[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-heyra-the-horned-revived":3,"mods-more-author-heyra-the-horned-revived":31,"mods-more-category-heyra-the-horned-revived":46,"mods-similar-heyra-the-horned-revived":104},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":29,"kofiUrl":30,"patreonUrl":30},"40bb8019-1d80-4f67-98f0-77b5d8318782","heyra-the-horned-revived","Heyra the Horned (Revived)","Unofficial revival of Bando's Heyra the Horned for RimWorld 1.","Foxed","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3679943662","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11635348181011587521\u002F5EEBED9C210E23F9959245BC23549FACF397B0B0\u002F","foxed.heyrathehorned","management",[15,16],"mod","1.6",8195,4.8,"2026-03-06T20:12:12.0000000Z","2026-07-08T03:49:28.0000000Z","\u003Cp>Unofficial revival of Bando's Heyra the Horned for RimWorld 1.6. All original art, lore, and content belong to Bando. This is a ground-up code rewrite with bug fixes, new features, and full 1.6 compatibility.\r\u003Cbr>\r\u003Cbr>\u003Chr>\r\u003Cbr>\r\u003Cbr>\u003Ch3>Race\u003C\u002Fh3>\r\u003Cbr>Heyras settled in the Rimworld a long time ago. They possess a unique psychic ability to occasionally hear whispers in their heads. Despite these whispers being mostly scattered words, Heyras believe they are the oracles of God. We do not know if these whispers are real, but it is confirmed that Heyras have a higher psychic sensitivity. Other than that, stats for Heyra are similar to human.\r\u003Cbr>\r\u003Cbr>Heyran factions are medieval level. However, with the help of your colony's technology, you may craft spacer-level Heyran gear for your colonists.\r\u003Cbr>\r\u003Cbr>This mod also features the Rong — the nemesis of the Heyra. A small group of fierce barbarians who make a living through constant raids. The Rong are technologically advanced and can build War-Automata to make up for their disadvantage in numbers.\r\u003Cbr>\r\u003Cbr>\u003Ch3>Ancestral Recall — Transformation\u003C\u002Fh3>\r\u003Cbr>Heyras can transform into their beast form — armed with razor-sharp claws, protected by hardened scales, and swiftened by the Blessing of Air. A transformed Heyra can take on several enemies single-handedly.\r\u003Cbr>\r\u003Cbr>This state expires and causes extreme exhaustion afterward. All gear is stashed during transformation and restored when reverting. Post-transform fatigue recovers over weeks. Transforming again during fatigue stacks it further — at extreme or near-lethal severity, transformation is fatal.\r\u003Cbr>\r\u003Cbr>No Heyras are born with this power. You'll need a Seed of Awakening, crafted at the Heyran Altar.\r\u003Cbr>\r\u003Cbr>\u003Chr>\r\u003Cbr>\r\u003Cbr>\u003Ch2>What's New in the 1.6 Revival\u003C\u002Fh2>\r\u003Cbr>Complete code rewrite for RimWorld 1.6 — not a patch or quick fix. The original C# has been rebuilt from scratch with dozens of bug fixes and improvements.\r\u003Cbr>\r\u003Cbr>\u003Ch4>MoHAR Dependency Removed\u003C\u002Fh4>\r\u003Cbr>The biggest barrier to updating this mod was MoHAR (More HAR), unmaintained for 1.6. This revival removes it entirely. All MoHAR functionality — animated motes, effecter VFX (flamehair, spark ring, slash trails), and hediff-linked visuals — has been replaced with custom C#. No more waiting on a dead dependency.\r\u003Cbr>\r\u003Cbr>\u003Ch4>Transformation — Now a Proper Toggle\u003C\u002Fh4>\r\u003Cbr>Change Form now works as a true toggle. Activate to transform; activate again to revert early. On revert, apparel and weapons are automatically restored. Post-transform fatigue stacks with each use — two rapid transforms can push fatigue to lethal severity.\r\u003Cbr>\r\u003Cbr>\u003Ch4>Beast Form Combat — Updated for 1.6\u003C\u002Fh4>\r\u003Cbr>Dragon Breath beam, Electric Field turret aura, and Khanzio Sword slash trail have been refactored to VEF's 1.6 weapon framework. Same abilities, same behavior, updated internals.