[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-gravship-fleet":3,"mods-more-author-gravship-fleet":26,"mods-more-category-gravship-fleet":76,"mods-similar-gravship-fleet":136},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"e0b2d157-c7cd-47ee-8688-015788ab8a5f","gravship-fleet","Gravship Fleet","You ever miss Save Our Ship 2 and how you could have a proper fleet in that, but Odyssey only allows one gravship?","Asunib","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3787239201","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16219518184562276244\u002FBC9810CF6D0C77F7B31362977DA2219A2037E850\u002F","asunib.gravshipfleet","management",[15,16],"mod","1.6",3544,4.9,"2026-08-21T03:49:22.0000000Z","2026-08-23T09:42:54.0000000Z","\u003Cp>You ever miss \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1909914131\" target=\"_blank\" rel=\"noopener noreferrer\"> Save Our Ship 2\u003C\u002Fa> and how you could have a proper fleet in that, but Odyssey only allows one gravship? Everyone says RimWorld has a hard limit of one gravship. I believed it too, right up until I got curious and went looking for the code that enforces it.\r\u003Cbr>\r\u003Cbr>Gravship Fleet lets you own, name, crew and fly multiple gravships at the same time. Two gravships, three gravships, as many as you can afford. Build a gravship fleet, run a mobile base network, keep a gravship hub and send a ship to do supply runs, or just have a spare hull parked at home while the main one is away.\r\u003Cbr>\r\u003Cbr>\u003Cstrong> WHAT YOU CAN DO \u003C\u002Fstrong> \r\u003Cbr>\r\u003Cbr>- Own and operate multiple gravships at once!\r\u003Cbr>- Launch several gravships simultaneously - they lift together, fly together, and land separately\r\u003Cbr>- Build a second grav engine instead of waiting on a quest for one (\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3609835606\" target=\"_blank\" rel=\"noopener noreferrer\">Vanilla Gravship Expanded - Chapter 1\u003C\u002Fa> engine support!)\r\u003Cbr>- Send different ships to different tiles and run them as separate mobile colonies\r\u003Cbr>- Jump between your ships from a fleet button on any grav engine\r\u003Cbr>\r\u003Cbr>\u003Cstrong> THE CUTSCENE IS YOURS AGAIN \u003C\u002Fstrong> \r\u003Cbr>\r\u003Cbr>The takeoff no longer takes the game away from you. The interface stays up, the camera stays where you put it, the colony keeps running, pausing actually pauses the ship, and a launch on a map you are not watching leaves on time without stealing the screen or the sound.\r\u003Cbr>\r\u003Cbr>\u003Cstrong> BUILDING A SECOND ENGINE \u003C\u002Fstrong> \r\u003Cbr>\r\u003Cbr>I've allowed you to build a second engine at Advanced Gravtech, priced in gravcores, gravlite panels, advanced components and steel. This requirement can be disabled in the mod settings.\r\u003Cbr>\r\u003Cbr>\u003Cstrong> OTHER GRAVSHIP MODS \u003C\u002Fstrong> \r\u003Cbr>\r\u003Cbr>The gravship ecosystem is big and I cannot test all of it. VGE was the one I knew changed the launch ordering, so it is the one I built against.\r\u003Cbr>\r\u003Cbr>\u003Cstrong> COMPATIBILITY AND SAVES \u003C\u002Fstrong> \r\u003Cbr>\r\u003Cbr>No new items, buildings, research or defs of any kind. Every ship is an ordinary vanilla gravship. Safe to add to an existing save. Removing it while a ship is in flight is not.\r\u003Cbr>\r\u003Cbr>Highly recommend my companion mod \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3787398983\" target=\"_blank\" rel=\"noopener noreferrer\"> Gravship Cutscene Speed\u003C\u002Fa> if you're interested in tweaking some of the animation speeds.\r\u003Cbr>\r\u003Cbr>Keywords for anyone who searched their way here: multiple gravships, two gravships, three gravships, more than one gravship, second gravship, gravship fleet, gravship limit, multiple mobile bases, multiple colonies, spaceship fleet, mothership, gravship hub, simultaneous launch, remove gravship limit, build grav engine, buildable grav engine.\u003C\u002Fp>",143,[],[],null,[27,40,52,64],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":13,"tags":35,"downloadCount":36,"rating":37,"publishedAt":38,"updatedAt":39},"31daf02f-d395-4abe-aa12-e21b7c7e255a","asunibs-modules-expanded","Asunib's Modules Expanded","Asunib’s Modules Expanded (AME) Overview Adds 15 new modular bionics to Integrated Implants’ module system, expanding combat and survival options across multiple body slots.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3735169220","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14844829951274109508\u002FF96B5550BABB2A16A5123BA2DFE4020C00BD3F58\u002F","asunib.iimodulesexpanded",[15,16],324,4,"2026-05-29T21:32:33.0000000Z","2026-06-01T16:05:43.0000000Z",{"id":41,"slug":42,"name":43,"shortDescription":44,"author":8,"workshopUrl":45,"imageKey":10,"thumbnailUrl":46,"packageId":47,"category":13,"tags":48,"downloadCount":49,"rating":50,"publishedAt":51,"updatedAt":51},"a29632d0-065e-476c-b864-e058e30f3db3","integrated-implants-conn-modular-compatibility","Integrated Implants - CONN Modular Compatibility","Adds modular variants of Cybernetic Organism and Neural Network's bionics to Integrated Implants where applicable.