[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-halo-rimworld-psychic-pulse-armory-continued":3,"mods-more-author-halo-rimworld-psychic-pulse-armory-continued":25,"mods-more-category-halo-rimworld-psychic-pulse-armory-continued":80,"mods-similar-halo-rimworld-psychic-pulse-armory-continued":133},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":19,"description":20,"ratingCount":21,"version":10,"gameVersion":10,"images":22,"videos":23,"kofiUrl":24,"patreonUrl":24},"c85b9a4f-8a97-4ab4-8068-d587eb62c04c","halo-rimworld-psychic-pulse-armory-continued","HALO: Rimworld Psychic Pulse Armory (Continued)","Reupload of Helixien and Kikohis mod that has been scrapped and integrated into a new mod.","Mlie","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3507626861","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9808347207464987083\u002FF6F69F7CECE7AA00F1251E6ADA77973C2F87C3FF\u002F","mlie.halorimworldpsychicpulsearmory","management",[15,16],"mod","1.6",39659,4.9,"2025-06-24T13:25:58.0000000Z","\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FInfo.png\" alt=\"\" loading=\"lazy\">\u003Cbr>Reupload of Helixien and Kikohis mod\u003Cbr>https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1971352747\u003Cbr>that has been scrapped and integrated into a new mod.\u003C\u002Fp>\r\n\u003Cp>\u003Cstrong>The release of RimWorld 1.6 added improved support for \u003Ca href=\"https:\u002F\u002Fgithub.com\u002Femipa606\u002FAssetBuilder\u002Fblob\u002Fmain\u002FREADME.md\" target=\"_blank\" rel=\"noopener noreferrer\">Asset Bundles\u003C\u002Fa>\u003C\u002Fstrong>.\u003Cbr>To avoid doubling the size of the mod, it was re-released using only Asset Bundles, you can find the previous version of this mod \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2266844058\" target=\"_blank\" rel=\"noopener noreferrer\">here\u003C\u002Fa>.\u003C\u002Fp>\r\n\u003Cp>- For Combat Extended the user Aelflead Wayne made \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2684020337\" target=\"_blank\" rel=\"noopener noreferrer\">HALO: Rimworld Psychic Pulse Armory CE Patch\u003C\u002Fa>\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FNotice.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>\u003Ca href=\"https:\u002F\u002Fdiscord.gg\u002Fh5TY6DA\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FDiscord.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\u003Cbr>        \u003Ca href=\"https:\u002F\u002Fgithub.com\u002Femipa606\u002FHaloRimworldPsychicPulseArmory\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FGithub.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\u003Cbr>    \u003Cbr>    \u003Cbr>        \u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FSafeToAdd.png\" alt=\"\" loading=\"lazy\">\u003Cbr>        \u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FRemoveMayWork.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FOriginalDescription.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002FWBjs7fi.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>- 1.1.1 - (26\u002F07\u002F2020): Added tag for Rimworld 1.2.\u003Cbr>- 1.1 - (26\u002F07\u002F2020): Now for Rimworld 1.1 with changes to how they work on animals.\u003Cbr>- 1.0.2 - (22\u002F01\u002F2020): Fixed issue with downed pawns staying downed.\u003Cbr>- 1.0 - (06\u002F01\u002F2020): Initial Release\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002FRe4oJz0.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>Do you like Halo? Do you like the Forerunner? Do you like weapons that perfectly integrate themselves into Rimworld? Then this is the mod for you!\u003C\u002Fp>\r\n\u003Cp>\u003Cstrong>“HALO: Rimworld Psychic Pulse Weaponry”\u003C\u002Fstrong> adds a total of 8 new and unique weapons to Rimworld, based on Forerunner weapons from Halo 4 and Halo 5. Each weapon has been carefully tweaked and tested to be a bit overpowered, yet not too much to break the vanilla weapons sandbox. But the best thing, these weapons work VERY differently from other weapons.\u003C\u002Fp>\r\n\u003Cp>\u003Cstrong>How do Psychic Pulse Weapons work?