\r\u003Cbr>\r\u003Cbr>\u003Ch4>Biohorn Visuals — Preserved via AncotLibrary\u003C\u002Fh4>\r\u003Cbr>Miracle Seed horn upgrades produced visible texture changes in 1.4. To preserve this in 1.6, the visual swap system has been reimplemented using AncotLibrary's render node framework. Each biohorn tier has its own texture, reflected on your pawn immediately after surgery.\r\u003Cbr>\r\u003Cbr>\u003Ch4>Custom Naming Systems\u003C\u002Fh4>\r\u003Cbr>\u003Cul>\u003Cli>\u003Cstrong>Heyra pawns\u003C\u002Fstrong>: Chinese-style names (e.g., \"Lin Meiling\", \"Bai Yunxi\")\u003C\u002Fli>\u003Cli>\u003Cstrong>Rong pawns\u003C\u002Fstrong>: Mongol\u002FTurkic steppe warrior names (e.g., \"Altani Temur\", \"Khatun Baatar\")\u003C\u002Fli>\u003Cli>\u003Cstrong>Settlements\u003C\u002Fstrong>: Thematic combinatorial names — nature-themed for Heyra (\"Jade Pavilion\"), dark\u002Fharsh for Rong (\"Iron Pit\", \"Khar Gol\")\u003C\u002Fli>\u003Cli>\u003Cstrong>Factions\u003C\u002Fstrong>: Hundreds of unique combinations per faction type\u003C\u002Fli>\u003Cli>\u003Cstrong>Ideology\u003C\u002Fstrong> (DLC): Custom ideology names, festival names, and leader titles for both cultures\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Ch4>Xenotype & Gene Integration — New\u003C\u002Fh4>\r\u003Cbr>The original mod predated Biotech's gene system. This revival adds full xenotype definitions:\r\u003Cbr>\u003Cul>\u003Cli>\u003Cstrong>Teller-Blessed\u003C\u002Fstrong> (Heyra): Natural grace, exotic beauty, flame-touched, strong Plants aptitude, prehensile tail, and more\u003C\u002Fli>\u003Cli>\u003Cstrong>Severed\u003C\u002Fstrong> (Rong): Feral reflexes, primal ferocity, umbral adaptation (negates darkness penalties), and more\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>Faction-spawned pawns now arrive with their correct xenotype.\r\u003Cbr>\r\u003Cbr>\u003Ch4>Text & Lore Polish\u003C\u002Fh4>\r\u003Cbr>Over 70 fixes across backstories, apparel, weapons, quests, and item descriptions. Typos, grammar, gendered language for an all-female race, duplicate labels, and placeholder flavor text all addressed.\r\u003Cbr>\r\u003Cbr>\u003Ch4>Three New Scenarios\u003C\u002Fh4>\r\u003Cbr>Original 1.4 scenarios crashed under 1.6. Replaced with three new ones:\r\u003Cbr>\u003Cul>\u003Cli>\u003Cstrong>New Horizons\u003C\u002Fstrong>: Standard Crashlanded-equivalent — 3 colonists, balanced supplies\u003C\u002Fli>\u003Cli>\u003Cstrong>The Blade Unsheathed\u003C\u002Fstrong>: Two elite Forbidden Army veterans, excellent gear, recruitment critical\u003C\u002Fli>\u003Cli>\u003Cstrong>The Long March\u003C\u002Fstrong>: Six colonists, scarce resources, tribal-level survival\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Ch4>Additional Fixes\u003C\u002Fh4>\r\u003Cbr>\u003Cul>\u003Cli>Lightweight headwear now shows hair instead of making pawns bald\u003C\u002Fli>\u003Cli>Heyra and Rong now have a targetable tail in the health tab\u003C\u002Fli>\u003Cli>Automated machines rebuilt without FuelPoweredSpawner dependency; now include fuel sliders\u003C\u002Fli>\u003Cli>English quest dialogue cleaned up; Chinese localization preserved\u003C\u002Fli>\u003Cli>Certain Heyran apparel now provides toxic and vacuum resistance (Anomaly\u002FOdyssey compatibility)\u003C\u002Fli>\u003Cli>Melee Animation (Epicguru) weapon tweak data for all 11 melee weapons\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Chr>\r\u003Cbr>\r\u003Cbr>\u003Ch3>Dependencies\u003C\u002Fh3>\r\u003Cbr>\u003Cul>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002F?id=2009463077\" target=\"_blank\" rel=\"noopener noreferrer\">Harmony\u003C\u002Fa>\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002F?id=839005762\" target=\"_blank\" rel=\"noopener noreferrer\">Humanoid Alien Races\u003C\u002Fa>\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002F?id=2023507013\" target=\"_blank\" rel=\"noopener noreferrer\">Vanilla Expanded Framework\u003C\u002Fa>\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002F?id=2988801276\" target=\"_blank\" rel=\"noopener noreferrer\">Ancot Library\u003C\u002Fa>\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Ch3>Compatibility\u003C\u002Fh3>\r\u003Cbr>\u003Cstrong>Combat Extended\u003C\u002Fstrong>: Not currently supported. A CE patch may be created later.