[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-kyd-rapid-fire-turrets-continued":3,"mods-more-author-kyd-rapid-fire-turrets-continued":28,"mods-more-category-kyd-rapid-fire-turrets-continued":80,"mods-similar-kyd-rapid-fire-turrets-continued":134},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":20,"rating":21,"publishedAt":22,"updatedAt":22,"description":23,"ratingCount":24,"version":10,"gameVersion":10,"images":25,"videos":26,"kofiUrl":27,"patreonUrl":27},"167ef1a3-4c1e-4086-9462-6ebb7c3eafad","kyd-rapid-fire-turrets-continued","[KYD] Rapid-Fire Turrets (Continued)","Continued version of Rapid-Fire Turrets by Kayedon.","Tanden22","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3615348281","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11802231014420449672\u002F5174DEC45AFCAA85CD9EC1D59B4D6EEB62883D77\u002F","tanden22.rapidfireturrets","combat",[15,16,17,18,19],"mod","1.6","1.5","1.4","1.3",461,5,"2025-11-30T13:56:31.0000000Z","\u003Cp>Continued version of \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2593681752\" target=\"_blank\" rel=\"noopener noreferrer\">  Rapid-Fire Turrets \u003C\u002Fa> by \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fid\u002FKayedon\" target=\"_blank\" rel=\"noopener noreferrer\"> Kayedon\u003C\u002Fa>.\r\u003Cbr>If they want it taken down, I'm happy to oblige.\r\u003Cbr>\r\u003Cbr>Small update to the original mod: SOS2 changed the ThingDefs on their turret bases, so I fixed that up. They should work fine now, but lemme know if they don't!\r\u003Cbr>\r\u003Cbr>Original Description as follows:\r\u003Cbr>\u003Ccode> https:\u002F\u002Fi.imgur.com\u002FGgPFM0f.gif\r\u003Cbr>\r\u003Cbr>Here at KYD Industries, we value the safety and security of our customers all across the Rim. Today we have a special offer for you! Simply download and install this software upgrade to supercharge your turret AI!\r\u003Cbr>\r\u003Cbr>With our software patch, most of your automated defenses will acquire targets significantly faster as well as cycle rounds more quickly, resulted in an unparalleled static defense! Sit back, relax, and let our software do your work!\r\u003Cbr>\r\u003Cbr>FAQ\r\u003Cbr>Our dedicated team of customer service agents are at your disposal! We've had discussions with some other customers, and believe the following information to be of utmost importance.\r\u003Cbr>\r\u003Cbr>Q: Isn't this overpowered?\r\u003Cbr>A: Our safety team believes your static defenses should operate at maximum efficiency without using any additional power.\r\u003Cbr>\r\u003Cbr>Q: TurretX from ModY runs out of ammo too quickly!\r\u003Cbr>A: We are aware that some automated defenses from third-party manufacturers have insufficient ammo reserves to properly use our upgraded AI, and manual patches have been performed on the following turrets to account for this:\r\u003Cbr>The following turrets from the listed mods do not receive any upgrades from this mod:\r\u003Cbr>\r\u003Cbr>Vanilla Furniture Expanded - Security:\r\u003Cbr>Rocket Turret\r\u003Cbr>Flame Turret\r\u003Cbr>Searchlight\r\u003Cbr>Glitter Tech:\r\u003Cbr>All auto-mortars\r\u003Cbr>All missile turrets\r\u003Cbr>Save Our Ship 2:\r\u003Cbr>All ship-mounted weapons\r\u003Cbr>Rim-Effect: Asari and Reapers\r\u003Cbr>All Reaper-ship weapons\r\u003Cbr>Q: Can I install this upgrade in my pawns?\r\u003Cbr>A: At this time, our software is only compatible with static defenses.\r\u003Cbr>\r\u003Cbr>Q: Is this compatible with Combat Extended?