[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-insector-pathfinding-fix":3,"mods-more-author-insector-pathfinding-fix":26,"mods-more-category-insector-pathfinding-fix":78,"mods-similar-insector-pathfinding-fix":133},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":19,"description":20,"ratingCount":21,"version":10,"gameVersion":10,"images":22,"videos":24,"kofiUrl":25,"patreonUrl":25},"a909cfb8-1f7f-440b-9b2c-d35f492c3f18","insector-pathfinding-fix","Insector Pathfinding fix","In 1.6 we got new Gene named \"Webbed phalanges\" that is removing the movement cost from water tiles for pawns that has this gene. This gene is brilliant! i was thinking that Ludeon studios finnaly did something with pathfinding cost calculation and Terrain cost is taken into cons","polios3","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3544560199","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12815201849156760354\u002F8AC6951958223A9C9578EAB88B99318DD6491B9C\u002F","polios.insectorpathfindingfix","management",[15,16],"mod","1.6",488,4.7,"2025-08-08T10:44:52.0000000Z","\u003Cp>In 1.6 we got new Gene named \"Webbed phalanges\" that is removing the movement cost from water tiles for pawns that has this gene. This gene is brilliant! i was thinking that Ludeon studios finnaly did something with pathfinding cost calculation and Terrain cost is taken into consideration! No... it dosn't.... they Hard codded \"WaterCost\". it would not be that complicated to add other terrains but it would require C# and Harmony knowlege that i don't have. So... if you do... you can do it better, at least in \"Blockhead version\" this could realy could use a \"universal method\" and not \"30 terrains put into code and we are checking 30genes over and over again\".\r\u003Cbr>\r\u003Cbr>ok, let's talk about THIS mod. it's quite simple. i added \"\u003CwaterCellCost>1\u003C\u002FwaterCellCost>\" from Webbed phalanges into Insect Flesh gene, to make them Pathfind over water normally. And then Patched creep and jellyfloor to account for that change, to make it still give you boost , slow enemies(there is no Race with Webbed Phalanges gene in !VANILLA!, so it doesn't matter). i needed to do this... otherwise you would get 100% speed from creep(instead of 22%) and x475% from Gene....\r\u003Cbr>\r\u003Cbr>oh... and Creep and Jellyfloor are Water Tagged now....\r\u003Cbr>\r\u003Cbr>It's Simple, it's stupid but as Tod Howard says... \"It just works\".\r\u003Cbr>\r\u003Cbr>A little problem tho: jellyfloor and royaljelly is slightly faster than it should and i don't know why...\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>summary: \r\u003Cbr>\tCreep and other Insect terrains are \"Water\" tagged. Yes... they can Swim in Creep now.\r\u003Cbr>\tInsector walks on water....\r\u003Cbr>\tThey pathfind properly on creep instead trying to avoid it.\u003C\u002Fp>",18,[23],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13854159115261890217\u002FAD2FFF6E6DB61A833C1CEB8D804A3D34BA4BDA69\u002F",[],null,[27,39,54,64],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":13,"tags":35,"downloadCount":37,"rating":18,"publishedAt":38,"updatedAt":38},"1b84cc9b-52b5-4f62-9574-8d519cabd531","warhammer-40k-sos2-patch","Warhammer 40k SOS2 Patch","Patch to add SOS2 stuff to armors They can now survive in space using WH40K armors.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3248924336","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2466361728055749751\u002F13AA1D8DE327384035C58B946AA718ED9A1BD8B7\u002F","polios.40k.sos2",[15,36],"1.5",2403,"2024-05-18T08:09:09.0000000Z",{"id":40,"slug":41,"name":42,"shortDescription":43,"author":8,"workshopUrl":44,"imageKey":10,"thumbnailUrl":45,"packageId":46,"category":13,"tags":47,"downloadCount":50,"rating":51,"publishedAt":52,"updatedAt":53},"b5781eda-914b-42fd-9f98-9a7e8e85913e","vanilla-animals-expanded-royal-animals-omega-chicken-patch","Vanilla Animals Expanded — Royal Animals Omega Chicken Patch","Hi this is simple patch to Vanilla Animals Expanded — Royal Animals, that extends mega chicken growth limit, from 18years to 1000 and more!