[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-gods-oversight-mutant-creation-system":3,"mods-more-author-gods-oversight-mutant-creation-system":30,"mods-more-category-gods-oversight-mutant-creation-system":31,"mods-similar-gods-oversight-mutant-creation-system":88},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":19,"rating":20,"publishedAt":21,"updatedAt":22,"description":23,"ratingCount":24,"version":10,"gameVersion":10,"images":25,"videos":28,"kofiUrl":29,"patreonUrl":29},"dbec2834-edbf-4cf8-b993-da79b8be1be8","gods-oversight-mutant-creation-system","God's Oversight - Mutant Creation System","Production of this mod has stopped due to the new expansion pack called Biotech which will most likely include major features from this mod but better.","CKG","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2497121194","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1789597400144241876\u002FA33BFB0B673FA87F98CB0F1EBC85B85C5437A31E\u002F","caseykusellagussin.godsoversight","management",[15,16,17,18],"mod","1.1","1.2","1.3",506,4.6,"2021-05-25T00:44:50.0000000Z","2021-07-31T20:04:36.0000000Z","\u003Cp>Production of this mod has stopped due to the new expansion pack called Biotech which will most likely include major features from this mod but better. I appreciate everyone for downloading my mod and I can't wait to play the new expansion!\r\u003Cbr>\r\u003Cbr>This mod is God's Oversight, the mistake created by the almighty and didn't purge when they let Dnaium crash on to the rimworlds. The rimworlds are now blessed or corrupted depending on how you feel. The thing is...could you use this to your advantage in surviving or use it for domination?\r\u003Cbr>    \r\u003Cbr>God's Oversight is a mutant creation system that provides the player with new powers to give to your pawns. These powers are very powerful but all great powers come with drawbacks.\r\u003Cbr>\r\u003Cbr>This mod comes with:\r\u003Cbr>\r\u003Cbr>New Buildings: Creation Chamber and Dnaium Refinery\r\u003Cbr>\r\u003Cbr>New Resources: Dnaium Ore, Dnaium, Pure Dnaium and Dnaide Canister\r\u003Cbr>\r\u003Cbr>New Powers: \r\u003Cbr>Extreme Speed\r\u003Cbr>Extreme Precision\r\u003Cbr>Extreme Intelligence\r\u003Cbr>Extreme Understanding\r\u003Cbr>Extreme Dexterity\r\u003Cbr>Rockskin\r\u003Cbr>Tree Skin\r\u003Cbr>Bloodlust's Fury\r\u003Cbr>Unwavering Morale\r\u003Cbr>Insomnia\r\u003Cbr>\r\u003Cbr>Only the strongest pawns can receive these powers and it's not made for the faint of heart. Only pawns with excellent traits can receive these abilities. Pawns with certain traits will either have an advantage or disadvantage when being put into the Creation Chamber. Traits like depression and wimp will ensure that your pawn will be given crippling disabilities as they simply could not handle the physical stress where as pawns with positive traits such as tough and iron willed will ensure that these pawns have the best possible chances of getting new powers.\r\u003Cbr>\r\u003Cbr>The type of power the pawn gets also determines on the traits, physical powers will be given to pawns with physical traits and pawns with mental traits will be given mental traits.\r\u003Cbr>\r\u003Cbr>This mod is not completely finished and many plans for this mod have been planned for the future such as dnaium weapons\u002Farmour, more clarity for players, much more interesting powers and events involving dnaium.\r\u003Cbr>\r\u003Cbr>Mod Incompatibilities: \r\u003Cbr>Any mod that removes HeDiffs from pawns bodies\r\u003Cbr>Any mod that adds new traits (A patch for the traits added will be needed in the future, plans to make this patch from my end are not planned)\r\u003Cbr>\r\u003Cbr>Credits: \r\u003Cbr>\r\u003Cbr>Programmer: CKG\r\u003Cbr>Art: CKG \r\u003Cbr>Testers: ItsKars and BlueSunrise\r\u003Cbr>Special Thanks: Rimworld Discord Mod Development channel and specifically Mehni as I would still be stuck on many issues and problems I had while creating this mod\r\u003Cbr>\r\u003Cbr>If you have any questions about this mod then please don't hesitate to ask!