[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-job-failure-fixes":3,"mods-more-author-job-failure-fixes":26,"mods-more-category-job-failure-fixes":27,"mods-similar-job-failure-fixes":87},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"91fa0831-c292-47e5-ac2d-a0c2149a0133","job-failure-fixes","Job Failure Fixes","Small compatibility patch for pawns getting stuck idle after a job breaks.","Mr.{1}","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3719214983","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10440305273118697895\u002F4CF44ECDFF6725625B791F460D3FC31199A5D69D\u002F","round.about.jobfailurefixes","management",[15,16],"mod","1.6",666,4.8,"2026-05-03T14:56:51.0000000Z","2026-05-08T05:49:33.0000000Z","\u003Cp>Small compatibility patch for pawns getting stuck idle after a job breaks.\r\u003Cbr>\r\u003Cbr>When a known job problem happens, the mod tries to stop that broken job cleanly so the pawn can look for work again instead of standing around.\r\u003Cbr>\r\u003Cbr>Scenarios this helps with:\r\u003Cbr>\r\u003Cbr>- Pawns standing idle even though there are valid jobs available.\r\u003Cbr>- Pawns briefly starting work, then stopping and doing nothing.\r\u003Cbr>- Pawns walking toward food, patients, construction materials, or haul targets, then giving up.\r\u003Cbr>- Pawns failing to eat because they cannot find a valid eating spot.\r\u003Cbr>- Pawns failing to deliver food to prisoners.\r\u003Cbr>- Pawns failing to deliver resources to blueprints or frames.\r\u003Cbr>- Pawns failing to open construction float-menu options for stale blueprint targets.\r\u003Cbr>- Pawns failing to finish storage-capable frames.\r\u003Cbr>- Pawns failing to unload or continue inventory hauling.\r\u003Cbr>- Pawns failing to refuel vehicles.\r\u003Cbr>- Pawns failing refinery bills after choosing an unusable Dubs Bad Hygiene water bottle ingredient.\r\u003Cbr>- Pawns repeatedly taking Cleaning Area Relaunched clean jobs that immediately finish or fail without cleaning.\r\u003Cbr>- The mod failing to load if a guarded target method is unavailable in a different build.\r\u003Cbr>- Pawns getting stuck after cleaning, sowing, mining, hauling, or inventory jobs break.\r\u003Cbr>\r\u003Cbr>Current fixes:\r\u003Cbr>\r\u003Cbr>- Eating jobs failing while choosing a meal spot.\r\u003Cbr>- Eating jobs choosing food already reserved by another pawn.\r\u003Cbr>- Picnic Area checking eating spots outside the map.\r\u003Cbr>- Picnic Area checking neighboring eating-surface cells outside the map.\r\u003Cbr>- Hauling and unloading jobs getting caught by Vanilla Quests Expanded - Deadlife television code.\r\u003Cbr>- Dubs Bad Hygiene administer-fluids jobs getting caught by the same Deadlife television driver problem.\r\u003Cbr>- Combat Extended tending jobs trying to reserve patients already claimed for tending.\r\u003Cbr>- Fertile Fields terraform blueprints being picked by the wrong construction delivery worker.\r\u003Cbr>- Construction delivery targets that appear valid but then give no job.\r\u003Cbr>- Construction blueprint delivery checks throwing while float menus inspect stale or unmapped targets.\r\u003Cbr>- Guard patches skipping cleanly if a target method is unavailable or inherited differently during startup.\r\u003Cbr>- Warden food delivery targets that go stale between target scanning and job creation.\r\u003Cbr>- Merge-stack hauling targets that go stale between target scanning and job creation.\r\u003Cbr>- Vanilla Expanded Framework construction-skill delivery doing the same thing.\r\u003Cbr>- Storage settings going missing while storage-capable frames finish construction.\r\u003Cbr>- Vanilla Traits Expanded ViewArt joy code running on non-art jobs.\r\u003Cbr>- Cleaning Area Relaunched clean job queues being reused after their queued filth is gone or rejected by the clean worker.\r\u003Cbr>- Pick Up And Haul inventory jobs pointing at the wrong job code.\r\u003Cbr>- Vehicle Framework refuel jobs starting a haul step with a zero carry count.\r\u003Cbr>- Basic recovery for failed cleaning, sowing, mining, construction-finishing, hauling, showering, and inventory-take jobs.\r\u003Cbr>- Dubs Bad Hygiene indoor clean jobs obeying Cleaning Area Relaunched's active clean area.