[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-kit-enlightened-research":3,"mods-more-author-kit-enlightened-research":26,"mods-more-category-kit-enlightened-research":43,"mods-similar-kit-enlightened-research":98},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"9d590482-936d-4141-b349-6af1061f740b","kit-enlightened-research","[Kit] Enlightened Research","What does this mod do?","Kittah Khan","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3547085606","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15943928047630739462\u002F93525450D69AE5C38F68CB3B20251AFBE5DDBCE9\u002F","kittahkhan.enlightenedresearch","management",[15,16],"mod","1.6",402,5,"2025-08-11T20:20:14.0000000Z","2025-08-11T20:50:07.0000000Z","\u003Ch2>What does this mod do?\u003C\u002Fh2>\r\n\u003Cul>\u003Cli>Research costs can be scaled per tech level.\u003C\u002Fli>\u003Cli>Configurable discounts are applied to projects below your tech level.\u003C\u002Fli>\u003Cli>Configurable markups are applied to projects above your tech level.\u003C\u002Fli>\u003Cli>Configurable tech level advancement.\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch2>I don't want to advance my tech level. Can I?\u003C\u002Fh2>\r\nYes, you can disable tech level advancement.\r\n\r\n\u003Ch2>Is it compatible with X?\u003C\u002Fh2>\r\n(Mostly) Yes.\r\nThe way I've implemented this mod should make it compatible with most things.\r\nPost a comment if you find an exception to this.\r\n\r\nKnown Incompatibilities:\r\nVE: Tribals (soft incompatibility), you may want to disable tech advancement from this mod if you run Tribals, wouldn't want to miss out on the cornerstones.\r\n\r\nThis mod can substitute for the following mods:\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002F?id=1970774610\" target=\"_blank\" rel=\"noopener noreferrer\">Tech Block\u003C\u002Fa>\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002F?id=735268789\" target=\"_blank\" rel=\"noopener noreferrer\">Tech Advancing\u003C\u002Fa>\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002F?id=2351233341\" target=\"_blank\" rel=\"noopener noreferrer\">Research CostFactor Adjustment \u003C\u002Fa>\r\n\r\n\u003Ch2>Known Issues\u003C\u002Fh2>\r\nTech advancement is sticky, this is an issue shared with other mods that offer tech advancement.\r\nAs far as I am aware, the only workable method for tech advancement involves overriding the tech level on the player faction's def object, this object may stick around while you are running RimWorld.",9,[],[],null,[27],{"id":28,"slug":29,"name":30,"shortDescription":7,"author":8,"workshopUrl":31,"imageKey":10,"thumbnailUrl":32,"packageId":33,"category":13,"tags":34,"downloadCount":39,"rating":40,"publishedAt":41,"updatedAt":42},"330fa42e-8b65-479c-8bdb-0c1d4b388637","kit-graze-up","[Kit] Graze up","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2302739121","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1666858288775843725\u002F19DF526B7A8CA6CC6E99961316D4A19F7125D160\u002F","kittahkhan.grazeup",[15,35,36,37,38,16],"1.2","1.5","1.4","1.3",343971,4.9,"2020-11-29T10:57:28.0000000Z","2025-06-24T16:40:41.0000000Z",[44,59,72,85],{"id":45,"slug":46,"name":47,"shortDescription":48,"author":49,"workshopUrl":50,"imageKey":10,"thumbnailUrl":51,"packageId":52,"category":13,"tags":53,"downloadCount":56,"rating":40,"publishedAt":57,"updatedAt":58},"3851dbe1-c8c0-4e99-abc6-cc5fc0c1dbd3","hospitality","Hospitality","No longer maintained Note that this mod is no longer maintained by Orion.","Orion","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=753498552","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17554395187834558866\u002F343827474849523088116325825B09C312CE24D3\u002F","orion.hospitality",[15,54,55,35,36,37,38,16],"1.0","1.1",1667700,"2016-08-28T09:00:32.0000000Z","2025-07-29T17:17:09.0000000Z",{"id":60,"slug":61,"name":62,"shortDescription":63,"author":64,"workshopUrl":65,"imageKey":10,"thumbnailUrl":66,"packageId":67,"category":13,"tags":68,"downloadCount":69,"rating":40,"publishedAt":70,"updatedAt":71},"54ff6b67-f141-4816-822f-ad10a2fab1b0","hugslib","HugsLib","This is a library that provides shared functionality for other mods.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=818773962","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F103978299280169442\u002FA67F10574269C336608796DAF2A6ECF3B96B0F59\u002F","unlimitedhugs.hugslib",[15,54,55,35,36,37,38,16],3393497,"2016-12-15T17:06:09.0000000Z","2025-07-13T19:18:38.0000000Z",{"id":73,"slug":74,"name":75,"shortDescription":76,"author":77,"workshopUrl":78,"imageKey":10,"thumbnailUrl":79,"packageId":80,"category":13,"tags":81,"downloadCount":82,"rating":40,"publishedAt":83,"updatedAt":84},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,54,55,35,36,37,38,16],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":86,"slug":87,"name":88,"shortDescription":89,"author":90,"workshopUrl":91,"imageKey":10,"thumbnailUrl":92,"packageId":93,"category":13,"tags":94,"downloadCount":95,"rating":40,"publishedAt":96,"updatedAt":97},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,36,37,16],1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z",[99,111,113,115],{"id":100,"slug":101,"name":102,"shortDescription":103,"author":64,"workshopUrl":104,"imageKey":10,"thumbnailUrl":105,"packageId":106,"category":13,"tags":107,"downloadCount":108,"rating":40,"publishedAt":109,"updatedAt":110},"7a5ec116-971a-46b7-859e-51ff92209fe3","allow-tool","Allow Tool","A set of tools to make your life on the Rim a bit easier.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761421485","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F776246865735755178\u002FCCCD0C73837BCCF95C0568802416AA79875EA281\u002F","unlimitedhugs.allowtool",[15,16,36,37,38,35,55,54],2108609,"2016-09-10T19:25:34.0000000Z","2025-07-13T19:18:59.0000000Z",{"id":60,"slug":61,"name":62,"shortDescription":63,"author":64,"workshopUrl":65,"imageKey":10,"thumbnailUrl":66,"packageId":67,"category":13,"tags":112,"downloadCount":69,"rating":40,"publishedAt":70,"updatedAt":71},[15,54,55,35,36,37,38,16],{"id":73,"slug":74,"name":75,"shortDescription":76,"author":77,"workshopUrl":78,"imageKey":10,"thumbnailUrl":79,"packageId":80,"category":13,"tags":114,"downloadCount":82,"rating":40,"publishedAt":83,"updatedAt":84},[15,54,55,35,36,37,38,16],{"id":116,"slug":117,"name":118,"shortDescription":119,"author":90,"workshopUrl":120,"imageKey":10,"thumbnailUrl":121,"packageId":122,"category":13,"tags":123,"downloadCount":124,"rating":40,"publishedAt":125,"updatedAt":126},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,16,36,37],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z"]