\u003C\u002Fp>",26,[26,27],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1789597400144360264\u002F2359D84CC0638D578B67209C6213F15F535569A7\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1789597400144369337\u002FA021BF864D15F9A59591DCD3DC84DCF9A1BEF8B1\u002F",[],null,[],[32,50,63,76],{"id":33,"slug":34,"name":35,"shortDescription":36,"author":37,"workshopUrl":38,"imageKey":10,"thumbnailUrl":39,"packageId":40,"category":13,"tags":41,"downloadCount":46,"rating":47,"publishedAt":48,"updatedAt":49},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,42,43,44,18,17,16,45],"1.6","1.5","1.4","1.0",1591711,4.9,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",{"id":51,"slug":52,"name":53,"shortDescription":54,"author":55,"workshopUrl":56,"imageKey":10,"thumbnailUrl":57,"packageId":58,"category":13,"tags":59,"downloadCount":60,"rating":47,"publishedAt":61,"updatedAt":62},"2ffbb671-aedc-4e35-9084-1367dcc48d99","interaction-bubbles","Interaction Bubbles","Wouldn't it be great if you could read character interactions?","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1516158345","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1835794279689724818\u002F9E12B4DF24F247D74B368CE56D90528C2B70D3A6\u002F","jaxe.bubbles",[15,43,44,18,42],1796489,"2018-09-18T11:34:38.0000000Z","2025-08-25T17:27:36.0000000Z",{"id":64,"slug":65,"name":66,"shortDescription":67,"author":68,"workshopUrl":69,"imageKey":10,"thumbnailUrl":70,"packageId":71,"category":13,"tags":72,"downloadCount":73,"rating":47,"publishedAt":74,"updatedAt":75},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,42,43,44,18,17,16,45],2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",{"id":77,"slug":78,"name":79,"shortDescription":80,"author":68,"workshopUrl":81,"imageKey":10,"thumbnailUrl":82,"packageId":83,"category":13,"tags":84,"downloadCount":85,"rating":47,"publishedAt":86,"updatedAt":87},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[15,42,43,44],1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z",[89,102,116,130],{"id":90,"slug":91,"name":92,"shortDescription":93,"author":94,"workshopUrl":95,"imageKey":10,"thumbnailUrl":96,"packageId":97,"category":13,"tags":98,"downloadCount":99,"rating":47,"publishedAt":100,"updatedAt":101},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,45,16,17,43,44,18,42],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":103,"slug":104,"name":105,"shortDescription":106,"author":107,"workshopUrl":108,"imageKey":10,"thumbnailUrl":109,"packageId":110,"category":13,"tags":111,"downloadCount":112,"rating":113,"publishedAt":114,"updatedAt":115},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,16,17,43,44,18],1818868,5,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":117,"slug":118,"name":119,"shortDescription":120,"author":121,"workshopUrl":122,"imageKey":10,"thumbnailUrl":123,"packageId":124,"category":13,"tags":125,"downloadCount":126,"rating":127,"publishedAt":128,"updatedAt":129},"8b9d7b31-17f0-4dba-8ebc-e73a519916b8","blueprints","Blueprints","Blueprints allow the quick construction of repetitive rooms\u002Fareas.","Fluffy","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=708455313","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2462978325706971699\u002F39BE7E52E85C79FF74B391839CEE2E1C8FBBE5E3\u002F","fluffy.blueprints",[15,45,16,17,43,44,18],1269908,4.8,"2016-06-22T11:54:55.0000000Z","2024-03-15T19:16:19.0000000Z",{"id":131,"slug":132,"name":133,"shortDescription":134,"author":135,"workshopUrl":136,"imageKey":10,"thumbnailUrl":137,"packageId":138,"category":13,"tags":139,"downloadCount":140,"rating":47,"publishedAt":141,"updatedAt":142},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,45,16,17,43,44,18,42],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z"]