[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-lantern-core-framework":3,"mods-more-author-lantern-core-framework":26,"mods-more-category-lantern-core-framework":27,"mods-similar-lantern-core-framework":87},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"c8979563-a56a-43ae-a85a-f9cdae11a192","lantern-core-framework","Lantern Core Framework","Lanterns Core Framework This mod does not add heroes.","76561197974764406","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3622891994","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18412007381566945866\u002F0C0847B11E82B6B60395CFA628387A422755C96A\u002F","drake.lanternscore","management",[15,16],"mod","1.6",966,4.3,"2025-12-13T18:35:17.0000000Z","2026-01-25T08:29:13.0000000Z","\u003Ch2>Lanterns Core Framework\u003C\u002Fh2>\r\n\r\n\u003Cstrong>This mod does not add heroes.\u003C\u002Fstrong>\r\n\u003Cstrong>It does not add rings, belts, suits, powers, or shiny explosions.\u003C\u002Fstrong>\r\n\r\nWhat it \u003Cem>does\u003C\u002Fem> add is the boring-but-critical part nobody wants to write more than once:\r\nthe \u003Cu>framework\u003C\u002Fu> that lets \u003Cem>other mods\u003C\u002Fem> add hero gear cleanly, consistently, and without custom C# every single time.\r\n\r\nThink of LanternsCore as the utility belt \u003Cem>behind\u003C\u002Fem> the utility belt.\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>What is LanternsCore?\u003C\u002Fh3>\r\n\r\nLanternsCore is a framework mod for RimWorld 1.6 that powers “hero gear” such as:\r\n\r\n• Rings\r\n• Belts\r\n• Suits\r\n• Masks\r\n• Artifacts\r\n• Weird glowing objects that whisper bad ideas\r\n\r\nIt supplies reusable comps, XML bases, systems, and tools so add-on mods can ship fully-featured hero equipment without reinventing the wheel (or the ring, or the oath, or the corruption mechanic).\r\n\r\n\u003Cstrong>By itself, LanternsCore does almost nothing in-game.\u003C\u002Fstrong>\r\nThat’s intentional.\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>Originally Green Lantern. Now… basically everything.\u003C\u002Fh3>\r\n\r\nLanternsCore started life as a framework specifically for Green Lantern–style rings.\r\n\r\nThen it got out of hand.\r\n\r\nNow it can support:\r\n• Any powered wearable\r\n• Any resource-driven hero gear\r\n• Any “this item gives abilities and bad life choices” setup\r\n• Any superhero, anti-hero, or “this seemed like a good idea at the time” artifact\r\n\r\nIf it has:\r\n• A charge or energy pool\r\n• Abilities that drain it\r\n• Passive effects\r\n• Transformation gear\r\n• Corruption, influence, or autonomy quirks\r\n\r\nLanternsCore probably supports it.\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>What this framework provides\u003C\u002Fh3>\r\n\r\n\u003Cstrong>Gear & charge systems\u003C\u002Fstrong>\r\nReusable comps for powered apparel with configurable charge, regen, drain, costs, and global tuning sliders.\r\n\r\n\u003Cstrong>Ability foundations\u003C\u002Fstrong>\r\nXML base abilities for blasts, heals, stuns, shields, constructs, summons, flight, teleportation, displacement, auras, and “that pawn is no longer a problem.”\r\n\r\n\u003Cstrong>Stealth & veil mechanics\u003C\u002Fstrong>\r\nOptional stealth modes with their own energy pool, targeting rules, break conditions, and gizmos.\r\n\r\n\u003Cstrong>Corruption & influence\u003C\u002Fstrong>\r\nGear can corrupt its wearer, radiate influence while worn or abandoned, and trigger mental states when things get spicy.\r\n\r\n\u003Cstrong>Transformation \u002F costume systems\u003C\u002Fstrong>\r\nAuto-equip hero suits, safely store conflicting apparel, restore it on removal, and handle body-type filters without exploding.\r\n\r\n\u003Cstrong>Defensive utilities\u003C\u002Fstrong>\r\nProjectile evasion, environmental damage absorption, hazard filtering, and other “nope” mechanics that burn charge instead of pawns.\r\n\r\n\u003Cstrong>Flight & teleportation\u003C\u002Fstrong>\r\nWorld-tile flight, map teleportation, push\u002Fpull displacement, and dramatic entrances (landing not guaranteed).\r\n\r\n\u003Cstrong>Delivery & discovery events\u003C\u002Fstrong>\r\nAuto-delivery, discovery incidents, timed events, and selection systems so gear actually shows up in a campaign.\r\n\r\n\u003Cstrong>Author tools\u003C\u002Fstrong>\r\nA no-code Hero Gear Builder that lets mod authors create full add-ons via XML and export ready-to-use mods without touching C#.\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>Important: What this mod does NOT do\u003C\u002Fh3>\r\n\r\n• It does NOT add playable hero gear\r\n• It does NOT add abilities on its own\r\n• It does NOT add incidents, art, or balance by itself\r\n• It is NOT meant to be used alone\r\n\r\n\u003Cstrong>You need add-on mods that depend on LanternsCore.