[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-kilhn-race":3,"mods-more-author-kilhn-race":38,"mods-more-category-kilhn-race":39,"mods-similar-kilhn-race":94},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":22,"rating":23,"publishedAt":24,"updatedAt":25,"description":26,"ratingCount":27,"version":10,"gameVersion":10,"images":28,"videos":36,"kofiUrl":37,"patreonUrl":37},"f489db01-9d72-4831-bf25-358f88649c93","kilhn-race","Kilhn Race","As the original author granted me the permission to update the mod, here it is.","EvilChaosKnight","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2025689796","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17703577878020239806\u002F8DF8705DEB3B222C72B2C7B1C116A27FF9F6C21E\u002F","chaosknight.kilhnrace","management",[15,16,17,18,19,20,21],"mod","1.6","1.5","1.4","1.3","1.2","1.1",10434,4.7,"2020-03-17T21:01:34.0000000Z","2026-04-26T01:24:57.0000000Z","\u003Cp>As the original author granted me the permission to update the mod, here it is. In a way, it's quite a rework really.\r\u003Cbr>\r\u003Cbr>And to all of the people who wanted more AwSW mods and were disappointed, well, sorry. But I do have a project being made. You'll just have to wait for a time, unfortunately.\r\u003Cbr>\r\u003Cbr> \r\u003Cbr> Kilhn v2.0 for 1.1 changelog:\r\u003Cbr> 1. New and changed graphics. Includes:\r\u003Cbr> - Gendered heads.\r\u003Cbr> - \"Hair\" styles with spikes, frills and crests.\r\u003Cbr> - Wings disappear individually when lost.\r\u003Cbr> - Visible tails... well, unless lost.\r\u003Cbr> - Red blood and meat.\r\u003Cbr> - More natural color variations.\r\u003Cbr> \r\u003Cbr> 2. More uniform bodyparts code allowing for more bodyparts mod interaction.\r\u003Cbr> - Includes compatibility patch for Evolved Organs.\r\u003Cbr> \r\u003Cbr> 3. Changes to functionality.\r\u003Cbr> - Tail is now a blunt weapon and negatively affects movement when damaged\u002Flost.\r\u003Cbr> - - Craftable bionic tail now comes with \"improved balancing\" which is a fancy fluff way to justify it boosting movement speed.\r\u003Cbr> - - Bionic tail now comes with retractable spikes for more melee damage. With \"Evolved Organs\" can be installed on other humanoids and humans.\r\u003Cbr> - - Archotech tail with even better mobility and sharper spikes + poison damage. Only craftable with \"Archotech Expanded\" mod, else you need to buy it or get it from quests. With \"Evolved Organs\" can be installed on other humanoids.\r\u003Cbr> - - - Won't give non-Kilhn a visible tail tho.\r\u003Cbr> - Wings now are related to beauty.\r\u003Cbr> - - Bionic wings boost mobility tho.\r\u003Cbr> - Bionic and Archotech Kilhn arms, also bionic Kilhn hand. All come with claws and can be installed on any humanoids.\r\u003Cbr> - Greedy trait chance reduced 50% -> 15%\r\u003Cbr> - Kilhn are no longer bothered by fresh humanoid corpses.\r\u003Cbr>\r\u003Cbr>Kilhn v2.1 for 1.2 changelog:\r\u003Cbr>- Updated to 1.2;\r\u003Cbr>- Included new graphics, courtesy of CrackaJack;\r\u003Cbr>- 2 new hair styles, now with hair;\r\u003Cbr>- 1 new head style with a nose horn;\r\u003Cbr>- Increased base carry cap to 80;\r\u003Cbr>- Fixed over 100% body error (I hope).\r\u003Cbr>\r\u003Cbr>If you don't like the new graphics, no hard feelings. :P\r\u003Cbr>You can find the old graphics under\r\u003Cbr>\\Steam\\steamapps\\workshop\\content\\294100\\2025689796\\Textures\\Pawns\\Kilhn_Simple\r\u003Cbr>Just rename the \"Kilhn\" folder to something else, and then rename Kilhn_Simple to Kilhn.\r\u003Cbr>They also have the new hairstyles and the head type, of course.\r\u003Cbr>\r\u003Cbr>Kilhn v2.2 for 1.3 update changes:\r\u003Cbr>- Updated to the latest version. Includes its own (lazily drawn) dragon-like meme for factions. It's based on transhumanist so it's kinda techy, but it has rather different priorities.