[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-gti-weapon-wear":3,"mods-more-author-gti-weapon-wear":27,"mods-more-category-gti-weapon-wear":42,"mods-similar-gti-weapon-wear":100},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":25,"kofiUrl":26,"patreonUrl":26},"54668ead-2f59-4096-b25d-e43b84b19650","gti-weapon-wear","GTI Weapon Wear","Weapons in vanilla RimWorld never wear out from use.","WarezCrawler","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3739887660","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13748406305742953570\u002FA09CF4BE196EE0B26E2A101C2E89E49324BD51AC\u002F","gti.weaponwear","weapons",[15,16],"mod","1.6",17,2.8,"2026-06-06T20:34:36.0000000Z","2026-06-13T18:37:46.0000000Z","\u003Cp>Weapons in vanilla RimWorld never wear out from use. This mod changes that: weapons slowly take damage as they are fired and swung, and it adds easy ways to keep all your gear repaired so a worn weapon is never a dead end.\r\u003Cbr>\r\u003Cbr>WEAPONS WEAR OUT AS YOU USE THEM\r\u003Cbr>- Every shot fired and every melee swing has a small chance to knock a point of condition off the weapon. Most uses do nothing; it adds up gradually over a lot of fighting.\r\u003Cbr>- Better quality weapons last longer. A legendary rifle wears far slower than an awful one.\r\u003Cbr>- A weapon will not destroy itself from normal use. Once worn down to almost nothing, the pawn stops using it so you get a chance to fix it.\r\u003Cbr>\r\u003Cbr>REPAIR YOUR GEAR\r\u003Cbr>Add the matching repair bill and your crafters will fix damaged items at the bench that fits them:\r\u003Cbr>- Weapons at the machining table\r\u003Cbr>- Armor at the smithy\r\u003Cbr>- Clothing at the tailoring bench\r\u003Cbr>- Utility gear (shield belts, packs, etc.) at the fabrication bench\r\u003Cbr>\r\u003Cbr>Repairs happen gradually and the item keeps its exact quality, material, and name. A repair costs a fraction of what the item was originally made from (steel for a steel gun, cloth for a shirt), scaled by how damaged it is. Components are never needed.\r\u003Cbr>\r\u003Cbr>AUTOMATIC WEAPON UPKEEP (NO MICROMANAGEMENT)\r\u003Cbr>Just like colonists automatically replace worn-out clothes, your pawns will automatically repair the weapon they are carrying when it drops below a condition you set. There is nothing to enable per pawn, no work type required, and it pauses while a pawn is drafted. Need it fixed right now? Select a pawn, right-click a machining table, and choose \"Repair (weapon) now\" for an immediate repair.\r\u003Cbr>\r\u003Cbr>ALWAYS KNOW WHAT A REPAIR NEEDS\r\u003Cbr>Select a damaged item and its info shows exactly which materials a repair needs and how many you have. If a pawn cannot repair its weapon because you are out of the material, you get a quick heads-up message.\r\u003Cbr>\r\u003Cbr>FULLY TUNABLE\r\u003Cbr>Four sliders in the mod options: weapon wear rate (0 turns wear off), how much quality matters, repair material cost, and the auto-repair condition (0 turns it off).\r\u003Cbr>\r\u003Cbr>Requires Harmony. Safe to add to a save. Removing it mid-save leaves any already-worn weapons at their current condition.\u003C\u002Fp>",9,[24],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16433330470458250109\u002F376B24B07692E9E1B0D5C1B0607B4DBDC4468571\u002F",[],null,[28],{"id":29,"slug":30,"name":31,"shortDescription":32,"author":8,"workshopUrl":33,"imageKey":10,"thumbnailUrl":34,"packageId":35,"category":36,"tags":37,"downloadCount":38,"rating":39,"publishedAt":40,"updatedAt":41},"bf52cf31-4fde-4013-973b-4f691eaa23a8","gti-infinite-turrets","GTI Infinite Turrets","Refueling turrets and swapping out mortar barrels was added to RimWorld a while back, and I was never a fan of the change.