\r\u003Cbr>- Dubs Bad Hygiene water bottles being selected as zero-count biofuel refinery bill ingredients.\r\u003Cbr>\r\u003Cbr>Good to know:\r\u003Cbr>\r\u003Cbr>- Safe to add and remove mid-save.\r\u003Cbr>- It is a targeted compatibility patch for specific shapes of job failures.\r\u003Cbr>\r\u003Cbr>Load near last in load order.\r\u003Cbr>Check your log after adding it, especially when changing a large mod list.\u003C\u002Fp>",25,[],[],null,[],[28,47,60,75],{"id":29,"slug":30,"name":31,"shortDescription":32,"author":33,"workshopUrl":34,"imageKey":10,"thumbnailUrl":35,"packageId":36,"category":13,"tags":37,"downloadCount":43,"rating":44,"publishedAt":45,"updatedAt":46},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[15,16,38,39,40,41,42],"1.5","1.4","1.3","1.2","1.1",2752096,4.9,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z",{"id":48,"slug":49,"name":50,"shortDescription":51,"author":52,"workshopUrl":53,"imageKey":10,"thumbnailUrl":54,"packageId":55,"category":13,"tags":56,"downloadCount":57,"rating":44,"publishedAt":58,"updatedAt":59},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,16,38,39],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":61,"slug":62,"name":63,"shortDescription":64,"author":65,"workshopUrl":66,"imageKey":10,"thumbnailUrl":67,"packageId":68,"category":13,"tags":69,"downloadCount":72,"rating":44,"publishedAt":73,"updatedAt":74},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,16,38,39,40,41,42,70,71],"1.0","0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",{"id":76,"slug":77,"name":78,"shortDescription":79,"author":52,"workshopUrl":80,"imageKey":10,"thumbnailUrl":81,"packageId":82,"category":13,"tags":83,"downloadCount":84,"rating":44,"publishedAt":85,"updatedAt":86},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,38,39,16],1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z",[88,101,115,128],{"id":89,"slug":90,"name":91,"shortDescription":92,"author":93,"workshopUrl":94,"imageKey":10,"thumbnailUrl":95,"packageId":96,"category":13,"tags":97,"downloadCount":98,"rating":44,"publishedAt":99,"updatedAt":100},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,16,38,39,40,41,42],2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":102,"slug":103,"name":104,"shortDescription":105,"author":106,"workshopUrl":107,"imageKey":10,"thumbnailUrl":108,"packageId":109,"category":13,"tags":110,"downloadCount":111,"rating":112,"publishedAt":113,"updatedAt":114},"7e30d916-26de-4df5-b488-bc6016b94967","smarter-construction","Smarter Construction","Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.","Hultis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2202185773","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1485579161693749136\u002FDAC8E9DDF6F2DBE278495305E1327BAE842FD14D\u002F","dhultgren.smarterconstruction",[15,42,41,38,39,40,16],1457892,5,"2020-08-19T08:37:24.0000000Z","2026-08-07T19:16:09.0000000Z",{"id":116,"slug":117,"name":118,"shortDescription":119,"author":52,"workshopUrl":120,"imageKey":10,"thumbnailUrl":121,"packageId":122,"category":123,"tags":124,"downloadCount":125,"rating":44,"publishedAt":126,"updatedAt":127},"95e7e3b0-194d-4873-b103-6fa115a485d2","vanilla-weapons-expanded","Vanilla Weapons Expanded","We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814383360","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17353996871478459735\u002FE1DFA17461BBC0461192DD8D81EB8F4C4FFB75FF\u002F","vanillaexpanded.vwe","weapons",[15,16,38,39],1701398,"2019-07-25T00:28:32.0000000Z","2026-05-06T19:43:44.0000000Z",{"id":129,"slug":130,"name":131,"shortDescription":132,"author":93,"workshopUrl":133,"imageKey":10,"thumbnailUrl":134,"packageId":135,"category":13,"tags":136,"downloadCount":137,"rating":44,"publishedAt":138,"updatedAt":139},"2ffbb671-aedc-4e35-9084-1367dcc48d99","interaction-bubbles","Interaction Bubbles","Wouldn't it be great if you could read character interactions?","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1516158345","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1835794279689724818\u002F9E12B4DF24F247D74B368CE56D90528C2B70D3A6\u002F","jaxe.bubbles",[15,38,39,40,16],1796489,"2018-09-18T11:34:38.0000000Z","2025-08-25T17:27:36.0000000Z"]