\r\u003Cbr>A: Unlikely.\r\u003Cbr>\r\u003Cbr>Confirmed Compatibility\r\u003Cbr>Recommended:  Always Rearm Turrets\r\u003Cbr>https:\u002F\u002Fi.imgur.com\u002FduPFwyI.png Turrets and software upgrades from the below manufacturers have been confirmed to work, though some turrets have had unchanged effect:\r\u003Cbr>  Turret Extensions - Continuum\r\u003Cbr>Mortar Accuracy\r\u003Cbr>Vanilla Furniture Expanded - Security\r\u003Cbr>More Pulse Turrets\r\u003Cbr>More Pulse Turrets+\r\u003Cbr>Glitter Tech\r\u003Cbr>Dubs Rimatomics\r\u003Cbr>Rim-Effect: Core\r\u003Cbr>https:\u002F\u002Fi.imgur.com\u002FFKJ19c7.png Turrets and software upgrades from the below manufacturers are compatible, but receive no improvements from our software:\r\u003Cbr>Save Our Ship 2\r\u003Cbr>Rim-Effect: Asari and Reapers\r\u003Cbr>\r\u003Cbr>https:\u002F\u002Fi.imgur.com\u002FJiM0qqU.gif\r\u003Cbr>\r\u003Cbr>Technical Manual\r\u003Cbr>Our software developers asked us to share the below information with all clients.\r\u003Cbr>Almost every turret is patched to reduce cooldown rate and set a static warmup time. Does not affect mortars, artillery, manned defenses, or mech clusters.\r\u003Cbr>\r\u003Cbr>\u003Cli Class=\"PatchOperationReplace\"> \r\u003Cbr>\u003Csuccess>Always\u003C\u002Fsuccess>\r\u003Cbr>\t\u003Cxpath>\u002FDefs\u002FThingDef\r\u003Cbr>\t\t or \r\u003Cbr>\t\tcomps\u002Fli or \r\u003Cbr>\t\tcomps\u002Fli or \r\u003Cbr>\t\t@ParentName=\"BaseShipWeaponTurret\" or \r\u003Cbr>\t\t@ParentName=\"BaseShipArtilleryBuilding\" or \r\u003Cbr>\t\t@ParentName=\"BaseShipTorpedoBuilding\" or \r\u003Cbr>\t\t@ParentName=\"BaseArtilleryBuilding_GT\" or \r\u003Cbr>\t\t@ParentName=\"BaseArtilleryWeapon_GT\")]\r\u003Cbr>\t\u002Fbuilding\u002FturretBurstCooldownTime\u003C\u002Fxpath>\r\u003Cbr>\t\u003Cvalue>\u003CturretBurstCooldownTime>0.2\u003C\u002FturretBurstCooldownTime>\u003C\u002Fvalue>\r\u003Cbr>\u003C\u002Fli>\r\u003Cbr>\u003C!-- If not Mannable (static defenses from VFE-S, mortar) && not CanBeDormat or WakeUpDormant(MechClusters) && not SOS2 BaseShipWeapon or BaseShipArtillery or BaseShipTorpedoBuilding && not less than 1 turretBurstWarmupTime -->\r\u003Cbr>\u003Cli Class=\"PatchOperationReplace\"> \r\u003Cbr>\u003Csuccess>Always\u003C\u002Fsuccess>\r\u003Cbr>\t\u003Cxpath>\u002FDefs\u002FThingDef\r\u003Cbr>\t\t or \r\u003Cbr>\t\tcomps\u002Fli or \r\u003Cbr>\t\tcomps\u002Fli or \r\u003Cbr>\t\t@ParentName=\"BaseShipWeaponTurret\" or \r\u003Cbr>\t\t@ParentName=\"BaseShipArtilleryBuilding\" or \r\u003Cbr>\t\t@ParentName=\"BaseShipTorpedoBuilding\" or \r\u003Cbr>\t\t@ParentName=\"BaseArtilleryBuilding_GT\" or \r\u003Cbr>\t\t@ParentName=\"BaseArtilleryWeapon_GT\")]\r\u003Cbr>\t\u002Fbuilding\u002FturretBurstWarmupTime\u003C\u002Fxpath>\r\u003Cbr>\t\u003Cvalue>\u003CturretBurstWarmupTime>1\u003C\u002FturretBurstWarmupTime>\u003C\u002Fvalue>\r\u003Cbr>\u003C\u002Fli> \r\u003Cbr>\u003C\u002Fcode>\u003C\u002Fp>",13,[],[],null,[29,42,53,68],{"id":30,"slug":31,"name":32,"shortDescription":33,"author":8,"workshopUrl":34,"imageKey":10,"thumbnailUrl":35,"packageId":36,"category":37,"tags":38,"downloadCount":39,"rating":21,"publishedAt":40,"updatedAt":41},"58154f77-20ca-4a29-953d-82b92b8a4d1f","dryad-speed-boost","Dryad Speed Boost","Straight up doubles the speed of all dryads.