[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-graphics-settings-chs":3,"mods-more-author-graphics-settings-chs":28,"mods-more-category-graphics-settings-chs":79,"mods-similar-graphics-settings-chs":135},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":19,"rating":20,"publishedAt":21,"updatedAt":22,"description":23,"ratingCount":24,"version":10,"gameVersion":10,"images":25,"videos":26,"kofiUrl":27,"patreonUrl":27},"85cb9967-a839-4c16-80d9-2b9df388e390","graphics-settings-chs","Graphics Settings CHS","A Chinese Language pack for Graphics Settings+ github: -------------Description for Chinese users------------- Graphics Settings+ 的简中翻译。建议配合rimpy使用更佳（optimize tex）。 以下是 Mod 中的涉及的部分名词的大致解释： - Mip-Mapping 意为多级渐远纹理技术，将源贴图纹理提前用一种滤波处理，会生成一堆的以 2 的倍数缩小的贴图，经典的用空间换时间。用通用的例子说明，即为类似于一个金字塔的层","76561198210463776","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2888729664","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1895480393511644210\u002F9AF15806E52C67906C054E9B5C0CF28E3809DE4E\u002F","workshop.2888729664","management",[15,16,17,18],"1.5","1.4","translation","1.6",186891,4.9,"2022-11-14T21:34:31.0000000Z","2024-03-22T09:56:24.0000000Z","\u003Cp>A Chinese Language pack for Graphics Settings+\r\u003Cbr>\r\u003Cbr>github: \u003Ca href=\"https:\u002F\u002Fgithub.com\u002Ftinygrox\u002FGraphics-Settings-CHS\" target=\"_blank\" rel=\"noopener noreferrer\">https:\u002F\u002Fgithub.com\u002Ftinygrox\u002FGraphics-Settings-CHS\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>-------------Description for Chinese users-------------\r\u003Cbr>Graphics Settings+ 的简中翻译。建议配合rimpy使用更佳（optimize tex）。\r\u003Cbr>        \r\u003Cbr>以下是 Mod 中的涉及的部分名词的大致解释：\r\u003Cbr>        \r\u003Cbr>- Mip-Mapping\r\u003Cbr>  意为多级渐远纹理技术，将源贴图纹理提前用一种滤波处理，会生成一堆的以 2 的倍数缩小的贴图，经典的用空间换时间。用通用的例子说明，即为类似于一个金字塔的层级贴图集合，上层的贴图都是相对于下层贴图的降采样（每上一层降二分之一），比如现有一个像素为16x16大小的贴图，经过处理就会生成像素8x8、4x4、2x2、1x1四个Mipmap级别。这样的好处就是当游戏内镜头拉近拉远时，在特定的渲染场景范围内，就能直接使用适合该场景的缩小好的贴图，比如拉远镜头看物品就只有一个点，此时这个点就只用到 1x1 的贴图，而不是经原来16x16进行缩小的贴图，放大也同理。这从视觉上会免去锯齿或者摩尔纹，清晰度能提升，顺带降低了游戏的图像的采样频率，提高性能。\r\u003Cbr>        \r\u003Cbr>- MipMap Bias\r\u003Cbr>        \r\u003Cbr>  MipMap偏移系数，负值表示较大的Mipmap级别（如上述中的8x8），正值则表示较小的Mipmap级别（如上述中的1x1）。值越大，用的贴图像素就越小，在视觉上体现出来的效果就越模糊。如果你用过unity，就会发现里面的默认值为通常为-0.5。\r\u003Cbr>        \r\u003Cbr>- Anisotropic Filter Level\r\u003Cbr>        \r\u003Cbr>  各向异性过滤级别，各向异性过滤是一种贴图过滤技术，从3D图像来说明，其中的“向”就是从不同的“方向”来看贴图时，贴图如何被渲染过滤显示。在3D图像中，这意味着如果不是正对着贴图看，就会导致贴图在 x 方向或 y 方向上的长度被略缩，比如你在对着某堵墙面，斜着看，此时y方向上的长度不变，但x方向的长度则会根据镜头和贴图法线的夹角计算出一个长度，然后根据长度对贴图进行渲染过滤，一面墙正对着看像素为16x16，当斜着看时就有可能为8x16，变窄了，而级别的x2、x4等代表着采样范围，x2代表每2x2个像素就开始进行过滤。在游戏中，开启后可以对贴图进行柔化处理，减少锯齿和模糊感。\r\u003Cbr>        \r\u003Cbr>- Atlas Texture\r\u003Cbr>        \r\u003Cbr>  在本翻译 mod 中翻译为图集纹理，Texture atlas可以看做是一张大大的贴图图片，包含了各种贴图，例如，卫生mod（Dubs Bad Hygiene）中管道的贴图显示，在该mod中，管道有各种形状的贴图，有管道放单个格子的形状，2个管道在不同方向上连接的形状，都保存在一张图片中，那这个图片就是一个Atlas Texture，详情可以看卫生mod中的文件，路径为836308268\\Textures\\DBH\\Things\\Building\\ducting_atlas.png，别称也为 spritesheet 或 image sprite，常用于在 2D 游戏开发中。\u003C\u002Fp>",380,[],[],null,[29,42,54,67],{"id":30,"slug":31,"name":32,"shortDescription":33,"author":8,"workshopUrl":34,"imageKey":10,"thumbnailUrl":35,"packageId":36,"category":13,"tags":37,"downloadCount":39,"rating":20,"publishedAt":40,"updatedAt":41},"bc1c8bc6-6d35-4167-88d6-d22194b3e7fa","abandonedmortars-auto-cool","[Abandoned]Mortars Auto-Cool","Tired of waiting for your mortars to cool down after each shot?","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3306196369","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2508027773708757898\u002F27DD0B07FFA64E5BF3D0C53FC14D249896EB7B71\u002F","workshop.3306196369",[38,15,18],"mod",11548,"2024-08-10T06:31:19.0000000Z","2025-06-12T06:15:40.0000000Z",{"id":43,"slug":44,"name":45,"shortDescription":46,"author":8,"workshopUrl":47,"imageKey":10,"thumbnailUrl":48,"packageId":49,"category":13,"tags":50,"downloadCount":51,"rating":52,"publishedAt":53,"updatedAt":53},"67963b26-0d77-461d-be1c-9e74cd25b96e","abandonedshuttle-default-autoload-穿梭机默认自动装载","[Abandoned]Shuttle Default Autoload - 穿梭机默认自动装载","Automatically enables Autoload on shuttles used in Royalty's Hospitality Quests.