[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-level-requirements-rebalanced-hardcore":3,"mods-more-author-level-requirements-rebalanced-hardcore":26,"mods-more-category-level-requirements-rebalanced-hardcore":81,"mods-similar-level-requirements-rebalanced-hardcore":137},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"3469f693-5757-4242-9b1d-6ef5fbc6097e","level-requirements-rebalanced-hardcore","Level Requirements Rebalanced - Hardcore","In vanilla I have always felt like the level requirements were mostly useless.","Imranfish","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2461862728","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1760320725213654650\u002F80CE7F009827FE8F5979E1701467DDACF9246553\u002F","imranfish.levelrequirementsrebalancedhc","management",[15,16],"mod","1.2",83,5,"2021-04-19T05:33:43.0000000Z","2021-05-04T01:47:18.0000000Z","\u003Cp>In vanilla I have always felt like the level requirements were mostly useless. It is very easy to get a colonist with 8+ crafting, and then be able to make basically every item in the game. The main reason you would ever want high skills is to increase your work speed, or in the case of crafting, get higher quality items. This mod tries to put more emphasis on the levels of your colonists by increasing the level requirements of sowing plants and crafting items. This also means that skilltrainers are more useful. In addition, some of the vanilla level requirements don't make much sense (making a recurve bow requires 5 crafting, but making an EMP launcher requires 4 crafting???).\r\u003Cbr>\r\u003Cbr>This is the hardcore version of the mod, and is better suited for players looking for additional challenge and\u002For players who are playing a tribal start or are doing a marathon run. Standard version located here: https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2461863267. Any of these values can be easily edited to your liking by making a local copy of this mod, then editing the corresponding patch XML files.\r\u003Cbr>\r\u003Cbr>Supported Mods:\r\u003Cbr>- Vanilla Armour Expanded\r\u003Cbr>- Vanilla Apparel Expanded\r\u003Cbr>- Vanilla Weapons Expanded\r\u003Cbr>- VWE - Coilguns\r\u003Cbr>- VWE - Frontier\r\u003Cbr>- VWE - Heavy\r\u003Cbr>- VWE - Laser\r\u003Cbr>- VWE - Non-Lethal\r\u003Cbr>- Combat Shields\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>List of changes is located here: https:\u002F\u002Fdocs.google.com\u002Fspreadsheets\u002Fd\u002F1OtBL574v2yy0J9W3uIM3MgzL_uZOX3xrEBsNARjut0Y\u002Fedit?usp=sharing\r\u003Cbr>There are too many changes to list in this Steam description.\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>Load order:\r\u003Cbr>Load after every mod listed in the \"Supported Mods\" section.\r\u003Cbr>\r\u003Cbr>Notes:\r\u003Cbr>- Should be able to add\u002Fremove midsave. Just remember that when you add this mod to an existing save, you might not be able to do things that you were able to do before if the new level requirement is greater than the levels of your colonists.\r\u003Cbr>- Some of the level requirements in the hardcore version of this mod can be pretty high, you can always still get the items you want through caravaning and trading until you get a high enough level colonist.\r\u003Cbr>- I wanted to increase the level requirements of taming certain animals, but the tame level is based on the wildness of the animal, and is capped at level 9.\r\u003Cbr>- Any of these values can be easily edited to your liking by making a local copy of this mod, then editing the corresponding patch XML files.\r\u003Cbr>\r\u003Cbr>TODO:\r\u003Cbr>- Make more changes to vanilla level requirements, such as constructing furniture.\r\u003Cbr>- Add support for different mods, such as the Vanilla Expanded series or the Rimsenal mods.\u003C\u002Fp>",2,[],[],null,[27,41,53,69],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":13,"tags":35,"downloadCount":37,"rating":38,"publishedAt":39,"updatedAt":40},"e7639f94-a199-45f2-960d-030b08886885","no-wild-healroot","No Wild Healroot","A simple mod that stops wild healroot from spawning.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2462739119","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1760320818793299025\u002F042FD757B325546AB5BDCFD8AD294930A53C5FA2\u002F","imranfish.nowildhealroot",[15,16,36],"1.3",62,1.9,"2021-04-20T04:37:36.0000000Z","2021-08-26T05:53:01.0000000Z",{"id":42,"slug":43,"name":44,"shortDescription":45,"author":8,"workshopUrl":46,"imageKey":10,"thumbnailUrl":47,"packageId":48,"category":13,"tags":49,"downloadCount":50,"rating":18,"publishedAt":51,"updatedAt":52},"05f961a2-dfc9-4edf-bc24-21868a068d68","short-bows-require-research","Short Bows Require Research","Adds research requirement to crafting shortbows.