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3734633727","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10133196542001111670\u002F0A745E12E3309A9543192AF3D04DD033B7C67A57\u002F","asunib.conniicompat",[15,16],583,5,"2026-05-28T22:09:57.0000000Z",{"id":53,"slug":54,"name":55,"shortDescription":56,"author":8,"workshopUrl":57,"imageKey":10,"thumbnailUrl":58,"packageId":59,"category":13,"tags":60,"downloadCount":61,"rating":50,"publishedAt":62,"updatedAt":63},"a18f11ae-d96a-45d0-8031-ef7b6b3e562f","gravship-voyage","Gravship Voyage","You ever finish a RimWorld colony and just.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3790613573","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10169418154768220757\u002FF6A053451F49B12B315C22298562B0EF3E050000\u002F","asunib.gravshipvoyage",[15,16],302,"2026-08-26T20:24:17.0000000Z","2026-08-27T14:10:21.0000000Z",{"id":65,"slug":66,"name":67,"shortDescription":68,"author":8,"workshopUrl":69,"imageKey":10,"thumbnailUrl":70,"packageId":71,"category":13,"tags":72,"downloadCount":73,"rating":74,"publishedAt":75,"updatedAt":75},"6278b353-3040-4fcf-befa-a03f284df435","resurrect-enemy-mechanoids-the-big-three-patch","Resurrect Enemy Mechanoids - The Big Three Patch","Adds corpses from Reinforced Mechanoids 2, Mechanoid Invaders and Alpha Mechs to Resurrect Enemy Mechanoids' new resurrection recipes.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3735788251","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9837211188244294182\u002F63628213EC92E476B58E543A9A7352AB17AD06E1\u002F","asunib.bigthreepatch",[15,16],266,4.4,"2026-05-30T20:26:05.0000000Z",[77,97,110,123],{"id":78,"slug":79,"name":80,"shortDescription":81,"author":82,"workshopUrl":83,"imageKey":10,"thumbnailUrl":84,"packageId":85,"category":13,"tags":86,"downloadCount":94,"rating":18,"publishedAt":95,"updatedAt":96},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,16,87,88,89,90,91,92,93],"1.5","1.4","1.3","1.2","1.1","1.0","0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",{"id":98,"slug":99,"name":100,"shortDescription":101,"author":102,"workshopUrl":103,"imageKey":10,"thumbnailUrl":104,"packageId":105,"category":13,"tags":106,"downloadCount":107,"rating":18,"publishedAt":108,"updatedAt":109},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[15,16,87,88],1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z",{"id":111,"slug":112,"name":113,"shortDescription":114,"author":115,"workshopUrl":116,"imageKey":10,"thumbnailUrl":117,"packageId":118,"category":13,"tags":119,"downloadCount":120,"rating":18,"publishedAt":121,"updatedAt":122},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,16,87,88,89,90,91,92],1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",{"id":124,"slug":125,"name":126,"shortDescription":127,"author":128,"workshopUrl":129,"imageKey":10,"thumbnailUrl":130,"packageId":131,"category":13,"tags":132,"downloadCount":133,"rating":18,"publishedAt":134,"updatedAt":135},"3851dbe1-c8c0-4e99-abc6-cc5fc0c1dbd3","hospitality","Hospitality","No longer maintained Note that this mod is no longer maintained by Orion.","Orion","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=753498552","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17554395187834558866\u002F343827474849523088116325825B09C312CE24D3\u002F","orion.hospitality",[15,92,91,90,87,88,89,16],1667700,"2016-08-28T09:00:32.0000000Z","2025-07-29T17:17:09.0000000Z",[137,139,152,165],{"id":111,"slug":112,"name":113,"shortDescription":114,"author":115,"workshopUrl":116,"imageKey":10,"thumbnailUrl":117,"packageId":118,"category":13,"tags":138,"downloadCount":120,"rating":18,"publishedAt":121,"updatedAt":122},[15,16,87,88,89,90,91,92],{"id":140,"slug":141,"name":142,"shortDescription":143,"author":102,"workshopUrl":144,"imageKey":10,"thumbnailUrl":145,"packageId":146,"category":147,"tags":148,"downloadCount":149,"rating":18,"publishedAt":150,"updatedAt":151},"95e7e3b0-194d-4873-b103-6fa115a485d2","vanilla-weapons-expanded","Vanilla Weapons Expanded","We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814383360","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17353996871478459735\u002FE1DFA17461BBC0461192DD8D81EB8F4C4FFB75FF\u002F","vanillaexpanded.vwe","weapons",[15,16,87,88],1701398,"2019-07-25T00:28:32.0000000Z","2026-05-06T19:43:44.0000000Z",{"id":153,"slug":154,"name":155,"shortDescription":156,"author":157,"workshopUrl":158,"imageKey":10,"thumbnailUrl":159,"packageId":160,"category":13,"tags":161,"downloadCount":162,"rating":50,"publishedAt":163,"updatedAt":164},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,91,90,87,88,89],1818868,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":166,"slug":167,"name":168,"shortDescription":169,"author":102,"workshopUrl":170,"imageKey":10,"thumbnailUrl":171,"packageId":172,"category":173,"tags":174,"downloadCount":175,"rating":18,"publishedAt":176,"updatedAt":177},"bc26335c-5dea-4de4-ade6-b0601f714570","vanilla-furniture-expanded-power","Vanilla Furniture Expanded - Power","This module is a part of Vanilla Furniture Expanded which can be downloaded below.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2062943477","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11459606292291997888\u002FC6200F0F64B00FDB723BA87EC54218C0F99ACE46\u002F","vanillaexpanded.vfepower","furniture",[15,16,87,88],1461199,"2020-04-16T11:00:30.0000000Z","2026-01-11T22:30:21.0000000Z"]