[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-juc-ancient-buildings":3,"mods-more-author-juc-ancient-buildings":26,"mods-more-category-juc-ancient-buildings":82,"mods-similar-juc-ancient-buildings":139},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"972ab9bf-ccdf-426f-8cdd-8ef087a75f5a","juc-ancient-buildings","juc - Ancient Buildings","Ancient Buildings Scattered across the rim are remnants of a bygone era — rusted, broken, but not beyond repair.","jucardi","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3549079451","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13642272570356266374\u002FD249510D48253D8BBC9A130E83964BD358F62F89\u002F","juc.ancientbuildings","management",[15,16],"mod","1.6",2848,3.8,"2025-08-15T01:15:30.0000000Z","2025-10-12T22:28:40.0000000Z","\u003Ch2>Ancient Buildings\u003C\u002Fh2>\r\nScattered across the rim are remnants of a bygone era — rusted, broken, but not beyond repair. This mod lets you reclaim and restore various ancient structures, each with its own quirks and limitations compared to their modern counterparts.\r\n\r\nFeatures:\r\n\u003Cul>\u003Cli>\u003Cstrong>Ancient Security Turret\u003C\u002Fstrong> – Requires 1 Component to repair. Functions like a mini-turret but with reduced damage and range.\u003C\u002Fli>\u003Cli>\u003Cstrong>Ancient Generator\u003C\u002Fstrong> – Comparable to the Wood Fired Generator. Requires 1 Component to repair. Burns 12 wood\u002Fday (vs 22) and produces 600W (vs 1000W) of power.\u003C\u002Fli>\u003Cli>\u003Cstrong>Ancient Air Conditioner\u003C\u002Fstrong> – Requires 1 Component to repair. Works like a cooler but consumes 10% more electricity.\u003C\u002Fli>\u003Cli>\u003Cstrong>Ancient Bed\u003C\u002Fstrong> – Claimable and reinstallable anywhere. Comfort 0.65, better than the ground but worse than a standard bed.\u003C\u002Fli>\u003Cli>\u003Cstrong>Ancient Operating Table\u003C\u002Fstrong> – Requires no research. Slightly less effective than a hospital bed for surgery (1.05 success factor) and recovery (5 heal\u002Fday, 1.05 immunity gain) but very uncomfortable (0.55 comfort, 0.7 rest effectiveness).\u003C\u002Fli>\u003Cli>\u003Cstrong>Ancient Refrigerator\u003C\u002Fstrong> – Claimable, converted to a shelf that requires power, keeps contents inside frozen. Requires power.\u003C\u002Fli>\u003C\u002Ful>\r\n\r\nNew resources and buildings:\r\n\u003Cul>\u003Cli>Added new resource \u003Cstrong>Ultra-tech polymer\u003C\u002Fstrong> which can be obtained by deconstructing or destroying Fortified Walls. Deconstructing takes a similar amount of time as shooting a Fortified Wall with 10 assault rifles.\u003C\u002Fli>\u003Cli>Added new resource \u003Cstrong>Ancient component\u003C\u002Fstrong> which can be obtained by deconstructing hacked Ancient Blast Doors.\u003C\u002Fli>\u003Cli>Reburbished fortified walls can now be constructured from Ultra-tech polymer. These walls have less health than Fortified Walls but a lot more health than curret available walls (3500 HP)\u003C\u002Fli>\u003Cli>Grav-Ship Hulls can now be created using Untra-Tech polymer, being much stronger than other materials.\u003C\u002Fli>\u003Cli>A new \u003Cstrong>security blast door\u003C\u002Fstrong> can now be created using Ancient components. Much stronger than Security Doors but less strong than Ancient Blast Doors (2800 HP)\u003C\u002Fli>\u003C\u002Ful>\r\n\r\nBreathe new life into the ruins… or just make the best of what's left behind.",37,[],[],null,[27,42,55,68],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":13,"tags":35,"downloadCount":38,"rating":39,"publishedAt":40,"updatedAt":41},"49d32581-f547-4dec-8995-4dcce8953bed","juc-gene-assembler-visualizer","juc - Gene Assembler Visualizer","juc - Gene Assembler Visualizer Adds a live side panel to the Gene Assembler (create xenogerm) screen so you can see the target pawn’s stats, traits, and genes while you pick genepacks—without memorizing numbers or swapping windows.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3621142018","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18220964298196205655\u002F40281E5B22FEAAEF9524E456DEFD91EFDB741A41\u002F","juc.geneassemblervisualizer",[15,16,36,37],"1.5","1.4",447,4.3,"2025-12-10T06:07:44.0000000Z","2026-04-12T04:09:05.0000000Z",{"id":43,"slug":44,"name":45,"shortDescription":46,"author":8,"workshopUrl":47,"imageKey":10,"thumbnailUrl":48,"packageId":49,"category":13,"tags":50,"downloadCount":51,"rating":52,"publishedAt":53,"updatedAt":54},"1e92352a-54ea-4c45-8f63-adf47763cc66","juc-unstable-power-cell-rework","juc - Unstable Power Cell Rework","This mod enhances Mechanoid Unstable Power Cells to make them more powerful — and more dangerous.