[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-madnessworld-merc":3,"mods-more-author-madnessworld-merc":36,"mods-more-category-madnessworld-merc":86,"mods-similar-madnessworld-merc":143},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":25,"rating":26,"publishedAt":27,"updatedAt":28,"description":29,"ratingCount":30,"version":10,"gameVersion":10,"images":31,"videos":34,"kofiUrl":35,"patreonUrl":35},"4b7d8760-fb6b-468c-bddd-5064f5681d6d","madnessworld-merc","MadnessWorld - MERC","The MERC (Matter and Energy Reclamation Corporation) - is a ragtag group of laborers, engineers, foremen, etc.","lolkenator3k","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3051538862","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2099298701049702895\u002F41B76505B8468D33669CC5C95D6DA8DFEF9F02FD\u002F","lk.mw.merc","management",[15,16,17,18,19,20,21,22,23,24],"mod","1.6","2.0","1.11","1.10","1.9","1.8","1.7","1.5","1.4",4393,4.9,"2023-10-15T14:44:03.0000000Z","2025-07-19T16:49:55.0000000Z","\u003Cp>\u003Cstrong>The MERC (Matter and Energy Reclamation Corporation) - is a ragtag group of laborers, engineers, foremen, etc.\u003C\u002Fstrong>\r\u003Cbr>\r\u003Cbr>MADNESS WORLD is a line of mods (I hope) in which I create clothing and weapons for units from Madness:Project Nexus.\r\u003Cbr>The mod includes 7 guns and 14 clothing items of MERC units and one mechanic: On a special workbench of the mod, you can disassemble weapons into weapon components from which weapons are subsequently made, and you can also create 1 regular one from several such components.\r\u003Cbr>\r\u003Cbr>\u003Ch3>Guns with CE Stats:\u003C\u002Fh3>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002Fnfu5KxT.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FwjmIqd8.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FJZulifd.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FoxZmInT.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FpcpgY58.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FXdBwpHK.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FDcQYQJQ.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Ch4>FaQ\u003C\u002Fh4>\r\u003Cbr>Q: I found a mistake.\r\u003Cbr>A: Post it to the discussion \u003Cs>so I never correct it.\u003C\u002Fs>\r\u003Cbr>\r\u003Cbr>Q: Why Madness Combat and M:PN?\r\u003Cbr>A: RW mods have problem: they are repetitive and the best way I can show this is with the example of CE weapons. If I put conditional 4 mods (in no way do I want to belittle or insult the authors of such mods, they are all great!) for weapons, then in the game there will be at least 1 repetition of the same weapon which, at best, will have the same characteristics. MC may have duplicates of real-life weapons, such as the FAL or AK, but they have a unique design for the universe that will not merge in the end.\r\u003Cbr>\r\u003Cbr>Q: What will be the next mod in the line and in what order will they come?\r\u003Cbr>A: I chose a convenient exit order: MERC (whose page you are on now) - since for the first work they have enough information on the wiki to take references, as well as unique content. Next will be Nevadean Arms, due to the fact that their weapons are used by all other factions, like the same AAHW or NexusCore,\r\u003Cbr>Well, also because I'm tired of drawing clothes. Actually, AAHW comes next, because they are partial successors of NexusCore. Nexus Core, since in the future I can reuse AAHW textures for NC, yeah I'm lazy. But I couldn’t think of anything further, since bandits remain from smaller factions,\r\u003Cbr>Zeds and N51 (which I don’t know anything about by the way).\r\u003Cbr>\r\u003Cbr>Q: I'm too lazy to read all this, what's there?\r\u003Cbr>A: mods will be released in order Nevadan Arms, AAHW, NexusCore, idk. And I will also try to focus on the graphics because in two and a half thousand hours I haven’t understood the balance of what the vanilla game is and what the CE and also because I can’t do anything other than this.\r\u003Cbr>\r\u003Cbr>At the moment, this is the first mod in the line and mine in general, so \u003Cem>please do not judge strictly and just point out errors.\u003C\u002Fem>\r\u003Cbr>\u003Cdetails>\u003Csummary>Spoiler\u003C\u002Fsummary>\u003Cdiv>I use a translator btw.\u003C\u002Fdiv>\u003C\u002Fdetails>\r\u003Cbr>\r\u003Cbr>\u003Ch4>Credits:\u003C\u002Fh4>\r\u003Cbr>Lolkenator3k - main author.\r\u003Cbr>The Scout, TheCrazeMan - help with creating a CE patch\u003C\u002Fp>",177,[32,33],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2099298701055090546\u002F8DB2F747302FAFFB544713FC9610C2CC9099C64B\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2099298701055150430\u002FFF824CDA04028E177CFBD974DF99B8AB5BF528CD\u002F",[],null,[37,48,62,74],{"id":38,"slug":39,"name":40,"shortDescription":41,"author":8,"workshopUrl":42,"imageKey":10,"thumbnailUrl":43,"packageId":44,"category":13,"tags":45,"downloadCount":46,"rating":26,"publishedAt":47,"updatedAt":47},"0f62400e-094d-4305-a857-8faed156c217","cyberware-2077-retexture","Cyberware 2077 Retexture","Retexture for Cyberware 2077 with author`s allow.