\u003C\u002Fstrong>\u003Cbr>Unlike normal weapons, they don’t cause any damage to the target, instead they apply a new condition, which you can see under the health tab of your target, called “Psychic Shock”. The more severe this condition gets, the more debuff the target gets until it finally gets downed. This makes them a great way to target specific pawns in a raid you want to capture or get an escaped prisoner back without having to accidentally kill him or cut of an arm. They are basically non-lethal, yet are more powerful than lethal weapons.\u003C\u002Fp>\r\n\u003Cp>Psychic Shock has been implemented in a way that it does not affect mechanoids, takes vanilla traits into account as well as equipment that might offset other psychic effects.\u003Cbr>All weapons have a different level of effectiveness, based on their type and quality.\u003C\u002Fp>\r\n\u003Cp>And be careful, psychic shock does have a chance to send the target into a berserker state!\u003C\u002Fp>\r\n\u003Cp>\u003Cstrong>Where do I get them?\u003C\u002Fstrong>\u003C\u002Fp>\r\n\u003Cp>Like vanilla artefacts and other archotech objects, you can not make them or find them on enemies. However they will spawn in ancient temples, be rewarded to you through quests or you can hand over all your silver and a few organs to a trader who has one.\u003C\u002Fp>\r\n\u003Cp>And maybe if you are lucky one drops in a drop pod.\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002FhfI5Rds.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>Here is a complete list of all weapons I have added. More weapons might be added in the future and their stats will be tweaked if needed.\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002F4b6SvOz.png\" alt=\"\" loading=\"lazy\">\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002FYMCayAp.png\" alt=\"\" loading=\"lazy\">\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002FBk46p0P.png\" alt=\"\" loading=\"lazy\">\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002FJlKZNF8.png\" alt=\"\" loading=\"lazy\">\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002F6LS39H1.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002FzsRXYSQ.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>Since my weapons have their own system, no patch for Combat Extended is needed in theory. However a lot of people might want one, I don't. So I won't provide one.\u003C\u002Fp>\r\n\u003Cp>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1975126093\" target=\"_blank\" rel=\"noopener noreferrer\"> Andross has provided a patch for CE here.\u003C\u002Fa>\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002F34eTpbz.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>Nothing as of now!\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002FLECpYzY.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>Q: Do HRPPW weapons spawn on enemies and friendlies?\u003Cbr>A: No, they do not!\u003C\u002Fp>\r\n\u003Cp>Q: Is it Combat Extended compatible?\u003Cbr>A: Yes! They use their own system, no patch is needed in theory.\u003C\u002Fp>\r\n\u003Cp>Q: Is this mod part of the Vanilla Expanded Series or do you work for Oskar Potocki?\u003Cbr>A: No, I do not, but we are friends.\u003C\u002Fp>\r\n\u003Cp>Q: Why should I use this mod over any other Halo mod on the workshop?\u003Cbr>A: You shouldn't. This mod is not made to replace any of the existing ones, but to give players the option to choose a mod that adds their favorite weapons in a way that does not feel out of place. Everything, from textures, lore and stats has been made with vanilla Rimworld in mind! And they have their own unique damage system, that's a plus!\u003C\u002Fp>\r\n\u003Cp>Q: Will you add Covenant weapons?\u003Cbr>A: They will be their own mod, later this year most likely.\u003C\u002Fp>\r\n\u003Cp>Q: Will you add weapon X?\u003Cbr>A: I don't know, let me know which one you would want and I will see what I can do. But again, no promises!\u003C\u002Fp>\r\n\u003Cp>Q: Do they use the Halo sound effects?\u003Cbr>A: Near all of them use the appropriate sound effect from Halo 4 or Halo 5, however I did take some liberties here and there.\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002F9WHOC8Z.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>The concepts of these weapons, as well as their sounds, are property of Bungie\u002F343i. I do not claim these as my own!