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3500178114","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17837402728464928984\u002F438C42641B50C9109BA6857F0670709B1795EC68\u002F","workshop.3500178114",[38,15,18],4975,4.4,"2025-06-15T16:04:38.0000000Z",{"id":55,"slug":56,"name":57,"shortDescription":58,"author":8,"workshopUrl":59,"imageKey":10,"thumbnailUrl":60,"packageId":61,"category":13,"tags":62,"downloadCount":63,"rating":64,"publishedAt":65,"updatedAt":66},"dfcfe08c-3b54-4814-9ce1-93cb0fa83b83","abandonedhold-open-door-instantly","[Abandoned]Hold Open Door Instantly","\"Hold open\" now makes doors open instantly instead of waiting for colonists to pass through.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3310942746","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2420208080989146625\u002F37DF1369BA113B2DC3770BE5D9A5B5A0537CA299\u002F","workshop.3310942746",[38,18,15],7230,5,"2024-08-17T14:45:55.0000000Z","2025-06-12T04:59:43.0000000Z",{"id":68,"slug":69,"name":70,"shortDescription":71,"author":8,"workshopUrl":72,"imageKey":10,"thumbnailUrl":73,"packageId":74,"category":13,"tags":75,"downloadCount":76,"rating":64,"publishedAt":77,"updatedAt":78},"08c30848-fa20-4525-abf0-0603dcd32f14","abandonedsubcore-scanner-show-pawn-type","[Abandoned]SubCore Scanner Show Pawn Type","This mod is make some pawn selection changes to the Subcore Ripscanner and Subcore Softscanner from Biotech DLC.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3300268222","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2508026914237175691\u002F20C8E86D9D67894A8CBB0DDACF2BD0A59974021C\u002F","workshop.3300268222",[38,18,15],4153,"2024-07-31T10:59:51.0000000Z","2025-06-12T06:33:49.0000000Z",[80,96,109,123],{"id":81,"slug":82,"name":83,"shortDescription":84,"author":85,"workshopUrl":86,"imageKey":10,"thumbnailUrl":87,"packageId":88,"category":13,"tags":89,"downloadCount":93,"rating":64,"publishedAt":94,"updatedAt":95},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[38,90,91,15,16,92],"1.1","1.2","1.3",1818868,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":97,"slug":98,"name":99,"shortDescription":100,"author":101,"workshopUrl":102,"imageKey":10,"thumbnailUrl":103,"packageId":104,"category":13,"tags":105,"downloadCount":106,"rating":64,"publishedAt":107,"updatedAt":108},"7e30d916-26de-4df5-b488-bc6016b94967","smarter-construction","Smarter Construction","Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.","Hultis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2202185773","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1485579161693749136\u002FDAC8E9DDF6F2DBE278495305E1327BAE842FD14D\u002F","dhultgren.smarterconstruction",[38,90,91,15,16,92,18],1457892,"2020-08-19T08:37:24.0000000Z","2026-08-07T19:16:09.0000000Z",{"id":110,"slug":111,"name":112,"shortDescription":113,"author":114,"workshopUrl":115,"imageKey":10,"thumbnailUrl":116,"packageId":117,"category":13,"tags":118,"downloadCount":120,"rating":20,"publishedAt":121,"updatedAt":122},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[38,18,15,16,92,91,90,119],"1.0",2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",{"id":124,"slug":125,"name":126,"shortDescription":127,"author":114,"workshopUrl":128,"imageKey":10,"thumbnailUrl":129,"packageId":130,"category":13,"tags":131,"downloadCount":132,"rating":20,"publishedAt":133,"updatedAt":134},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[38,18,15,16],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",[136,149,161,174],{"id":137,"slug":138,"name":139,"shortDescription":140,"author":141,"workshopUrl":142,"imageKey":10,"thumbnailUrl":143,"packageId":144,"category":13,"tags":145,"downloadCount":146,"rating":20,"publishedAt":147,"updatedAt":148},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[38,18,15,16],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",{"id":150,"slug":151,"name":152,"shortDescription":153,"author":114,"workshopUrl":154,"imageKey":10,"thumbnailUrl":155,"packageId":156,"category":13,"tags":157,"downloadCount":158,"rating":20,"publishedAt":159,"updatedAt":160},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[38,15,16,18],1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z",{"id":162,"slug":163,"name":164,"shortDescription":165,"author":166,"workshopUrl":167,"imageKey":10,"thumbnailUrl":168,"packageId":169,"category":13,"tags":170,"downloadCount":171,"rating":20,"publishedAt":172,"updatedAt":173},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[38,18,15,16,92,91,90,119],1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",{"id":124,"slug":125,"name":126,"shortDescription":127,"author":114,"workshopUrl":128,"imageKey":10,"thumbnailUrl":129,"packageId":130,"category":13,"tags":175,"downloadCount":132,"rating":20,"publishedAt":133,"updatedAt":134},[38,18,15,16]]