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2858456535","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9866051690818131905\u002FEB24B352D489BEA056157AA7CE5E908DA0402CA6\u002F","workshop.2858456535",[15,16,36,48,49],"1.4","1.3",58278,5,"2022-09-04T06:04:31.0000000Z","2025-07-17T05:01:48.0000000Z",{"id":55,"slug":56,"name":57,"shortDescription":58,"author":8,"workshopUrl":59,"imageKey":10,"thumbnailUrl":10,"packageId":60,"category":13,"tags":61,"downloadCount":62,"rating":51,"publishedAt":63,"updatedAt":63},"57b49f84-7103-490a-a0ca-d7781465cc53","temp-16rimatomics-pid-autothrottle","(Temp 1.6)Rimatomics PID Autothrottle","Temporary 1.6 version of Rimatomics PID Autothrottle by belzebot I decided to post a fix I made to relieve some of the stress on the wonderful Belzebot who created this mod. It will be removed once the original mod is updated. Original mod link: Belzebot we hope that things will","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3548908112","beelzebot.rimaomicspidautothrottle",[15,48,49,16],216,"2025-08-14T18:45:46.0000000Z",{"id":65,"slug":66,"name":67,"shortDescription":68,"author":8,"workshopUrl":69,"imageKey":10,"thumbnailUrl":70,"packageId":71,"category":13,"tags":72,"downloadCount":75,"rating":51,"publishedAt":76,"updatedAt":77},"d019e329-afac-40db-bab1-bee44be8ad26","ultimateraids","UltimateRaids","(Sorry for my English) Changelog: Version 1.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2364717003","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1759186458414186982\u002F7DBF168B51A4AB8CDE1A391B07F66E4531B92DF4\u002F","polios.ultimateraids",[15,73,74,36,48,49],"1.1","1.2",1570,"2021-01-17T08:42:24.0000000Z","2024-03-21T12:23:18.0000000Z",[79,93,107,120],{"id":80,"slug":81,"name":82,"shortDescription":83,"author":84,"workshopUrl":85,"imageKey":10,"thumbnailUrl":86,"packageId":87,"category":13,"tags":88,"downloadCount":89,"rating":90,"publishedAt":91,"updatedAt":92},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,73,74,36,48,49],2059514,4.9,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",{"id":94,"slug":95,"name":96,"shortDescription":97,"author":98,"workshopUrl":99,"imageKey":10,"thumbnailUrl":100,"packageId":101,"category":13,"tags":102,"downloadCount":104,"rating":90,"publishedAt":105,"updatedAt":106},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,103,73,74,36,48,49],"1.0",1343473,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",{"id":108,"slug":109,"name":110,"shortDescription":111,"author":112,"workshopUrl":113,"imageKey":10,"thumbnailUrl":114,"packageId":115,"category":13,"tags":116,"downloadCount":117,"rating":90,"publishedAt":118,"updatedAt":119},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,16,36,48,49,74,73,103],1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",{"id":121,"slug":122,"name":123,"shortDescription":124,"author":125,"workshopUrl":126,"imageKey":10,"thumbnailUrl":127,"packageId":128,"category":13,"tags":129,"downloadCount":130,"rating":90,"publishedAt":131,"updatedAt":132},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,36,48,16],1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z",[134,148,160,173],{"id":135,"slug":136,"name":137,"shortDescription":138,"author":139,"workshopUrl":140,"imageKey":10,"thumbnailUrl":141,"packageId":142,"category":13,"tags":143,"downloadCount":145,"rating":90,"publishedAt":146,"updatedAt":147},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,16,36,48,49,74,73,103,144],"0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",{"id":149,"slug":150,"name":151,"shortDescription":152,"author":125,"workshopUrl":153,"imageKey":10,"thumbnailUrl":154,"packageId":155,"category":13,"tags":156,"downloadCount":157,"rating":90,"publishedAt":158,"updatedAt":159},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,16,36,48],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":161,"slug":162,"name":163,"shortDescription":164,"author":165,"workshopUrl":166,"imageKey":10,"thumbnailUrl":167,"packageId":168,"category":13,"tags":169,"downloadCount":170,"rating":90,"publishedAt":171,"updatedAt":172},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,103,73,74,36,48,49,16],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":108,"slug":109,"name":110,"shortDescription":111,"author":112,"workshopUrl":113,"imageKey":10,"thumbnailUrl":114,"packageId":115,"category":13,"tags":174,"downloadCount":117,"rating":90,"publishedAt":118,"updatedAt":119},[15,16,36,48,49,74,73,103]]