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3300807543","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2462990917969459746\u002F310B6C99E340DB428D7BF75E161225DE3D5593B8\u002F","tanden22.dryadspeedboost","management",[15,16,17],277,"2024-08-01T08:50:47.0000000Z","2025-07-19T23:10:12.0000000Z",{"id":43,"slug":44,"name":45,"shortDescription":46,"author":8,"workshopUrl":47,"imageKey":10,"thumbnailUrl":48,"packageId":49,"category":37,"tags":50,"downloadCount":51,"rating":21,"publishedAt":52,"updatedAt":52},"2fecf422-fae9-44b2-980a-9a93932d42bf","almost-instant-xenogermination-coma","(almost) Instant Xenogermination Coma","Reduces the length of Biotech's Xenogermination Coma from 2 in-game days (120,000 ticks) to 1 real-life second (60 ticks).","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3579298033","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13790669712336193532\u002FB980BD77CCE184FC967F8BFDFEC745DC6B965CCB\u002F","tanden22.almostinstantxenocoma",[15,16],182,"2025-10-03T06:17:17.0000000Z",{"id":54,"slug":55,"name":56,"shortDescription":57,"author":8,"workshopUrl":58,"imageKey":10,"thumbnailUrl":59,"packageId":60,"category":37,"tags":61,"downloadCount":65,"rating":21,"publishedAt":66,"updatedAt":67},"5c12851e-97ab-40d4-9c01-0a3b98f64d19","5x-carrying-capacity-continued","5x Carrying Capacity (Continued)","tiny change of Mlie's reupload of 10x Carry Capacity now only 5x capacity, but it also affects mass capacity too also needs VE Framework because i hook into their mass capacity stat because editing the vanilla stat requires C# editing and i'm kinda dumb!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3298977724","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2462990284007724548\u002F9FCF531A294B98EA8E00E94C181FDAB64A144852\u002F","tanden22.5xcarryingcapacity",[15,16,17,18,19,62,63,64],"1.2","1.1","1.0",896,"2024-07-29T06:49:27.0000000Z","2025-07-19T23:12:33.0000000Z",{"id":69,"slug":70,"name":71,"shortDescription":72,"author":8,"workshopUrl":73,"imageKey":10,"thumbnailUrl":74,"packageId":75,"category":37,"tags":76,"downloadCount":77,"rating":21,"publishedAt":78,"updatedAt":79},"94dbf43d-2db2-4b02-bfce-d91344a075f0","dryad-patch-megamix","Dryad Patch MegaMix","Straight up doubles the armor, attack damage and speed of all dryads(and gives 50% armor to dryads without).","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3489030572","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17358111512052611417\u002F4F3B9D253480FBC39BED4214E54D0763B33E4095\u002F","tanden22.dryadpatchmegamix",[15,16,17],206,"2025-05-28T07:40:13.0000000Z","2025-07-19T23:12:08.0000000Z",[81,94,108,121],{"id":82,"slug":83,"name":84,"shortDescription":85,"author":86,"workshopUrl":87,"imageKey":10,"thumbnailUrl":88,"packageId":89,"category":13,"tags":90,"downloadCount":91,"rating":21,"publishedAt":92,"updatedAt":93},"47fe9c47-0c89-4d39-9d1a-6a4c27b16ec3","prisoners-should-fear-turrets","Prisoners Should Fear Turrets","Escaping prisoners will now get fired upon by turrets.","Mlie","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2602436826","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11284237722031034197\u002FEFD84CA09E2E72DF2A41698383E2ACB609322AC8\u002F","mlie.prisonersshouldfearturrets",[15,63,62,17,18,19,16],200842,"2021-09-15T07:56:19.0000000Z","2025-06-22T19:38:03.0000000Z",{"id":95,"slug":96,"name":97,"shortDescription":98,"author":99,"workshopUrl":100,"imageKey":10,"thumbnailUrl":101,"packageId":102,"category":13,"tags":103,"downloadCount":104,"rating":105,"publishedAt":106,"updatedAt":107},"2dd98f8e-2248-497b-aa9e-bf81a7f50d14","yayos-combat-3-abandoned","Yayo's Combat 3 [Abandoned]","Please note i am Not the