[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-gridcelltemperatureforked":3,"mods-more-author-gridcelltemperatureforked":30,"mods-more-category-gridcelltemperatureforked":82,"mods-similar-gridcelltemperatureforked":142},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":28,"kofiUrl":29,"patreonUrl":29},"0b6f4dfa-5f68-4da2-bb06-b82336556729","gridcelltemperatureforked","GridCellTemperature(forked)","GridCellTemperature (Forked) Change the thermal system to a tile-based system.","choi4624","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3765768703","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10766362620056057777\u002FC900B06CB40848C6DBAA3E290C79CE1665990068\u002F","gridcell.temperature.mod","management",[15,16],"mod","1.6",7,3.9,"2026-07-16T10:49:15.0000000Z","2026-07-29T06:53:44.0000000Z","\u003Ch2>GridCellTemperature (Forked)\u003C\u002Fh2>\r\nChange the thermal system to a tile-based system.\r\n\r\nThis is a forked version.\r\nOriginal author: \u003Cstrong>SuperHobbang\u003C\u002Fstrong>\r\n\r\nOriginal Workshop: \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3451065786\" target=\"_blank\" rel=\"noopener noreferrer\">GridCellTemperature\u003C\u002Fa>\r\nOriginal GitHub: \u003Ca href=\"https:\u002F\u002Fgithub.com\u002Fyachehobbang\u002FGridCellTemperature\" target=\"_blank\" rel=\"noopener noreferrer\">yachehobbang\u002FGridCellTemperature\u003C\u002Fa>\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>What's changed in this fork\u003C\u002Fh3>\r\nThis fork fixes several issues and expands the temperature system.\r\n\r\n\u003Ch4>1. Building heat exchange (about 0~1, up to ~5)\u003C\u002Fh4>\r\nMost walls and buildings get their own heat exchange values.\r\nYou can override them with XML.\r\n\r\n\u003Cstrong>Defaults\u003C\u002Fstrong>\r\n\u003Cul>\u003Cli>Impassable buildings: \u003Cstrong>1.0\u003C\u002Fstrong> (e.g. MMFS eccentric reactor)\u003C\u002Fli>\u003Cli>Other buildings: \u003Cstrong>0.35\u003C\u002Fstrong> (most generators, etc.)\u003C\u002Fli>\u003C\u002Ful>\r\n\r\nThis helps prevent some buildings from cooking their own tile.\r\n\u003Cem>Note:\u003C\u002Fem> If a building generate 250heat, cool it and keep it indoors. Vanilla Heater generate 20heat unit. \r\n\r\n\u003Ch4>2. Vent system rewritten\u003C\u002Fh4>\r\nThe original tile-based vent logic could create chessboard temperature artifacts (-_-)\r\n\r\nThis fork treats vents as \u003Cstrong>room links\u003C\u002Fstrong>:\r\n\u003Cul>\u003Cli>\u003Cstrong>Indoor ↔ indoor\u003C\u002Fstrong>: rooms are thermally merged (shared average)\u003C\u002Fli>\u003Cli>\u003Cstrong>Indoor ↔ outdoor\u003C\u002Fstrong>: room heat leaks toward the effective outdoor temperature (scaled by room size, vent count, and temperature gap, with a per-tick clamp)\u003C\u002Fli>\u003Cli>\u003Cstrong>Outdoor ↔ outdoor\u003C\u002Fstrong>: heat flows from hotter cells to colder cells\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch4>3. Outdoor temperature can overheat\u003C\u002Fh4>\r\nBecause RimWorld maps are finite (often around 250×250), dumping heat outside can warm the outdoor temperature.\r\n\r\nHeat exchanged outdoors can raise an outdoor temperature offset.\r\nIt slowly recovers toward the vanilla outdoor baseline.\r\n\r\n\u003Ch4>4. Indoor temperature is easier to manage\u003C\u002Fh4>\r\nIndoor air is blended with room diffusivity, so rooms equalize more smoothly.\r\n\r\nDefault settings are tuned to survive most environments.\r\n\u003Cem>Not recommended to change option values unless you know what you're doing.\u003C\u002Fem>\r\n\r\n\u003Ch4>5. Replace Stuff - Continued support\u003C\u002Fh4>\r\nSupports over-wall vents, coolers, and heaters.