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3605714860","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13122537322874207058\u002F59EA2DF6E34FF9245E81B3C018818EB2B9FEBECD\u002F","cyberware.2077.retexture.lk",[15,16,23],12747,"2025-11-14T19:57:33.0000000Z",{"id":49,"slug":50,"name":51,"shortDescription":52,"author":8,"workshopUrl":53,"imageKey":10,"thumbnailUrl":54,"packageId":55,"category":56,"tags":57,"downloadCount":58,"rating":59,"publishedAt":60,"updatedAt":61},"e95ae4d3-0cc0-432c-bfac-6e4238b3cc02","just-a-cursed-gun-from-internet-custom-ruger-96-44","Just a Cursed Gun From Internet (Custom Ruger 96-44)","Maybe \"Just a\" is really a new series of mods.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3137536423","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2263688342602255090\u002F31A7C63A490F4BA33C221DE6F0CE826515C59D45\u002F","lk.ogm.cgfi","weapons",[15,16,17,18,19,20,21,22,23,24],773,4.8,"2024-01-12T11:32:22.0000000Z","2025-07-19T16:50:34.0000000Z",{"id":63,"slug":64,"name":65,"shortDescription":66,"author":8,"workshopUrl":67,"imageKey":10,"thumbnailUrl":68,"packageId":69,"category":13,"tags":70,"downloadCount":71,"rating":26,"publishedAt":72,"updatedAt":73},"4c5a9cf5-cfa2-4579-8586-1578b1d5e4e3","cerveza-cristal","Cerveza Cristal","use this too Simple mod that replaces the beer texture with CERVEZA CRISTAL The mod does not have a single line of code, and therefore can not break anything (for CE fans).","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3221917784","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2486624840463539662\u002F260703A528A74E602ABD1727FF9E5DD589F6FDB5\u002F","lk.mr.crcr",[15,16,17,18,19,20,21,22,23],4060,"2024-04-14T05:32:39.0000000Z","2025-07-19T16:49:05.0000000Z",{"id":75,"slug":76,"name":77,"shortDescription":78,"author":8,"workshopUrl":79,"imageKey":10,"thumbnailUrl":80,"packageId":81,"category":13,"tags":82,"downloadCount":83,"rating":84,"publishedAt":85,"updatedAt":85},"3401f59d-6e4a-420f-9db2-1640e5b6b02b","generic-sci-fi-vehicle","Generic Sci-fi Vehicle","G3Ns5V - Cool super-mega-overpowered APC, which balance I did not try at all due to the fact that I have not played the game properly for half a year.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3180398138","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2430326506541968930\u002F651E2FFFC2539681B34E38A134943D43C7BF7818\u002F","lk.vh.gen",[15,24],2337,4.7,"2024-03-12T13:25:30.0000000Z",[87,105,118,130],{"id":88,"slug":89,"name":90,"shortDescription":91,"author":92,"workshopUrl":93,"imageKey":10,"thumbnailUrl":94,"packageId":95,"category":13,"tags":96,"downloadCount":102,"rating":26,"publishedAt":103,"updatedAt":104},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,16,23,24,97,98,99,100,101],"1.3","1.2","1.1","1.0","0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",{"id":106,"slug":107,"name":108,"shortDescription":109,"author":110,"workshopUrl":111,"imageKey":10,"thumbnailUrl":112,"packageId":113,"category":13,"tags":114,"downloadCount":115,"rating":26,"publishedAt":116,"updatedAt":117},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,100,99,98,23,24,97,16],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":119,"slug":120,"name":121,"shortDescription":122,"author":110,"workshopUrl":123,"imageKey":10,"thumbnailUrl":124,"packageId":125,"category":13,"tags":126,"downloadCount":127,"rating":26,"publishedAt":128,"updatedAt":129},"7a5ec116-971a-46b7-859e-51ff92209fe3","allow-tool","Allow Tool","A set of tools to make your life on the Rim a bit easier.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761421485","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F776246865735755178\u002FCCCD0C73837BCCF95C0568802416AA79875EA281\u002F","unlimitedhugs.allowtool",[15,16,23,24,97,98,99,100],2108609,"2016-09-10T19:25:34.0000000Z","2025-07-13T19:18:59.0000000Z",{"id":131,"slug":132,"name":133,"shortDescription":134,"author":135,"workshopUrl":136,"imageKey":10,"thumbnailUrl":137,"packageId":138,"category":13,"tags":139,"downloadCount":140,"rating":26,"publishedAt":141,"updatedAt":142},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,23,24,16],1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z",[144,146,159,161],{"id":131,"slug":132,"name":133,"shortDescription":134,"author":135,"workshopUrl":136,"imageKey":10,"thumbnailUrl":137,"packageId":138,"category":13,"tags":145,"downloadCount":140,"rating":26,"publishedAt":141,"updatedAt":142},[15,23,24,16],{"id":147,"slug":148,"name":149,"shortDescription":150,"author":151,"workshopUrl":152,"imageKey":10,"thumbnailUrl":153,"packageId":154,"category":56,"tags":155,"downloadCount":156,"rating":26,"publishedAt":157,"updatedAt":158},"073e4430-8fab-49ec-83e9-3b618e49af18","simple-sidearms","Simple sidearms","With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.","PeteTimesSix","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=927155256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F834701066133518030\u002F96C2222A5314548B51736EB7396FD7FC613FEA60\u002F","petetimessix.simplesidearms",[15,16,23,24,97,98,99,100],1610700,"2017-05-16T20:02:32.0000000Z","2025-08-13T07:07:16.0000000Z",{"id":119,"slug":120,"name":121,"shortDescription":122,"author":110,"workshopUrl":123,"imageKey":10,"thumbnailUrl":124,"packageId":125,"category":13,"tags":160,"downloadCount":127,"rating":26,"publishedAt":128,"updatedAt":129},[15,16,23,24,97,98,99,100],{"id":162,"slug":163,"name":164,"shortDescription":165,"author":135,"workshopUrl":166,"imageKey":10,"thumbnailUrl":167,"packageId":168,"category":13,"tags":169,"downloadCount":170,"rating":26,"publishedAt":171,"updatedAt":172},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,16,23,24],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z"]