[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-gits-cybernetic-equipment":3,"mods-more-author-gits-cybernetic-equipment":29,"mods-more-category-gits-cybernetic-equipment":80,"mods-similar-gits-cybernetic-equipment":136},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":19,"rating":20,"publishedAt":21,"updatedAt":22,"description":23,"ratingCount":24,"version":10,"gameVersion":10,"images":25,"videos":27,"kofiUrl":28,"patreonUrl":28},"68797022-36d6-4c4c-8f82-1144b7c1342c","gits-cybernetic-equipment","GiTS Cybernetic Equipment","Ever felt that the vanilla medical bed was not quite enough for, I don't know, just the routine replacement of a colonist's entire nervous system.","themoistestwhale","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3352838918","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2465249693227988315\u002FA4C7036131BF92ACD84C77E7FE7825AE10C4EA88\u002F","moistestwhale.gitscyberneticequipment","management",[15,16,17,18],"mod","1.5","1.4","1.6",46801,5,"2024-10-22T03:19:57.0000000Z","2025-07-28T18:26:57.0000000Z","\u003Cp>Ever felt that the vanilla medical bed was not quite enough for, I don't know, just the routine replacement of a colonist's entire nervous system... yeah, same.\r\u003Cbr>\r\u003Cbr>This mod adds three different types of cybernetic equipment inspired by the world of \u003Cem>Ghost in the Shell\u003C\u002Fem>! Your colonists now have the option to build a cyberbody anchor, along with accompanying consoles, to install cybernetics. The anchor acts as a medical bed that leans heavily into bonuses for surgery times and outcomes at the cost of comfort and tend quality. Additionally, a cybernetics workbench is included for the production of cybernetics or bionics!\r\u003Cbr>\r\u003Cbr>\u003Ch2>What does this mod add?\u003C\u002Fh2>\r\u003Cbr>Included in this mod are three different buildings for the production or installation of cybernetics, as well as a research project to unlock them.\r\u003Cbr>\r\u003Cbr>\u003Ch4>Cyberbody Anchor\u003C\u002Fh4>\r\u003Cbr>\u003Cul>\u003Cli>Cyberbody anchors are essential tools for Psymechs, designed to support the maintenance of cyberbodies. These act as a specialized version of a medical bed tailored towards surgeries in game, providing hefty bonuses for surgery success chance and operation speed. However, they're not suitable for tending to patient wounds, nor are they comfortable.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Ch4>Anchor Console\u003C\u002Fh4>\r\u003Cbr>\u003Cul>\u003Cli>This simplistic console is designed to control a cyberbody anchor and display relevant patient information. While not necessary for its operation, it acts as a linkable in game to the anchor providing further bonuses for surgery success chance and operation speed. Up to 2 anchor consoles can be connected to an anchor at a time.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Ch4>Cybernetics Workbench\u003C\u002Fh4>\r\u003Cbr>\u003Cul>\u003Cli>The cybernetics workbench is tooled towards fabricating cybernetic implants and parts. In game, this acts as a workstation for your colonists to produce bionics or- if \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3272114598\" target=\"_blank\" rel=\"noopener noreferrer\">GiTS Cyberbrains\u003C\u002Fa> is also loaded, this workbench will specialize in producing micromachines and cyberbrains instead.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Ch2>Compatibility\u003C\u002Fh2>\r\u003Cbr>\u003Cul>\u003Cli>Safe to add to save games. It's never safe to remove a mod from a save, but removing this mod should not cause significant issues.\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077\" target=\"_blank\" rel=\"noopener noreferrer\">Harmony\u003C\u002Fa> is a required dependency. Zetrith's \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2934420800\" target=\"_blank\" rel=\"noopener noreferrer\">Prepatcher\u003C\u002Fa> can also fulfill this requirement instead.