\u003C\u002Fstrong>\r\n\r\nIf you enable this by itself and nothing happens, congratulations: it’s working correctly.\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>Status & future plans\u003C\u002Fh3>\r\n\r\nLanternsCore is functional, stable, and already powering hero gear mods, but it’s not “finished.”\r\n\r\nSome systems are still expanding, some features are getting polish, and more hooks and helpers are planned over time.\r\n\r\nUpdates will focus on:\r\n• More flexibility for add-on authors\r\n• Cleaner configuration paths\r\n• Expanded ability hooks\r\n• Quality-of-life improvements\r\n\r\nThis is a living framework. Expect growth.\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>For players\u003C\u002Fh3>\r\n\r\nYou only need LanternsCore if:\r\n• You’re using a hero gear mod that depends on it\r\n• You plan to use hero gear mods in the future\r\n\r\nLoad Harmony first.\r\nSettings include global charge cost, regen, and drain multipliers.\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>For mod authors\u003C\u002Fh3>\r\n\r\nIf you want to create hero equipment without writing custom C# for:\r\n• Charge systems\r\n• Ability costs\r\n• Corruption\r\n• Stealth\r\n• Transformations\r\n• Delivery events\r\n\r\nLanternsCore exists so you don’t have to.\r\n\r\nDocs, examples, validation tools, and a no-code builder are included.\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>Final warning\u003C\u002Fh3>\r\n\r\nThis is a framework.\r\n\r\nIt is invisible.\r\nIt is unglamorous.\r\nIt does the heavy lifting so other mods can look cool.\r\n\r\nIf something explodes, it’s probably the add-on.\r\nIf everything just works, you’re welcome.",30,[],[],null,[],[28,48,61,74],{"id":29,"slug":30,"name":31,"shortDescription":32,"author":33,"workshopUrl":34,"imageKey":10,"thumbnailUrl":35,"packageId":36,"category":13,"tags":37,"downloadCount":44,"rating":45,"publishedAt":46,"updatedAt":47},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,16,38,39,40,41,42,43],"1.5","1.4","1.3","1.2","1.1","1.0",1591711,4.9,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",{"id":49,"slug":50,"name":51,"shortDescription":52,"author":53,"workshopUrl":54,"imageKey":10,"thumbnailUrl":55,"packageId":56,"category":13,"tags":57,"downloadCount":58,"rating":45,"publishedAt":59,"updatedAt":60},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,38,39,16],1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z",{"id":62,"slug":63,"name":64,"shortDescription":65,"author":66,"workshopUrl":67,"imageKey":10,"thumbnailUrl":68,"packageId":69,"category":13,"tags":70,"downloadCount":71,"rating":45,"publishedAt":72,"updatedAt":73},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,16,38,39,40,41,42],2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":75,"slug":76,"name":77,"shortDescription":78,"author":79,"workshopUrl":80,"imageKey":10,"thumbnailUrl":81,"packageId":82,"category":13,"tags":83,"downloadCount":84,"rating":45,"publishedAt":85,"updatedAt":86},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,42,41,38,39,40],2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",[88,101,115,128],{"id":89,"slug":90,"name":91,"shortDescription":92,"author":93,"workshopUrl":94,"imageKey":10,"thumbnailUrl":95,"packageId":96,"category":13,"tags":97,"downloadCount":98,"rating":45,"publishedAt":99,"updatedAt":100},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,38,39,40,41,42,43],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":102,"slug":103,"name":104,"shortDescription":105,"author":106,"workshopUrl":107,"imageKey":10,"thumbnailUrl":108,"packageId":109,"category":13,"tags":110,"downloadCount":111,"rating":112,"publishedAt":113,"updatedAt":114},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,42,41,38,39,40],1818868,5,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":116,"slug":117,"name":118,"shortDescription":119,"author":120,"workshopUrl":121,"imageKey":10,"thumbnailUrl":122,"packageId":123,"category":13,"tags":124,"downloadCount":125,"rating":45,"publishedAt":126,"updatedAt":127},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,16,38,39],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",{"id":129,"slug":130,"name":131,"shortDescription":132,"author":53,"workshopUrl":133,"imageKey":10,"thumbnailUrl":134,"packageId":135,"category":13,"tags":136,"downloadCount":137,"rating":45,"publishedAt":138,"updatedAt":139},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[15,16,38,39],1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z"]