},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[14,39,40,66],1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z",{"id":112,"slug":113,"name":114,"shortDescription":115,"author":116,"workshopUrl":117,"imageKey":10,"thumbnailUrl":118,"packageId":119,"category":12,"tags":120,"downloadCount":121,"rating":95,"publishedAt":122,"updatedAt":123},"7a5ec116-971a-46b7-859e-51ff92209fe3","allow-tool","Allow Tool","A set of tools to make your life on the Rim a bit easier.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761421485","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F776246865735755178\u002FCCCD0C73837BCCF95C0568802416AA79875EA281\u002F","unlimitedhugs.allowtool",[14,39,40,66,18,17,16,15],2108609,"2016-09-10T19:25:34.0000000Z","2025-07-13T19:18:59.0000000Z",{"id":125,"slug":126,"name":127,"shortDescription":128,"author":129,"workshopUrl":130,"imageKey":10,"thumbnailUrl":131,"packageId":132,"category":12,"tags":133,"downloadCount":134,"rating":95,"publishedAt":135,"updatedAt":136},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[14,39,40,66,18,17,16],2752096,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z",[138,140,153,167],{"id":125,"slug":126,"name":127,"shortDescription":128,"author":129,"workshopUrl":130,"imageKey":10,"thumbnailUrl":131,"packageId":132,"category":12,"tags":139,"downloadCount":134,"rating":95,"publishedAt":135,"updatedAt":136},[14,39,40,66,18,17,16],{"id":141,"slug":142,"name":143,"shortDescription":144,"author":145,"workshopUrl":146,"imageKey":10,"thumbnailUrl":147,"packageId":148,"category":12,"tags":149,"downloadCount":150,"rating":54,"publishedAt":151,"updatedAt":152},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[14,16,17,40,66,18],1818868,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":154,"slug":155,"name":156,"shortDescription":157,"author":158,"workshopUrl":159,"imageKey":10,"thumbnailUrl":160,"packageId":161,"category":162,"tags":163,"downloadCount":164,"rating":95,"publishedAt":165,"updatedAt":166},"920d696f-fcd3-4dcc-b966-ee886a801a09","pick-up-and-haul","Pick Up And Haul","\"Greatest hauling mod ever\" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.","Mehni","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1279012058","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F918040525572026861\u002F92546A57E3C95CDB29C8414FF0320E9898E09A6B\u002F","mehni.pickupandhaul","storage",[14,15,16,17,40,66,18,39],2425885,"2018-01-23T14:31:01.0000000Z","2025-08-28T14:39:33.0000000Z",{"id":168,"slug":169,"name":170,"shortDescription":171,"author":172,"workshopUrl":173,"imageKey":10,"thumbnailUrl":174,"packageId":175,"category":12,"tags":176,"downloadCount":177,"rating":95,"publishedAt":178,"updatedAt":179},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[14,39,40,66,18,17],3977224,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z"]