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3545110173","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14829443100493756453\u002FC4E0D1A4CC4E9BDEF9278E6DC826DBC50D760A2B\u002F","juc.unstablepowercellrework",[15,16,36,37],91,2.9,"2025-08-09T04:24:06.0000000Z","2025-08-09T11:45:24.0000000Z",{"id":56,"slug":57,"name":58,"shortDescription":59,"author":8,"workshopUrl":60,"imageKey":10,"thumbnailUrl":61,"packageId":62,"category":13,"tags":63,"downloadCount":64,"rating":65,"publishedAt":66,"updatedAt":67},"b1842294-3758-496e-baff-f4a77e7da3d6","juc-kibble-dispenser","juc - Kibble Dispenser","An automated, fuel-powered machine that produces kibble for your animals — no manual crafting required!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3545263522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10339444386191546274\u002F81F7D0849BC5889F01CADB40026AB1DA5602F089\u002F","juc.kibbledispenser",[15,16,36],637,3.5,"2025-08-09T10:11:15.0000000Z","2026-03-16T02:58:36.0000000Z",{"id":69,"slug":70,"name":71,"shortDescription":72,"author":8,"workshopUrl":73,"imageKey":10,"thumbnailUrl":74,"packageId":75,"category":76,"tags":77,"downloadCount":79,"rating":80,"publishedAt":81,"updatedAt":81},"610406cd-a6b8-4431-a6c6-c43c33e601d0","juc-neolithic-turrets","juc - Neolithic Turrets","Adds two early-game turret options to help defend your colony before electricity: Stone Sling Turret – A simple, low-cost defense that hurls rocks at incoming threats.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3545109320","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13970286319122551423\u002F4224A44E779D90860A6B1812099A6888CCC5E29E\u002F","jucardi.neolithicturrets","combat",[15,16,36,37,78],"1.3",709,4.2,"2025-08-09T04:20:46.0000000Z",[83,101,114,127],{"id":84,"slug":85,"name":86,"shortDescription":87,"author":88,"workshopUrl":89,"imageKey":10,"thumbnailUrl":90,"packageId":91,"category":13,"tags":92,"downloadCount":97,"rating":98,"publishedAt":99,"updatedAt":100},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,16,36,37,78,93,94,95,96],"1.2","1.1","1.0","0.19",1846480,4.9,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",{"id":102,"slug":103,"name":104,"shortDescription":105,"author":106,"workshopUrl":107,"imageKey":10,"thumbnailUrl":108,"packageId":109,"category":13,"tags":110,"downloadCount":111,"rating":98,"publishedAt":112,"updatedAt":113},"54ff6b67-f141-4816-822f-ad10a2fab1b0","hugslib","HugsLib","This is a library that provides shared functionality for other mods.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=818773962","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F103978299280169442\u002FA67F10574269C336608796DAF2A6ECF3B96B0F59\u002F","unlimitedhugs.hugslib",[15,95,94,93,36,37,78,16],3393497,"2016-12-15T17:06:09.0000000Z","2025-07-13T19:18:38.0000000Z",{"id":115,"slug":116,"name":117,"shortDescription":118,"author":119,"workshopUrl":120,"imageKey":10,"thumbnailUrl":121,"packageId":122,"category":13,"tags":123,"downloadCount":124,"rating":98,"publishedAt":125,"updatedAt":126},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,16,36,37],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":128,"slug":129,"name":130,"shortDescription":131,"author":119,"workshopUrl":132,"imageKey":10,"thumbnailUrl":133,"packageId":134,"category":13,"tags":135,"downloadCount":136,"rating":98,"publishedAt":137,"updatedAt":138},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,36,37,16],1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z",[140,153,166,178],{"id":141,"slug":142,"name":143,"shortDescription":144,"author":145,"workshopUrl":146,"imageKey":10,"thumbnailUrl":147,"packageId":148,"category":13,"tags":149,"downloadCount":150,"rating":98,"publishedAt":151,"updatedAt":152},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,16,36,37,78,93,94,95],1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",{"id":154,"slug":155,"name":156,"shortDescription":157,"author":158,"workshopUrl":159,"imageKey":10,"thumbnailUrl":160,"packageId":161,"category":13,"tags":162,"downloadCount":163,"rating":98,"publishedAt":164,"updatedAt":165},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,16,36,37,78,93,94],2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":167,"slug":168,"name":169,"shortDescription":170,"author":119,"workshopUrl":171,"imageKey":10,"thumbnailUrl":172,"packageId":173,"category":13,"tags":174,"downloadCount":175,"rating":98,"publishedAt":176,"updatedAt":177},"04c71f35-b945-42d2-840e-e6ae71bb8662","vanilla-hair-expanded","Vanilla Hair Expanded","1.2.0 (17\u002F05\u002F2020): Fixed label length issue. 1.1.1 (29\u002F02\u002F2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1888705256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11002257720121012749\u002F2BB54816F8F2C5E0087A767036530BD23ADC4F13\u002F","vanillaexpanded.vhe",[15,36,37,16],1278977,"2019-10-13T17:31:36.0000000Z","2025-06-29T16:44:27.0000000Z",{"id":179,"slug":180,"name":181,"shortDescription":182,"author":183,"workshopUrl":184,"imageKey":10,"thumbnailUrl":185,"packageId":186,"category":13,"tags":187,"downloadCount":188,"rating":98,"publishedAt":189,"updatedAt":190},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[15,16,36,37,78,93],3977224,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z"]