\u003C\u002Fp>\r\n\u003Cp>Graphics are made by me, inspired by Halo weapons.\u003C\u002Fp>\r\n\u003Cp>Coding was done by Kikohi.\u003C\u002Fp>\r\n\u003Cp>Special thanks to Oskar Potocki, Luizi, Kikohi and Andross for their mentoring and putting up with me.\u003C\u002Fp>\r\n\u003Cp>Thanks to LoggerC4 for all his testing.\u003C\u002Fp>\r\n\u003Cp>Rimworld is owned by Tynan Sylvester.\u003C\u002Fp>\r\n\u003Cp>\u003Ca href=\"https:\u002F\u002Fcreativecommons.org\u002Flicenses\u002Fby-nc-nd\u002F4.0\u002F\" target=\"_blank\" rel=\"noopener noreferrer\"> CC BY-NC-ND 4.0\u003C\u002Fa> (applies only to graphics and code)\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002FbZUPCnx.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>These mods go along perfectly with my mod:\u003C\u002Fp>\r\n\u003Cp>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1695609511\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002FMkmFIei.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002F?id=1961456342\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002FXbiMGTa.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1695609511\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002FyKvATIk.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FReportingIssues.png\" alt=\"\" loading=\"lazy\">\u003Cbr>\u003Cul>\u003Cli>See if the the error persists if you just have this mod and its requirements active.\u003C\u002Fli>\u003Cli>If not, try adding your other mods until it happens again.\u003C\u002Fli>\u003Cli>Always post your log using the \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2873415404\" target=\"_blank\" rel=\"noopener noreferrer\">Log Uploader\u003C\u002Fa>\u003C\u002Fli>\u003Cli>For best support, please use the Discord-channel for error-reporting.\u003C\u002Fli>\u003Cli>Do not report errors by making a discussion-thread, I get no notification of that.\u003C\u002Fli>\u003Cli>If you have the solution for a problem, please post it to the GitHub repository.\u003C\u002Fli>\u003Cli>Use \u003Ca href=\"https:\u002F\u002Fgithub.com\u002FRimSort\u002FRimSort\u002Freleases\u002Flatest\" target=\"_blank\" rel=\"noopener noreferrer\">RimSort\u003C\u002Fa> to sort your mods\u003C\u002Fli>\u003C\u002Ful>\u003C\u002Fp>",63,[],[],null,[26,44,56,68],{"id":27,"slug":28,"name":29,"shortDescription":30,"author":8,"workshopUrl":31,"imageKey":10,"thumbnailUrl":32,"packageId":33,"category":13,"tags":34,"downloadCount":41,"rating":18,"publishedAt":42,"updatedAt":43},"c6b59db6-812b-4941-9f2a-7c6bf490bf03","legacy-simply-more-bridges-continued","[Legacy] Simply More Bridges (Continued)","Update of Lanilors mod The release of RimWorld 1.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2012484790","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2446090286778355603\u002FEF9E29968C2E7EA71E1B1328BA096354294F7798\u002F","mlie.simplymorebridges",[15,35,36,37,38,39,40],"1.0","1.1","1.2","1.5","1.4","1.3",382286,"2020-03-02T21:09:33.0000000Z","2025-09-01T20:41:55.0000000Z",{"id":45,"slug":46,"name":47,"shortDescription":48,"author":8,"workshopUrl":49,"imageKey":10,"thumbnailUrl":50,"packageId":51,"category":13,"tags":52,"downloadCount":53,"rating":18,"publishedAt":54,"updatedAt":55},"ff8dfea6-d901-4776-91ff-95050f1a4799","smarter-visitors","Smarter Visitors","Since visitors decide when they want to leave, it may not always happen at the best time.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3012491521","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14122103048524857342\u002FECF0C46B0BBAC8243F842D4D4BBA4CF0A182E2A7\u002F","mlie.smartervisitors",[15,39,38,16],226053,"2023-07-30T20:06:59.0000000Z","2026-01-18T19:08:30.0000000Z",{"id":57,"slug":58,"name":59,"shortDescription":60,"author":8,"workshopUrl":61,"imageKey":10,"thumbnailUrl":62,"packageId":63,"category":13,"tags":64,"downloadCount":65,"rating":18,"publishedAt":66,"updatedAt":67},"2a1f63d8-b2e4-4838-a391-62b88ede44e0","legacy-realistic-human-sounds-continued","[Legacy] Realistic Human Sounds (Continued)","Update of LimitedS mod The release of RimWorld 1.