[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-lethal-food-poisoning":3,"mods-more-author-lethal-food-poisoning":29,"mods-more-category-lethal-food-poisoning":84,"mods-similar-lethal-food-poisoning":136},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":20,"rating":21,"publishedAt":22,"updatedAt":23,"description":24,"ratingCount":25,"version":10,"gameVersion":10,"images":26,"videos":27,"kofiUrl":28,"patreonUrl":28},"28537474-727b-4938-aa1f-2918fd88e199","lethal-food-poisoning","Lethal Food Poisoning","I've always wondered.","Argón","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2646630077","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2005823738376914704\u002F14139D24AEFA2E9ADBDD7A7672E7DD04A76D08B2\u002F","argon.lfp","management",[15,16,17,18,19],"mod","1.1","1.2","1.4","1.3",11855,4.6,"2021-11-05T17:47:51.0000000Z","2023-01-06T04:27:20.0000000Z","\u003Cp>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FbZxbIiT.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fimgur.com\u002FVBRH8R0.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>I've always wondered... why isn't food poisoning lethal? I mean, I know food poisonings aren't generally lethal, but I thought it'd be cool to have a colonist with a serious infection because of eating raw meat, it could add up to the difficulty and randomness that are so classical of Rimworld.\r\u003Cbr>\r\u003Cbr>So I went and decided to make this mod, it may be not extremely complex, but I just wanted to be able to add some sort of randomness when it comes to food poisonings.\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fimgur.com\u002FsgvNtju.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>You now have two possible food poisoning types: one that's lethal and needs to be tended, and a non-lethal variant which is basically the good ol' vanilla food poisoning. Via mod options, you can set the chance for different food types to give non-lethal food poisoning instead. \u003Cstrong>This is NOT a plain chance to get poisoned in general, be aware.\u003C\u002Fstrong> Setting, for example, meals chance to 100% won't make meals always give your pawns food poisoning, it'll only mean that 100% of all possible food poisonings will be non-lethal.\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fimgur.com\u002Fa2yDKKs.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>-Xml and C# by me, Argón.\r\u003Cbr>-Thanks to the people on discord who helped me with code, especially Taranchuck.\r\u003Cbr>-Thanks for the feedback provided by people on the Vanilla Testing Expanded discord. It was really helpful :D\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fimgur.com\u002FFhcKwPt.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fwww.patreon.com\u002Fargon3\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimgur.com\u002FSW1lMcu.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fko-fi.com\u002Fargon\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimgur.com\u002FPBXXZAa.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fdiscord.gg\u002FWABUmYYeW7\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimgur.com\u002FmLJTMy9.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fgithub.com\u002FTheOriginalArgon\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimgur.com\u002FbJt6j9w.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\u003C\u002Fp>",65,[],[],null,[30,46,59,71],{"id":31,"slug":32,"name":33,"shortDescription":34,"author":8,"workshopUrl":35,"imageKey":10,"thumbnailUrl":36,"packageId":37,"category":38,"tags":39,"downloadCount":42,"rating":43,"publishedAt":44,"updatedAt":45},"241121f2-bc52-4ee3-bd6b-dfe9b37e6159","vwe-coilguns-unnoficial-gauss-sniper","VWE Coilguns - Unnoficial Gauss Sniper","Attention: 1.6 Will probably not be happening, please do not re-upload or \"continue\" this mod, leave it be. 1.5: A small addition to Vanilla Weapons Expanded - Coilguns that adds a Gauss sniper. Note: This was primarily a personal mod adding in a weapon concept of mine from 10 ye","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2804744504","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2511403346060479176\u002F0CFB8CC96946BCB084D9D5CE2568A02AB4EC282F\u002F","sari.gausssniper","weapons",[15,40,16,17,41,18,19],"1.0","1.5",18948,4.9,"2022-05-07T03:52:17.0000000Z","2024-07-19T17:16:27.0000000Z",{"id":47,"slug":48,"name":49,"shortDescription":50,"author":8,"workshopUrl":51,"imageKey":10,"thumbnailUrl":52,"packageId":53,"category":13,"tags":54,"downloadCount":56,"rating":43,"publishedAt":57,"updatedAt":58},"ec27a914-1ae7-4666-b631-47040a4dc250","vce-carnivorevegetarian-meals-patch","VCE - Carnivore\u002FVegetarian Meals Patch",": v1.0 A small commissioned mod that patches most of the meals added by Vanilla Cooking Expanded by adding carnivore and vegetarian variants, the only exception are grills, that have been left untouched and bakes, that only have a vegetarian variant. We have done some testing and","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2558281347","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10575512626140791996\u002F8179419B658CCF0CA9CFEF4A006484513F9299C1\u002F","argon.vcemp",[15,41,18,19,55],"1.6",43043,"2021-07-27T00:24:33.0000000Z","2025-08-14T20:31:17.0000000Z",{"id":60,"slug":61,"name":62,"shortDescription":63,"author":8,"workshopUrl":64,"imageKey":10,"thumbnailUrl":65,"packageId":66,"category":13,"tags":67,"downloadCount":68,"rating":43,"publishedAt":69,"updatedAt":70},"226604b0-700d-42a7-9c84-0ec0bef420d6","expanded-materials-add-on-ammunition-module","Expanded Materials Add-on - Ammunition Module",": First Uploaded, v1.