[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-kv-show-hair-with-hats-or-hide-all-hats":3,"mods-more-author-kv-show-hair-with-hats-or-hide-all-hats":33,"mods-more-category-kv-show-hair-with-hats-or-hide-all-hats":86,"mods-similar-kv-show-hair-with-hats-or-hide-all-hats":140},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":20,"rating":21,"publishedAt":22,"updatedAt":23,"description":24,"ratingCount":25,"version":10,"gameVersion":10,"images":26,"videos":31,"kofiUrl":32,"patreonUrl":32},"d0272d76-6e55-41e6-a23a-be0894a0fc00","kv-show-hair-with-hats-or-hide-all-hats","[KV] Show Hair With Hats or Hide All Hats","1.5 version: Show hair for all hats. Select which hats do hide hair from Mod Settings. Hide All Hats from Mod Settings Will work with mods that add new hats Supports current saves and can be removed without breaking saves How the mod works This mod only tells the game when hat\u002Fha","KiameV","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1180826364","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F874124432164486231\u002FA31D7B8CF6E82F0AD7EBB21A620F2BFD8005CFC0\u002F","showhair.kv.rw","management",[15,16,17,18,19],"mod","1.0","1.1","1.2","1.3",619466,4.9,"2017-10-25T23:12:05.0000000Z","2022-02-18T03:45:27.0000000Z","\u003Cp>1.5 version: https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2879080074\r\u003Cbr>\r\u003Cbr>Show hair for all hats.\r\u003Cbr>\r\u003Cbr>Select which hats do hide hair from Mod Settings.\r\u003Cbr>\r\u003Cbr>Hide All Hats from Mod Settings\r\u003Cbr>\r\u003Cbr>Will work with mods that add new hats\r\u003Cbr>\r\u003Cbr>Supports current saves and can be removed without breaking saves\r\u003Cbr>\r\u003Cbr>\u003Cstrong>How the mod works\u003C\u002Fstrong>\r\u003Cbr>This mod only tells the game when hat\u002Fhair will be drawn. If hair is being drawn in front of hats, look elsewhere as this mod in no way changes the \"depth\" on which either is rendered.\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>Direct Download:\r\u003Cbr>https:\u002F\u002Fgithub.com\u002FKiameV\u002Frimworld-showhair\u002Freleases\u002Fdownload\u002F1.3\u002FShowHair.zip\r\u003Cbr>\r\u003Cbr>Ludeon Thread: https:\u002F\u002Fludeon.com\u002Fforums\u002Findex.php?topic=33575.msg342365#msg342365\r\u003Cbr>\r\u003Cbr>GitHub: https:\u002F\u002Fgithub.com\u002FKiameV\u002Frimworld-showhair\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>Supports current saves and should work with all hats added by mods.\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>When changing whether a hat hides hair, if a pawn is wearing that hat their portrait will not update until they change something (like remove\u002Fput back on the hat).\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Fixing Hair Being Drawn Over Hats\u003C\u002Fstrong>\r\u003Cbr>https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2828788563\r\u003Cbr>OR\r\u003Cbr>- get Dubs Apparel Tweaks\r\u003Cbr>- open settings and toggle hair visibility\r\u003Cbr>- enable Alternate Hair draw mode\r\u003Cbr>- change Hair Layer Offset to -0.002\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Supported Mods;\u003C\u002Fstrong>\r\u003Cbr>\u003Cu>Any mod that adds hair styles\u003C\u002Fu>\r\u003Cbr>\u003Cu>Humanoid Alien Races 2.0\u003C\u002Fu>\r\u003Cbr>\u003Cu>NewRatkin+\u003C\u002Fu> (must be \u003Cem>after\u003C\u002Fem> this mod in load order)\r\u003Cbr>\u003Cu>NAL Facial Animations\u003C\u002Fu>: disable \"draw eyebrows over hat\" in that mod's settings\r\u003Cbr>\u003Cu>Gradient Hair\u003C\u002Fu>: Disable \"Don't Shave Your Hair\" in this mod's menu to get gradient hair to work.\r\u003Cbr> \r\u003Cbr>More information regarding \"Don't Shave Your Head\" mod setting- https:\u002F\u002Fludeon.com\u002Fforums\u002Findex.php?topic=36597.0\r\u003Cbr>\r\u003Cbr>\u003Cstrong>May work with:\u003C\u002Fstrong>\r\u003Cbr>\u003Cu>Children and Pregnancy\u003C\u002Fu>\r\u003Cbr>\u003Cu>Vanilla Expanded Framework\u003C\u002Fu> (VEF): (Thanks Sleepy068)\r\u003Cbr>- Ensure VEF is near the top of the load order, this is actually recommended for this mod.\r\u003Cbr>- Ensure VEF is above EPOE if you use it.\r\u003Cbr>- Ensure VEF is below Save Our Ship 2 if you use it.