[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-ideology-development":3,"mods-more-author-ideology-development":30,"mods-more-category-ideology-development":56,"mods-similar-ideology-development":114},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":20,"rating":21,"publishedAt":22,"updatedAt":23,"description":24,"ratingCount":25,"version":10,"gameVersion":10,"images":26,"videos":28,"kofiUrl":29,"patreonUrl":29},"792a554b-7c46-4ae0-9949-708a9b81025c","ideology-development","Ideology Development+","#StandWithUkraine Ideology Development+ overhauls reforming of fluid ideoligions.","76561198038169563","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2675937082","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1970917094415007128\u002F33C65ACF66012402F1444D32EF36802992EBE5C9\u002F","workshop.2675937082","management",[15,16,17,18,19],"mod","1.5","1.4","1.3","1.6",55511,4.2,"2021-12-07T15:44:58.0000000Z","2025-06-13T13:04:05.0000000Z","\u003Cp>\u003Cstrong>#StandWithUkraine\u003C\u002Fstrong>\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Ideology Development+ overhauls reforming of fluid ideoligions.\u003C\u002Fstrong>\r\u003Cbr>\r\u003Cbr>A reform now requires varying amount of development points, determined by what you change. The cost consists of the following parts:\r\u003Cbr>\r\u003Cbr>- Base reform cost, which is based on the number of followers of this ideoligion, number of like-minded factions and the number of previous reforms. The formula is configurable.\r\u003Cbr>\r\u003Cbr>- Cost of added and removed memes, scaled with their impact. Structure and style memes are free.\r\u003Cbr>\r\u003Cbr>- Cost of changed precepts. The more beneficial precept you choose, the higher the cost. You may also go for a worse precept and get back a point or two.\r\u003Cbr>\r\u003Cbr>- For spectrum precepts, jumping several steps at a time costs more than gradual changes.\r\u003Cbr>\r\u003Cbr>Notes:\r\u003Cbr>\r\u003Cbr>- You can now make any ideoligion fluid. Yes, even those of other factions! Of course, to actually change them, you'll need to get some development points. The game will also offer you to make your player ideoligion fluid, if you forgot to do it.\r\u003Cbr>\r\u003Cbr>- Acquisition of development points is doubled (by default). So when the game says you will receive 2 dev points for a ritual, you will actually get 4, and so on.\r\u003Cbr>\r\u003Cbr>- Dev point cap is removed (i.e. you can accumulate as many dev points as you want).\r\u003Cbr>\r\u003Cbr>- In Surprise Precepts Mode (enable in mod settings), you only choose memes (and also culture) and precepts are randomly auto-generated. You can't preview or change them, but they are free.\r\u003Cbr>\r\u003Cbr>- Most values can be tweaked to your liking.\r\u003Cbr>\r\u003Cbr>Obviously, Ideology DLC is required. So is Harmony.\r\u003Cbr>\r\u003Cbr>Should be compatible with most mods except those that also change the ideo development. May need additional patches for better balancing custom precepts. Patches for ideoligions from Biotech and Vanilla Vehicles Expanded are included.\r\u003Cbr>\r\u003Cbr>Github: https:\u002F\u002Fgithub.com\u002FGarwelGarwel\u002FIdeologyDevelopmentPlus\r\u003Cbr>\r\u003Cbr>\u003Cstrong>\u003Cem>Like the mod? \u003Ca href=\"https:\u002F\u002Fwww.buymeacoffee.com\u002Fgarwel\" target=\"_blank\" rel=\"noopener noreferrer\">Buy me a coffee!\u003C\u002Fa>\u003C\u002Fem>\u003C\u002Fstrong>\u003C\u002Fp>",331,[27],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1856042908487776977\u002F0A57605EEED78EBD2E4D3DDCC7E5220A92C55037\u002F",[],null,[31,44],{"id":32,"slug":33,"name":34,"shortDescription":35,"author":8,"workshopUrl":36,"imageKey":10,"thumbnailUrl":37,"packageId":38,"category":13,"tags":39,"downloadCount":40,"rating":41,"publishedAt":42,"updatedAt":43},"21e37fb5-9168-4ab4-9725-c6958bd79f0d","starting-tech-level","Starting Tech Level","Beta release With this mod, you can start your game at any tech level, from protohuman Animal to mysterious Archotech.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2877955245","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1928129485988426201\u002FE04EC4F2FF95C04B9D8F999D9841BC8DF1603709\u002F","garwel.startingtechlevel",[15,19,16,17,18],18535,4.8,"2022-10-21T14:31:35.0000000Z","2025-06-13T13:37:21.0000000Z",{"id":45,"slug":46,"name":47,"shortDescription":48,"author":8,"workshopUrl":49,"imageKey":10,"thumbnailUrl":50,"packageId":51,"category":13,"tags":52,"downloadCount":53,"rating":41,"publishedAt":54,"updatedAt":55},"e52da72d-72e0-450f-abd0-2dde8a6a7bc3","recruit-slaves","Recruit Slaves","This mod lets you recruit slaves in a balanced way without having to imprison them first.