\r\u003Cbr>-- Dragon faction would always use it, naturally.\r\u003Cbr>-- Eating mushrooms (fungus) is a crime against draconity. Really.\r\u003Cbr>- Dragon rage no longer increases pain. I kept forgetting to fix this one.\r\u003Cbr>- New feature. Beards. Well, mostly nose\u002Fchin spikes really.\r\u003Cbr>-- Because of change to the spikes, nose-spike head type has been retired. To keep compatibility with older saves, only graphics were changed to make room for proper stuff.\r\u003Cbr>- Dragons are stubborn and proud creatures, so even the saddest types of them are a handful if you want to convert or enslave them.\r\u003Cbr>\r\u003Cbr>Original description:\r\u003Cbr>==========================================================================\r\u003Cbr>This mod about a Dragon \u002F Draconic\u002F Dragoniod - like race and includes a new unique winged race and faction. \r\u003Cbr>  \r\u003Cbr>  REQUIRES ALIEN FRAMEWORK to be loaded BEFORE \u002F ABOVE this mod. \r\u003Cbr>  \r\u003Cbr>  This race, known as the Kilhn, has quite a few advantages, but also some downsides.  \r\u003Cbr>  \r\u003Cbr>  Perks of the Kilhn:\r\u003Cbr> - 2 x health!\r\u003Cbr> - Innate armor 20% blunt, 50% sharp, and 75% heat.\r\u003Cbr> - Natural fighters, strong melee capabilities.\r\u003Cbr> - They live a long time, around 1500 years.\r\u003Cbr> - Fire resistant so a little heat isn't bad but extreme temperatures are still deadly.\r\u003Cbr> - Adept at surviving cold weather by shutting down most bodily functions. \r\u003Cbr> - Dragon Rage when injured and bleeding, giving them an edge in survival.\r\u003Cbr> - Hunting Stealth doubled, meaing less likely to cause animal revenge when hunting.\r\u003Cbr> - Research 12% faster, as many sources of lore state dragons are vastly intellegent.\r\u003Cbr> - They tend wounds 20% better than most other races!\r\u003Cbr> - Innately 10% more resistant to toxins.\r\u003Cbr> - 10% more meat when butchering!\r\u003Cbr> - Eat about 10% less often and can eat more food before becoming full.\r\u003Cbr> - Don't care about nudity, sleeping outside, sleeping on the floor, corpses, eating raw meat, or butchering anything, however...\r\u003Cbr>\r\u003Cbr> Disadvantages of the Kilhn:\r\u003Cbr> - Carnivore animal diet, meaning only Meals, Kibble, Meat, and Corpses. ( \u002F\u002F Edit by Chaos: They actually eat about everthing as far as I tested tbh.)\r\u003Cbr> - They move SLOWER than most humanoids.\r\u003Cbr> - They take 20% LONGER on any tasks with plants.\r\u003Cbr> - 20% SLOWER when mining!\r\u003Cbr> - 20% LONGER construction times.\r\u003Cbr> - They gather 20% LESS from animals, like wool or milk.\r\u003Cbr> - Anything less than 20 Celsius or 68 Fahrenheit is considered cold.\r\u003Cbr> - Animals are more likely to attack them when taming from the wild if they fail.\r\u003Cbr> - Social fights can be dangerous or even deadly.\r\u003Cbr> - Will always start with The Dragon trait, meaning they can have less individuality.\r\u003Cbr> - About 50% of the time will start with the trait Greedy.\r\u003Cbr> - Hard to kill when attacking.\r\u003Cbr> - Also very hard to recruit as they are proud creatures.\r\u003Cbr> \r\u003Cbr>\r\u003Cbr> - A special Dragon trait that gives the Kilhn another advantage over other races at a cost, it can be found on other races, but VERY RARE. The Dragon trait has 4 tiers, each less likely to be had than the last.  