[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-load-npc-ideos-in-dev-mode-obsolete-legacy":3,"mods-more-author-load-npc-ideos-in-dev-mode-obsolete-legacy":26,"mods-more-category-load-npc-ideos-in-dev-mode-obsolete-legacy":27,"mods-similar-load-npc-ideos-in-dev-mode-obsolete-legacy":87},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"f7107a4d-e0ee-4d7b-b29f-4df872f35b26","load-npc-ideos-in-dev-mode-obsolete-legacy","Load NPC Ideos in Dev Mode (Obsolete \u002F Legacy)","INCLUDED IN CORE GAME AS OF 1.","GearheadLydia","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2589395073","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1691652853543757119\u002F360CB07F57BF4848DF4A162C843500724274A6E3\u002F","gearheadlydia.ideoloaddev","management",[15,16],"mod","1.3",848,4.9,"2021-08-30T18:15:35.0000000Z","2021-10-06T01:39:41.0000000Z","\u003Cp>INCLUDED IN CORE GAME AS OF 1.3.3117 - NO LONGER NECESSARY\r\u003Cbr>\u003Cem>(unless you're playing an older version of 1.3 for some reason)\u003C\u002Fem>\r\u003Cbr>\r\u003Cbr>Adds a simple load button in the vanilla location for NPC ideoligions. Uses the vanilla load methods to the greatest extent possible, in an attempt to make sure IDs are regenerated and to avoid game errors. Own faction load button should still use vanilla methods.\r\u003Cbr>\r\u003Cbr>Global game dev mode must be enabled for the button to show up.\r\u003Cbr>\r\u003Cbr>Unlike the old version, there is absolutely nothing stopping you from loading your own ideoligion into every single available slot. Doing so is probably not wise, but I'm not even sure it'd technically break anything if you did.\r\u003Cbr>\r\u003Cbr>This is my first Rimworld C# \u002F HarmonyLib injection mod; please give me every bit of code feedback you can.\r\u003Cbr>\r\u003Cbr>Thanks to Kentington for the original mod; I did look at that as a reference, but this was a clean-sheet rewrite using different methodology, and (as far as I'm aware) none of Kentington's code made it into this mod. \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2554353736\" target=\"_blank\" rel=\"noopener noreferrer\">Kentington's mod can be found here\u003C\u002Fa>, and mine should be compatible with theirs, though use of both at once is redundant.\r\u003Cbr>\r\u003Cbr>Known bug: icons don't show up right at first. Opening the edit symbols dialog and immediately clicking \"Done\" should fix it.\r\u003Cbr>\r\u003Cbr>Permission is preemptively granted to fork or otherwise continue this mod if it becomes outdated.\u003C\u002Fp>",34,[],[],null,[],[28,47,61,74],{"id":29,"slug":30,"name":31,"shortDescription":32,"author":33,"workshopUrl":34,"imageKey":10,"thumbnailUrl":35,"packageId":36,"category":13,"tags":37,"downloadCount":43,"rating":44,"publishedAt":45,"updatedAt":46},"7e30d916-26de-4df5-b488-bc6016b94967","smarter-construction","Smarter Construction","Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.","Hultis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2202185773","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1485579161693749136\u002FDAC8E9DDF6F2DBE278495305E1327BAE842FD14D\u002F","dhultgren.smarterconstruction",[15,38,39,40,41,16,42],"1.1","1.2","1.5","1.4","1.6",1457892,5,"2020-08-19T08:37:24.0000000Z","2026-08-07T19:16:09.0000000Z",{"id":48,"slug":49,"name":50,"shortDescription":51,"author":52,"workshopUrl":53,"imageKey":10,"thumbnailUrl":54,"packageId":55,"category":13,"tags":56,"downloadCount":58,"rating":18,"publishedAt":59,"updatedAt":60},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,42,40,41,16,39,38,57],"1.0",1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",{"id":62,"slug":63,"name":64,"shortDescription":65,"author":66,"workshopUrl":67,"imageKey":10,"thumbnailUrl":68,"packageId":69,"category":13,"tags":70,"downloadCount":71,"rating":44,"publishedAt":72,"updatedAt":73},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,38,39,40,41,16],1818868,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":75,"slug":76,"name":77,"shortDescription":78,"author":79,"workshopUrl":80,"imageKey":10,"thumbnailUrl":81,"packageId":82,"category":13,"tags":83,"downloadCount":84,"rating":18,"publishedAt":85,"updatedAt":86},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,42,40,41,16,39,38,57],2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",[88,90,103,116],{"id":48,"slug":49,"name":50,"shortDescription":51,"author":52,"workshopUrl":53,"imageKey":10,"thumbnailUrl":54,"packageId":55,"category":13,"tags":89,"downloadCount":58,"rating":18,"publishedAt":59,"updatedAt":60},[15,42,40,41,16,39,38,57],{"id":91,"slug":92,"name":93,"shortDescription":94,"author":95,"workshopUrl":96,"imageKey":10,"thumbnailUrl":97,"packageId":98,"category":13,"tags":99,"downloadCount":100,"rating":18,"publishedAt":101,"updatedAt":102},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,38,39,40,41,16],2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",{"id":104,"slug":105,"name":106,"shortDescription":107,"author":79,"workshopUrl":108,"imageKey":10,"thumbnailUrl":109,"packageId":110,"category":111,"tags":112,"downloadCount":113,"rating":18,"publishedAt":114,"updatedAt":115},"6440285d-08ba-4767-81ff-dbb3e796f628","vanilla-furniture-expanded-production","Vanilla Furniture Expanded - Production","1.1.0 (24\u002F02\u002F2020): We are now 1.1 compatible. 1.0.2 (05\u002F10\u002F2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04\u002F10\u002F2019): Fixed the bills not being worked. 1.0.0 (04\u002F10\u002F2019): Release This module is a part of Vanilla Fur","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1880253632","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13641350758078043794\u002FD1D88F9BE584D54AF0680B418135DE55D60B08DA\u002F","vanillaexpanded.vfeproduction","furniture",[15,40,41,42],1595475,"2019-10-04T15:36:52.0000000Z","2025-06-30T11:07:32.0000000Z",{"id":117,"slug":118,"name":119,"shortDescription":120,"author":121,"workshopUrl":122,"imageKey":10,"thumbnailUrl":123,"packageId":124,"category":125,"tags":126,"downloadCount":127,"rating":18,"publishedAt":128,"updatedAt":129},"920d696f-fcd3-4dcc-b966-ee886a801a09","pick-up-and-haul","Pick Up And Haul","\"Greatest hauling mod ever\" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.","Mehni","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1279012058","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F918040525572026861\u002F92546A57E3C95CDB29C8414FF0320E9898E09A6B\u002F","mehni.pickupandhaul","storage",[15,57,38,39,40,41,16,42],2425885,"2018-01-23T14:31:01.0000000Z","2025-08-28T14:39:33.0000000Z"]