\r\u003Cbr>\u003Cstrong>Melee Animation\u003C\u002Fstrong> (Epicguru): Fully supported. Khanzio Sword intentionally excluded — it's a scabbard; the VFX slashes imply the blade is drawn too fast to see.\r\u003Cbr>\u003Cstrong>Saved games\u003C\u002Fstrong>: New package ID — NOT a drop-in replacement for Bando's 1.4 mod. Start a fresh colony. If adding mid-game, RimWorld should prompt to add factions automatically.\r\u003Cbr>\u003Cstrong>MoHAR \u002F FuelPoweredSpawner\u003C\u002Fstrong>: No longer required. Both replaced with built-in systems.\r\u003Cbr>\r\u003Cbr>\u003Ch3>FAQ\u003C\u002Fh3>\r\u003Cbr>\u003Cstrong>Quest site layouts?\u003C\u002Fstrong> Yes, lab and palace quests work. They use vanilla map generation rather than the original KCSG layouts.\r\u003Cbr>\u003Cstrong>Pawns are huge\u002Ftiny?\u003C\u002Fstrong> Known HAR issue. Enable \"Disable texture caching\" in VEF mod options.\r\u003Cbr>\u003Cstrong>Biohorn upgrades?\u003C\u002Fstrong> Craft Miracle Seeds at the Heyran Altar, apply via surgery.\r\u003Cbr>\u003Cstrong>Royal title clothing?\u003C\u002Fstrong> Yes, Heyran apparel satisfies requirements.\r\u003Cbr>\u003Cstrong>Can't find Rong settlements?\u003C\u002Fstrong> They're hidden factions, like mechanoids or ancients.\r\u003Cbr>\r\u003Cbr>\u003Chr>\r\u003Cbr>\r\u003Cbr>\u003Ch3>Bug Reports Welcome\u003C\u002Fh3>\r\u003Cbr>This is my first big RimWorld mod. I've tested thoroughly, but with a mod this size some things are bound to be broken. If you run into issues, please leave a report — include your mod list and log file if possible. I appreciate every report.\r\u003Cbr>\r\u003Cbr>\u003Ch3>Credits\u003C\u002Fh3>\r\u003Cbr>\u003Cstrong>Original mod by Bando\u003C\u002Fstrong> — all art, lore, race design, factions, equipment, and original code.\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2689852146\" target=\"_blank\" rel=\"noopener noreferrer\">Original mod page\u003C\u002Fa>\r\u003Cbr>\u003Cstrong>1.6 Revival by Foxed\u003C\u002Fstrong> — complete C# rewrite, 1.6 migration, bug fixes, and all new features above.\r\u003Cbr>\u003Cstrong>Framework teams\u003C\u002Fstrong> — Oskar Potocki & the Vanilla Expanded team, erdelf (HAR), and Ancot (AncotLibrary). This revival stands on their work.\r\u003Cbr>\u003Cstrong>Community support\u003C\u002Fstrong> — \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2692925855\" target=\"_blank\" rel=\"noopener noreferrer\">Japanese translation by Lucifel\u003C\u002Fa> \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2923708274\" target=\"_blank\" rel=\"noopener noreferrer\">Facial Animation patch by 塔洛斯_Talos\u003C\u002Fa>. \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3686763186\" target=\"_blank\" rel=\"noopener noreferrer\">Chinese translation by Momaomao\u003C\u002Fa>\u003C\u002Fp>",194,[24,25,26,27,28],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16291948798263555218\u002F5EEBED9C210E23F9959245BC23549FACF397B0B0\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15460636031304852723\u002F9A78A1E910DD63C1A38F85D91948C886085D1EDE\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10553853005244561901\u002FE4B4E81EDB22F3A2F73DB4DC52B02F3FC4B48CD7\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16488974776788080665\u002FC05154C05F4F20DCEA3D9C11ED6BC5B41F8874EA\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10851099141073171326\u002F0333EE2461BDBFDAE6CBAEFAA5224554A0B7B3E3\u002F",[],null,[32],{"id":33,"slug":34,"name":35,"shortDescription":36,"author":8,"workshopUrl":37,"imageKey":10,"thumbnailUrl":38,"packageId":39,"category":13,"tags":40,"downloadCount":42,"rating":43,"publishedAt":44,"updatedAt":45},"76a77576-9d6e-475d-a9a6-3054c77723e1","wolfein-royalty-compatibility-patch","Wolfein Royalty Compatibility Patch","This lightweight patch allows Wolfein furniture and apparel to satisfy Royal Title requirements, preventing mood debuffs for your nobles.