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2887124861","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2464109208829068521\u002FB85F097B6F376EBC6FAAAC00B4FCF74F5340BF2D\u002F","garwel.recruitslaves",[15,16,17,19],65291,"2022-11-11T11:14:58.0000000Z","2025-06-13T13:08:01.0000000Z",[57,71,87,100],{"id":58,"slug":59,"name":60,"shortDescription":61,"author":62,"workshopUrl":63,"imageKey":10,"thumbnailUrl":64,"packageId":65,"category":13,"tags":66,"downloadCount":67,"rating":68,"publishedAt":69,"updatedAt":70},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,19,16,17],1432419,4.9,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":72,"slug":73,"name":74,"shortDescription":75,"author":76,"workshopUrl":77,"imageKey":10,"thumbnailUrl":78,"packageId":79,"category":13,"tags":80,"downloadCount":84,"rating":68,"publishedAt":85,"updatedAt":86},"54ff6b67-f141-4816-822f-ad10a2fab1b0","hugslib","HugsLib","This is a library that provides shared functionality for other mods.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=818773962","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F103978299280169442\u002FA67F10574269C336608796DAF2A6ECF3B96B0F59\u002F","unlimitedhugs.hugslib",[15,81,82,83,16,17,18,19],"1.0","1.1","1.2",3393497,"2016-12-15T17:06:09.0000000Z","2025-07-13T19:18:38.0000000Z",{"id":88,"slug":89,"name":90,"shortDescription":91,"author":92,"workshopUrl":93,"imageKey":10,"thumbnailUrl":94,"packageId":95,"category":13,"tags":96,"downloadCount":97,"rating":68,"publishedAt":98,"updatedAt":99},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,19,16,17,18,83,82],2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":101,"slug":102,"name":103,"shortDescription":104,"author":105,"workshopUrl":106,"imageKey":10,"thumbnailUrl":107,"packageId":108,"category":13,"tags":109,"downloadCount":110,"rating":111,"publishedAt":112,"updatedAt":113},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,82,83,16,17,18],1818868,5,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",[115,128,140,153],{"id":116,"slug":117,"name":118,"shortDescription":119,"author":62,"workshopUrl":120,"imageKey":10,"thumbnailUrl":121,"packageId":122,"category":123,"tags":124,"downloadCount":125,"rating":68,"publishedAt":126,"updatedAt":127},"a79293eb-776d-403f-83bf-d3a4a4bb2350","vanilla-furniture-expanded-spacer-module","Vanilla Furniture Expanded - Spacer Module","Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2028381079","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18124616375212800877\u002F759A7C4C40E96D9A0548CFB819A377884F20D1EE\u002F","vanillaexpanded.vfespacer","furniture",[15,16,17,19],1305316,"2020-03-20T12:32:59.0000000Z","2025-12-18T13:00:50.0000000Z",{"id":129,"slug":130,"name":131,"shortDescription":132,"author":62,"workshopUrl":133,"imageKey":10,"thumbnailUrl":134,"packageId":135,"category":123,"tags":136,"downloadCount":137,"rating":68,"publishedAt":138,"updatedAt":139},"6440285d-08ba-4767-81ff-dbb3e796f628","vanilla-furniture-expanded-production","Vanilla Furniture Expanded - Production","1.1.0 (24\u002F02\u002F2020): We are now 1.1 compatible. 1.0.2 (05\u002F10\u002F2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04\u002F10\u002F2019): Fixed the bills not being worked. 1.0.0 (04\u002F10\u002F2019): Release This module is a part of Vanilla Fur","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1880253632","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13641350758078043794\u002FD1D88F9BE584D54AF0680B418135DE55D60B08DA\u002F","vanillaexpanded.vfeproduction",[15,16,17,19],1595475,"2019-10-04T15:36:52.0000000Z","2025-06-30T11:07:32.0000000Z",{"id":141,"slug":142,"name":143,"shortDescription":144,"author":145,"workshopUrl":146,"imageKey":10,"thumbnailUrl":147,"packageId":148,"category":13,"tags":149,"downloadCount":150,"rating":41,"publishedAt":151,"updatedAt":152},"8b9d7b31-17f0-4dba-8ebc-e73a519916b8","blueprints","Blueprints","Blueprints allow the quick construction of repetitive rooms\u002Fareas.","Fluffy","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=708455313","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2462978325706971699\u002F39BE7E52E85C79FF74B391839CEE2E1C8FBBE5E3\u002F","fluffy.blueprints",[15,81,82,83,16,17,18],1269908,"2016-06-22T11:54:55.0000000Z","2024-03-15T19:16:19.0000000Z",{"id":154,"slug":155,"name":156,"shortDescription":157,"author":62,"workshopUrl":158,"imageKey":10,"thumbnailUrl":159,"packageId":160,"category":13,"tags":161,"downloadCount":162,"rating":68,"publishedAt":163,"updatedAt":164},"04c71f35-b945-42d2-840e-e6ae71bb8662","vanilla-hair-expanded","Vanilla Hair Expanded","1.2.0 (17\u002F05\u002F2020): Fixed label length issue. 1.1.1 (29\u002F02\u002F2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1888705256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11002257720121012749\u002F2BB54816F8F2C5E0087A767036530BD23ADC4F13\u002F","vanillaexpanded.vhe",[15,16,17,19],1278977,"2019-10-13T17:31:36.0000000Z","2025-06-29T16:44:27.0000000Z"]