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2475210601","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1782839999825699868\u002F629E2D72DA29FF6FA25F47A99A3A64C7A15F531D\u002F","imranfish.shortbowsrequireresearch",[15,16,36],321,"2021-05-03T00:49:41.0000000Z","2021-08-26T05:52:47.0000000Z",{"id":54,"slug":55,"name":56,"shortDescription":57,"author":8,"workshopUrl":58,"imageKey":10,"thumbnailUrl":59,"packageId":60,"category":13,"tags":61,"downloadCount":65,"rating":66,"publishedAt":67,"updatedAt":68},"81fe90da-4040-49cb-9807-39bd793c190a","mood-matters","Mood Matters","Mood Matters Makes various stats scale to the colonist's mood.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2581603685","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1695029788875212693\u002F1691978D727CB56CDB9A43387ED2E85A51E2C23E\u002F","imranfish.moodmatters",[15,62,63,36,64],"1.5","1.4","1.6",44903,4.9,"2021-08-22T03:40:36.0000000Z","2025-08-12T03:44:27.0000000Z",{"id":70,"slug":71,"name":72,"shortDescription":73,"author":8,"workshopUrl":74,"imageKey":10,"thumbnailUrl":75,"packageId":76,"category":13,"tags":77,"downloadCount":78,"rating":66,"publishedAt":79,"updatedAt":80},"0d9b45a7-afa3-4dcb-9f00-fa12b793a16a","xml-extensions","XML Extensions","Read the wiki at the GitHub page to learn more.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2574315206","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1704036353780261129\u002F9BEBE29425888F60A6B81BD25F72432F6AE3C9CB\u002F","imranfish.xmlextensions",[15,64,62,63,36,16],851444,"2021-08-14T01:55:04.0000000Z","2026-06-18T03:35:36.0000000Z",[82,98,111,124],{"id":83,"slug":84,"name":85,"shortDescription":86,"author":87,"workshopUrl":88,"imageKey":10,"thumbnailUrl":89,"packageId":90,"category":13,"tags":91,"downloadCount":95,"rating":66,"publishedAt":96,"updatedAt":97},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,64,62,63,36,16,92,93,94],"1.1","1.0","0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",{"id":99,"slug":100,"name":101,"shortDescription":102,"author":103,"workshopUrl":104,"imageKey":10,"thumbnailUrl":105,"packageId":106,"category":13,"tags":107,"downloadCount":108,"rating":66,"publishedAt":109,"updatedAt":110},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,64,62,63],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":112,"slug":113,"name":114,"shortDescription":115,"author":116,"workshopUrl":117,"imageKey":10,"thumbnailUrl":118,"packageId":119,"category":13,"tags":120,"downloadCount":121,"rating":66,"publishedAt":122,"updatedAt":123},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,64,62,63,36,16,92,93],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":125,"slug":126,"name":127,"shortDescription":128,"author":129,"workshopUrl":130,"imageKey":10,"thumbnailUrl":131,"packageId":132,"category":13,"tags":133,"downloadCount":134,"rating":66,"publishedAt":135,"updatedAt":136},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,92,16,62,63,36],2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",[138,140,154,167],{"id":112,"slug":113,"name":114,"shortDescription":115,"author":116,"workshopUrl":117,"imageKey":10,"thumbnailUrl":118,"packageId":119,"category":13,"tags":139,"downloadCount":121,"rating":66,"publishedAt":122,"updatedAt":123},[15,64,62,63,36,16,92,93],{"id":141,"slug":142,"name":143,"shortDescription":144,"author":145,"workshopUrl":146,"imageKey":10,"thumbnailUrl":147,"packageId":148,"category":149,"tags":150,"downloadCount":151,"rating":66,"publishedAt":152,"updatedAt":153},"920d696f-fcd3-4dcc-b966-ee886a801a09","pick-up-and-haul","Pick Up And Haul","\"Greatest hauling mod ever\" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.","Mehni","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1279012058","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F918040525572026861\u002F92546A57E3C95CDB29C8414FF0320E9898E09A6B\u002F","mehni.pickupandhaul","storage",[15,93,92,16,62,63,36,64],2425885,"2018-01-23T14:31:01.0000000Z","2025-08-28T14:39:33.0000000Z",{"id":155,"slug":156,"name":157,"shortDescription":158,"author":159,"workshopUrl":160,"imageKey":10,"thumbnailUrl":161,"packageId":162,"category":13,"tags":163,"downloadCount":164,"rating":66,"publishedAt":165,"updatedAt":166},"2ffbb671-aedc-4e35-9084-1367dcc48d99","interaction-bubbles","Interaction Bubbles","Wouldn't it be great if you could read character interactions?","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1516158345","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1835794279689724818\u002F9E12B4DF24F247D74B368CE56D90528C2B70D3A6\u002F","jaxe.bubbles",[15,62,63,36,64],1796489,"2018-09-18T11:34:38.0000000Z","2025-08-25T17:27:36.0000000Z",{"id":168,"slug":169,"name":170,"shortDescription":171,"author":103,"workshopUrl":172,"imageKey":10,"thumbnailUrl":173,"packageId":174,"category":175,"tags":176,"downloadCount":177,"rating":66,"publishedAt":178,"updatedAt":179},"6c03f8b5-8636-4c62-bedd-4dccc85df10c","vanilla-furniture-expanded","Vanilla Furniture Expanded","Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718190143","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13287180411094647923\u002F1427004DCFECE8A99B2DD4F0ED55A1E2960ECFA5\u002F","vanillaexpanded.vfecore","furniture",[15,62,63,64],1792444,"2019-04-20T14:25:15.0000000Z","2025-07-24T21:51:08.0000000Z"]