\u003C\u002Fli>\u003Cli>Mod integration patches support linkables from \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1949064302\" target=\"_blank\" rel=\"noopener noreferrer\">EPOE-Forked\u003C\u002Fa>, \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1103809207\" target=\"_blank\" rel=\"noopener noreferrer\">More Linkables\u003C\u002Fa>, \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3536014093\" target=\"_blank\" rel=\"noopener noreferrer\">Even More Linkables\u003C\u002Fa>, and \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1880253632\" target=\"_blank\" rel=\"noopener noreferrer\">VFE Production\u003C\u002Fa>!\u003C\u002Fli>\u003Cli>Yes, it works with Combat Extended.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3352947930\" target=\"_blank\" rel=\"noopener noreferrer\">Russian\u003C\u002Fa> translation by Cheesex.\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3354873380\" target=\"_blank\" rel=\"noopener noreferrer\">Simplified Chinese\u003C\u002Fa> translation by 二次元地雷亚比.\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3353096070\" target=\"_blank\" rel=\"noopener noreferrer\">Simplified and Traditional Chinese\u003C\u002Fa> translation by Akiu.\r\u003Cbr>\r\u003Cbr>\u003Ch3>Thanks\u003C\u002Fh3>\r\u003Cbr>Thanks to \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fprofiles\u002F76561199044709062\" target=\"_blank\" rel=\"noopener noreferrer\">BlackMarket420\u003C\u002Fa> for the commissioned textures, else this mod wouldn't exist! I have edited the textures slightly as well for various reasons.\r\u003Cbr>\r\u003Cbr>Thanks to #mod-development in the Rimworld discord for answering occasional, stupid questions of mine.\r\u003Cbr>\r\u003Cbr>Rimworld is owned by Ludeon Studios.\r\u003Cbr>\r\u003Cbr>RimworldFont used in preview image was created by Marnador.\u003C\u002Fp>",238,[26],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2465249693230948495\u002F13A9A7C3692FA2A1DE975835EC5522F4E386B58C\u002F",[],null,[30,43,55,67],{"id":31,"slug":32,"name":33,"shortDescription":34,"author":8,"workshopUrl":35,"imageKey":10,"thumbnailUrl":36,"packageId":37,"category":13,"tags":38,"downloadCount":39,"rating":40,"publishedAt":41,"updatedAt":42},"c0bd46c5-1364-48e4-8880-706b156960a5","animals-can-forage","Animals Can Forage","Animal foraging (to some extent) is now in vanilla 1.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3347265326","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2465249330169241426\u002F67EB81EDB7EB81DA9CE8873C4AC13E6303F04E9A\u002F","moistestwhale.animalscanforage",[15,16],4493,4.9,"2024-10-12T08:04:00.0000000Z","2024-12-31T07:05:13.0000000Z",{"id":44,"slug":45,"name":46,"shortDescription":47,"author":8,"workshopUrl":48,"imageKey":10,"thumbnailUrl":49,"packageId":50,"category":13,"tags":51,"downloadCount":52,"rating":20,"publishedAt":53,"updatedAt":54},"08b4b8de-234f-4c36-b36e-5c2aab3975d1","adjustable-trade-beacon-radius","Adjustable Trade Beacon Radius","Ever wanted to increase the range that trade beacons had?","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3520815863","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11323595980320022313\u002F5E0397E2329C5D857D48C1313991A24E9EC2E169\u002F","moistestwhale.adjustablebeaconradius",[15,18,16],800,"2025-07-09T06:38:28.0000000Z","2025-08-05T15:56:50.0000000Z",{"id":56,"slug":57,"name":58,"shortDescription":59,"author":8,"workshopUrl":60,"imageKey":10,"thumbnailUrl":61,"packageId":62,"category":13,"tags":63,"downloadCount":64,"rating":40,"publishedAt":65,"updatedAt":66},"0d62700b-947e-4892-9553-eac4f08aee1d","spacer-tech-floor-tiles","Spacer-tech Floor Tiles","This mini-mod contains five spacer-tech floor tiles in the following materials: steel, silver, gold, plasteel and bioferrite.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3257890324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2480999609222287359\u002F0DBAF71D451F393ABA38552E4AC8AE0A0F92BBE3\u002F","moistestwhale.spacerfloortiles",[15,16,17,18],5181,"2024-05-31T00:53:38.0000000Z","2025-06-11T17:54:26.0000000Z",{"id":68,"slug":69,"name":70,"shortDescription":71,"author":8,"workshopUrl":72,"imageKey":10,"thumbnailUrl":73,"packageId":74,"category":13,"tags":75,"downloadCount":76,"rating":77,"publishedAt":78,"updatedAt":79},"42827d8f-25e4-4d77-bfa6-759012cca8a4","its-transhumanist-tynan","It's Transhumanist, Tynan!","It's transhumanist, Tynan!