original Author of this mod, the description can be found on the Original Mods page.","Ogliss","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2513695736","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1755821997101357611\u002F819E6D65C2FA49C61EB11109111BA6B49EFDD4F4\u002F","com.yayo.combat3",[15,63,62,19],149135,4.9,"2021-06-11T13:29:18.0000000Z","2021-08-10T10:21:09.0000000Z",{"id":109,"slug":110,"name":111,"shortDescription":112,"author":113,"workshopUrl":114,"imageKey":10,"thumbnailUrl":115,"packageId":116,"category":13,"tags":117,"downloadCount":118,"rating":105,"publishedAt":119,"updatedAt":120},"e0473c6e-a15e-4b87-b4f0-e48486e33c0e","rt-solar-flare-shield","RT Solar Flare Shield","Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares.","Ratysz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=728315620","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F960848925855834980\u002F568AA86105B9E198B909B36213613642A4F0EF7E\u002F","ratys.rtsolarflareshield",[15,64,63,62,17,18,19,16],457595,"2016-07-20T19:50:04.0000000Z","2025-07-13T21:20:35.0000000Z",{"id":122,"slug":123,"name":124,"shortDescription":125,"author":124,"workshopUrl":126,"imageKey":10,"thumbnailUrl":127,"packageId":128,"category":13,"tags":129,"downloadCount":130,"rating":131,"publishedAt":132,"updatedAt":133},"73aa48eb-ffb9-49b2-bfe4-7dd6cebc2ff1","combat-extended","Combat Extended","This mod can also be found on GitHub, as can older releases.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2890901044","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1973168020477562094\u002FE05AA17FE39F30CE220D4D1408A710AC47B3C7FD\u002F","ceteam.combatextended",[15,16],639800,4.8,"2022-11-20T04:27:28.0000000Z","2026-06-28T05:41:20.0000000Z",[135,148,161,175],{"id":136,"slug":137,"name":138,"shortDescription":139,"author":140,"workshopUrl":141,"imageKey":10,"thumbnailUrl":142,"packageId":143,"category":37,"tags":144,"downloadCount":145,"rating":105,"publishedAt":146,"updatedAt":147},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,16,17,18],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",{"id":149,"slug":150,"name":151,"shortDescription":152,"author":153,"workshopUrl":154,"imageKey":10,"thumbnailUrl":155,"packageId":156,"category":37,"tags":157,"downloadCount":158,"rating":105,"publishedAt":159,"updatedAt":160},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,64,63,62,17,18,19,16],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":162,"slug":163,"name":164,"shortDescription":165,"author":166,"workshopUrl":167,"imageKey":10,"thumbnailUrl":168,"packageId":169,"category":170,"tags":171,"downloadCount":172,"rating":105,"publishedAt":173,"updatedAt":174},"a79293eb-776d-403f-83bf-d3a4a4bb2350","vanilla-furniture-expanded-spacer-module","Vanilla Furniture Expanded - Spacer Module","Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2028381079","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18124616375212800877\u002F759A7C4C40E96D9A0548CFB819A377884F20D1EE\u002F","vanillaexpanded.vfespacer","furniture",[15,17,18,16],1305316,"2020-03-20T12:32:59.0000000Z","2025-12-18T13:00:50.0000000Z",{"id":176,"slug":177,"name":178,"shortDescription":179,"author":180,"workshopUrl":181,"imageKey":10,"thumbnailUrl":182,"packageId":183,"category":37,"tags":184,"downloadCount":185,"rating":105,"publishedAt":186,"updatedAt":187},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,16,17,18,19,62,63,64],1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z"]