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2390975169","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1686019151004170233\u002FCEA9E5627362CB13F4E77E7C5CC1CDBDFCAB1F9B\u002F","argon.vmeuammo",[15,16,17,19],21458,"2021-02-10T21:46:51.0000000Z","2021-07-14T02:55:35.0000000Z",{"id":72,"slug":73,"name":74,"shortDescription":75,"author":8,"workshopUrl":76,"imageKey":10,"thumbnailUrl":77,"packageId":78,"category":13,"tags":79,"downloadCount":80,"rating":81,"publishedAt":82,"updatedAt":83},"a40a7eb5-9a6a-492d-b7b1-36bad0352777","expanded-materials-plastics","Expanded Materials - Plastics",": A new mod that'll allow you to explore the dark oil-based industry by adding a lot of new materials, options and chemicals.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2465263608","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1686019151004141522\u002F1448D0DE727C703B66B70AD010779D64F4FDB19A\u002F","argon.vmeup",[15,16,17,18,19],32703,4.8,"2021-04-23T02:56:52.0000000Z","2024-03-07T02:37:28.0000000Z",[85,98,111,123],{"id":86,"slug":87,"name":88,"shortDescription":89,"author":90,"workshopUrl":91,"imageKey":10,"thumbnailUrl":92,"packageId":93,"category":13,"tags":94,"downloadCount":95,"rating":43,"publishedAt":96,"updatedAt":97},"54ff6b67-f141-4816-822f-ad10a2fab1b0","hugslib","HugsLib","This is a library that provides shared functionality for other mods.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=818773962","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F103978299280169442\u002FA67F10574269C336608796DAF2A6ECF3B96B0F59\u002F","unlimitedhugs.hugslib",[15,40,16,17,41,18,19,55],3393497,"2016-12-15T17:06:09.0000000Z","2025-07-13T19:18:38.0000000Z",{"id":99,"slug":100,"name":101,"shortDescription":102,"author":103,"workshopUrl":104,"imageKey":10,"thumbnailUrl":105,"packageId":106,"category":13,"tags":107,"downloadCount":108,"rating":43,"publishedAt":109,"updatedAt":110},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,55,41,18,19,17,16,40],1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",{"id":112,"slug":113,"name":114,"shortDescription":115,"author":103,"workshopUrl":116,"imageKey":10,"thumbnailUrl":117,"packageId":118,"category":13,"tags":119,"downloadCount":120,"rating":43,"publishedAt":121,"updatedAt":122},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[15,55,41,18,19,17],3977224,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z",{"id":124,"slug":125,"name":126,"shortDescription":127,"author":128,"workshopUrl":129,"imageKey":10,"thumbnailUrl":130,"packageId":131,"category":13,"tags":132,"downloadCount":133,"rating":43,"publishedAt":134,"updatedAt":135},"2ffbb671-aedc-4e35-9084-1367dcc48d99","interaction-bubbles","Interaction Bubbles","Wouldn't it be great if you could read character interactions?","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1516158345","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1835794279689724818\u002F9E12B4DF24F247D74B368CE56D90528C2B70D3A6\u002F","jaxe.bubbles",[15,41,18,19,55],1796489,"2018-09-18T11:34:38.0000000Z","2025-08-25T17:27:36.0000000Z",[137,150,163,177],{"id":138,"slug":139,"name":140,"shortDescription":141,"author":142,"workshopUrl":143,"imageKey":10,"thumbnailUrl":144,"packageId":145,"category":13,"tags":146,"downloadCount":147,"rating":81,"publishedAt":148,"updatedAt":149},"8b9d7b31-17f0-4dba-8ebc-e73a519916b8","blueprints","Blueprints","Blueprints allow the quick construction of repetitive rooms\u002Fareas.","Fluffy","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=708455313","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2462978325706971699\u002F39BE7E52E85C79FF74B391839CEE2E1C8FBBE5E3\u002F","fluffy.blueprints",[15,40,16,17,41,18,19],1269908,"2016-06-22T11:54:55.0000000Z","2024-03-15T19:16:19.0000000Z",{"id":151,"slug":152,"name":153,"shortDescription":154,"author":155,"workshopUrl":156,"imageKey":10,"thumbnailUrl":157,"packageId":158,"category":13,"tags":159,"downloadCount":160,"rating":43,"publishedAt":161,"updatedAt":162},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,55,41,18,19,17,16,40],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":164,"slug":165,"name":166,"shortDescription":167,"author":168,"workshopUrl":169,"imageKey":10,"thumbnailUrl":170,"packageId":171,"category":172,"tags":173,"downloadCount":174,"rating":43,"publishedAt":175,"updatedAt":176},"6440285d-08ba-4767-81ff-dbb3e796f628","vanilla-furniture-expanded-production","Vanilla Furniture Expanded - Production","1.1.0 (24\u002F02\u002F2020): We are now 1.1 compatible. 1.0.2 (05\u002F10\u002F2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04\u002F10\u002F2019): Fixed the bills not being worked. 1.0.0 (04\u002F10\u002F2019): Release This module is a part of Vanilla Fur","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1880253632","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13641350758078043794\u002FD1D88F9BE584D54AF0680B418135DE55D60B08DA\u002F","vanillaexpanded.vfeproduction","furniture",[15,41,18,55],1595475,"2019-10-04T15:36:52.0000000Z","2025-06-30T11:07:32.0000000Z",{"id":178,"slug":179,"name":180,"shortDescription":181,"author":182,"workshopUrl":183,"imageKey":10,"thumbnailUrl":184,"packageId":185,"category":13,"tags":186,"downloadCount":187,"rating":188,"publishedAt":189,"updatedAt":190},"7e30d916-26de-4df5-b488-bc6016b94967","smarter-construction","Smarter Construction","Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.","Hultis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2202185773","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1485579161693749136\u002FDAC8E9DDF6F2DBE278495305E1327BAE842FD14D\u002F","dhultgren.smarterconstruction",[15,16,17,41,18,19,55],1457892,5,"2020-08-19T08:37:24.0000000Z","2026-08-07T19:16:09.0000000Z"]