\r\u003Cbr>- Disable Texture Caching in its mod settings\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Conflicts with:\u003C\u002Fstrong>\r\u003Cbr>- Facial Hair\r\u003Cbr>- FCP Institute and Railroad Teaser\r\u003Cbr>- Combat Extended\r\u003Cbr>- Vanilla Expanded Pirates\r\u003Cbr>- Any race based off Garam\r\u003Cbr>- NL Facial Animation\r\u003Cbr>\r\u003Cbr>\u003Cu>For anyone still asking about CE support - there is none\u003C\u002Fu>. I will not tolerate demands to support CE and I will delete all further CE comments. This mod has never actively supported CE and if, by chance, it worked with CE that was only coincidence. If anyone who wants to update the CE code to support this mod, they can. If anyone finds a way to add CE support to this mod, make a PR on this mod's github page and I'll review\u002Finclude those changes. Beyond that there will not be support for CE.\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>Like my mods? Consider supporting me!\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fko-fi.com\u002Fkiamev\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002Fi08683D.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Cu>Thanks To:\u003C\u002Fu>\r\u003Cbr>Thanks to \"YouAllJilao\" for creating \"Headgear Frame\" and \"Vaniat\" for supporting it. That mod gave me the idea to do this mod.\r\u003Cbr>Thank you Diana Winters for the \u003Ca href=\"http:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1180673498\" target=\"_blank\" rel=\"noopener noreferrer\">Orassans\u003C\u002Fa> which is the 'cat' pawn in the screen shot.\r\u003Cbr>Thank you NoImageAvailable and Dark_Inquisitor for the Don't Shave Your Head code\r\u003Cbr>\r\u003Cbr>Translators:\r\u003Cbr>- Proxyer - Japanese\r\u003Cbr>- Juijote! - Chinese\r\u003Cbr>\r\u003Cbr>Code Support:\r\u003Cbr>- LockdownX7\u003C\u002Fp>",4532,[27,28,29,30],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F868493592236560469\u002FA31D7B8CF6E82F0AD7EBB21A620F2BFD8005CFC0\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1707413846046644481\u002FD147CE387C798EE3944190B8402B9A882ED564C0\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1698407601262482865\u002FCCC677B2C2A3FD2D6D2C05EB137725300C6D1532\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1699532377258009733\u002FB02501B003DA6CCB5DEB03D22CA40747EB81C000\u002F",[],null,[34,47,60,72],{"id":35,"slug":36,"name":37,"shortDescription":38,"author":8,"workshopUrl":39,"imageKey":10,"thumbnailUrl":40,"packageId":41,"category":42,"tags":43,"downloadCount":44,"rating":21,"publishedAt":45,"updatedAt":46},"0bc7f88d-a96c-4265-a0a6-880d999cd2e2","kv-save-storage-outfit-crafting-drug-operation-settings","[KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings","1.5: 1.4: Save and Load Dump\u002FStockpile and Outfit settings. Saved settings can be carried over from new games to old saves. Save, Load, and Append crafting bills from any worktable. Be aware that a work table can only have a max of 15 bills at any time. (unless using No Max Bills","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1180718516","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F868492789610369820\u002F7A2B955F9A5F2F52106BF858C5889BEBF893F8FF\u002F","savestoragesettings.kv.rw","storage",[15,16,17,18,19],113649,"2017-10-25T20:33:13.0000000Z","2021-08-19T14:03:38.0000000Z",{"id":48,"slug":49,"name":50,"shortDescription":51,"author":8,"workshopUrl":52,"imageKey":10,"thumbnailUrl":53,"packageId":54,"category":13,"tags":55,"downloadCount":56,"rating":57,"publishedAt":58,"updatedAt":59},"a52753bd-e6d5-4d10-b202-a3a4d60e12ff","modsync-rw","ModSync RW","Find out when there are newer versions of a non-steam game available.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1399727830","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F928185288339375585\u002FBF74D4CECCE4A0C38F0EEF396DADED536F47286D\u002F","modsyncrw.kv.rw",[15,16,17,18,19],6924,5,"2018-06-01T03:49:41.0000000Z","2022-03-19T18:59:05.0000000Z",{"id":61,"slug":62,"name":63,"shortDescription":64,"author":8,"workshopUrl":65,"imageKey":10,"thumbnailUrl":66,"packageId":67,"category":13,"tags":68,"downloadCount":69,"rating":21,"publishedAt":70,"updatedAt":71},"df7b4dde-03e3-4e1f-8e7d-17f03fe456af","kv-change-research-speed","[KV] Change Research Speed","1.5 - Direct Download: Use ModSync RW to know if\u002Fwhen this gets updated: Change the speed of research both globally and per-save whenever you want. In Mod Settings a new tab will be available, Modify Research Time with a single field input fields. -Global Factor - The value all r","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1182992587","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F868493031055940562\u002F78AF3991972DCAF8FEB6150AB0B51FBE87DC61E7\u002F","changeresearchspeed.kv.rw",[15,16,17,18,19],52944,"2017-10-28T07:36:35.0000000Z","2021-07-09T02:35:33.0000000Z",{"id":73,"slug":74,"name":75,"shortDescription":76,"author":8,"workshopUrl":77,"imageKey":10,"thumbnailUrl":78,"packageId":79,"category":13,"tags":80,"downloadCount":83,"rating":57,"publishedAt":84,"updatedAt":85},"6a4037f4-c53a-4757-a2d4-10a624ebdd0d","kv-no-max-bills","[KV] No Max Bills","1.6 - Removes the 15-bill limit on individual workbenches. It's now a limit of 125 which is near the upper-limit the bit-code allows). Direct Download: Ludeon Post: Github: Like my mods? Consider supporting me!