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3658805340","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14477389083045031818\u002F555103CD0AABAC05B4F2CF3E93D25CC93D059BC3\u002F","foxed.wolfein.royaltypatch",[15,16,41],"1.5",4916,4.9,"2026-02-02T16:43:14.0000000Z","2026-02-03T04:49:35.0000000Z",[47,64,78,91],{"id":48,"slug":49,"name":50,"shortDescription":51,"author":52,"workshopUrl":53,"imageKey":10,"thumbnailUrl":54,"packageId":55,"category":13,"tags":56,"downloadCount":61,"rating":43,"publishedAt":62,"updatedAt":63},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[15,16,41,57,58,59,60],"1.4","1.3","1.2","1.1",2752096,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z",{"id":65,"slug":66,"name":67,"shortDescription":68,"author":69,"workshopUrl":70,"imageKey":10,"thumbnailUrl":71,"packageId":72,"category":13,"tags":73,"downloadCount":75,"rating":43,"publishedAt":76,"updatedAt":77},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,74,60,59,41,57,58],"1.0",1343473,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",{"id":79,"slug":80,"name":81,"shortDescription":82,"author":83,"workshopUrl":84,"imageKey":10,"thumbnailUrl":85,"packageId":86,"category":13,"tags":87,"downloadCount":88,"rating":43,"publishedAt":89,"updatedAt":90},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,16,41,57,58,59,60,74],1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",{"id":92,"slug":93,"name":94,"shortDescription":95,"author":96,"workshopUrl":97,"imageKey":10,"thumbnailUrl":98,"packageId":99,"category":13,"tags":100,"downloadCount":101,"rating":43,"publishedAt":102,"updatedAt":103},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,41,57,58,59,60,74],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",[105,118,131,143],{"id":106,"slug":107,"name":108,"shortDescription":109,"author":110,"workshopUrl":111,"imageKey":10,"thumbnailUrl":112,"packageId":113,"category":13,"tags":114,"downloadCount":115,"rating":43,"publishedAt":116,"updatedAt":117},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,41,57,16],1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z",{"id":119,"slug":120,"name":121,"shortDescription":122,"author":110,"workshopUrl":123,"imageKey":10,"thumbnailUrl":124,"packageId":125,"category":126,"tags":127,"downloadCount":128,"rating":43,"publishedAt":129,"updatedAt":130},"6c03f8b5-8636-4c62-bedd-4dccc85df10c","vanilla-furniture-expanded","Vanilla Furniture Expanded","Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718190143","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13287180411094647923\u002F1427004DCFECE8A99B2DD4F0ED55A1E2960ECFA5\u002F","vanillaexpanded.vfecore","furniture",[15,41,57,16],1792444,"2019-04-20T14:25:15.0000000Z","2025-07-24T21:51:08.0000000Z",{"id":132,"slug":133,"name":134,"shortDescription":135,"author":110,"workshopUrl":136,"imageKey":10,"thumbnailUrl":137,"packageId":138,"category":126,"tags":139,"downloadCount":140,"rating":43,"publishedAt":141,"updatedAt":142},"8d090d59-2cfe-47c1-b614-5142934c7f92","vanilla-furniture-expanded-art","Vanilla Furniture Expanded - Art","1.2 (29\u002F08\u002F2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14\u002F08\u002F2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1968134023","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14421122138136305136\u002FA44DCA1D04BD8436E00FA7B0A67850DDC506F37F\u002F","vanillaexpanded.vfeart",[15,16,41,57],1420960,"2020-01-13T14:23:34.0000000Z","2026-03-20T19:21:13.0000000Z",{"id":144,"slug":145,"name":146,"shortDescription":147,"author":148,"workshopUrl":149,"imageKey":10,"thumbnailUrl":150,"packageId":151,"category":13,"tags":152,"downloadCount":153,"rating":43,"publishedAt":154,"updatedAt":155},"7a5ec116-971a-46b7-859e-51ff92209fe3","allow-tool","Allow Tool","A set of tools to make your life on the Rim a bit easier.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761421485","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F776246865735755178\u002FCCCD0C73837BCCF95C0568802416AA79875EA281\u002F","unlimitedhugs.allowtool",[15,16,41,57,58,59,60,74],2108609,"2016-09-10T19:25:34.0000000Z","2025-07-13T19:18:59.0000000Z"]