[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-flight-framework":3,"mods-more-author-flight-framework":30,"mods-more-category-flight-framework":80,"mods-similar-flight-framework":138},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":28,"kofiUrl":29,"patreonUrl":29},"2ebd80a6-84a5-4820-87d1-bc5148d56585","flight-framework","Flight Framework","This framework completes vanilla flight logic and expands it with multiple flight components — genes, apparel, hediffs\u002Fimplants, races, and more.","琼芭比母捏牛","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3775887837","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10339592453672602959\u002F8EAE8C4BBB4A91907EA7BEEE237FE124E1A8F65A\u002F","drifter.flightframework","management",[15,16],"mod","1.6",3436,4.6,"2026-08-01T20:56:12.0000000Z","2026-08-09T08:42:22.0000000Z","\u003Cp>This framework completes vanilla flight logic and expands it with multiple flight components — genes, apparel, hediffs\u002Fimplants, races, and more. And it is the dependence of:\r\u003Cbr>\r\u003Cbr>\u003Ch4>Jetpack:\u003C\u002Fh4>\r\u003Cbr>https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3775891558\r\u003Cbr>\u003Ch4>Avian Genes:\u003C\u002Fh4>\r\u003Cbr>https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3769643744\r\u003Cbr>\r\u003Cbr>\u003Ch2>To Players\u003C\u002Fh2>\r\u003Cbr>\u003Ch3>Vanilla flight logic fixes\u003C\u002Fh3>\r\u003Cbr>Fixed animation discontinuity caused by sudden drops during flight and takeoff.\r\u003Cbr>Fixed unintended landing when changing path or job while flying.\r\u003Cbr>Fixed repeated takeoff\u002Flanding when switching race flight duration.\r\u003Cbr>\u003Ch3>Pawn flight features\u003C\u002Fh3>\r\u003Cbr>While flying, a pawn’s move speed and pathfinding are unaffected by ground slowdown\u002Fspeedup factors such as snow, water, objects, and buildings, and will not trigger traps. For hazardous terrain such as shallow magma, move speed is still unaffected, but pathfinding will still try to path around it.\r\u003Cbr>Multiple flight components can exist on the same pawn at once. On takeoff, one currently active source is selected by priority order and enable state.\r\u003Cbr>\r\u003Cbr>\u003Ch2>To Developers\u003C\u002Fh2>\r\u003Cbr>\u003Ch3>Flight components\u003C\u002Fh3>\r\u003Cbr>This mod adds several base flight component classes. Each has unified, complete def settings and preset methods—including priority and animation render layers—to make developing flight components on this framework easier.\r\u003Cbr>\u003Ch3>Building a flight component\u003C\u002Fh3>\r\u003Cbr>Choose the matching type by attachment point, wire it into the Def XML, and fill in the shared component fields.\r\u003Cbr>To customize takeoff conditions or takeoff\u002Flanding logic, inherit the corresponding class and override Usable \u002F FlyTick \u002F Notify_TakeOff \u002F Notify_Landed.\r\u003Cbr>For animation, fill in the render layers in the same config block and prepare static textures plus flight animation frames. Flight still works without render layers; you just won’t get extra layers or animation.\r\u003Cbr>Shared component fields and render layer fields currently supported by the framework:\r\u003Cbr>\r\u003Cbr>\u003Ch3>Shared component fields (ModExtension_FlightAnim \u002F various CompProperties_*_Flight):\u003C\u002Fh3>\r\u003Cbr>\u003Cstrong>priority:\u003C\u002Fstrong> Priority; higher values are preferred when selecting the current flight source.\r\u003Cbr>\u003Cstrong>enable:\u003C\u002Fstrong> Minimum locomotion urgency threshold to activate (corresponds to LocomotionUrgency). Default is 3 (Jog); when drafted, always attempts to fly. Set greater than 4 (e.g. 5) to treat as off.\r\u003Cbr>\u003Cstrong>triggerable:\u003C\u002Fstrong> When true, shows a toggle gizmo to switch between the enabled value and off (5). Genes default to false.\r\u003Cbr>\u003Cstrong>flightSpeedFactor:\u003C\u002Fstrong> Flight speed multiplier when this is the current flight source. Default 1.\r\u003Cbr>\u003Cstrong>canFlyInVacuum:\u003C\u002Fstrong> Whether flight is allowed on cells with vacuum concentration ≥ 50%. Default false.\r\u003Cbr>\u003Cstrong>layers:\u003C\u002Fstrong> Optional list of animation render layers.