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1588831229","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F951846798290333726\u002FC486580FF0343071DCBBCE58196106B8368C3D23\u002F","nomaxbills.kv.rw",[15,16,17,18,81,82,19],"1.5","1.4",33792,"2018-12-12T05:17:18.0000000Z","2024-04-12T06:43:46.0000000Z",[87,100,114,127],{"id":88,"slug":89,"name":90,"shortDescription":91,"author":92,"workshopUrl":93,"imageKey":10,"thumbnailUrl":94,"packageId":95,"category":13,"tags":96,"downloadCount":97,"rating":57,"publishedAt":98,"updatedAt":99},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,17,18,81,82,19],1818868,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":101,"slug":102,"name":103,"shortDescription":104,"author":105,"workshopUrl":106,"imageKey":10,"thumbnailUrl":107,"packageId":108,"category":13,"tags":109,"downloadCount":111,"rating":21,"publishedAt":112,"updatedAt":113},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,110,81,82,19,18,17,16],"1.6",1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",{"id":115,"slug":116,"name":117,"shortDescription":118,"author":119,"workshopUrl":120,"imageKey":10,"thumbnailUrl":121,"packageId":122,"category":13,"tags":123,"downloadCount":124,"rating":21,"publishedAt":125,"updatedAt":126},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[15,110,81,82,19,18,17],2752096,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z",{"id":128,"slug":129,"name":130,"shortDescription":131,"author":132,"workshopUrl":133,"imageKey":10,"thumbnailUrl":134,"packageId":135,"category":13,"tags":136,"downloadCount":137,"rating":21,"publishedAt":138,"updatedAt":139},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,110,81,82],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",[141,154,168,181],{"id":142,"slug":143,"name":144,"shortDescription":145,"author":146,"workshopUrl":147,"imageKey":10,"thumbnailUrl":148,"packageId":149,"category":13,"tags":150,"downloadCount":151,"rating":21,"publishedAt":152,"updatedAt":153},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,110,81,82],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":155,"slug":156,"name":157,"shortDescription":158,"author":159,"workshopUrl":160,"imageKey":10,"thumbnailUrl":161,"packageId":162,"category":13,"tags":163,"downloadCount":164,"rating":165,"publishedAt":166,"updatedAt":167},"8b9d7b31-17f0-4dba-8ebc-e73a519916b8","blueprints","Blueprints","Blueprints allow the quick construction of repetitive rooms\u002Fareas.","Fluffy","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=708455313","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2462978325706971699\u002F39BE7E52E85C79FF74B391839CEE2E1C8FBBE5E3\u002F","fluffy.blueprints",[15,16,17,18,81,82,19],1269908,4.8,"2016-06-22T11:54:55.0000000Z","2024-03-15T19:16:19.0000000Z",{"id":169,"slug":170,"name":171,"shortDescription":172,"author":173,"workshopUrl":174,"imageKey":10,"thumbnailUrl":175,"packageId":176,"category":13,"tags":177,"downloadCount":178,"rating":21,"publishedAt":179,"updatedAt":180},"54ff6b67-f141-4816-822f-ad10a2fab1b0","hugslib","HugsLib","This is a library that provides shared functionality for other mods.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=818773962","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F103978299280169442\u002FA67F10574269C336608796DAF2A6ECF3B96B0F59\u002F","unlimitedhugs.hugslib",[15,16,17,18,81,82,19,110],3393497,"2016-12-15T17:06:09.0000000Z","2025-07-13T19:18:38.0000000Z",{"id":182,"slug":183,"name":184,"shortDescription":185,"author":146,"workshopUrl":186,"imageKey":10,"thumbnailUrl":187,"packageId":188,"category":189,"tags":190,"downloadCount":191,"rating":21,"publishedAt":192,"updatedAt":193},"6b6e4a66-064e-43a4-9a87-5fb648940c07","vanilla-furniture-expanded-farming","Vanilla Furniture Expanded - Farming","1.2.0 (21\u002F02\u002F2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08\u002F04\u002F2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1957158779","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17637650144346324574\u002FA8B3963B0711E08581EE7274BFECB036A6AE7BE6\u002F","vanillaexpanded.vfefarming","furniture",[15,110,81,82],1552827,"2020-01-02T15:05:45.0000000Z","2025-11-13T15:42:01.0000000Z"]