[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-genie-vanilla-race-rework-xenotype-redalgamored":3,"mods-more-author-genie-vanilla-race-rework-xenotype-redalgamored":26,"mods-more-category-genie-vanilla-race-rework-xenotype-redalgamored":79,"mods-similar-genie-vanilla-race-rework-xenotype-redalgamored":137},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"c0dc3b2d-8d58-44ec-8fdf-511270050daf","genie-vanilla-race-rework-xenotype-redalgamored","Genie Vanilla race rework ][ xenotype redalgamored","Overview I asked myself a lot, why Genie xenotype has to be not inheritable?","Dalgamor","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3559580110","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16160762070408322831\u002F5E29A6DFF707869BC6D59875A9500B64147E74E7\u002F","dalgamor.genie","management",[15,16],"mod","1.6",242,3.5,"2025-08-31T14:09:01.0000000Z","2025-12-15T23:06:37.0000000Z","\u003Ch2> Overview \u003C\u002Fh2>\r\n\r\nI asked myself a lot, why Genie xenotype has to be not inheritable? Probably because their creators didn't want them to be able to start anything on their own. Otherwise, Genie empire would just outperform anybody. So I guess they would have to stay non-inheritable.\r\n\r\nWhile working on all other xenotypes, I struggled to keep metabolism not too high. In this case, I struggled to keep it not too low. So many bad genes suit them... I managed to balance it on 80%, which is exactly how it's supposed to be.\r\n\r\nNow, what did I \u003Ch4> remove from the original \u003C\u002Fh4>\r\n\r\n\u003Cstrong> Poor plants \u003C\u002Fstrong> - If you checked out my other reworks, you know that I love removing this gene... In this case I don't have a proper explanation, I just had to balance metabolism.\r\n\r\nThat's it.\r\nWhat have I \u003Ch4> added to this xenotype: \u003C\u002Fh4>\r\n\r\n\u003Cstrong> Weak immunity \u003C\u002Fstrong> - It's supposed to be weak. They are made to work in labs, factories and spaceships. \r\nThey are definitely used to sterile environments, they are made to be reliant on them...\r\n\r\n\u003Cstrong> Super psy-sensitive \u003C\u002Fstrong> - Who else if not them? They are supposed to be psy-casters and mechanitors on the rim.\r\n\r\n\u003Cstrong> Very Happy \u003C\u002Fstrong> - So they could be easier controlled by their creators. Lesser expectations in other words.\r\n\r\n\u003Cstrong> Weak melee damage \u003C\u002Fstrong> - Weak muscles.\r\n\r\n\u003Cstrong> Sleepy \u003C\u002Fstrong> - Their body and brain needs more time to recover. (Wanted to make them Very sleepy, but metabolism...)\r\n\r\n\u003Cstrong> Low libido \u003C\u002Fstrong> - Less distractions from work. (sterile also suits them but mtblsm.)\r\n\r\n\u003Cstrong> Quick study \u003C\u002Fstrong> - No comments.\r\n\r\n\u003Cstrong> Indoor dweller \u003C\u002Fstrong> - \"sterile environments, they are made to be reliant on them...\"\r\n\r\n\u003Cstrong> Poor melee \u003C\u002Fstrong> - It's definitely supposed to be harder for them to learn then shooting. \r\n\r\n\u003Cstrong> Awful mining \u003C\u002Fstrong> - Surprised it wasn't there? I am.\r\n\r\n\u003Cstrong> poor artistic \u003C\u002Fstrong> - Their minds are likely hyper-rational, less about emotional or aesthetic expression.\r\n\r\n\u003Cstrong> Wake-up dependancy \u003C\u002Fstrong> - Why not work overtime? That's exactly what their creators would want. Also addiction would keep them on a short leash...\r\n\r\n\r\n\r\n\u003Cs>Works with everything except anything that overwrites Genie def.\u003C\u002Fs> \r\n\u003Cstrong>V2.0\u003C\u002Fstrong> This mod is a PATCH now so it's compatible with everything. Error-wise.