\r\u003Cbr>\r\u003Cbr>\u003Ch3>Render layer fields (FlightAnimLayer):\u003C\u002Fh3>\r\u003Cbr>\u003Cstrong>texPath:\u003C\u002Fstrong>  Static texture path when landed.\r\u003Cbr>\u003Cstrong>flyingAnimationFramePathPrefix \u002F flyingAnimationFrameCount \u002F flyingAnimationTicksPerFrame:\u003C\u002Fstrong> Flight animation sequence (naming aligned with vanilla animal flight fields).\r\u003Cbr>\u003Cstrong>layer \u002F layerNorth:\u003C\u002Fstrong> Render layer index; north-facing can be set separately.\r\u003Cbr>\u003Cstrong>tag \u002F tagDef:\u003C\u002Fstrong> Render node tag; if omitted, the framework auto-generates one from the Def.\r\u003Cbr>\u003Cstrong>drawSize, offset \u002F offsetNorth, etc.:\u003C\u002Fstrong> Size and per-facing offsets.\r\u003Cbr>\u003Cstrong>colorType, applySkinColorTint, rotDrawMode, etc.:\u003C\u002Fstrong> Coloring and corpse drawing options.\r\u003Cbr>\r\u003Cbr>\u003Ch2>Future Development\u003C\u002Fh2>\r\u003Cbr>A variety of flight-related mods based on this framework will be rolled out successively, and the framework itself will be further refined throughout the development process.\r\u003Cbr>\r\u003Cbr>Check these completed mods which already available and can serve as reference examples for this framework:\r\u003Cbr>\r\u003Cbr>\u003Ch4>Jetpack:\u003C\u002Fh4>\r\u003Cbr>https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3775891558\r\u003Cbr>\u003Ch4>Avian Genes:\u003C\u002Fh4>\r\u003Cbr>https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3769643744\u003C\u002Fp>",35,[24,25,26,27],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16983099112312186799\u002F2F4E3CD2B868B4C17EB13A007D4930CCEEFFE3C4\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18394854164666531265\u002F2897C0DA611A3CD48B136E57649205719D09287D\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17707915630987517540\u002FE25F6737BEFCEF269A984FFA45599FE963C9AC1F\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13524931022562593254\u002F77820B7A5A1FF742E9CD3D40EBE99B9A97235D47\u002F",[],null,[31,44,57,70],{"id":32,"slug":33,"name":34,"shortDescription":35,"author":8,"workshopUrl":36,"imageKey":10,"thumbnailUrl":37,"packageId":38,"category":13,"tags":39,"downloadCount":40,"rating":41,"publishedAt":42,"updatedAt":43},"94f6ebf5-1624-4ddd-a215-ea74ac46d929","thrumboid","Thrumboid","This mod adds thrumboid xenotype in RimWorld's Biotech DLC.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3679908338","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12926097842416299826\u002FEA4939E494864F0CA2450D94653042465471C28B\u002F","drifter.thrumboid",[15,16],5281,4.8,"2026-03-06T19:15:02.0000000Z","2026-07-25T15:21:05.0000000Z",{"id":45,"slug":46,"name":47,"shortDescription":48,"author":8,"workshopUrl":49,"imageKey":10,"thumbnailUrl":50,"packageId":51,"category":13,"tags":52,"downloadCount":53,"rating":54,"publishedAt":55,"updatedAt":56},"f2d47b22-294b-4483-9952-7b36baba06f4","avian-genes","Avian Genes","This lite mod adds several unique avian-related xenogenes based on Biotech DLC and Flight Framework.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3769643744","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12221243917058302459\u002FAEA28B7E4165591171A0C3F7ECF3EFDDB6D40E7B\u002F","drifter.aviangenes",[15,16],334,5,"2026-07-22T14:55:54.0000000Z","2026-08-09T08:43:39.0000000Z",{"id":58,"slug":59,"name":60,"shortDescription":61,"author":8,"workshopUrl":62,"imageKey":10,"thumbnailUrl":63,"packageId":64,"category":13,"tags":65,"downloadCount":66,"rating":67,"publishedAt":68,"updatedAt":69},"d14609c7-c71d-4301-9fea-efb638f909da","sergal-genes","Sergal Genes","This mod adds the sergal as an independent xenogene race.