\r\n\r\n\u003Chr>\r\n\r\nFork GitHub: \u003Ca href=\"https:\u002F\u002Fgithub.com\u002Fchoi4624\u002FGridCellTemperature-main\" target=\"_blank\" rel=\"noopener noreferrer\">choi4624\u002FGridCellTemperature-main\u003C\u002Fa>\r\n\r\n\u003Chr>\r\n\r\nThis mod does not support Dub's bad hygiene. Dub's bad hygiene Use independent heat system and affect temperature. \r\n\r\nCan use both, but diffusion and outside heating is not working.\r\n\r\n\u003Chr>\r\n\r\nKnown Issue\r\n\r\n\u003Cul>\u003Cli>Profiling Dubs performance Analyzer and Yet Another Optimizer = Don't view stacktrace of this mod. This can occur crash\u003C\u002Fli>\u003Cli>link: https:\u002F\u002Fgist.github.com\u002Fchoi4624\u002F3160807d3f6462660397c62122abf7eb\u003C\u002Fli>\u003C\u002Ful>",9,[24,25,26,27],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9658729866699660024\u002F8A5EEBFD18FC2EC520D133BB1523EAFE4C2657C7\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9528854933951050090\u002FEE07C56FA6F4B3A14A1784105B5D8CF0E7CE9667\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13088118287525069425\u002FC8E1979CADC2A8F4FF4EFCAE2B9D0C41FBB3C408\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16733331306801459333\u002F070367308F4792882A205EA14C5BA118B8060EF5\u002F",[],null,[31,44,57,70],{"id":32,"slug":33,"name":34,"shortDescription":35,"author":8,"workshopUrl":36,"imageKey":10,"thumbnailUrl":37,"packageId":38,"category":13,"tags":39,"downloadCount":40,"rating":41,"publishedAt":42,"updatedAt":43},"ab7a7551-abf7-49f2-8d94-f5301f5c11f1","milira-imperium-ce-patchmore","Milira Imperium CE Patch(more)","Combat Extended compatibility patch for Milira Faction: Milira Imperium.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3740753490","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12454450938598187704\u002FB5B17F3350C2B104B782AF1B212DE08AEA036873\u002F","choi4.miliraimperiumcepatchc4",[15,16],754,4,"2026-06-08T02:32:49.0000000Z","2026-07-29T19:52:59.0000000Z",{"id":45,"slug":46,"name":47,"shortDescription":48,"author":8,"workshopUrl":49,"imageKey":10,"thumbnailUrl":50,"packageId":51,"category":13,"tags":52,"downloadCount":53,"rating":54,"publishedAt":55,"updatedAt":56},"519d4da8-5d4b-475e-afdd-1179482c18fd","bedtime-drug-policy","Bedtime Drug Policy","Bedtime Drug Policy Adds a take before sleep checkbox to drug policies.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3764586054","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16802029334869661723\u002F4C51987765BEDE8B60FAA14E83CB865CEF8ECC2D\u002F","choi4.bedtimedrugs",[15,16],0,1.7,"2026-07-14T10:56:18.0000000Z","2026-07-15T13:07:50.0000000Z",{"id":58,"slug":59,"name":60,"shortDescription":61,"author":8,"workshopUrl":62,"imageKey":10,"thumbnailUrl":63,"packageId":64,"category":13,"tags":65,"downloadCount":66,"rating":67,"publishedAt":68,"updatedAt":69},"ad3fc665-76dc-406a-92b7-a967f097977d","prisoner-shuttle-logistics","Prisoner Shuttle Logistics","Prisoner Shuttle Logistics Tired of handling prisoners one by one?","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3765292166","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13729135929125975373\u002F6FD5D23EEB93B55646717F8B4E10F68F5DE0B826\u002F","choi4.prisonershuttle",[15,16],3,2.5,"2026-07-15T15:04:51.0000000Z","2026-07-29T06:56:27.0000000Z",{"id":71,"slug":72,"name":73,"shortDescription":74,"author":8,"workshopUrl":75,"imageKey":10,"thumbnailUrl":76,"packageId":77,"category":13,"tags":78,"downloadCount":79,"rating":67,"publishedAt":80,"updatedAt":81},"c7c38cf9-4962-4a78-a3d9-8f6133bfd81b","stonerefinaryrecipe","StoneRefinaryRecipe","1. Crush stone chunks at the electric smelter or Miho shaft furnace. And Refine to rimworld basic metal 2. Change blocks to other type (except vacstone) or Miho ceramic Soft reliance of Miho, the