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3313622030","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2412327325221406557\u002F8FE5CD16FAAA66673BA852FDF5E3CD23826FD0A5\u002F","moistestwhale.transhumanistrestored",[15,18,16,17],867,4.7,"2024-08-21T11:08:04.0000000Z","2025-06-11T18:20:08.0000000Z",[81,94,110,123],{"id":82,"slug":83,"name":84,"shortDescription":85,"author":86,"workshopUrl":87,"imageKey":10,"thumbnailUrl":88,"packageId":89,"category":13,"tags":90,"downloadCount":91,"rating":40,"publishedAt":92,"updatedAt":93},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,18,16,17],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":95,"slug":96,"name":97,"shortDescription":98,"author":99,"workshopUrl":100,"imageKey":10,"thumbnailUrl":101,"packageId":102,"category":13,"tags":103,"downloadCount":107,"rating":20,"publishedAt":108,"updatedAt":109},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,104,105,16,17,106],"1.1","1.2","1.3",1818868,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":111,"slug":112,"name":113,"shortDescription":114,"author":115,"workshopUrl":116,"imageKey":10,"thumbnailUrl":117,"packageId":118,"category":13,"tags":119,"downloadCount":120,"rating":40,"publishedAt":121,"updatedAt":122},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[15,18,16,17,106,105],3977224,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z",{"id":124,"slug":125,"name":126,"shortDescription":127,"author":128,"workshopUrl":129,"imageKey":10,"thumbnailUrl":130,"packageId":131,"category":13,"tags":132,"downloadCount":133,"rating":40,"publishedAt":134,"updatedAt":135},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,18,16,17,106,105,104],2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",[137,139,152,165],{"id":95,"slug":96,"name":97,"shortDescription":98,"author":99,"workshopUrl":100,"imageKey":10,"thumbnailUrl":101,"packageId":102,"category":13,"tags":138,"downloadCount":107,"rating":20,"publishedAt":108,"updatedAt":109},[15,104,105,16,17,106],{"id":140,"slug":141,"name":142,"shortDescription":143,"author":86,"workshopUrl":144,"imageKey":10,"thumbnailUrl":145,"packageId":146,"category":147,"tags":148,"downloadCount":149,"rating":40,"publishedAt":150,"updatedAt":151},"6b6e4a66-064e-43a4-9a87-5fb648940c07","vanilla-furniture-expanded-farming","Vanilla Furniture Expanded - Farming","1.2.0 (21\u002F02\u002F2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08\u002F04\u002F2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1957158779","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17637650144346324574\u002FA8B3963B0711E08581EE7274BFECB036A6AE7BE6\u002F","vanillaexpanded.vfefarming","furniture",[15,18,16,17],1552827,"2020-01-02T15:05:45.0000000Z","2025-11-13T15:42:01.0000000Z",{"id":153,"slug":154,"name":155,"shortDescription":156,"author":157,"workshopUrl":158,"imageKey":10,"thumbnailUrl":159,"packageId":160,"category":13,"tags":161,"downloadCount":162,"rating":20,"publishedAt":163,"updatedAt":164},"7e30d916-26de-4df5-b488-bc6016b94967","smarter-construction","Smarter Construction","Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.","Hultis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2202185773","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1485579161693749136\u002FDAC8E9DDF6F2DBE278495305E1327BAE842FD14D\u002F","dhultgren.smarterconstruction",[15,104,105,16,17,106,18],1457892,"2020-08-19T08:37:24.0000000Z","2026-08-07T19:16:09.0000000Z",{"id":166,"slug":167,"name":168,"shortDescription":169,"author":170,"workshopUrl":171,"imageKey":10,"thumbnailUrl":172,"packageId":173,"category":13,"tags":174,"downloadCount":176,"rating":40,"publishedAt":177,"updatedAt":178},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,175,104,105,16,17,106,18],"1.0",1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z"]