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3548232334","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16739666991920578732\u002F91BB5ACC623145BCF67DEA55ACAE2748FBE4BE80\u002F","gti.infiniteturrets","combat",[15,16],816,4.7,"2025-08-13T17:20:02.0000000Z","2026-05-30T12:27:24.0000000Z",[43,63,76,88],{"id":44,"slug":45,"name":46,"shortDescription":47,"author":48,"workshopUrl":49,"imageKey":10,"thumbnailUrl":50,"packageId":51,"category":13,"tags":52,"downloadCount":59,"rating":60,"publishedAt":61,"updatedAt":62},"073e4430-8fab-49ec-83e9-3b618e49af18","simple-sidearms","Simple sidearms","With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.","PeteTimesSix","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=927155256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F834701066133518030\u002F96C2222A5314548B51736EB7396FD7FC613FEA60\u002F","petetimessix.simplesidearms",[15,16,53,54,55,56,57,58],"1.5","1.4","1.3","1.2","1.1","1.0",1610700,4.9,"2017-05-16T20:02:32.0000000Z","2025-08-13T07:07:16.0000000Z",{"id":64,"slug":65,"name":66,"shortDescription":67,"author":68,"workshopUrl":69,"imageKey":10,"thumbnailUrl":70,"packageId":71,"category":13,"tags":72,"downloadCount":73,"rating":60,"publishedAt":74,"updatedAt":75},"8c4ba430-e9be-4196-a251-98a010de75f9","vanilla-weapons-expanded-non-lethal","Vanilla Weapons Expanded - Non-Lethal","This mod is CE compatible.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2454918354","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10888583116967371873\u002FCC7328EEAE90A7BCD8EC38C0EB9D12D64657A346\u002F","vanillaexpanded.vwenl",[15,16,53,54],1036231,"2021-04-12T11:24:02.0000000Z","2026-06-20T11:31:03.0000000Z",{"id":77,"slug":78,"name":79,"shortDescription":80,"author":68,"workshopUrl":81,"imageKey":10,"thumbnailUrl":82,"packageId":83,"category":13,"tags":84,"downloadCount":85,"rating":60,"publishedAt":86,"updatedAt":87},"2c7c17c1-67bf-4233-89e5-75dc6801444f","vanilla-weapons-expanded-laser","Vanilla Weapons Expanded - Laser","This mod is currently CE compatible.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1989352844","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14598829261682526641\u002F0F40E5000DED394A2C7FB1A058C7DB61EAF17017\u002F","vanillaexpanded.vwel",[15,16,53,54],1181659,"2020-02-05T16:38:15.0000000Z","2025-06-29T16:47:45.0000000Z",{"id":89,"slug":90,"name":91,"shortDescription":92,"author":68,"workshopUrl":93,"imageKey":10,"thumbnailUrl":94,"packageId":95,"category":13,"tags":96,"downloadCount":97,"rating":60,"publishedAt":98,"updatedAt":99},"8c79a364-6237-4544-b841-8cfe643d3f82","vanilla-weapons-expanded-bioferrite","Vanilla Weapons Expanded - Bioferrite","It is compatible! Check change notes. Vanilla Weapons Expanded - Bioferrite aims to bring several new weapons inspired by the hellcat rifle in Anomaly DLC. These weapons will have unique, triggerable abilities that consume bioferrite charges. Without adding too much bloat, this m","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3287469135","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12967944859277419314\u002F7328B8DD18218FE802B1C3E2F26B8040A86C6FB8\u002F","vanillaexpanded.vwebf",[15,53,16],348366,"2024-07-12T10:19:12.0000000Z","2025-07-09T18:16:13.0000000Z",[101,114,129,141],{"id":102,"slug":103,"name":104,"shortDescription":105,"author":68,"workshopUrl":106,"imageKey":10,"thumbnailUrl":107,"packageId":108,"category":109,"tags":110,"downloadCount":111,"rating":60,"publishedAt":112,"updatedAt":113},"b28301a1-e063-42f6-9f7f-b4b225fca2d0","vanilla-furniture-expanded-security","Vanilla Furniture Expanded - Security","Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1845154007","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17355445000920293454\u002F4CB4C27BE165F84BEA399A9B3E209F31F4A3F793\u002F","vanillaexpanded.vfesecurity","furniture",[15,16,53,54],1645752,"2019-08-25T16:04:07.0000000Z","2026-06-20T11:36:00.0000000Z",{"id":115,"slug":116,"name":117,"shortDescription":118,"author":119,"workshopUrl":120,"imageKey":10,"thumbnailUrl":121,"packageId":122,"category":123,"tags":124,"downloadCount":125,"rating":126,"publishedAt":127,"updatedAt":128},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight","management",[15,57,56,53,54,55],1818868,5,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":130,"slug":131,"name":132,"shortDescription":133,"author":68,"workshopUrl":134,"imageKey":10,"thumbnailUrl":135,"packageId":136,"category":123,"tags":137,"downloadCount":138,"rating":60,"publishedAt":139,"updatedAt":140},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,16,53,54],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":142,"slug":143,"name":144,"shortDescription":145,"author":68,"workshopUrl":146,"imageKey":10,"thumbnailUrl":147,"packageId":148,"category":123,"tags":149,"downloadCount":150,"rating":60,"publishedAt":151,"updatedAt":152},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,16,53,54,55,56,57,58],2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z"]