celestial fox ( Not necessary. purpose - Avoiding having one brick in the storage ro","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3711059612","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10624675843444178844\u002F449FEBDC1920451A0EE9551848B0F1BFC8766786\u002F","choi4624.customrecipes",[15,16],141,"2026-04-20T21:12:14.0000000Z","2026-04-20T22:32:02.0000000Z",[83,103,116,129],{"id":84,"slug":85,"name":86,"shortDescription":87,"author":88,"workshopUrl":89,"imageKey":10,"thumbnailUrl":90,"packageId":91,"category":13,"tags":92,"downloadCount":99,"rating":100,"publishedAt":101,"updatedAt":102},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,93,94,95,96,97,98],"1.0","1.1","1.2","1.5","1.4","1.3",1343473,4.9,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",{"id":104,"slug":105,"name":106,"shortDescription":107,"author":108,"workshopUrl":109,"imageKey":10,"thumbnailUrl":110,"packageId":111,"category":13,"tags":112,"downloadCount":113,"rating":100,"publishedAt":114,"updatedAt":115},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,16,96,97],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":117,"slug":118,"name":119,"shortDescription":120,"author":121,"workshopUrl":122,"imageKey":10,"thumbnailUrl":123,"packageId":124,"category":13,"tags":125,"downloadCount":126,"rating":100,"publishedAt":127,"updatedAt":128},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,16,96,97,98,95,94,93],1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",{"id":130,"slug":131,"name":132,"shortDescription":133,"author":134,"workshopUrl":135,"imageKey":10,"thumbnailUrl":136,"packageId":137,"category":13,"tags":138,"downloadCount":139,"rating":100,"publishedAt":140,"updatedAt":141},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,96,97,98,95,94,93],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",[143,156,168,170],{"id":144,"slug":145,"name":146,"shortDescription":147,"author":108,"workshopUrl":148,"imageKey":10,"thumbnailUrl":149,"packageId":150,"category":151,"tags":152,"downloadCount":153,"rating":100,"publishedAt":154,"updatedAt":155},"b28301a1-e063-42f6-9f7f-b4b225fca2d0","vanilla-furniture-expanded-security","Vanilla Furniture Expanded - Security","Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1845154007","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17355445000920293454\u002F4CB4C27BE165F84BEA399A9B3E209F31F4A3F793\u002F","vanillaexpanded.vfesecurity","furniture",[15,16,96,97],1645752,"2019-08-25T16:04:07.0000000Z","2026-06-20T11:36:00.0000000Z",{"id":157,"slug":158,"name":159,"shortDescription":160,"author":108,"workshopUrl":161,"imageKey":10,"thumbnailUrl":162,"packageId":163,"category":13,"tags":164,"downloadCount":165,"rating":100,"publishedAt":166,"updatedAt":167},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,16,96,97,98,95,94,93],2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",{"id":84,"slug":85,"name":86,"shortDescription":87,"author":88,"workshopUrl":89,"imageKey":10,"thumbnailUrl":90,"packageId":91,"category":13,"tags":169,"downloadCount":99,"rating":100,"publishedAt":101,"updatedAt":102},[15,93,94,95,96,97,98],{"id":171,"slug":172,"name":173,"shortDescription":174,"author":108,"workshopUrl":175,"imageKey":10,"thumbnailUrl":176,"packageId":177,"category":151,"tags":178,"downloadCount":179,"rating":100,"publishedAt":180,"updatedAt":181},"6c03f8b5-8636-4c62-bedd-4dccc85df10c","vanilla-furniture-expanded","Vanilla Furniture Expanded","Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718190143","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13287180411094647923\u002F1427004DCFECE8A99B2DD4F0ED55A1E2960ECFA5\u002F","vanillaexpanded.vfecore",[15,96,97,16],1792444,"2019-04-20T14:25:15.0000000Z","2025-07-24T21:51:08.0000000Z"]