\r\n\r\nPlease report any issue\r\n\r\n\r\nYour opinions are very welcome. But keep in mind metabolism balance.",10,[],[],null,[27,39,52,66],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":13,"tags":35,"downloadCount":36,"rating":37,"publishedAt":38,"updatedAt":38},"73a7e5e2-2002-4b9d-af18-b76054faafea","dlg-power-conduits-require-no-electricity-research-redalgamored","DLG. Power Conduits require no electricity ][ research redalgamored","Removes Electricity research requirement to build ordinary conduits.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3636778304","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12582518930191132856\u002FF141FDFC2829012F6D3757332B7C5366C067D3B9\u002F","dalgamor.conduitres",[15,16],92,3.8,"2026-01-01T18:33:34.0000000Z",{"id":40,"slug":41,"name":42,"shortDescription":43,"author":8,"workshopUrl":44,"imageKey":10,"thumbnailUrl":45,"packageId":46,"category":13,"tags":47,"downloadCount":48,"rating":49,"publishedAt":50,"updatedAt":51},"0e1337d5-6e54-4636-b68c-1dd4994bf5ed","dlg-xenotype-masterpack-redalgamored","DLG. Xenotype masterpack ][ redalgamored","This is a collection of my xenotype reworks for saving space in mod list.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3636743156","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15045862364907622958\u002FAE4AC02A4A9FAFDE4D0ACCF2DDBDB60484D369A4\u002F","dalgamor.xenotypepack",[15,16],112,5,"2026-01-01T17:45:08.0000000Z","2026-01-03T16:45:49.0000000Z",{"id":53,"slug":54,"name":55,"shortDescription":56,"author":8,"workshopUrl":57,"imageKey":10,"thumbnailUrl":58,"packageId":59,"category":13,"tags":60,"downloadCount":62,"rating":63,"publishedAt":64,"updatedAt":65},"ca5c11a1-866a-4265-9c18-6250ee8cc6ad","the-witcher-textures-for-anomaly-entities-insectoids-and-wargs","The Witcher textures for anomaly entities, insectoids and wargs.","This small mod contains textures of The witcher 3 monsters.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3714049753","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10235224881362338434\u002F4446507D2213E8B234A1B49B12CAF7D1105AF55D\u002F","dlg.tw3.texturepack",[15,16,61],"1.5",920,4.7,"2026-04-25T17:57:40.0000000Z","2026-04-28T19:23:32.0000000Z",{"id":67,"slug":68,"name":69,"shortDescription":70,"author":8,"workshopUrl":71,"imageKey":10,"thumbnailUrl":72,"packageId":73,"category":13,"tags":74,"downloadCount":75,"rating":76,"publishedAt":77,"updatedAt":78},"963f1c89-4b57-407f-bcb3-262acca1e588","neanderthal-vanilla-race-reworked-xenotype-redalgamored","Neanderthal Vanilla race reworked ][ xenotype redalgamored","Overview Neanderthal xenotype is very different to any other rimworld race because of one important, unique to them thing.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3557589862","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12426389914878160376\u002F1334FF7F9321BF5D006708DFD1A93012A3F7A17D\u002F","dalgamor.neanderthal",[15,16],467,3,"2025-08-28T15:41:06.0000000Z","2025-12-14T14:09:19.0000000Z",[80,96,112,125],{"id":81,"slug":82,"name":83,"shortDescription":84,"author":85,"workshopUrl":86,"imageKey":10,"thumbnailUrl":87,"packageId":88,"category":13,"tags":89,"downloadCount":92,"rating":93,"publishedAt":94,"updatedAt":95},"2ffbb671-aedc-4e35-9084-1367dcc48d99","interaction-bubbles","Interaction Bubbles","Wouldn't it be great if you could read character