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3639784628","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17689365075040723042\u002FC97F0AB33F95E55778FB76931974F5FDA732546F\u002F","drifter.sergalgenes",[15,16],2075,4.5,"2026-01-05T11:47:03.0000000Z","2026-02-08T12:47:45.0000000Z",{"id":71,"slug":72,"name":73,"shortDescription":10,"author":8,"workshopUrl":74,"imageKey":10,"thumbnailUrl":29,"packageId":75,"category":13,"tags":76,"downloadCount":78,"rating":29,"publishedAt":79,"updatedAt":79},"3218684b-2575-4946-8b51-504bf2923f36","anima-dragon-简体中文","Anima Dragon - 简体中文","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3746540780","drifter.animadragon.zh",[77,16],"translation",760,"2026-06-17T12:12:20.0000000Z",[81,99,112,126],{"id":82,"slug":83,"name":84,"shortDescription":85,"author":86,"workshopUrl":87,"imageKey":10,"thumbnailUrl":88,"packageId":89,"category":13,"tags":90,"downloadCount":95,"rating":96,"publishedAt":97,"updatedAt":98},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[15,16,91,92,93,94],"1.5","1.4","1.3","1.2",3977224,4.9,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z",{"id":100,"slug":101,"name":102,"shortDescription":103,"author":104,"workshopUrl":105,"imageKey":10,"thumbnailUrl":106,"packageId":107,"category":13,"tags":108,"downloadCount":109,"rating":96,"publishedAt":110,"updatedAt":111},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[15,16,91,92],1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z",{"id":113,"slug":114,"name":115,"shortDescription":116,"author":117,"workshopUrl":118,"imageKey":10,"thumbnailUrl":119,"packageId":120,"category":13,"tags":121,"downloadCount":123,"rating":96,"publishedAt":124,"updatedAt":125},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[15,16,91,92,93,94,122],"1.1",2752096,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z",{"id":127,"slug":128,"name":129,"shortDescription":130,"author":104,"workshopUrl":131,"imageKey":10,"thumbnailUrl":132,"packageId":133,"category":13,"tags":134,"downloadCount":135,"rating":96,"publishedAt":136,"updatedAt":137},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,91,92,16],1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z",[139,152,166,179],{"id":140,"slug":141,"name":142,"shortDescription":143,"author":104,"workshopUrl":144,"imageKey":10,"thumbnailUrl":145,"packageId":146,"category":147,"tags":148,"downloadCount":149,"rating":96,"publishedAt":150,"updatedAt":151},"95e7e3b0-194d-4873-b103-6fa115a485d2","vanilla-weapons-expanded","Vanilla Weapons Expanded","We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814383360","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17353996871478459735\u002FE1DFA17461BBC0461192DD8D81EB8F4C4FFB75FF\u002F","vanillaexpanded.vwe","weapons",[15,16,91,92],1701398,"2019-07-25T00:28:32.0000000Z","2026-05-06T19:43:44.0000000Z",{"id":153,"slug":154,"name":155,"shortDescription":156,"author":157,"workshopUrl":158,"imageKey":10,"thumbnailUrl":159,"packageId":160,"category":147,"tags":161,"downloadCount":163,"rating":96,"publishedAt":164,"updatedAt":165},"b6f031cc-ffd6-4337-8425-77a4e4fd9444","runandgun","RunAndGun","Your colonists can never be a true Rambo if they cannot gun while they are running.","roolo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1204108550","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F856110024765324541\u002F7741DA9AB4ABDEF951930520906610ACAB3D1974\u002F","roolo.runandgun",[15,162,122,94,91,92,93],"1.0",1269347,"2017-11-18T09:45:57.0000000Z","2024-05-27T07:43:54.0000000Z",{"id":167,"slug":168,"name":169,"shortDescription":170,"author":171,"workshopUrl":172,"imageKey":10,"thumbnailUrl":173,"packageId":174,"category":13,"tags":175,"downloadCount":176,"rating":96,"publishedAt":177,"updatedAt":178},"7a5ec116-971a-46b7-859e-51ff92209fe3","allow-tool","Allow Tool","A set of tools to make your life on the Rim a bit easier.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761421485","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F776246865735755178\u002FCCCD0C73837BCCF95C0568802416AA79875EA281\u002F","unlimitedhugs.allowtool",[15,16,91,92,93,94,122,162],2108609,"2016-09-10T19:25:34.0000000Z","2025-07-13T19:18:59.0000000Z",{"id":180,"slug":181,"name":182,"shortDescription":183,"author":104,"workshopUrl":184,"imageKey":10,"thumbnailUrl":185,"packageId":186,"category":187,"tags":188,"downloadCount":189,"rating":96,"publishedAt":190,"updatedAt":191},"6c03f8b5-8636-4c62-bedd-4dccc85df10c","vanilla-furniture-expanded","Vanilla Furniture Expanded","Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718190143","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13287180411094647923\u002F1427004DCFECE8A99B2DD4F0ED55A1E2960ECFA5\u002F","vanillaexpanded.vfecore","furniture",[15,91,92,16],1792444,"2019-04-20T14:25:15.0000000Z","2025-07-24T21:51:08.0000000Z"]