The effects for tier 1:\r\u003Cbr> - Immunity gain + 0.5%\r\u003Cbr> - Melee Skill + 1\r\u003Cbr> - Melee Dodge + 2\r\u003Cbr>   As Dragons tend to be lazy it also adds the following negatives:\r\u003Cbr> - more likely to start social fights\r\u003Cbr> - rest rate - 10% so they sleep longer\r\u003Cbr> - global work speed - 5% meaning they will always work slower\r\u003Cbr> \r\u003Cbr> \r\u003Cbr>  Kilhn cannot gain the traits:\r\u003Cbr> - Ascetic\r\u003Cbr> - Jealous\r\u003Cbr> - Cannibal\r\u003Cbr> - Nimble\r\u003Cbr> \r\u003Cbr> The Kilhn do have a few different body parts:\r\u003Cbr> - Paws \u002F Talons vs Hands \u002F Fingers \u002F Feet \u002F Toes\r\u003Cbr> - Snout vs Nose \u002F Jaw\r\u003Cbr> - Wings added\r\u003Cbr> - Horns added\r\u003Cbr> - Tails added\r\u003Cbr> \r\u003Cbr>\r\u003Cbr> \r\u003Cbr> Each tier adds more to the positives and negatives while also adding something more... but again it's rare to see tiers 2 tier 3 is extremely rare, and tier 4 is almost non-existant.  \r\u003Cbr>\r\u003Cbr> - This mod should be compatible with most mods as I only added things and didn't touch any base code, starting fresh would be best as with most mods.   \r\u003Cbr>\r\u003Cbr>\r\u003Cbr>* Changes for 1.0.1 *\r\u003Cbr> - Changed diet\u002Fhunger ratio as it was working in unintended ways. \r\u003Cbr> - Altered several %'s to make up for dietary restriction loss. Reflected above.\r\u003Cbr> - Added the ability to sleep outside\u002Fon ground.\r\u003Cbr> - Fixed a few spelling errors.\r\u003Cbr> - Cleaned up some code and spent several hours realizing how little I know about programming.\r\u003Cbr> \r\u003Cbr> * Changes for 1.0.2 *\r\u003Cbr> - Reworked Art a little.  Tried adjusting face coloring. \r\u003Cbr> - Edited Side Wing graphic.  \r\u003Cbr>\r\u003Cbr> * Changes for 1.0.3 *\r\u003Cbr> - Added replacement parts for Tails\r\u003Cbr>\r\u003Cbr>\r\u003Cbr> I would like to state my thanks for everyone who supports Rimworld, both Tynan Sylvester and all the modders out there.  Seriously this is a great community and this game is one of the best I have ever had the pleasure to experience, both the original work and of course modded!\r\u003Cbr>\r\u003Cbr>This mod was cobbled together by myself and what little art has been a combined effort of my spouse and I. \r\u003Cbr>==========================================================================\r\u003Cbr>End of the original description.\r\u003Cbr>\r\u003Cbr>Fix for odd refuges in quests\u002Fevents can be found here :\r\u003Cbr>https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2263021260\r\u003Cbr>I also heavily recommend using this mod along with any HAR races, including mine. It fixes alien hair which may randomly appear on normal boring human people:\r\u003Cbr>https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2770999870\u003C\u002Fp>",167,[29,30,31,32,33,34,35],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F784129526374286640\u002F861537B09F87F6E6DC727ABBB6127475850F13A5\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F784129526374288450\u002F368D6931F5A98C930EF6E620A80A62BA02993641\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F784129526374289665\u002F561143D70DCDF30BE795984D69D6B41E40E0AAD5\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F784129526374291036\u002F537F524FA1673AEDEB66816C5BECD629540AF782\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1685995539760728612\u002FAB2A493440295ECC3DD1F2B58C0ED10054E60C8A\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1685995539760729053\u002F713BB2BCFD8C5C8670D8A999825FA6D0BBC8507A\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1685995539760729473\u002FFA7EE96DA6C92D390630328C4E9B21E9E55580DC\u002F",[],null,[],[40,55,68,81],{"id":41,"slug":42,"name":43,"shortDescription":44,"author":45,"workshopUrl":46,"imageKey":10,"thumbnailUrl":47,"packageId":48,"category":13,"tags":49,"downloadCount":51,"rating":52,"publishedAt":53,"updatedAt":54},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,16,17,18,19,20,21,50],"1.0",1591711,4.9,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",{"id":56,"slug":57,"name":58,"shortDescription":59,"author":60,"workshopUrl":61,"imageKey":10,"thumbnailUrl":62,"packageId":63,"category":13,"tags":64,"downloadCount":65,"rating":52,"publishedAt":66,"updatedAt":67},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,16,17,18],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",{"id":69,"slug":70,"name":71,"shortDescription":72,"author":73,"workshopUrl":74,"imageKey":10,"thumbnailUrl":75,"packageId":76,"category":13,"tags":77,"downloadCount":78,"rating":52,"publishedAt":79,"updatedAt":80},"2ffbb671-aedc-4e35-9084-1367dcc48d99","interaction-bubbles","Interaction