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2013191418","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2446090554607834895\u002FD19D1BC9853C1196234A93B52AFA3D785EA74446\u002F","mlie.realistichumansounds",[15,35,36,37,38,39,40],273226,"2020-03-03T20:37:46.0000000Z","2025-06-11T19:20:45.0000000Z",{"id":69,"slug":70,"name":71,"shortDescription":72,"author":8,"workshopUrl":73,"imageKey":10,"thumbnailUrl":74,"packageId":75,"category":13,"tags":76,"downloadCount":77,"rating":18,"publishedAt":78,"updatedAt":79},"04d09f96-4755-4031-8802-1a0c7c619e43","regrowth-expanded-world-generation-continued","ReGrowth: Expanded World Generation (Continued)","Update of Helixien, Taranchuks mod with permission - Added a \"Hide preview\" button.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2791768296","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16272953088257133295\u002FF98E59DE7606CDA212EA94BDDF99FC98564C59B8\u002F","mlie.regrowthexpandedworldgeneration",[15,40,39,38,16],190706,"2022-04-09T17:08:53.0000000Z","2026-02-15T09:07:01.0000000Z",[81,94,107,120],{"id":82,"slug":83,"name":84,"shortDescription":85,"author":86,"workshopUrl":87,"imageKey":10,"thumbnailUrl":88,"packageId":89,"category":13,"tags":90,"downloadCount":91,"rating":18,"publishedAt":92,"updatedAt":93},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,16,38,39,40,37,36,35],1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",{"id":95,"slug":96,"name":97,"shortDescription":98,"author":99,"workshopUrl":100,"imageKey":10,"thumbnailUrl":101,"packageId":102,"category":13,"tags":103,"downloadCount":104,"rating":18,"publishedAt":105,"updatedAt":106},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,36,37,38,39,40],2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",{"id":108,"slug":109,"name":110,"shortDescription":111,"author":112,"workshopUrl":113,"imageKey":10,"thumbnailUrl":114,"packageId":115,"category":13,"tags":116,"downloadCount":117,"rating":18,"publishedAt":118,"updatedAt":119},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,16,38,39],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",{"id":121,"slug":122,"name":123,"shortDescription":124,"author":125,"workshopUrl":126,"imageKey":10,"thumbnailUrl":127,"packageId":128,"category":13,"tags":129,"downloadCount":130,"rating":18,"publishedAt":131,"updatedAt":132},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,16,38,39],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",[134,147,159,172],{"id":135,"slug":136,"name":137,"shortDescription":138,"author":125,"workshopUrl":139,"imageKey":10,"thumbnailUrl":140,"packageId":141,"category":142,"tags":143,"downloadCount":144,"rating":18,"publishedAt":145,"updatedAt":146},"8d090d59-2cfe-47c1-b614-5142934c7f92","vanilla-furniture-expanded-art","Vanilla Furniture Expanded - Art","1.2 (29\u002F08\u002F2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14\u002F08\u002F2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1968134023","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14421122138136305136\u002FA44DCA1D04BD8436E00FA7B0A67850DDC506F37F\u002F","vanillaexpanded.vfeart","furniture",[15,16,38,39],1420960,"2020-01-13T14:23:34.0000000Z","2026-03-20T19:21:13.0000000Z",{"id":148,"slug":149,"name":150,"shortDescription":151,"author":112,"workshopUrl":152,"imageKey":10,"thumbnailUrl":153,"packageId":154,"category":13,"tags":155,"downloadCount":156,"rating":18,"publishedAt":157,"updatedAt":158},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,16,38,39],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",{"id":160,"slug":161,"name":162,"shortDescription":163,"author":164,"workshopUrl":165,"imageKey":10,"thumbnailUrl":166,"packageId":167,"category":13,"tags":168,"downloadCount":169,"rating":18,"publishedAt":170,"updatedAt":171},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,35,36,37,38,39,40,16],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":173,"slug":174,"name":175,"shortDescription":176,"author":125,"workshopUrl":177,"imageKey":10,"thumbnailUrl":178,"packageId":179,"category":13,"tags":180,"downloadCount":181,"rating":18,"publishedAt":182,"updatedAt":183},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,38,39,16],1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z"]