interactions?","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1516158345","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1835794279689724818\u002F9E12B4DF24F247D74B368CE56D90528C2B70D3A6\u002F","jaxe.bubbles",[15,61,90,91,16],"1.4","1.3",1796489,4.9,"2018-09-18T11:34:38.0000000Z","2025-08-25T17:27:36.0000000Z",{"id":97,"slug":98,"name":99,"shortDescription":100,"author":101,"workshopUrl":102,"imageKey":10,"thumbnailUrl":103,"packageId":104,"category":13,"tags":105,"downloadCount":109,"rating":93,"publishedAt":110,"updatedAt":111},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,106,107,108,61,90,91],"1.0","1.1","1.2",1343473,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",{"id":113,"slug":114,"name":115,"shortDescription":116,"author":117,"workshopUrl":118,"imageKey":10,"thumbnailUrl":119,"packageId":120,"category":13,"tags":121,"downloadCount":122,"rating":93,"publishedAt":123,"updatedAt":124},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,16,61,90],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",{"id":126,"slug":127,"name":128,"shortDescription":129,"author":117,"workshopUrl":130,"imageKey":10,"thumbnailUrl":131,"packageId":132,"category":13,"tags":133,"downloadCount":134,"rating":93,"publishedAt":135,"updatedAt":136},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,16,61,90],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",[138,151,165,178],{"id":139,"slug":140,"name":141,"shortDescription":142,"author":143,"workshopUrl":144,"imageKey":10,"thumbnailUrl":145,"packageId":146,"category":13,"tags":147,"downloadCount":148,"rating":93,"publishedAt":149,"updatedAt":150},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,16,61,90],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":152,"slug":153,"name":154,"shortDescription":155,"author":156,"workshopUrl":157,"imageKey":10,"thumbnailUrl":158,"packageId":159,"category":160,"tags":161,"downloadCount":162,"rating":93,"publishedAt":163,"updatedAt":164},"b6f031cc-ffd6-4337-8425-77a4e4fd9444","runandgun","RunAndGun","Your colonists can never be a true Rambo if they cannot gun while they are running.","roolo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1204108550","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F856110024765324541\u002F7741DA9AB4ABDEF951930520906610ACAB3D1974\u002F","roolo.runandgun","weapons",[15,106,107,108,61,90,91],1269347,"2017-11-18T09:45:57.0000000Z","2024-05-27T07:43:54.0000000Z",{"id":166,"slug":167,"name":168,"shortDescription":169,"author":170,"workshopUrl":171,"imageKey":10,"thumbnailUrl":172,"packageId":173,"category":13,"tags":174,"downloadCount":175,"rating":93,"publishedAt":176,"updatedAt":177},"7a5ec116-971a-46b7-859e-51ff92209fe3","allow-tool","Allow Tool","A set of tools to make your life on the Rim a bit easier.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761421485","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F776246865735755178\u002FCCCD0C73837BCCF95C0568802416AA79875EA281\u002F","unlimitedhugs.allowtool",[15,16,61,90,91,108,107,106],2108609,"2016-09-10T19:25:34.0000000Z","2025-07-13T19:18:59.0000000Z",{"id":179,"slug":180,"name":181,"shortDescription":182,"author":183,"workshopUrl":184,"imageKey":10,"thumbnailUrl":185,"packageId":186,"category":187,"tags":188,"downloadCount":189,"rating":93,"publishedAt":190,"updatedAt":191},"920d696f-fcd3-4dcc-b966-ee886a801a09","pick-up-and-haul","Pick Up And Haul","\"Greatest hauling mod ever\" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.","Mehni","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1279012058","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F918040525572026861\u002F92546A57E3C95CDB29C8414FF0320E9898E09A6B\u002F","mehni.pickupandhaul","storage",[15,106,107,108,61,90,91,16],2425885,"2018-01-23T14:31:01.0000000Z","2025-08-28T14:39:33.0000000Z"]