Bubbles","Wouldn't it be great if you could read character interactions?","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1516158345","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1835794279689724818\u002F9E12B4DF24F247D74B368CE56D90528C2B70D3A6\u002F","jaxe.bubbles",[15,17,18,19,16],1796489,"2018-09-18T11:34:38.0000000Z","2025-08-25T17:27:36.0000000Z",{"id":82,"slug":83,"name":84,"shortDescription":85,"author":86,"workshopUrl":87,"imageKey":10,"thumbnailUrl":88,"packageId":89,"category":13,"tags":90,"downloadCount":91,"rating":52,"publishedAt":92,"updatedAt":93},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[15,16,17,18,19,20,21],2752096,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z",[95,109,122,135],{"id":96,"slug":97,"name":98,"shortDescription":99,"author":100,"workshopUrl":101,"imageKey":10,"thumbnailUrl":102,"packageId":103,"category":104,"tags":105,"downloadCount":106,"rating":52,"publishedAt":107,"updatedAt":108},"88054928-1acf-41e6-b668-f8a6a5cb514d","vanilla-furniture-expanded-medical-module","Vanilla Furniture Expanded - Medical Module","1.1.1 (21\u002F02\u002F2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20\u002F02\u002F2020): This mod is now 1.1 compatible. 1.0.0a (05\u002F05\u002F2019): Fixed several bugs. 1.0.0 (20\u002F04\u002F2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718191613","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10736821376436063776\u002FFF6C2C3C7194B6DDAF433E3561E0C1E33D08CDFB\u002F","vanillaexpanded.vfemedical","furniture",[15,16,17,18],1580027,"2019-04-20T14:26:01.0000000Z","2025-07-09T19:45:51.0000000Z",{"id":110,"slug":111,"name":112,"shortDescription":113,"author":114,"workshopUrl":115,"imageKey":10,"thumbnailUrl":116,"packageId":117,"category":13,"tags":118,"downloadCount":119,"rating":52,"publishedAt":120,"updatedAt":121},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,21,20,17,18,19],2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",{"id":123,"slug":124,"name":125,"shortDescription":126,"author":100,"workshopUrl":127,"imageKey":10,"thumbnailUrl":128,"packageId":129,"category":130,"tags":131,"downloadCount":132,"rating":52,"publishedAt":133,"updatedAt":134},"95e7e3b0-194d-4873-b103-6fa115a485d2","vanilla-weapons-expanded","Vanilla Weapons Expanded","We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814383360","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17353996871478459735\u002FE1DFA17461BBC0461192DD8D81EB8F4C4FFB75FF\u002F","vanillaexpanded.vwe","weapons",[15,16,17,18],1701398,"2019-07-25T00:28:32.0000000Z","2026-05-06T19:43:44.0000000Z",{"id":136,"slug":137,"name":138,"shortDescription":139,"author":140,"workshopUrl":141,"imageKey":10,"thumbnailUrl":142,"packageId":143,"category":144,"tags":145,"downloadCount":146,"rating":52,"publishedAt":147,"updatedAt":148},"920d696f-fcd3-4dcc-b966-ee886a801a09","pick-up-and-haul","Pick Up And Haul","\"Greatest hauling mod ever\" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.","Mehni","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1279012058","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F918040525572026861\u002F92546A57E3C95CDB29C8414FF0320E9898E09A6B\u002F","mehni.pickupandhaul","storage",[15,50,21,20,17,18,19,16],2425885,"2018-01-23T14:31:01.0000000Z","2025-08-28T14:39:33.0000000Z"]